Comments 52

Re: Disney Infinity Sales Struggling To Maintain Momentum

brideck

@CosmoXY The recent financial results are not talking about comparing 2.0 sales now with at release. All comparisons are year-to-year. So it's comparing 2.0 at the end of its lifespan to 1.0 at the end of its lifespan.

In fact, Disney's Interactive Division has underperformed every quarter of 2.0 when compared to the same quarter of 1.0. You can see the details here: https://thewaltdisneycompany.com/investors/financial-information/earnings

Again, this is mostly at the feet of Nintendo customers who bought the game for Wii, but didn't make the jump to Wii U. Unfortunately, the Wii U version is nowhere near the best version of the game. Otherwise, some sort of bundle to entice marooned 1.0 players may have been a good way to promote some Wii U sales.

Re: Disney Infinity Sales Struggling To Maintain Momentum

brideck

A drop in sales from 1.0 to 2.0 was inevitable. The best-selling platform for 1.0 was the Wii. Since they didn't support it anymore, with good reason, they would have had to really hook a lot of Marvel folks to make up for that. Obviously they got a few of them, but turned off some fans of the first game (myself included) in the process.

2.0 really just fell short when you compared their playsets to other Marvel games of the past and present. And now with all the focus on combat that Marvel demanded, they've backed themselves into more of a corner as far as adding characters. What should Snow White's primary attack look like? It'll be interesting to see how the Inside Out characters play in the toy box re: combat, since their playset is a platformer. It may be a good model to add more classic Disney in the future.

If I remember the hype correctly, the toy box improvements were intended to be the primary feature of 2.0, but that's a tough sell. They need good playsets to get people in the door and the toy box (with the weekly contests, etc.) is there to get people to stay.

Agreed that they need to stop bumping the version number and go the digital upgrade model. Hopefully, with 3.0 they've finally gotten the core engine to the point where they can make modular improvements/additions from here on out. I don't think Infinity as a whole is going away anytime soon, though. Disney Interactive has essentially shuttered all of their other non-mobile development.

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