Cinemax's 2010 DSiWare puzzler Sokomania received a disappointing 3/10 in our review, due to its cheap presentation, lack of content and absence of variety. Unfortunately, Sokomania 2: Cool Job, while sporting a little more personality and improved visuals than its predecessor, doesn't improve upon the one-note gameplay and feels just as...
About The Game
The work of a warehouse keeper never demanded such a high IQ!
Analyze, focus, think, and find the best solution in the right time. Compare your skills with others!
Sokomania 2 enhances the popular gameplay principles of sokoban with lots of new dynamic features. The traditional maze full of crates that have to be pushed to the right spots is just a warm-up in Sokomania 2. Everything changes the instant momentum comes into play, crates start to move on their own, corridors of the warehouse become divided with doors, and switches or turntables that can change the direction crates move appear on the floor. In times like these, you have to think hard or patiently experiment with various possibilities.
Levels are arranged by their difficulty allowing players to gradually adopt new gameplay features and their combinations. The warehouse keeper can be walked around with the control pad and there is an interactive map of the whole warehouse available on the bottom screen that can be used to promptly inspect any corner of the level. The objective of the warehouse keeper is to place all crates on the target squares in as few steps as possible. Those who want to find an optimal solution will certainly appreciate the time-shift feature. It enables you to “rewind” the recording of the warehouse events any time so that you can try another approach.
Sokomania 2 allows for up to three separate game profiles to be created and also generates a unique game code for each player that can be submitted to a website and entered into the global leaderboard. The total score can be improved by returning to an already completed level and finding a better solution.