June2010

  • News Rare Confirms It is Not Working on Activision's Rumoured GoldenEye Game

    Not what fans want to hear

    Rare was undoubtedly one of the brightest stars back in the Nintendo 64 era and with two top-quality first-person shooters alone tucked under its belt, a selection of compelling 3D platformers and of course, the much-loved Donkey Kong 64; it must have been difficult for Nintendo to let go and eventually sell its stake in...

  • Feature The Making of Jet Force Gemini - Part One

    In the first of a two-part feature, we go behind the scenes on what is regarded by many as the N64's finest action title

    Back in the late ‘90s being an N64 owner was a testing experience. Having to listen to your Playstation-owning chums constantly droning on about Lara Croft and Solid Snake was enough to put any Nintendo devotee in a bad mood,...

February2010

  • News XBLA Perfect Dark Getting GoldenEye Maps and Weapons

    Another nail in the coffin of Virtual Console GoldenEye?

    Although it's pretty obvious to all but the most blinkered Rare fans that the N64 game GoldenEye has about as much chance of hitting the Wii Virtual Console as Tiger Woods keeping his club to himself, there's always been a part of us that held out hope. However, Microsoft's Ken Lobb (the...

October2009

  • News Rare May Return to Nintendo Consoles

    Don't think you've seen the last of them...

    Rare used to be Nintendo's behemoth, their go-to guys when it came to crafting first-party masterpieces. They really made their name on the N64, but afterwards their relationship with the Big N got a little more complicated and they now reside under the Microsoft umbrella. However, last year they released...

September2009

  • News Rare: Fate Was Against Us With Goldeneye

    UK developer sees little chance of a Virtual Console release

    A while back we got rather excited about the prospect of seeing the N64 classic Goldeneye on the Virtual Console. Such enthusiasm was perfectly understandable - it's still one of the best FPS games you're ever likely to play - but sadly legal wrangles between Nintendo, Microsoft and...

June2009

  • News Molyneux: Nintendo Made Rare Too Secretive

    Lionhead boss intends to give the UK developer an "identity"

    Lionhead boss and newly appointed creative director of Microsoft Europe Peter Molyneux has been speaking exclusively to Gamesindustry.biz about his role in assisting Microsoft's internal development teams - with Rare being one of them. Molyneux - who founded legendary UK software house...

May2009

  • News GoldenEye Designer Backs Virtual Console Release

    Martin Hollis would love to see 007 on the Wii...but also admits it's a legal minefield

    The man behind GoldenEye - one of the most beloved N64 games of all time - has admitted that he'd love to see the game make it to the Virtual Console download service. Martin Hollis, formerly of Rare and now plying his trade at his own company Zoonami (Bonsai...

  • News Prepare To Gnash Those Teeth: Perfect Dark May Be XBLA-bound

    Leaked screenshot suggests that Rare is porting the classic N64 FPS to the 360

    Website Destructoid has been sent an image from an undisclosed source that gives a pretty solid indication that former Nintendo cohort Rare is porting its beloved Nintendo 64 title Perfect Dark to Microsoft's console. Given that Microsoft owns Rare now, this is hardly a...