News Tagged: Features
Feature: The Making of the Nintendo Game Boy
Last year the machine turned 20, but what was it like to work with? We speak to the developers who made this legendary handheld sing
Every now and then a product comes along that is so groundbreaking that it becomes synonymous with its function. The Hoover, Cellotape, Pritt-Stik…these names and many more like them have become so intrinsically linked with their purpose that people often fail to..
Feature: The Making of Unirally
Whoever said two wheels are better than one clearly didn’t experience this wholly unique racing title
If you consider yourself to be a true artisan then there’s nothing worse that pouring your heart and soul into creating something truly breathtaking only to then be accused of flagrant plagiarism; such an allegation robs you of the unique satisfaction that crafting something truly beautiful..
Feature: The History of the Nintendo Game & Watch
We take a look at the LCD range that sparked a portable revolution
When you look back on the history of video games it’s not uncommon to discover amusing anecdotes regarding defining moments in the industry. For example, rumour has it that Namco’s Pac-man was conceived when creator Toru Iwatani glanced at a pizza with one slice missing and there’s an equally famous tale that suggests that..
Talking Point: Does Nintendo Need to Exercise More Quality Control on the Wii?
Are shoddy ports and the tide of cheap cash-in titles putting the Wii at risk of meeting the same end as the Atari 2600?
Nintendo is right to be proud of the Wii: it has single-handedly put them back at the top of the console stack after two generations of consoles which, whilst not outright disasters, failed to capture the imaginations of the majority of the game playing public. The Wii has also..
News: Gaming from the Heart
Games that tug the heartstrings
Valentine's Day is sometimes derided as a "Hallmark Holiday" - a day created for shops to sell stuff like greeting cards and chocolates due to feelings of obligation. Despite this, it must be said that having a day in which you're expected to express love and devotion to those closest to you can't be all bad. Although video games are not traditionally..
Guides: How to Get Your Wii Online
Explore the wonderful world of the web with Wii!
Here at Nintendo Life we pride ourselves on being the web's leading WiiWare and Virtual Console resource, with every single download title reviewed. However, there are still millions of Wii owners unable to get their console online, or not even aware the machine is Internet-enabled right away! If you've recently bought a Wii and are looking for some..
Interview: Climax - Silent Hill: Shattered Memories
Nintendo Life heads to Konami HQ to talk to the studio behind the storming new Silent Hill title
UK-based developers Climax are kind of on fire right now. They've just released Silent Hill: Shattered Memories in partnership with Konami, and they're already working on two more projects for the gaming supergiant. Shattered Memories has already been released in America to critical acclaim. Nintendo..
Feature: For Your Consideration - Henry Hatsworth in The Puzzling Adventure
Why you should vote for Hatsworth's jolly good show
As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009, we’ll be..
Feature: For Your Consideration - New Super Mario Bros. Wii
Why the mushroom kingdom needs your help to raise the flag!
As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009,..
Feature: For Your Consideration - Punch-Out!!
Why Little Mac needs your vote to rise to the top!
As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009, we’ll be..
Feature: Retro GT Clothing Interview
We catch up with the chaps behind this awesome gaming-related clothing brand
Video gaming has spawned many iconic images over the years, so its little surprise that many brands have crossed over to feature on various items of clothing. One of our favourite clothing companies has to be UK-based Retro GT, who specalise in custom-made designs that reflect several decades of misspent youth. We caught..
Feature: For Your Consideration - LostWinds: Winter of the Melodias
Why Toku and Enril need your vote!
As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009, we’ll be writing a series..
Feature: For Your Consideration - Little King's Story
Why Corobo deserves your vote
As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009, we’ll be writing a series of..
Guides: Everything You Need To Know About Importing a Wii
If you live in a PAL territory and are considering getting a North American Wii (or vice-versa), here's some tips to help you get the most out of it
Given the pan-Wii coverage on Nintendo Life there's been plenty of opportunity for the green-eyed monster to make himself known on both sides of the Atlantic. You might have considered buying a Wii "from the other side" to avoid waiting for..
Feature: The Spooky Denizens of the World of Nintendo
We run down the scariest of scaries the Big N has cooked up
We here at Nintendo Life love Halloween. Despite the fact it was originally a time when the dead were believed to cause sickness to the living and damage their crops, but nowadays it's just a good excuse to gorge ourselves on delicious, delicious candy. As part of our All Hallows’ Eve celebrations, we take a trip down memory lane and..
Feature: The Making of The Wizard
We go behind the scenes of one of Hollywood’s most misunderstood classics
The Wizard is very much a guilty pleasure. When the film was released it was panned by critics and flopped at the box office, yet many people still talk about it in hushed, almost reverent tones over fifteen years after its release. Although many critics will gladly tell you that it’s nothing more than a Nintendo advert..
Features: Looking Back At BIT.TRIP BEAT, Pt. 2
Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat.
Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the series' brutal difficulty and why BEAT was made a "passive"..
Features: Looking Back At BIT.TRIP BEAT, Pt. 1
Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat
With Gaijin Games recently announcing the third game in their psychedelic Bit.Trip series, Void, we felt the series' debut, Beat, deserved another look. In the first part of this inaugural entry, Alex Neuse of Gaijin Games discusses its influences, the level design..
Features: Metroid's Metal Makeover
How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking
The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..
Feature: Tending and Feeding Your Japanese Wii
If you're considering getting a Japanese Wii, here's some tips and suggestions on getting the most out of it.
Ever since the Japanese took over the home video game console market in the mid-80s there's been a major gulf between game releases in the consoles' country of origin and nations importing them, either because Japanese publishers lacked overseas distribution arms (now far less likely than..



















