Moto Roader

Moto Roader

2007

System
TurboGrafx-16
Publisher
Hudson
Developer
Masaya

N/A

Game Rating

User Ratings: 0

Our Review: 4/10

Overview

Number of Players
5
Genre
Racing
Release Date

Wii Shop

  • 15th Jan 2007, 600 points (USA)
  • 5th Jan 2007, 600 points (UK/EU)
  • 16th Jan 2007, 600 points (JPN)
Controller Support
All

Screenshots (6)

Moto Roader Screenshot
Moto Roader Screenshot
Moto Roader Screenshot
Moto Roader Screenshot
Moto Roader Screenshot
Moto Roader Screenshot

Reviews

  • 1

    TG-16

    Review Moto Roader

    The action in this racing game is viewed from above and features rotational controls.

    Every once in awhile you come across a game that just makes you scratch your head and wonder what someone was thinking when they let a game like this actually get released. After the success of RC Pro-Am and Micro Machines on the NES, overhead racers began to gain popularity. It would seem that NEC was looking to..

About The Game

The action in this racing game is viewed from above and features rotational controls. There are 6 racetracks featured including real-world ones such as Laguna Seca. Before each race you can buy a full compliment of upgrades and weapons, with each area (engine, handling, turbo and so on) having several variably-priced options).

The unusual thing about the racing system is that the action always follows the leader. If you slip too far behind, your car is blown up and placed back onto the track further on in order to keep up (similarly to Micro Machines). This can only happened a limited number of times before it's Game Over.