Retro Interviews

December2016

July2016

May2016

April2016

January2016

  • Ninterview The History of Gaming, In Oil Paint

    We have a chat with Randy Gallegos about his gaming art

    If you've ever seen our Instagram account you'll know we love a bit of gaming art here at Nintendo Life. The majority of the art we come across is digital, however we recently came across the work of an American artist who does things a little differently. Artist Randy Gallegos has been...

November2015

August2015

July2015

March2015

January2015

December2014

October2014

September2014

June2014

May2014

April2014

March2014

February2014

January2014

September2013

August2013

July2013

April2013

March2013

February2013

  • Ninterview Phil "Shamoozal" Summers

    Animaniac

    Shamoozal.com has a pretty straightforward objective: to create "Flash Cartoons and Animation about Nintendo, Rabbits, Ninjas, Monsters and More". It's the brainchild of Phil Summers, a rabid Nintendo fan whose unique sense of humour has resulted in a series of incredibly amusing animations based on famous video games from the past few...

January2013

November2012

  • News Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic

    Chris Seavor spills the beans on Conker, the chances of Killer Instinct 3 and why he left Rare

    Conker's Bad Fur Day is famous for its bad language, adult themes and profusion of poo, but it didn't start life as a mature-rated piece of software. Originally intended as a direct sequel to the cute and cuddly Game Boy Color title Conker's Pocket Tales,...

  • Feature The Making Of Myst

    We speak to one half of the Miller brothers about its creation

    Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

  • Interview The Trouble With The TurboGrafx-16

    We speak to former TTI Vice President and General Manager about the PC Engine's ill-fated trip to the US

    The NEC PC Engine turned 25 this week, and to celebrate the life of this remarkable system we've already taken a comprehensive look at its history. If that didn't satisfy your hunger for NEC-related knowledge, then allow us to offer up this...

October2012

  • Ninterview Howard "Gamemaster" Phillips

    We speak to one of Nintendo of America's first employees

    Howard Phillips joined Nintendo in the early '80s with the intention of helping transport a few new-fangled arcade cabinets, but he ended up becoming the spokesperson for one of the fastest-growing entertainment companies in the US. He recently began a Kickstarter campaign for his first...

September2012

  • News Want To Guess Which Nintendo Racer Inspired WipEout?

    If you said F-Zero, you're wrong

    Given that Sony's famous futuristic racer WipEout features craft which float just above the track surface, it's reasonable to assume that Nintendo's F-Zero - which predates WipEout by almost five years and also contains anti-gravity racing - would have provided the main inspiration. However, lead designer Nick...

August2012

  • Ninterview Super Famicom Guy

    You can call me Stu

    Welcome to a new regular feature on Nintendo Life: the "Ninterview". Once a month we'll be taking the time to talk to someone who has a special affinity to Nintendo, and our first subject is Stu Brett - who also goes by the moniker Super Famicom Guy. Stu, a 33 year old designer from Scotland, is such a huge fan of Super Famicom...

March2012

October2011

  • Ninterview The Wizard's Luke Edwards

    A Nintendo icon talks exclusively about starring in the cult classic

    Although critics will tell you that The Wizard was little more than a brazen Nintendo advertisement masquerading as a movie and box office statistics will suggest it was a dismal commercial failure, there are legions of devoted fans that will argue just as passionately that it's a...

August2011

  • Feature The Making of TOTAL! Magazine

    Steve Jarratt and Andy Dyer spill the beans on the production of one of the UK's most endearing Nintendo publications

    It’s hard to believe it now, but back in the early ‘90s Nintendo was not the dominant force on UK shores. That accolade went to Sega, whose 8-bit Master System and 16-bit Mega Drive were the driving force behind the console revolution in that region of the world. However, with..

July2011

June2011

  • Feature Gaming Thoughts of a Self-Confessed Tattooligan

    We talk to UK comedian and walking canvas Jim Smallman about his gaming heritage and why Nintendo will always have a special place in his heart

    While most gamers show their love and appreciation for their hobby by tirelessly buying up software, hardware and official merchandise, there are a select few who decide to take their adoration a step further. One such individual is UK-based comedian Jim..

