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    Review Sonic Lost World

    Smaller screens, bigger problems

    Due to the disparity between technical capabilities, it's tough for a dual Wii U / 3DS release to hold up on the portable device that's captivated tens of millions of gamers. So let's just toss that comparison aside and acknowledge that much of the 3DS iteration of Sonic Lost World is following the same principles...


  • 87


    Review Sonic Generations

    Spin cycle

    A lot can change in 20 years. When the original Sonic the Hedgehog launched on 23rd June 1991 we didn't even have the Super NES in the West, and the thought that Nintendo and SEGA would one day work together was less than laughable. Yet here we are, two decades later, playing a celebration of Sonic's career on Nintendo's latest console. A...


  • 33

    Game Boy Advance

    Review Sonic Advance


    One of the few good things about being old is that sometimes you can glean satisfaction from being in the right place at the right time, where you were lucky enough to have first-hand experience of something special. Nostalgia is the bread-and-butter of retro gaming and throughout its history there will always be moments that stick in a...


  • 84


    Review Sonic the Hedgehog 4: Episode 1

    After 15 years, 16-bit is back

    The drums are perfect. That's the second thing you notice about Sonic the Hedgehog 4: Episode I, right after Sonic runs past the Sega logo to the classic 16-bit "Say-gah!" sample. Anyone who's ever played a Sonic game will start to smile: it's off to a perfect start. That start builds momentum quickly. Splash...


  • 4


    Review Crash Boom Bang!

    Crash landing on DS, mini games a plenty, but how does this measure up to previous Crash titles?

    From what I remember Crash Bandicoot was pretty much written off from the first moment when he landed onto PlayStation consoles all those years ago, at least by the non-Sony crowd, he's no Mario or Sonic, right? To his credit, Crash re-appeared again and...