This article doesn't cover everything about the precise failings of Harvest Moon/Story of Seasons but boy is it right. I can't stand to look at most of the newer art of SoS because it's so flat and way to overly simplified. Like I get that it's a kids game but there's no personality and the customization to make your character unique is trash. I'm trying not to knock the hard work that these developers have put into the game but there's no heart in it. If I had kids the game I would give would be Harvest Moon: Save the Homeland. Another Wonderful Life had a better end game but StH was so unique and while a time crunch was so inventive in really getting to know your villagers and made it such a good motivator to see everything to the end. Especially with the multiple endings. Every since that I haven't wanted to play another SoS. Stardew is a perfect middle ground of you can be a hermit and never interact with anyone or be a social butterfly and party. SoS just took out the the filling of the pie and just left me with the crust and told me that was okay. I truly wouldn't let kids play SoS because then when they play a better farm Sim they might think I thought they were stupid. Either way thanks for giving me a place to have an unhinged rant on a niche genre of games that nobody cares about ^__^
@Dark_Isatari No you're very, extremely wrong about this. One is cosmetic the other actually can change a whole playthrough. Like the dating Sim aspect has always been an important part of the core game cycle, especially in late game/end game. And for you to just dismiss it, like if you don't care that's fine, but your opinion is very flawed and wrong.
Comments 2
Re: Feature: How Stardew Valley Grew The Farm Sim While Harvest Moon Went To Seed
This article doesn't cover everything about the precise failings of Harvest Moon/Story of Seasons but boy is it right. I can't stand to look at most of the newer art of SoS because it's so flat and way to overly simplified. Like I get that it's a kids game but there's no personality and the customization to make your character unique is trash. I'm trying not to knock the hard work that these developers have put into the game but there's no heart in it. If I had kids the game I would give would be Harvest Moon: Save the Homeland. Another Wonderful Life had a better end game but StH was so unique and while a time crunch was so inventive in really getting to know your villagers and made it such a good motivator to see everything to the end. Especially with the multiple endings. Every since that I haven't wanted to play another SoS. Stardew is a perfect middle ground of you can be a hermit and never interact with anyone or be a social butterfly and party. SoS just took out the the filling of the pie and just left me with the crust and told me that was okay. I truly wouldn't let kids play SoS because then when they play a better farm Sim they might think I thought they were stupid. Either way thanks for giving me a place to have an unhinged rant on a niche genre of games that nobody cares about ^__^
Re: Feature: How Stardew Valley Grew The Farm Sim While Harvest Moon Went To Seed
@Dark_Isatari No you're very, extremely wrong about this. One is cosmetic the other actually can change a whole playthrough. Like the dating Sim aspect has always been an important part of the core game cycle, especially in late game/end game. And for you to just dismiss it, like if you don't care that's fine, but your opinion is very flawed and wrong.