ok first of all, i don't care about things like application and virtual console prices
the thing is retail/download games, there is no difference in price and sometimes u can find cheapest game at places like amazon,ebay..etc.
DL games don't need distribution to retail shops and don't need to make packages. why there is no difference in price?
I just saw Shin megami tensei 4 cost $49.99 at eshop, same price as package edition. but in package edition includes stuffs like music cd and strategy & desing book because is limited edition
Only games worth downloading are new Nintendo games you have no intention of parting with. I'll be going the DL route with all of my first-party Nintendo games going forward, so long as there isn't any pre-order bonus stuff you get with the physical release.
Shin Megami Tensei IV's packaged stuff only comes with the launch copies. There can't be a physical incentive to digital, unless Club Nintendo wants to give you double the coins for it or some sort.
I believe it is fair.
Its so retailers don't get mad.... Nintendo (and Sony and Microsoft) theoretically need to have good relations with physical retailers because they need them to put their hardware in peoples hand...... not sure I bought into that idea but that's why digital retail titles are fixed to the RRP even if it makes Nintendo and third party developers to lose money
1) Since I already know this is going to come up A LOT. Games are NOT that much cheaper in America than everywhere else. I've said it before, but I'll say it again: when the value of the dollar is different, so are the costs of things, but so too is the country/region's MINIMUM WAGE, so in the end the prices are generally a lot closer than they seem. There are still discrepancies, but it's NEVER as bad as everyone likes to make it out to be.
2) As for the ORIGINAL topic - yes, most retail games probably SHOULDN'T be the same price on the eShop as they are to buy the retail copy - for the most part, having a digital version of any of these games is not worth it. There ARE some exceptions though - I personally prefer having Animal Crossing as a digital game, that way it is always on the system. Being a game that is meant to be played daily, I think it was worth the money. I also wish I had waited and purchased the digital copy of Tetris Axis, instead of the cartridge, as again, it is a game that I would prefer to just have available on the system at all times, instead of having to always pop the cartridge in. It's really just the convenience of having the game, while still being able to have another retail game handy, which for me and Animal Crossing is incredibly important.
1) Since I already know this is going to come up A LOT. Games are NOT that much cheaper in America than everywhere else. I've said it before, but I'll say it again: when the value of the dollar is different, so are the costs of things, but so too is the country/region's MINIMUM WAGE, so in the end the prices are generally a lot closer than they seem. There are still discrepancies, but it's NEVER as bad as everyone likes to make it out to be.
The retail price of games has not only two do with currency conversion and wages but also with volumes of sales, so in a country like lets say Jamaica games will be much more expensive than in the U.S. despite people having less spending power there.
1) Since I already know this is going to come up A LOT. Games are NOT that much cheaper in America than everywhere else. I've said it before, but I'll say it again: when the value of the dollar is different, so are the costs of things, but so too is the country/region's MINIMUM WAGE, so in the end the prices are generally a lot closer than they seem. There are still discrepancies, but it's NEVER as bad as everyone likes to make it out to be.
The retail price of games has not only two do with currency conversion and wages but also with volumes of sales, so in a country like lets say Jamaica games will be much more expensive than in the U.S. despite people having less spending power there.
Your example doesn't make much sense. Jamaica (iirc) is part of the NA region, so provided its eShop prices are relatively close to the exchange rate (currently around USD$1 = JMD$100), its prices are fair. "Volume of Sales" doesn't really apply to this, as the primary countries Nintendo focuses on in NA are America and Canada; I'm not even sure you could purchase a 3DS in Jamaica. Maybe projected sales? Those have often been used to determine the viability of publishing games when factoring in licensing costs, especially in Australia with indie-ish games.
I was talking about retail sales, that buying a game in a store in a third world country is much more expensive than in the U.S. despite people purchasing power being lower. Nintendo does not even officially support eshop sales outside the top countries, you can get around it by importing cards and stuff though.
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Topic: 3ds DL games are so expensive
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