Whether you know them from their original 1985 NES game Ice Climber, or simply as playable characters in the Super Smash Bros. series, the Ice Climbers are a very popular cult duo among Nintendo fans. Despite this, Nintendo has shown no sign of releasing a new Ice Climber game, so fans have started taking matters into their own...
Stability not included
The Unreal Engine is known for powering plenty of games on the Nintendo Switch. With this in mind, Epic has just released version 4.20 of the Unreal Engine. This iteration "significantly" improves Nintendo Switch development with performance and memory enhancements. The technical rundown is below: Support for Dynamic...
"YOU GOT UNREAL ENGINE POWA!"
CryZENx is back with another impressive Unreal Engine concept remake of yet another well loved Nintendo 64 franchise. Feast your eyes on the following footage of the Captain's old faithful Blue Falcon speeding at over 1,000 miles per hour around Mute City. Would you like to have a new F-Zero on the Nintendo Switch?...
CryZENx once more gives us a look at an alternate reality
In a parallel universe where Nintendo didn't sell Rare to Microsoft, the Twycross-based industry giant would have continued to fully support Nintendo's hardware generations up to current day. In such a reality, perhaps Nintendo would be teasing us with a full remake of Rare's beloved...
Built on a more recent version than the PS4 edition
Dragon Quest head honcho Yuji Horii has revealed at the Unreal Fest East 2017 event that the Switch version of Dragon Quest XI will use Unreal Engine 4. The Nintendo version is running on Unreal Engine 4.15, whereas the PlayStation 4 edition is running on 4.13 - a fact which goes some way to...
Version 4.16 brings "fully-featured native support"
After adding early support for the Nintendo Switch to its Unreal Engine with February's 4.15 update, Epic has pushed out fully-featured native support for the console in version 4.16. To work with Unreal Engine on the Switch, developers must first gain approval from Nintendo. Once this...
Easy porting, easy optimisation, easy third-party support?
Unreal Engine is one of the most powerful development tools of the modern gaming age and after a period of playing catch-up, Nintendo is finally on a level playing field because Unreal Engine 4 supports the Switch, the company's latest console. Last month Epic Games Japan held a lecture...
They've "mastered state-of-the-art technologies" like Unreal engine
There's been a running argument over the past decade that the Japanese development industry has fallen behind that of the west, with studios in the Far East struggling to make the best use of the latest game engines and software technology. While it's true that the balance of power...
How far will they go?
About a month ago, we reported on an ongoing project by a YouTuber named CryZENx wherein The Legend of Zelda: Ocarina of Time is remade in Unreal Engine 4. Naturally, the project looks absolutely stunning, and while one must wonder what the full game would be like in this style, it's certainly nice to see the quintessential...
Unfinished monkey business
The power of Epic's Unreal Engine is both a blessing and a curse. On one hand, it allows talented fledgling artists to create amazing sequences which are arguably on par with the efforts of professional developers, but on the other it teases viewers with tantalising glimpses of projects which are unlikely to actually...
The fact it's actually scalable for Wii U should surprise no-one
A number of articles on Nintendo Life really got the community talking last week, one of which was our April Fools for the year. In terms of stories that were real, however, we had high profile comments from Epic Games' Mark Rein, who essentially stated that developers on Wii U...
After months of mystery, the will-it-won't-it of Wii U's ability to handle Unreal Engine 4 finally seems to have come to an end — sort of. Epic Games vice president Mark Rein told Videogamer that it'll be possible to port Unreal Engine 4 games to Wii U, though Epic itself doesn't intend to bring the engine to the console. Instead it'll...
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