Wii Features

  • Feature ​The Making Of Silent Hill: Shattered Memories

    We speak to Sam Barlow about the Wii horror classic

    The Silent Hill series has long been one of gaming's horror greats, often bringing a subtle and mature approach to the genre thanks to its deep characterisation and mature themes. With the high-profile cancellation of Silent Hills on PS4 and Konami's insatiable lust for Pachinko machines showing...

  • Talking Point Nintendo is Right to Move On From the Wii Family Name With NX

    Perfect for its time, but change is due

    Earlier this week TIME shared an intriguing interview with Nintendo President Tatsumi Kimishima, and one of the topics raised regarded the NX and the fact it won't be the 'next' in the Wii / Wii U line of systems. That's been reasonably clear for quite some time, as comments around the new hardware (to be...

  • Feature There and Back Again - A Xenoblade Tale

    How Monolith Soft’s Magnum Opus brought Gonçalo Lopes back to JRPGs

    In this article Gonçalo Lopes, better known to many as music composer and arranger Shiryu, talks about the lasting impact that Xenoblade Chronicles on Wii has had on his gaming life. Being a European PAL gamer in the early '90s was pretty cool. Yet being a well-informed...

  • Mario History Super Mario Galaxy 2 - 2010

    Some say sequel, some say level pack - we say brilliant

    In this series of articles we'll write about one or more Mario games per day, each representing a different year as part of our Super Mario 30th Anniversary celebrations. Nintendo has some rules that it follows with its games and franchises, particularly in terms of frequency. There's one...

  • Mario Memories Rediscovering the Wonder in Gaming With Super Mario Galaxy

    "I'd forgotten that games can make you feel happy"

    In this series of articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. This time we have our charming reviewer Joel Couture. There was a long period in my life where...

  • Mario History New Super Mario Bros. Wii - 2009

    The new, new 'New'

    In this series of articles we'll write about one or more Mario game per day, each representing a different year as part of our Super Mario 30th Anniversary celebrations. Following the warm reception to New Super Mario Bros. which was released on the DS in 2006, it was inevitable that Nintendo would bring the New Super Mario...

  • Mario History Mario Kart Wii - 2008

    Filling the world with plastic wheels

    In this series of articles we'll write about one or more Mario game per day, each representing a different year as part of our Super Mario 30th Anniversary celebrations. Mario Kart: Double Dash! on GameCube played its part in shaking up home console racing in the iconic karting series, while Mario Kart DS...

  • Mario History Super Mario Galaxy - 2007

    Out of this World

    In this series of articles we'll write about one or more Mario games per day, each representing a different year as part of our Super Mario 30th Anniversary celebrations. In our previous entry we highlighted how New Super Mario Bros. was the first new 2D Mario title in some time; that was due to a general focus on 3D Mario...

  • Mario Memories Super Mario Galaxy 2: A Tale of Hype and Expectation

    The hype was real

    In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. Next up is reviewer and news contributor Mitch Vogel. May 23, 2010. That date will forever hold significance to me as...

  • Mario Memories Being Taken To A New World In Super Mario Galaxy

    Tom Whitehead recalls a watershed moment in his relationship with Nintendo

    In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. First up is site editor Tom Whitehead. I've confessed in the...

  • Feature The Unexpected Legacy of Wii Music

    Life changing inspiration from the most unsuspected of places

    In this guest feature, Nintendo Life regular and chiptune musician Shiryu explains how Wii Music played a pivotal role in encouraging his prolific output. As tradition mandates every year, I sat watching the Nintendo's 2008 E3 presentation with high hopes of a new F-Zero being finally...

  • Feature 20 Wii Games We'd Love To Download From The Wii U eShop - Part Two

    The second 10, plus your chance to vote

    With Wii retail games now slowly making their way to the Wii U eShop for download, we kicked off a list of 20 games we hope to see make it to the store. In part one we listed our first 10, which included some likely releases and those that may have sketchier prospects. As the title suggests, however, they're...

  • Feature 20 Wii Games We'd Love To Download From The Wii U eShop - Part One

    We list our first 10 choices

    It seems strange, but a reveal in last week's Nintendo Direct broadcasts that prompted one of the biggest reactions in the Nintendo Life community was confirmation of Wii retail games coming to the Wii U eShop. Bearing in mind that the system is already fully backward compatible we were a little surprised, yet...

