Comments 3

Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip

LucPlays

@powermad80 I know I remember reading it SOMEWHERE but, can't find it as it was a while ago, only thing I can find currently is stuff like when he first uploaded a video on it, calling the music epic as well as when they took it off the eShop, apologizing to the devs on Twitter and hope they put it back up soon.

https://twitter.com/smealum/status/631182436781535232

But otherwise, yeah pretty much agree with some of the people mentioning how they took off pretty much indie games while, they've left up PSMD, ORAS (even though that exploit needs a little more work I've heard as it's unstable) and even OoT which... not only has been up the longest with an exploit out there, but they even REDUCED THE PRICE TO HALF OF WHAT IT WAS... which in my honest opinion, why are they leaving their "popular" games up and not trying to "fix" them, yet are taking off indie dev games or unpopular cough Freakyforms Deluxe cough Nintendo games... which actually I understand if they take off a Primary exploit game since that makes it a guarantee access to Homebrew... however I've heard people say all they have to do with OoT it get a Powersave and then just find the "save file" that has the hack already installed on it. So OoT is rather easy to have... or rather "was" easy to make it a Primary exploit before 11.0

Bottomline... still not really happy with how Nintendo can't bear to pull their own games off with the exact same way of getting homebrew on it as Indie games, but punishes the Indie devs for it. :/

It actually has made me wonder, if any hacker were to find an exploit... ESPECIALLY a Primary exploit... on Pokemon Sun and Moon, what would Nintendo do? Pull the game off the eShop for 2 months and make themselves lose money from no one being able to download it? Or leave it up and show how hypocritical they are about only leaving popular games on the eShop that benefit them?

Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip

LucPlays

Some people act like some of the actual developers weren't "impressed" with finding an exploit in their games... which Terry Cavanagh actually was impressed.

https://twitter.com/terrycavanagh/status/726973278149992448

Also, for those saying homebrew is bad and all that jazz... again, Terry was even saying the exploit was found out, talking about how and where you can find out how to load up "custom levels" that is USUALLY a PC only thing you can do.

Again, custom levels is "homebrew only" thing which is something that so many people above are clearly against when even the developer was affected by this.

https://twitter.com/terrycavanagh/status/726973932528504837

Either way, like the article said, Smealum felt bad when Ironfall was taken off the store (and I remember him saying "download it anyway, it's a REALLY awesome game") and I actually feel quite bad that this had to happen to VVVVVV myself because it's one of my favorite games (and why I bought it a second time on the 3DS to have it "on the go" even if it costs more than it does on PC)