@GannonBanned your point being? Loads of us make games without upfront cost and sell them just fine. I was merely pointing that out that crowd funding is a very small proportion of games released on retro systems.
@Meteoroid sure, that's fine. But most people who release games physically as homebrew don't do it as an employee of a company but as a hobbyist/bedroom developer. Hundreds if not thousands of homebrew games now exist on retro consoles and only a dozen or two have been crowd funded. Plenty of games make 3 or 4 figure sales with no upfront crowd funding, preorders is more for building quantities of an already existing game ready to release. So yes. Most of us code 'for nothing' and then make money after.
“I think it's gonna be niche. I think there's gonna be a whole lot more people starting doing it, and then the Kickstarters will start tailing off or maybe the quality will go down. It takes just a couple of bad Kickstarters for everybody to go, ‘Nah’.”
Atariage says hi.
In all seriousness there is entire development teams that now produce games with the intention of releasing it exclusively on old consoles, and very few of them require a kickstarter, as it costs nothing to code a game, and there is means and hows to get circuits printed (even I've done it and produced a 50 quantity order - might not be many but others have done a lot more).
There's a market for it, it's just that NES is largely ignored. Dreamcast, Atari consoles, mega drive and Neo Geo all have games still coming out and have done for the last 20 years.
Comments 3
Re: Feature: The Man Making Brand New NES Games In 2021
@GannonBanned your point being? Loads of us make games without upfront cost and sell them just fine. I was merely pointing that out that crowd funding is a very small proportion of games released on retro systems.
Re: Feature: The Man Making Brand New NES Games In 2021
@Meteoroid sure, that's fine. But most people who release games physically as homebrew don't do it as an employee of a company but as a hobbyist/bedroom developer. Hundreds if not thousands of homebrew games now exist on retro consoles and only a dozen or two have been crowd funded. Plenty of games make 3 or 4 figure sales with no upfront crowd funding, preorders is more for building quantities of an already existing game ready to release. So yes. Most of us code 'for nothing' and then make money after.
Re: Feature: The Man Making Brand New NES Games In 2021
“I think it's gonna be niche. I think there's gonna be a whole lot more people starting doing it, and then the Kickstarters will start tailing off or maybe the quality will go down. It takes just a couple of bad Kickstarters for everybody to go, ‘Nah’.”
Atariage says hi.
In all seriousness there is entire development teams that now produce games with the intention of releasing it exclusively on old consoles, and very few of them require a kickstarter, as it costs nothing to code a game, and there is means and hows to get circuits printed (even I've done it and produced a 50 quantity order - might not be many but others have done a lot more).
There's a market for it, it's just that NES is largely ignored. Dreamcast, Atari consoles, mega drive and Neo Geo all have games still coming out and have done for the last 20 years.