March2011

  • Interviews Richie Knucklez - The Kong Off

    We recap the event and sit down with "the most important person in video gaming right now"

    In the documentary The King of Kong: A Fistful of Quarters, Steve Wiebe travels to FunSpot Arcade to put a stop to all the naysayers disputing his record-setting Donkey Kong skills. To the amazement of everyone watching, he achieves the first ever kill screen...

  • Interviews Scroll's Ray Barnholt Talks SNES and New-Age Fanzines

    Former 1UP staffer fills us in on what he's up to now

    The humble fanzine harks back to an era when the net didn't exist and the most bits you could possibly hope for from a games console was 16. It's hard to appreciate this now, but back then these crude pen-and-paper creations were the ancestors of sites like the one you're reading right now; unofficial, unhindered by overbearing publishers and..

February2011

  • Interviews Doctor Kong Director Alexis Neophytides

    We catch up with Alexis and Hank at the film's Brooklyn premiere

    The saga over high scores in Donkey Kong is no longer a tale of two dudes. While most of us came to know the world of modern day Donkey Kongers through the epic rivalry between Steve Wiebe and Billy Mitchelll, it wasn't long before a third player emerged out of left field. Hank Chien, a plastic surgeon from New York, shattered both of..

  • Interviews Catching Up with Steve Wiebe

    The former champ ain't no chump

    Not since a certain famous gorilla and plumber-to-be squared off for the coveted Pauline has there been a rivalry like that of the Kings of Kong. The film The King of Kong: A Fistful of Quarters brought to public attention the fight for dominance between family man Steve Wiebe and Goliath-like hot saucier Billy Mitchell, and since then New York plastic surgeon Dr..

January2011

  • Interviews Dr. Hank Chien, the Current King of Kong

    Doctor Kong tells all

    We recently live blogged former King of Kong Steve Wiebe's attempt to take back the Donkey Kong record, but before last March, we weren't even aware that a new champ was out there. We recently sat down with the New York plastic surgeon to get his thoughts on his rise to fame, competitive playing and more as well as get some...

  • Interview Geek Prints - Retro Video Game Clothing

    Being a nerd has never looked so fashionable

    There are many ways to show your appreciation for gaming's illustrious past. One is obviously re-living classic titles via Nintendo's popular Virtual Console service, while another is seeking out original hardware and software for that authentic experience. However, here at Nintendo Life HQ we've been...

September2010

  • Interviews Brian Provinciano - Retro City Rampage

    Vblank Entertainment's open-world game looks set to hijack your 8-bit heart

    Grand Theftendo may have started out as a pet project of Vblank Entertainment's Brian Provinciano, but eight years later it's turned into one of the most intriguing games slated to hit WiiWare in the form of Retro City Rampage. The novelty of an 8-bit open-world game was enough to put it on our radar, and the amount of..

June2010

  • News Optimus Prime Talks About Being the First Voice of Mario

    Peter Cullen reminisces about lending his vocal talents to the world's most famous plumber

    Legendary voice actor Peter Cullen - who has recently lent his talents to Activision's upcoming Transformers title War for Cybertron (also known as the slightly less threatening Cybertron Adventures on Wii) was interviewed by Wired.com the other day and revealed some interesting insights into providing..

March2010

  • Interviews Readers Ask Steve Wiebe

    The King of Kong answers your questions

    You asked, and now underdog star of the 2007 documentary The King of Kong and current holder of the Donkey Kong Jr. world record Steve Wiebe has answered. Before he takes on the Donkey Kong world record yet again at the Game Developers Conference in San Francisco this week, see what Wiebe thinks about modern...

  • News Ask Steve Wiebe

    Here's your chance to pose a question to the King of Kong

    Steve Wiebe, underdog star of the 2007 documentary The King of Kong and current holder of the Donkey Kong Jr. world record, has answers for you. You've got questions for him. Now's your chance to get those answers. All this week we want to know what you want to know about the world of Steve Wiebe, and then we'll query Steve himself for you..

August2009

  • Features Metroid's Metal Makeover

    How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking

    The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..

June2009

April2009

  • News Interview with Brian Fehdrau - Secret of Evermore

    We recently got a chance to talk with the lead programmer of Secret of Evermore and found out some very interesting information regarding the development of this unique Super Nintendo RPG title.

    Brian Fehdrau was the lead programmer on the Squaresoft USA team that developed the Super Nintendo rpg hit Secret of Evermore. We were recently able to...