Tag: Masahiro Sakurai - Page 4
News Masahiro Sakurai Confirms Smash Bros. Reveal For Next Week's Nintendo Direct
"For the first time, simultaneously worldwide!"
Masahiro Sakurai has taken to Twitter to confirm what we perhaps already knew — next week's E3-flavoured Nintendo Direct will contain footage of the new Super Smash Bros. title. The tweet — which has been translated by Kotaku — reads as follows: Notice: On the June 11th 11PM Nintendo Direct,...
News Sakurai: Online Play Will Be Improved in Upcoming Smash Bros.
"We've learned a lot about net play since Brawl was released"
Super Smash Bros. Brawl was one of the few Wii games to venture online. By delving into the Nintendo WFC players from all four corners of the world could brawl with each other in what was a decent experience in some battles, and a more turbulent one in others. Unfortunately, as with most...
News Masahiro Sakurai: Stories in Video Games Can be "Irksome"
"I just want the game to let me play"
With the rise of technology over the years video games have established themselves as one of the biggest storytelling mediums out there. Stories used to be as basic as climbing a tower to save a damsel in distress, but as time has worn on they've become full cinematic experiences - even if we are still rescuing...
News Rest Easy, New Characters Are Coming To Smash Bros. 3DS and Wii U
Masahiro Sakurai confirms new additions to roster
Super Smash Bros. supremo Masahiro Sakurai's recent comments regarding the 3DS and Wii U versions of the game have caused a little concern amongst fans. Speaking a few weeks ago about adding more cameos to the game, he said: "Introducing more non-Nintendo characters willy-nilly will lose the focus of...
News Sakurai Spills Some Beans On Super Smash Bros. 4
Control methods being explored, more cameos looking unlikely
Super Smash Bros. boss Masahiro Sakurai has spoken to IGN about the fourth installment in the series, revealing that he's keen to avoid unnecessary gimmicks and feels that adding more non-Nintendo characters might be detrimental to the game's focus. "The GameCube controller is not the...
News Masahiro Sakurai Steps Up as Keynote Speaker at CEDEC
Talking about video games, presumably
Masahiro Sakurai has gained a reputation as the go-to man for some of Nintendo's key franchises that don't necessarily have Mario in the title. As a young employee at Nintendo he created Kirby, and has also masterminded the three entries in the Super Smash Bros. series, while also taking on the upcoming Wii U...
News Yuzo Koshiro Really Likes Kid Icarus: Uprising's Multiplayer
Killer beats
Legendary musician Yuzo Koshiro is best known for his soundtracks to The Revenge of Shinobi, Streets of Rage and Sonic the Hedgehog on Master System, but he's also a killer at Kid Icarus: Uprising. Uprising supremo Masahiro Sakurai spoke to Cubed3 and revealed
News Sakurai Won't Make a Kid Icarus: Uprising Sequel
Smashing hopes
We've only just asked if Kid Icarus could be Nintendo's next big franchise, but along comes Kid Icarus: Uprising director Masahiro Sakurai to say he won't create a sequel. IGN asked if Project Sora had created a "lasting universe" the team could return to in future projects, to which Sakurai replied: If by ‘lasting u
News Sakurai: Dual Analogue Control in Kid Icarus: Uprising Was "Technically Impossible"
Stylus aiming speed "is on a whole different level"
Kid Icarus: Uprising enjoyed an excellent critical reception from the majority of the gaming press, though even some of the most positive reviews raised the controls as an issue. We argued that they work well 'with practice' in our Kid Icarus: Uprising review, but it was nevertheless a common...
News Sakurai: Smash Bros. to 'Change Direction a Little' on Wii U and 3DS
Still a long wait ahead
Masahiro Sakurai has been busy with Kid Icarus: Uprising for a while now, but it seems that he's finally turning his attention to the next entry in the Super Smash Bros. franchise. The confirmation of a new title for both Wii U and 3DS was actually made at E3 2011, though we later learned that the announcement was premature...
News Kid Icarus: Uprising Development Landed on Wii, Briefly
Took in PC too
Masahiro Sakurai started work on Kid Icarus: Uprising so long ago there weren't even 3DS development kits, according to a new Iwata Asks. Sakurai told Nintendo president Satoru Iwata that his Project Sora team made do with the other hardware available, including Wii: At first we didn’t have the Nintendo 3DS development kit, so we...
News Kid Icarus: Uprising Gives New SpotPass Weapons Every Day
Getting stronger all the time
Masahiro Sakurai has revealed players will be able to grab new weapons for Kid Icarus: Uprising through SpotPass. Speaking at the on-going Nintendo Direct, Sakurai spoke about the system's StreetPass and SpotPass functions opening up new ways to share and create weapons. Players will be able to get new Power Gems to...
News Next Smash Bros. Development Starts with a Look Back
Sakurai in retrospective mode
The announcement of a new Smash Bros. for Wii U and 3DS drew cheers at E3, even if we knew it would be a few years until we got to play it. Creator Masahiro Sakurai has just wrapped up work on Kid Icarus: Uprising, but before his thoughts turn to the new fighter he's taking a look back at development of Super Smash...
News Sakurai: Next Smash Bros. "May Take a While"
Who knew?
Super Smash Bros. helmsman Masahiro Sakurai has told Nintendo Power (via Nintendo Everything) that the next instalments are a long way off yet. Satoru Iwata announced Super Smash Bros. for Wii U and 3DS at E3 last year, but with Kid Icarus: Uprising on Sakurai's plate it seems development on the fight
News Sakurai "In Talks" to Bring Original Kid Icarus to 3DS
Another 3D Classic on the way?
Masahiro Sakurai's long-awaited Kid Icarus: Uprising is coming to 3DS around Christmas this year, and impatient gamers are looking towards Pit's previous outings to plug the gap. Wii owners can already play Kid Icarus on Virtual Console, but will 3DS owners get a downloadable slice of Pit too? A recent IGN interview...