I'm very glad that you are taking the time to ask us what we would like to see in updates. Thank you.
Something I would like to see in the next update is some hit box adjustment on a lot of the fighters so they match the animations better - specifically the animations that have those trailing arcs (mario's up tilt/up attack, Fox's forward aerial, ganondorf's up aerial, etc). Some fighters' hit boxes on moves featuring those arcs don't actually cover the entire arc. For example, the arcs on fox's forward air are in front of him and behind him, but the hit boxes are only in front (sometimes it seems like there are hit boxes near the arcs that are "hit-boxless," but they don't go out as far as the arcs do). In my opinion, if there is an arc on certain frames of a move's animation, there should be hit boxes in those places too.
I'd also like to see an increase Palutena's wind boxes and for her default side special to maintain its wall properties until it disappears (as in nothing can go through it the entire time). When it comes to the wind boxes, they do push opponents back a bit, but Palutena is never done with the move's animation before the opponent is able to get a hit in. Due to this, those wind boxes don't serve that much of a purpose other than aiding the knockback from the hit boxes of the wings.
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Re: Super Smash Bros. 1.1.6 Patch Is Landing Soon On Wii U And 3DS
I'm very glad that you are taking the time to ask us what we would like to see in updates. Thank you.
Something I would like to see in the next update is some hit box adjustment on a lot of the fighters so they match the animations better - specifically the animations that have those trailing arcs (mario's up tilt/up attack, Fox's forward aerial, ganondorf's up aerial, etc). Some fighters' hit boxes on moves featuring those arcs don't actually cover the entire arc. For example, the arcs on fox's forward air are in front of him and behind him, but the hit boxes are only in front (sometimes it seems like there are hit boxes near the arcs that are "hit-boxless," but they don't go out as far as the arcs do). In my opinion, if there is an arc on certain frames of a move's animation, there should be hit boxes in those places too.
I'd also like to see an increase Palutena's wind boxes and for her default side special to maintain its wall properties until it disappears (as in nothing can go through it the entire time). When it comes to the wind boxes, they do push opponents back a bit, but Palutena is never done with the move's animation before the opponent is able to get a hit in. Due to this, those wind boxes don't serve that much of a purpose other than aiding the knockback from the hit boxes of the wings.