I hope a lesson is learned from the last time Nintendo was in this position - then it prematurely starved a thriving console (Wii) of games to focus on its successor, only to bring about the abrupt demise of the former before the success of the latter had been assured. Hopefully the Switch's release schedule a year from now doesn't come to resemble that of the latter days of the Wii, with a repeatedly delayed Zelda game finding its audience has disappeared due to a pitiful trickle of releases like Fortune Street and other such filler.
It took me a number of visits to a variety of shops to get hold of Pokemon Snap as it was sold out in Game and two Tesco stores. I suspect the game is selling better than Nintendo anticipated and that its sharp chart drop this week is stock related.
That's impressive, though a note of caution would be to look at what happened with the Wii just a year later - by January 2011, first party support had all but disappeared (DKCR had released in November 2010, and it would be November 2011 before the next and final AAA Nintendo release - Skyward Sword).
I had this on the Master System and definitely didn't complete it anywhere near within six hours! True, once you'd completed it once and knew what to do, you could then speed through it (isn't that true of all games from that era? How long does it take to complete Golden Axe? R-Type? Even The Legend of Zelda?), but the initial playthrough involved a good amount of exploration, trial and error and dying without autosaves (resulting in restarting from the village base).
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Re: Talking Point: Will Nintendo Abandon The Switch Concept For Its Next Console?
I hope a lesson is learned from the last time Nintendo was in this position - then it prematurely starved a thriving console (Wii) of games to focus on its successor, only to bring about the abrupt demise of the former before the success of the latter had been assured. Hopefully the Switch's release schedule a year from now doesn't come to resemble that of the latter days of the Wii, with a repeatedly delayed Zelda game finding its audience has disappeared due to a pitiful trickle of releases like Fortune Street and other such filler.
Re: UK Charts: New Pokémon Snap Tumbles To Tenth, But Nintendo Takes Half Of Top Ten
It took me a number of visits to a variety of shops to get hold of Pokemon Snap as it was sold out in Game and two Tesco stores. I suspect the game is selling better than Nintendo anticipated and that its sharp chart drop this week is stock related.
Re: Switch Just Recorded The Strongest January Sales Of Any Games Console Since The Wii In 2010 (US)
That's impressive, though a note of caution would be to look at what happened with the Wii just a year later - by January 2011, first party support had all but disappeared (DKCR had released in November 2010, and it would be November 2011 before the next and final AAA Nintendo release - Skyward Sword).
Re: Review: Wonder Boy: The Dragon's Trap (Switch eShop)
I had this on the Master System and definitely didn't complete it anywhere near within six hours! True, once you'd completed it once and knew what to do, you could then speed through it (isn't that true of all games from that era? How long does it take to complete Golden Axe? R-Type? Even The Legend of Zelda?), but the initial playthrough involved a good amount of exploration, trial and error and dying without autosaves (resulting in restarting from the village base).