  • Interview Meet Naked War, The Wii Advance Wars Beater That Never Was

    "This was the game that was going to make the blue light really matter!"

    Ste and John Pickford have been making video games for decades, starting with humble home micros like the ZX Spectrum and Commodore 64 before graduating to the NES and SNES as the '90s dawned. Such was the prestigious talent of these skillful siblings that their company Zippo...

  • Mario Kart Month A History of the Mario Kart Series - Part Two

    Turbo boosting to record sales

    As June begins and our Mario Kart Month celebrations throughout May draw to a close, the build-up and expectation surrounding Mario Kart 8 has transitioned into mass play sessions and hands-on racing time. This is the moment on which memories are built, as competitiveness and hilarity ensues from worldwide showdowns,...

  • Feature Memories of the Wii and DS Wi-Fi Connection Era

    When the Nintendo Network was but a twinkle in Iwata-san's eye

    It's finally happened, the Wi-Fi connection on the Wii and DS is gone, disconnected on 20th May. The DSi and Wii Shop platforms are still running, but online multiplayer and content in games is now shut down, prompting the end of an era for the last-gen systems. Regardless of the...

  • Exclusive Lost Wii Game, Sadness, To Be Revived as Wii U Exclusive

    HullBreach Studios and Cthulhi Games are collaborating on development

    Update 2: Following a rapid progression of events, HullBreach Studios and Cthulhi Games have retracted their claims to the Sadness brand — the details are available in this updated article. Update: In follow-up comments to our colleagues at Euro

  • Feature How A Team Of Dedicated Fans Is Fixing Super Smash Bros. Brawl

    The inside story on Project M

    Super Smash Bros. Melee was a love letter from Nintendo to the company’s legion of fans — a fighting game packed to the brim with songs, stages, characters and art from the storied history of the Japanese game company. It’s an accomplishment quite unlike and unmatched by any other. Super Smash Bros. Brawl, the...

  • Soapbox The Nintendo Wi-Fi Disconnection Reminds Us Why Local Multiplayer Still Matters

    Tom Whitehead goes on about online multiplayer's pitfalls, like an old man

    I was disappointed to learn about Nintendo switching off online play on the Wii and DS; at the time I was on a short break spending some time with my family and, funnily enough, getting ready for some memory-jogging multiplayer gaming with my older brother. Growing up...

  • Matters Of Import Welcome To The Bizarre World Of Namco's Numan Athletics

    '80s popstar Gary Numan sadly not involved

    Nintendo’s Virtual Console service has been a constant treasure trove of classic gaming for many years now, covering hundreds of titles across some of the greatest systems to ever exist. It’s thrown up more than a few unexpected surprises along the way too – including this Japan-only port of the...

  • Soapbox The Wii Changed The Face of Gaming, Before The Console Industry Promptly Forgot Its Lessons

    Tom Whitehead believes that the Wii's good work has, in part, been wasted

    This week the Nintendo Japan website updated the status of Wii production, officially bringing it to an end. We'd previously argued that Nintendo could have ruled the micro console market with Wii and the company, potentially, missed a trick; it seems to be a decision made...

  • Feature Active Gaming is Here To Stay And is Helping People Get Fit

    Games like Wii Fit U can make a big difference to people's lives

    Many people in the world claim video games are partially to blame for rising obesity levels, with individuals disregarding physical exercise in favour of a round of Mario Kart or a bout of Call of Duty, but there are doctors and scientists out there who say playing active games such...

  • Parent Trap The Wii Is Still Crucial To Family Game Success

    Andy Robertson (not pictured) on why Nintendo's old console is still vital

    While core players slowly turn their attention to the next generation of consoles, families are still getting a lot of value from the Wii. Families don’t buy as many games for their gaming systems as other demographics — the long tail of family gaming habits means that...

  • Soapbox Nintendo Could Have Ruled The Micro-Console Market With Wii

    Has Nintendo missed a trick by dropping the Wii so soon?

    In January Sony officially discontinued production of the PlayStation 2 console after selling an incredible 150 million systems over a 12 year period. Despite the unstoppable march of technology, Sony had managed to keep its best-selling console running — albeit in a much diminished...

  • Feature A Brief History of Pikmin

    Three down, more surely to come

    Pikmin 3, after a lengthy development period, is now beginning to grace Wii U systems around the world, and is clearly a source of great pride for Shigeru Miyamoto. The famous Nintendo designer has described it as the "ultimate version of Pikmin 1", and to date it's received substantial critical praise, including a...

