@rushiosan I mean, in a vacuum it would be okay, but it's not even a great follow-up to the more-technically-impressive-yet-older Super Castlevania IV or as fresh as the nearly contemporary Bloodlines.
That said, it doesn't exist in a vacuum. It's kind of a really wonky port of a vastly superior game that's missing a laundry list of very meaningful details (completely alternate stages, multiple playable characters, special moves, items, a plot) as well as the very clear genetic markers that would evolve into Symphony of the Night.
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Re: Review: Castlevania Advance Collection - Utterly Essential Thanks To Aria Of Sorrow
@rushiosan I mean, in a vacuum it would be okay, but it's not even a great follow-up to the more-technically-impressive-yet-older Super Castlevania IV or as fresh as the nearly contemporary Bloodlines.
That said, it doesn't exist in a vacuum. It's kind of a really wonky port of a vastly superior game that's missing a laundry list of very meaningful details (completely alternate stages, multiple playable characters, special moves, items, a plot) as well as the very clear genetic markers that would evolve into Symphony of the Night.