
Ace Attorney: Trials and Tribulations on the DS turns 20 today (although the GBA version is a few years older). To celebrate, we're reminiscing on what makes it one of the most beloved games in the series...
Massive spoilers for Ace Attorney 1-3 below!!
Anyone who's ever played an Ace Attorney game knows the score by now.
The first case is almost always some low-stakes murder, done by a total idiot who neglected to hide his tracks completely, and you — the defense attorney — have some sort of terrible memory ailment that means that you don't remember how to law, making it acceptable to need a tutorial. The second case is often a long, but throwaway story about some guy doing some thing that's entirely irrelevant to the rest of the game, but involves a dramatic murder of some kind.
The third and fourth (or sometimes, fourth and fifth) cases are the ones where it gets interesting. It's Ace Attorney tradition at this point to make these cases tie into the larger plot of the series — whether it's the ongoing drama of what on earth the DL-6 Incident is, or just the turbulent relationship between series lead Phoenix Wright and his lover rival/best friend, Miles Edgeworth. Often, these cases sprinkle in some repeating narrative thread: Maya gets accused of murder, someone has to channel a ghost to solve the murder, a recurring character like Ema Skye or Larry Butz makes an appearance, and another family member of one of the main cast is revealed (most likely Apollo, whose family tree is more like a very bushy shrub).
You pick up an Ace Attorney game, you expect all of these elements — and because Shu Takumi and his team of writers and localisation specialists are so darn good at their jobs, they always manage to pull it off, and not make it seem derivative and predictable. I mean, it is both of those things. But it works.

Trials and Tribulations is the third game in the Ace Attorney series, and unlike most of the other games in the series, it is almost entirely concerned with one woman: Dahlia Hawthorne. Dahlia is a sweet-as-sugar young lady with gigantic doe eyes, whose demeanour is so gentle and inviting that she is constantly surrounded by butterflies, like some kind of Snow White for the insect kingdom. Every single man that she comes in contact with, from students to legal professionals, falls head-over-heels for her, ready to do whatever her bidding may be.
She is also a homicidal sociopath.
The loveliest rose can hide the cruelest thorn...
This juxtaposition of sweet and scary isn't new, and Dahlia certainly didn't invent it, but the moments where her mask slips and her expression changes from innocent to murderous are thrilling — but used sparsely to maximise their impact. Even Dahlia's breakdowns (she has two!) are pitch-perfect for her character: her butterflies burn up, signifying that she doesn't care about anything, unless it's for her own benefit; and, like a vengeful ghost (which, at this point, she is), her skin turns pale white, her hair turns blood red, and she looms murderously over the court before being exorcised mid-scream.

But her violent side is hidden most of the time, and it becomes the driving force behind Trials and Tribulations to finally expose her for the monster she is. Ace Attorney is often at its best when you (or Phoenix) know something that you have to prove, because, you know, you can't just say that someone's a big fat murderer without some evidence. That's when the law is most exciting, because there has to be some tiny little loose thread somewhere, and once you find it, the whole case unravels. The problem with Dahlia is that she's very, very good at snipping all those little threads before you get to them.
Dahlia's manipulation is in the background of almost every case in Trials and Tribulations, even if you don't know it immediately. From her tangle with a much younger Phoenix Wright to the mysterious origins of the new cybernetically-enhanced prosecutor, Godot, she's got her fingers in almost every legal pie. DL-6 and the Fey family drama haunt the court and its participants just as Mia Fey does, but Dahlia Hawthorne is an active poltergeist that pursues her victims like an aggressive tailgater.

Not only is she constantly present in some way, but much like many of the games' villains and characters, she's actually part of the Fey family, tying her to Mia, Maya, Misty, Morgan, Pearl, and Phoenix, filling out the lore of the family as a whole, and keeping the game together like murder-glue.
She provides a target for Phoenix's determination to find the truth, for Mia and Maya's revenge, and a reason for Godot's entire backstory. She brings out the worst fatal flaw in everyone: Phoenix's unwavering trust; Godot's dogged pursuit of revenge without ever questioning his motives; Maya's willingness to help despite the cost to herself. The answer to almost every question in Trials and Tribulations is "Dahlia Hawthorne", and it's still a surprise every time.
From the day I was born to the day I died, I never helped anyone! I lived for myself and, in the end, I died for myself. I thought that was obvious.
For the player, she's a compelling, likeable villain — not likeable as in, "what a nice girl!", but likeable as in it's a joy to come up against her in court. Every time she's summoned as a witness, or discovered in disguise, it's a thrill — she's the Moriarty to Phoenix's Sherlock Holmes, a real foil that's almost as good at hiding her tracks as he is at revealing them. So many cases feature a villain who's wily and cunning, but they're always revealed in the end; very few cases feature a repeating villain who's managed to escape persecution multiple times.

