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Editorial: Pricing Blunders Have Distorted The Narra...
2 days ago
Guide: A Breakdown of Confirmed Nintendo Switch Game...
6 days ago
Gallery: Here's What The Nintendo Switch Looks Like ...
Sat 14th Jan 2017
First Impressions: Back on Track with Mario Kart 8 D...
Hands On: Putting the Nintendo Switch Hardware Throu...
Fri 13th Jan 2017
First Impressions: Round One With Ultra Street Fight...
4 days ago
Super Mario Bros. 3
Super Mario World
Castlevania: Dracula X
These Games NEED Sequels | Alex Reads YOUR Ideas
8,026 views | Wed 8th Jun 2016
Five Super Mario 64 Secrets You May Have Missed - Pa...
27,341 views | Thu 2nd Jun 2016
The Best Nintendo Games You Never Owned | Alex Reads...
7,258 views | Wed 1st Jun 2016
Top Five Gaming Series that Ain't What They Used to Be
19,977 views | Tue 31st May 2016
8 Bit Controller - T-Shirt
£14.99 - Nintendo UK Store
Why should I keep my GameCube? (Just purchased a couple months ago) [Retro]
38 replies | 18 mins ago
Fire Emblem Series Discussion [Retro]
390 replies | 2 days ago
Best place to sell collection? [Retro]
1 replies | 4 days ago
capacitor in NES "The Flintstones: The Rescue of Dino & Hoppy" game [Retro]
6 replies | 6 days ago
Your Favorite Beat 'Em Ups of All Time [Retro]
63 replies | 6 days ago
Why are NES Rare games is not released in Sailor Moon's country Japan?. [Retro]
7 replies | 7 days ago
CEX online - retro [Retro]
10 replies | Sat 14th Jan 2017
NES Classic Edition [Retro]
256 replies | Sat 14th Jan 2017
Why is this Arch rivals is features "Punching" feature when uses AI and P1-P4-controlled players? [Retro]
23 replies | Sat 14th Jan 2017
Interview Exploring The Centre for Computing History - Cambridge
Taking a trip down memory lane
Interview Dan Hess on Composing the Pilotwings 64 Soundtrack
Hitting the high notes
Ninterview Dan Clarke And Jake Smith Talk Project Dolphin, A Print-Based GameCube Tribute
"More games consoles need to be bright orange and have a handle"
Ninterview The Power Of Glove Filmmakers Adam Ward, Andrew Austin And Paula Kosowski
"At the time it looked like the coolest thing humankind had ever produced"
Video Codemasters Co-Founder David Darling Talks Game Genie, Micro Machines And More
Industry veteran speaks exclusively to Nintendo Life
Interview WayForward on Shantae's Past, Present and Future
Some "pretty big surprises" in store for Pirate's Curse this Fall
Ninterview Behind The Scenes At Club Nintendo Magazine
We speak to former staffer Natalie Griffith
Ninterview Per Fhager On Combining Embroidery With Video Games
"Video gaming is an important medium that reflects our time"
News Translated 1997 Interview with Miyamoto and Itoi Reveals Nintendo 64 Insights
Details on their professional relationship, the 64DD and N64 advertising
Ninterview Wiggy Design On Breathing Life Into Old Systems
Console modification with the human touch
Ninterview Phil "Shamoozal" Summers
Ninterview Australian Retro Gamer
Retro gaming from down under
News Platinum CEO: Super Ghouls 'n Ghosts Restored My Faith In Games Development
Tatsuya Minami explains how the SNES classic helped him out of a rut
News Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic
Chris Seavor spills the beans on Conker, the chances of Killer Instinct 3 and why he left Rare
Feature The Making Of Myst
We speak to one half of the Miller brothers about its creation
Interview The Trouble With The TurboGrafx-16
We speak to former TTI Vice President and General Manager about the PC Engine's ill-fated trip to the US
Ninterview Howard "Gamemaster" Phillips
We speak to one of Nintendo of America's first employees
News Want To Guess Which Nintendo Racer Inspired WipEout?
If you said F-Zero, you're wrong
Ninterview Super Famicom Guy
You can call me Stu
Interview Super Fighter Team - Developing for SNES in 2012
Brandon Cobb explains why retro gaming matters
Ninterview The Wizard's Luke Edwards
A Nintendo icon talks exclusively about starring in the cult classic
Feature The Making of TOTAL! Magazine
Steve Jarratt and Andy Dyer spill the beans on the production of one of the UK's most endearing Nintendo publications
Interview Star Odyssey and The Challenge of Bringing Dead Games Back to Life
We speak to Super Fighter Team's Brandon Cobb about its latest retro resurrection project