  • Feature The Humble Origins of Animal Crossing

    How an obscure little N64 title grew into a hit franchise for Nintendo

    The hype and excitement for Animal Crossing: New Leaf across the web is reaching a critical level. Hitting North America on 9th June and Europe on 14th June, it begs the question whether some people might literally explode as a result of not being able to contain their...

  • Feature Series Reboots That Have Divided Gamers

    They did WHAT with [insert treasured franchise name here]?

    There are some undeniable truths in life, death and taxes being two examples, and the video game industry has its own rules and obligations that can never be avoided. One of these revolves around reboots of treasured franchises — if you're going to "re-imagine" a popular character or...

  • Talking Point The Trends and Inconsistencies of Localisation

    Predicting releases is getting tougher

    Yesterday brought the news that Project X Zone is being localised and released in PAL regions and North America this summer. To many that would arguably be a surprise, as the title has endured a relative failure in Japan, culminating in a major price-cut. Yet recent years have taught us that predicting...

  • Feature Nintendo and Bond Through the Ages

    A license to thrill

    While film tie-ins are expected these days, few games can attest to having their origins found in novels, and fewer still can claim to have outgrown those origins and become a success in their own right. But that is exactly what the James Bond franchise has done. What initially began as a series of novels by Sir Ian Fleming,...

  • Feature Nintendo in 2012 - Part Two

    Lots of Mario and Wii U's arrival

    In the first six months of 2012, which we looked at in the first part of our 2012 retrospective, Nintendo oversaw some major releases on 3DS and announced the XL model, the Wii had a few memorable arrivals and E3 came and went with its own brand of madness. There were also a number of quirky stories that passed by,...

  • Feature Nintendo in 2012 - Part One

    3DS fought back, hype mode was engaged

    Not so long ago it could be argued that Nintendo was having some relaxing times, with DS and Wii systems flying off shelves and console rivals rushing to the platform in order to hop on the motion-control train. Of course, technology and the gaming industry evolve, and in 2011 Nintendo found itself trying to...

  • Feature Your Guide to a Nintendo Holiday

    Christmas time, Mario and Trine...

    It's Christmas time, and we all know what that means — rapidly depleting bank accounts, lots of food and merriment, and plenty of video gaming. The Holiday season actually means different things depending on your own perspective, of course, but to many it's a great opportunity to spend time with family and...

  • Talking Point Nintendo Shrinks Prices and Consoles

    It's all about the money, mini, money

    When we first reported the rumour of a Wii Mini, we made the mistake of including a slightly mocking tagline that referred to flying pigs. With the existing Wii models already selling at such low prices, the concept of Nintendo arranging the manufacturing, packaging and advertising for a new model this late in...

  • Talking Point Wii U and the Importance of Backward Compatibility

    Long live the Wii

    In future years, maybe even in a matter of weeks, there's likely to be plenty written about Wii and its lifespan, with judgements made on its strengths and weaknesses. The list of negatives is fairly predictable: it was underpowered, with motion controls that brought an unrelenting wave of sub-par games, it struggled for major...

  • Feature Halloween Scares on Wii

    The cute little console's horrors

    The scariest night of the year is now only two days away, a horrifying evening when strange children knock at the door and refuse to leave without a toll of sweets and candy. If you don't hand some tooth-rotting treats over, then you could find out what tricks they have up their sleeve; that's not always a smart...

  • Feature Nintendo Life's Quirky Wii Memories

    We all have them

    With its successor around the corner and a six year anniversary just a few weeks away, we've shown some love for Wii this week. Despite its modest graphical power and SD output, it's outsold its rivals, made motion gaming a mainstream pastime and given us some terrific games. We've already looked back at six years of Wii and...

  • Feature Nintendo Life's Top 20 Wii Games

    The best of Wii

    Yesterday we brought you a retrospective for six years of Wii, as we prepare for the not-too-distant future when the system will become Nintendo's "last generation" console. It's an emotional time, to be sure, and nothing touches raw and frayed nerves quite like a top 20 games list. With most of the likely candidates already in...

  • Feature Looking Back at Six Years of Wii

    Time to say goodbye?

    Despite strong first-party support, 2005 marked the beginning of the end for Nintendo’s GameCube, prompting the company to reveal its next system, the Revolution. The next year would see not only the unveiling of the revolutionary Wii Remote, but also the controversial unveiling of Wii; it was perceived by some as outrageous...