And the best part is that, in the end, no one wins. Yes, you've proved Dahlia guilty at last, even though she's already dead, but everyone has to live with the scars she already inflicted.
Terry Fawles and Valerie Hawthorne are dead. Phoenix is left to realise that he dated and aided a murderer, and that he has been powerless to save the Fey family from misfortune on multiple occasions. Maya has lost her sister and her mother, without even knowing who the latter was until it was too late. Pearl has lost almost her entire family. Iris — Dahlia's twin sister — is imprisoned, and has lost the man she loved, both because she was too much of a coward to challenge Dahlia. And poor Godot is blinded, and he's in jail, and he couldn't save his girlfriend, and he killed her mother. It's an utterly tragic ending, and it's all down to one woman and her relentless, merciless need for revenge. Ace Attorney is a series defined by murder as a regular occurrence; to raise the stakes, you have to make the murder mean something.
I love a lot of things about Ace Attorney, including its goofier cases and its self-contained stories with villains that are just complex enough for a few hours, but Dahlia is a highlight of the series for a reason. She's irresistibly evil, yet not comically so; her story involves basically every plot twist possible, including a late-game "they were twins the whole time!"; and in the end, she actually gets what she wants. She kills without mercy, and she makes the Fey family miserable. Sure, she's dead — she's double dead, really, since she can't be summoned again — and the Fey family is to thank for that, but she's still victorious in most of her evil aims. Misty Fey is dead. Mia Fey is dead (even if that wasn't really her doing). Maya is alive, but mentally scarred. It doesn't get much more revengey than that.

