Oh, so it's mostly movement? I'll play around and see what I can do when I encounter this scene. I'm not going to right down the above combination, though. I'd rather figure it out on my own. Thanks, though.
Dragon's Lair is designed so it's usually obvious what action you're supposed to take. Other similar games suffer from the lack of this, but DL does a good job of being logical rather than a game of Simon.
Pretty fun, though the princess has one of the worst voice actors I've ever heard. I've beaten it in both Arcade and Home and yet still feel compelled to play
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Topic: Dragon's Lair First Impressions
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