  • Feature Olympics Fever on Nintendo Systems

    Button mashing for gold

    If you’ve been living in a cave and isolated from the world for the past couple of weeks, then you may not have been bombarded with coverage of the London 2012 Olympic Games. It’s now well under way, and thousands of athletes are running, cycling, swimming and more in the name of winning a shiny gold medal. None of the...

  • Feature Batman's Nintendo Adventures

    Holy topical feature, Batman!

    Today sees the launch of The Dark Knight Rises in UK and North American theatres, amongst others, and it's become a cultural phenomenon, dominating the thoughts of Batman geeks and film lovers alike. We figured that you'll see the word 'Batman' wherever you go, so we might as well wrap it up in our favourite...

  • Feature The Best Soundtracks on Wii

    Wii music

    Often overlooked in favour of graphics, music can elevate gaming from the memorable to the unforgettable. Since 2006 the Wii has provided players with some truly incredible music, from humble chip tunes to fully orchestrated epics. Here’s a selection of the most gratifying experiences to delight your ears, all thanks to the humble Wii...

  • Feature Summer Sizzlers

    Hot stuff

    Dust off your swimming trunks and stock up on sun cream because summer is upon us. While this may not be completely true if you live in a certain southern hemisphere (or a country like Great Britain, where meteorological conditions defy all logic and expectations), here are some games that will bring you that warm, fuzzy feeling of the hot...

  • Feature Staff Memories of the Wii Launch

    Being part of the Revolution

    As E3 2012 and a Wii U bonanza looms ever closer, we're currently in the middle of a series of features that explore previous Nintendo console launches. We've already written about the magic of console launches, while editor James Newton was joined by Joe Walker in our most recent podcast, When We Were Excited About...

  • Talking Point Nintendo Should Offer Indie Game Bundles

    Competitive download prices for a good cause

    We’re just one month away from the 3DS eShop's first anniversary, a busy period that’s seen the service grow and evolve. A modest start, including a slow-burn of actual 3DS exclusives, made way for a vibrant period of service improvements, game demos and, most importantly, some top quality games. The...

  • Podcast Episode 23 - When We Were Excited About Wii

    Kappa and the captain talk Wii

    After looking back at the magic of console launches we decided to hone in the last Nintendo home console launch back in 2006: the good old Wii. What better way to relive those halcyon days than with the return of the Nintendo Life podcast? NL editor and podcast host James Newton is joined by writer Joe Walker for a...

  • Talking Point Why Skyward Sword Sales Failed to Soar

    Sword blunted

    The Legend of Zelda: Skyward Sword was one of the most anticipated Wii games ever. After years of teasing it finally launched in November 2011, and has so far racked up 3.52 million sales around the world, a decent performance over a five-month period. It's on par with Wii launch title Twilight Princess, which sold 3.27m units between...

  • Feature Nintendo Banks on Its Old Money Makers

    If in doubt…

    Nintendo is set to announce its latest financial results that will cover the past year, and it’s anticipated that, for the first time in its history, the company will record a yearly loss. It’s an obvious blow for Nintendo, particularly as the past five to six years have brought staggering success. Even the results for 2010-2011...

  • Feature Super Mario on Wii U - Crowd Pleaser or Game Changer?

    The plumber's conundrum

    The news that Shigeru Miyamoto will show off Super Mario Bros. on Wii U at E3 is more or less confirmation of what we all expected. When 3DS faltered many said Nintendo needed to show the way with a Mario game, and Super Mario 3D Land's Christmas appearance gave the console a big shot in the arm, becoming its first...

  • Feature The Odd One Out in Operation Rainfall

    Time to open Pandora’s Limited Edition box?

    Friday 13th April saw the final part of the Operation Rainfall JRPG trilogy hit European shelves, with Pandora’s Tower following in the footsteps of Xenoblade Chronicles and The Last Story. Pandora’s Tower does feel like a rather odd member of what has become, in the eyes of most, a linked trio of...

  • Feature Nintendo's Motion Revolution

    Gaming for everyone

    The release of the Famicom is often regarded as one of the biggest moments in gaming history, as it not only brought Nintendo into the home console arena, but it also introduced the world to a plumber named Mario. The console, as we know, proved to be an incredible success and has helped create the industry we have today, but...

