There’s two ways I can talk about that. One is, I think — you point out the IGN review in particular. And my guess is that rather than it being an instance that the individual who wrote that — I’m not sure if it was Matt [Casamassina, IGN's Wii editor] or not — but whoever wrote that review, I think that the perception is because they’re a core gamer they don’t like “Wii Music.” And, in fact, what I think is that the ideas behind “Wii Music” simply didn’t resonate with that individual. I don’t think it was a case of: because they like games, they don’t like “Wii Music.” That person simply didn’t like what we presented in ‘Wii Music.’ I think the other thing to us that’s very important is there’s two things. Number one is that we continue to work on the same types of games that we have made for many, many years. Beyond that, we have branched out and we are creating additional products aside from those that, like “Wii Music” and like “Wii Fit” are very different in tyle and have a very broad appeal. The way that our teams work, as I mentioned earlier, is that a lot of the team members, let’s say for example from a “Mario” or a “Zelda” team, will swap in and out among different teams. And so I think internally for us, the ability to have people who have been working on the same game for many, many years and to be able to take a break from it and work on a product like “Wii Music,” where they’re able to look at design from a different perspective and broaden their own perspective in terms of the types of things that you can do in interactive entertainment [is good.].
Call me what you will, call me a fanboy but Miyamoto has a point here. Having played the game I can completely understand where and why some reviews are being negative about the game, its quite simply down to the product not being aimed that that type of gamer, for example if you hate RPGs; as a reviewer your always going to score RPGs lower, because you don't like them. I feel that's kind of what has happened here, people have wanted to play the game because its Nintendo, because its Miyamoto rather than because they actually like the sound of the game.
Reviews on the other hand are about peoples personal opinion and their personal experience of the game, so Matt isn't lying by saying he didn't like it, however that doesn't necessarily make it a bad game. Perhaps these high profile sites just need to be a little more selective of who they chose to review the game for exactly the same reasons I don't review RPGs on this site, I bloomin' hate them.