But at the end of it all, Dahlia is perhaps the most tragic character of all. She was born to a mother who didn't love her, as part of a long plan to seize power through her daughters. Her father resented her as the unsuccessful spawn of a powerless wife, and proved himself heartless through abandoning one daughter at a temple. Dahlia is consistently involved with men much older than her, who love a version of her that isn't real. No one truly loved her, even if she didn't exactly make it easy.
As Iris says late in the game:
"I felt sorry for her. She was abandoned by our mother and never got any love from our father either [...] at least I had Sister Bikini, who was like a mother to me. If only Dahlia had come with me to Hazakura Temple..."
The best part of Ace Attorney, in my opinion, is not when you win a case. It's when everything comes together to make a perfect tragedy, even despite the fact you always win. This game is about the trial of catastrophic inexperience, and the tribulation of imperfect revenge. Hence the title of the game: Trials and Tribulations.
Is Trials & Tribulations your favourite Ace Attorney game? Is Dahlia Hawthorne your favourite villain? Tell us in the comments!
Comments 30
Oh wow, I actually just beat that game for the first time a couple of days ago. I had no idea about the anniversary, that's awesome! I posted my thoughts of the game in the "Games You Recently Beat" thread
Great Game. But you need to check the release date again. 20 years can not be right .
Wow what an amazing game franchise. I sure do hope that nobody simps for a murderous clown with huge badonkers!
She was the perfect villain for this series. The last case for Trials and Tribulations just hits hard.
Out of Ace Attourney 1-4, the ones I've played, this is the one I would probably cite as my favorite, however with this one it has also been by far the longest time since I played it.
The main opposing prosecutor in this game, Godot, was someone I wasn't a huge fan of though as a character.
While Dahlia is far from the most competent villain in this franchise, she is absolutely one of the most compelling, and her final gambit in Bridge to the Turnabout utilized the series supernatural worldbuilding to full effect. Not many games end with you literally exorcising a person in court, and even if they did, fewer would be able to sell it as well as T&T did.
Very well written! Love her or hate her, she tied the entire game together, and was genuinely surprising every time she was brought back up.
Okay Kate, I need to replay the trilogy now.
I really hope the last 2 cases in Trials and Tribulations turn the game around. I've been stuck on case 3 cause none of the cases have been doing it for me. I heard this was one of the best games in the series but personally I liked 2 a lot more particularly cause case 3 in that game genuinely hits like a truck
I like Dahlia as a character. Contrasted with Godot, it shows that people can change...but some choose to change for the worse, while others for the better. Some die miserable, while others die happy, and I believe they take that personality with them when they go. To be honest, I felt Spirit of Justice did this game a disservice with the way the story handled spiritual elements in that game. In TaT, Dahlia meticulously planned out what she would do even after her death, but in Spirit of Justice, it's said that spirits basically don't progress or act until they are channeled again. I know this was there to add drama and intensity to the plot (which I won't spoil), but I think it not only cheapens its own story, but TaT as well. So, I don't really hold SoJ to be canon.
I have a different interpretation of the story, though. I think it's a story of triumph rather than tragedy. The characters went through deep trials and came out better for it. Not more depressed, not miserable, better. And since there is life after death, the characters don't have to worry about their losses. They will see their loved ones again.
Speaking more on that note, The Force would fit really well in Ace Attorney lol.
She gets it honest. But as Pearl and Iris show, the branch family doesn’t have to end in lunacy and pain. It’s interesting trying to watch the Fey women try (and sometimes fail) to break the cycle.
Easily the best Ace Attorney game and probably my favourite case. There’s just so much in there!
Excellent game they made me a fan for life. Marathoning the Ace Attorney HD Trilogy is like binging a quality series. You end up not knowing what to do with your life when it’s over.
@Tengaar
The original Ace Attorney came out in 2001 for the Game Boy Advanced in Japan. So yes 20 years was wrong, it's actually 21 years old.
The tragedy was NintendoLife rating the Wiiware games 5/10 for being straight ports despite them being amazing games and incredibly enjoyable games. You didn’t need to use the optional motion controls if you didn’t want to but NintendoLife marked it down for simply including them.
@steventonysmith
The article says that the DS version turns 20. But nevermind. The Game ist great and thats the most important thing .
@Tengaar The DS version is 16 yrs old...god I feel old, but yes the series is just great
I love all the Ace Attorney games but yeah Trials and Tribulations is by far my favorite and that last case is my favorite case.
Tbh I found some of the points in the final case a little.... too far out there. My favorite of the original 3 is the first one, but Great Ace Attorney Chronicles blows them away for me
For me , Dahlia is one my least favourite main villains in the entire series. Spirit channeling works the best for me when it's used for a support purposes, not for bringing a really annoying main villain to the court who is already dead. Even the much hyped final trial of TaT itself gets way too much praise to my liking. Personally, I much prefer the final cases of AA1, AA2, AA5, AA6, AAI2, etc... Yeah, Dahlia is a villain you are supposed to hate because she is so manipulative and pure evil, I really get that. I've just seen a similar villain done better in many other stories and being far less annoying to witness as a player/reader/watcher.
My personal favourite villain is from AAI2. I've played every other AA game other Great AA Duology (someday I'll play those too).
I played through Trials and Tribulations with my youngest daughter recently. She got so invested in the story and in the AA formula in general. Her mind was blown when she found out the story behind Dahlia, Iris and their connection to the Fey family.
Incredibly well put, Kate.
I loved these games so much! My favorite is actually the Terry... Something or other.. Case. The set up, the confusion and the ending! Best part of this amazing game for me.
(The final revelation of Maya's mother being killed before she reunited with her daughter was unnecessarily cruel to me, it's why I haven't replayed it yet! )
I do think AA1 had the best story arc. But that's probably only because I haven't finished the great Ace attorney 2, the first one is probably the strongest set of cases I've ever played and most of 2's cases Generally rate higher! ❤️
The second case isn't usually a throwaway case. 2-2 is the best in the game!
The last case of TaT is amazing! Kate, now you need to do a piece on my favorite case, "Farewell, My Turnabout," from the second game.
Yes T&T is probably my favourite game in the series and Dahlia is probably its best antagonist. It goes to some dark places that feel earned, and the game actually feels more cohesive as a result of the throughline story.
I think it helps that its the first game with multiple protagonists.
I think the only other games that comes close to making every case justified are the Great Ace Attorney games. I was really impressed by those last year!
I played the original trilogy for the first time just over a year ago now at this point (getting to T&T around about October time) and I remember going through it and being just as naive to Dahlia's true signficance to begin with. I was just so excited to play as Mia and have Phoenix be the defendant that I didn't pay much heed to the seeds they were setting up for her later on (with the only thing that made me question her being her decidedly more low-key breakdown and willingness to surrender).
Then, later down the line, with the penultimate case, seeing everything loop back around caught me completely off guard. It gave insight into a character who I thought would be the typical 'first case throwaway' and showed how monstrous she truly was all under a veil of innocence.
And then the final case happened and HOO LORD THE FINAL CASE. I remember being apprehensive at the start of it being so centered around channelling and whatnot since a similar case (the 2nd of JFA) fell a bit flat in my eyes. However, once things started to pick up, they never let their foot off the gas pedal. Maya and Pearls stranded on the other side of a burning bridge, Phoenix in hospital with Edgeworth and bloody FRANZISKA filling in for him and the words that will live in my mind forever: 'Dahlia Hawthorne is dead.' Feeling like I've finally got this nailed after peeling every layer back over the trials and investigations only to see her smirking through literal body possession in front of the two men she deceived half a decade ago was gut wrenching and it made literally exorcising her feel all the better. What better way to go out than inflicting even more pain on her than she did on everyone she met? (which, with what she did, is saying A LOT)
T&T may have it's dull points (looking at you Recipe for Turnabout) but it's one of the best conclusions I've ever played. The original and TGAA duology are still my favourites so far out of the series, but I've never felt a more satisfying ending to a game (nay, a whole SAGA) than with T&T. Now if you'll excuse me, I have to bawl my eyes out over Fragrance of Dark Coloured Coffee.
Bridge to the Turnabout is my favorite AA case, this article does a great job explaining why. Shu Takumi knows just how to piece together a great story, and all of the elements combining in for the finale of the original AA trilogy is near-perfection.
I love these games so much. I finished Trials and Tribulations for the first time last month.
@Judal27 100%. The final two cases make the whole trilogy worth playing. They bring the story to a perfect conclusion.
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