@River3636 We didn't have digital purchasing as the norm until around 2007-ish. So all the 90's and the majority of the 2000's. Going all the way back to the 80's was a might bit extreme.
If they want me to buy digital games from them, they need to do have the basic securities in place that compelled me to spend hundreds of dollars a yea on Steam, and convince d me to buy most my PlayStation games digitally this generation: which is to say that Nintendo needs a large storage medium for their device, a way to upgrade it if the default on is absurdly low (like 500GB), a universal account wallet that tracks my transactions and does not bind them to the hardware itself. If I buy a new Nintendo or my old one breaks I need to be able to simply sign into my account (Like I can on Steam, Origin, PSN, XBLive, Etc) and redownload me games. My Wii got stolen years back, and last year my Wii U died - I lost all my digital games in both instances. When I upgrade to a N3DS and traded in my old 3DS to help pay for it - ...I lost all my digital purchases. See a theme? Nintendo will need to address this, and do it WITHOUT a Nintendo form of DRM (especially not a Nintendo app Games For Windows Live-esque setup).
Do these simple, easy things that other companies have been already sucessful doing for the better part of a decade now and I'll stop buying game discs/carts for my nintendo products. I'm actually one of those completely digital gamers people talk about, and have been so for 6 years now. The Nintendo Wii U and N3DS are the only systems I've bought physical copies for in years, and honestly it 'feels' weird to me having to go to the store and wait to buy aomething , then have to pop a disc in erytime I want to play something, and then later switch discs. Do don't do any of that inconvenient stuff once you go digital. So I'd gladly switch if they allowed 2TB storage, a safe transaction tracking, and a universal account based digital library not bound to the specific piece of hardware in your shelf.
Comments 2
Re: Talking Point: Nintendo Wants Us to Download More and Move On From Discs - Will It Work?
@River3636 We didn't have digital purchasing as the norm until around 2007-ish. So all the 90's and the majority of the 2000's. Going all the way back to the 80's was a might bit extreme.
Re: Talking Point: Nintendo Wants Us to Download More and Move On From Discs - Will It Work?
If they want me to buy digital games from them, they need to do have the basic securities in place that compelled me to spend hundreds of dollars a yea on Steam, and convince d me to buy most my PlayStation games digitally this generation: which is to say that Nintendo needs a large storage medium for their device, a way to upgrade it if the default on is absurdly low (like 500GB), a universal account wallet that tracks my transactions and does not bind them to the hardware itself. If I buy a new Nintendo or my old one breaks I need to be able to simply sign into my account (Like I can on Steam, Origin, PSN, XBLive, Etc) and redownload me games. My Wii got stolen years back, and last year my Wii U died - I lost all my digital games in both instances. When I upgrade to a N3DS and traded in my old 3DS to help pay for it - ...I lost all my digital purchases. See a theme? Nintendo will need to address this, and do it WITHOUT a Nintendo form of DRM (especially not a Nintendo app Games For Windows Live-esque setup).
Do these simple, easy things that other companies have been already sucessful doing for the better part of a decade now and I'll stop buying game discs/carts for my nintendo products. I'm actually one of those completely digital gamers people talk about, and have been so for 6 years now. The Nintendo Wii U and N3DS are the only systems I've bought physical copies for in years, and honestly it 'feels' weird to me having to go to the store and wait to buy aomething , then have to pop a disc in erytime I want to play something, and then later switch discs. Do don't do any of that inconvenient stuff once you go digital. So I'd gladly switch if they allowed 2TB storage, a safe transaction tracking, and a universal account based digital library not bound to the specific piece of hardware in your shelf.