  • Reaction Nintendo Direct - Nintendo Joins the Modern Age

    Bringing the hype

    Yesterday, on the same day that rival Sony launched PlayStation Vita in Europe and North America, Nintendo hosted three online broadcasts designed to reveal and publicise upcoming services and titles. It was the second time Nintendo Direct had taken place, though the timing and execution of this second run showed that the company...

  • Feature Zelda and Link's Romance in Skyward Sword

    Zelda likes the silent type

    It’s that time of year again, when couples around the world buy each other chocolates and tacky heart shaped gifts. Soon it will be Valentine’s Day, the most loved-up day of the year, and it’s got us thinking about The Legend of Zelda: Skyward Sword: a worrying indication that our priorities aren’t matching the...

  • Feature Nintendo in 2011 - Part Two

    Disaster and redemption

    Following on from Nintendo in 2011 — Part One, it's time to look at the latter half of the year. The gaming world quickly moves on, as the 3DS enjoys positive sales and the Wii U hype begins to build. It’s easy to forget that the tail-end of 2011 was particularly dramatic and eventful for Nintendo, leaving us with plenty...

  • Round Table Looking Ahead to Nintendo in 2012

    Should be a good 'un

    It's a new year, with a recovering 3DS and a fresh home console on the way from Nintendo: these are certainly interesting times. We decided to have a chat about the prospects for Nintendo in 2012, including our thoughts on the company's prospects, as well as our hopes, dreams and fears. Joining features editor Thomas Whitehead...

  • Feature Nintendo in 2011 - Part One

    An important year begins

    It’s now 2012, which promises to be an eventful year for Nintendo. We’ll be giving our thoughts soon on what to expect in the coming year, but it's now time to look back at a dramatic 2011. There were plenty of major headlines and game releases, and we’ll pinpoint some of the key moments that defined the year. We'll...

  • Feature Celebrating 10 Years of Animal Crossing

    Population: glowing

    Here's a fun game next time you're at a boring social occasion: try explaining the point of Animal Crossing to an elderly family member. Nintendo's genre-defying life series first appeared in Japan in April 2001 as Dobutsu no Mori ("Animal Forest") on Nintendo 64, but it was the enhanced Animal Forest+ for GameCube —...

  • Talking Point The Overcrowded Holiday Release Schedule

    Time for a congestion charge?

    There’s a popular analogy that likens the act of waiting for buses to other everyday occurrences in life: around this time every year we’re all inevitably subjected to the same situation as we were last year, and the year before that, and so on. Picture the scene: you’ve endured summer months of crippling boredom, either prodding half-heartedly at the games you..

  • Feature Memorable Zelda Moments

    The wonderful world of Hyrule, and beyond

    The Legend of Zelda is one of the best loved Nintendo franchises, over 25 years old and still finding new ways to thrill gamers. The significant number of Zelda releases means it boasts an incredible history and reputation, with each new entry’s adventure contributing its part to the lore of the series...

  • Feature Nintendo Holiday Gift Guide

    Have a Mario holiday

    The festive season is almost upon us, which means that it’s time to lighten our wallets and top up the gift stockings. For those who fancy some Nintendo gaming in the coming holiday, we thought we’d pass on some hints and tips on the games and consoles to buy. We’ll cover some of the console bundles available, as well as...

  • Feature The Revolution of the Wii

    Five years on

    We’ve just passed the fifth anniversary of the Wii, Nintendo’s current generation console. With the Wii U likely to arrive in late 2012 these are the final months for the Wii at the forefront of Nintendo gaming in the home, with the recent release of The Legend of Zelda: Skyward Sword providing a much needed boost to the ageing machine. To talk about the Wii as an ageing console..

  • Round Table Let's Talk About the GameCube and Wii

    From a cube to the revolution

    With the GameCube recently reaching its tenth anniversary and the Wii five years old, we decided to get together to discuss both consoles, assessing their impact and legacy. These two consoles are in an interesting position of being relatively close in terms of graphical technology, yet wildly different in gaming...

  • Feature The Best Games on GameCube and Wii

    Celebrating the cube and the waggle

    This week presents a rather unique opportunity, as we’ll be celebrating major anniversaries for two consoles. The GameCube celebrates the tenth anniversary of its North American release on November 18th, while November 19th is the fifth anniversary for the Wii in the same territory. Not only does this dual...

  • Feature The Legend of Zelda: Skyward Sword in Motion

    Were the motion controls worth the wait?

    Very few games over the past decade have had the sheer level of hype and anticipation that The Legend of Zelda: Skyward Sword has found heaped upon it. Not only has the game been in development for an extremely long time, but it's also been hampered by developmental challenges that, at one point, almost led...

  • Talking Point Nintendo's Plans to Fight Back

    Mario’s gloves come off

    If we were to summarise Nintendo’s year so far, we’d say that it’s been having a tough time. There have been moments of brilliance that have reaffirmed the faith of loyal gamers, but there have also been a lot of mis-steps, mistakes and bad publicity, some of which has been unjustified. In fact, despite the release...

  • First Impressions Fishing Resort

    Is there a catch?

    Yuji Naka's Prope studio has been responsible for some interesting Wii titles over the past few years, including Ivy the Kiwi and the upcoming Rodea the Sky Soldier. So when the developer announced Fishing Resort, many gamers were left wondering just exactly how a game like this would turn out. And while its cute look and feel is...

  • Feature Resident Evil's Nintendo History

    Undead on the big N, past, present and future

    The claustrophobic darkness. The creeping undead. The hideous monsters. The Resident Evil series has brought such thrills and chills to our TVs since 1996, and it’s taken quite a unique path when it comes to Nintendo consoles. With the month of All Hallows’ Eve upon us, we decided to take a look at...

  • Feature BIT.TRIP SAGA vs. BIT.TRIP COMPLETE

    We'll help you decide

    When Gaijin Games released its first BIT.TRIP title BIT.TRIP BEAT back in 2009, the game took many players by surprise not only with its unique musical and visual presentation, but also with its extremely addictive gameplay. And as beloved as BEAT would become, the series would only get more interesting as each new release took...

  • Feature Wii Controllers - What Could Have Been

    Wii never knew...

    Part of our mission at Nintendo Life is to highlight parts of the gaming world that were previously unknown. To that end, our experienced researchers have been rooting around the archives of Wii history and discovered the original patent application for the Wii Remote. Reading patent documentation isn’t the most stimulating of...

  • Talking Point How Much Fan Influence Should Game Studios Allow?

    What's the magic formula?

    There was a time not too long ago when the origins of the games we play were somewhat mysterious. We knew the company names and could view credit sequences until the cows came home and magazine readers could gain some extra insight, but by and large the thought processes, discarded ideas and development stages that went...

  • Feature Samus Aran, Gaming's Leading Lady

    We take a look at the famous female bounty hunter

    Historically, just about every form of media has seen itself dominated by men, and gaming is as guilty as the rest. You could chalk it up to the playing population remaining largely scant of females for reasons too complex and debatable to delve into here, but that's only half the story. The...

  • Feature The Future of Nintendo Gaming - 2D or Not 2D?

    That is the question

    It’s been a busy year for Nintendo as it seeks to move onto a new generation of consoles. The 3DS is already here and, despite a sluggish start, has some big releases ahead. Then of course there is the Wii U, boasting a unique touch screen controller and the promise of much greater processing power than the Wii. Both devices...

  • First Impressions Rayman Origins (Wii)

    Back to his best?

    Rayman Origins is the long awaited return to 2D platforming for Ubisoft's chopper-haired hero. While the version we played at a recent preview event was running on Xbox 360, we were told the team is aiming to make the Wii version as similar as possible. Running on Ubisoft's new UbiArt framework, the game is extremely beautiful —...

  • Preview The Legend of Zelda: Skyward Sword

    Hands-on once more with the Hero of Time

    In all the Wii U commotion at E3 this year, Link's next and final outing on Wii was rather lost, but we were able to reconnect with the Hero of Time at a recent preview event in the UK. Three levels in total were playable: an aerial bird race, a dungeon and a face-off against Lord Ghirahim. With Wii Remote...

  • First Impressions Rhythm Heaven (Wii)

    Tapping never felt so good

    At last week's Nintendo press event in the Netherlands, we played several games, but one which has oddly not seen much coverage around the web yet is the latest entry in the Rhythm Heaven series. Scheduled for release in Japan next week, the demo Nintendo had on offer was completely untouched by translators, and was thus completely in Japanese. However, this is Rhythm..

  • Talking Point Wii U - Revolution or Evolution?

    Is the Wii U innovative enough, or just a big DS?

    When looked at logically, perhaps there is a valid point to be made about the Wii U. Admittedly, launch is a while away, and further details on the console and its capabilities will no doubt flow in the coming months, but the focus of this article is simple: will Wii U ‘disrupt’ the industry and...