Nintendo's eShop has become a home for aspiring indie developers; admittedly, the situation on the Wii U and 3DS is not much different on any other rival digital platform. Since the inception of mobile app stores, Valve's Early Access & Greenlight programs on its Steam platform as well as the likes of Kickstarter, releasing a game to the masses has become a lot easier. At the same time, it's become increasingly difficult to sift through all the disappointing experiences in each marketplace in the hope of finding the occasional diamond in the rough. Unfortunately, RCMADIAX's PANDA LOVE isn't a gem.
For the same price as a can of drink, PANDA LOVE is a tiny little game that will last a seasoned veteran about ten minutes at best. Even that's being generous with the average play through. Although playtime should not always be taken into serious consideration, in this case it's certainly a major talking point. There is simply not enough content in this title to make the purchase worthwhile. Maybe if there were more levels and challenges to overcome, or even a high score or time trial mode, there would be more value, but in its current state there is no longevity.
The general basis of the game is to guide a running panda through 19 levels while jumping spikes, collecting coins and leaping from one platform to another so that the cuddly animal can be reunited with its companion. Only one button is required to make the panda jump. The gradual difficulty increase is barely apparent, but newcomers may find the occasional challenging moment. Jumping spikes is a staple across the 19 levels, and eventually platforms are thrown into the mix. The most difficult challenges are disappearing platforms and even this won't halt progress for much longer than a few seconds.
Each level requires the panda to collect every coin and then jump through the portal to move onto the next. Mistakes will be made regularly, though fortunately there are infinite retries on offer in each level. Nothing is particularly wrong with the level design in Panda Love, it's just the limited quantity that is the problem.
The pixel art assets makes PANDA LOVE an approachable game, as does the single lullaby song on loop. Oddly though, the title's resolution does not even extend to the borders of the television screen - or the GamePad for that matter. Combined, the visuals and audio are still not enough to salvage this title.
PANDA LOVE is undeniably one of the shortest ever games released on the Wii U eShop. Upon completion, you'll likely be bewildered by the fact you've actually just completed the entire game within minutes. Strangely, you may even be enticed to go back and complete the game a few additional times. Due to the game being so short there is an ever so slight sense of satisfaction when it comes to seeing how fast you can speed run the entire game. This does not entirely make up for short-lived nature of the title, however.
Conclusion
With such a concise playtime, it's hard to recommend PANDA LOVE to any hardened veteran; at best, this is a simple starter game for young children. While it has acceptable production values in the sound and visuals department, and is an affordable price, it's a game that's nevertheless over within the space of five to ten minutes. You could likely find the exact same type of game, more padded out, for free on a mobile app store or browser game website; as a result it's hard to show too much love for this one.
Comments 20
That makes me a sad Panda.
10 minutes at best, a disgrace!
not again
pls
why
Seriously, once again, I'm not particularly shocked.
It's good you didn't put a trailer up because a trailer would be the entire game! yes... this game is like 5 minutes long.
Sorry Liam, I know you're getting a lot of flank for your scores as of late, but awarding a 5 minute game a 4 is absolutely mental and an insult to all the games that at least try to offer the minimum amount of content.
Professionally, you shouldn't even be rating a 5 minute game. Or you should give it the lowest score available, so to discourage developers to release games in such state.
That you are giving it a 4 (in your scoring policy, "Poor" - just a step away from "Average") is unheard of.
I really don't want to diss anybody's work, not yours at least, but this eShop rating system madness has to stop somewhere before the readers get hopelessly confused as to what is worth their time and money.
ps. you can buy a 1.75L bottle of coke for £1.39 and it'll take you a lot more to finish it than to finish this game. This must be the first example of a videogame that has shorter longevity of supermarket food in the same price range.
I just don't understand... you have this incredibly, painfully average/slightly below average game that could be finished on the crapper... why not put it together with a few other marginal games that are ridiculously short with some sort of theme and mechanism to bridge them all and call it a 'party' game or compilation. Or maybe wait to release it until there are more levels, a compelling reason to play and gameplay lasts longer than it takes to fire up the Wii U and download a retail game.
I've said it before and I'll say it again... most of his games appear to have been thrown together in the latter half of an afternoon and belong in one of those old 9,999,999 FULL VERSION GAMES!!!!! collections on PC that cost around $10-$20 (and in my opinion, aren't even worth that). The fact that they cost more than 50c apiece is frankly, a disgrace.
You're absolutely bonkers for giving such a high score to a game completely devoid of effort (and playtime). For almost the same price, one can buy either of the Gunman Clive games, which have fantastic production values, difficulty options and while a bit on the short side, would take an hour or two to beat. And what is most insulting is the fact that these games were made by a single person (with the developer's brother composing the music) and RCMADIAX has the face to charge the same amount for his "efforts", if not more. I can't say I blame RCMADIAX for taking advantage of fools and their wealth, but I will not withhold my disdain of his business ethic so long as he continues to churn out to video games what Starbucks is to coffee.
Please just drop the numerical scores already. Not long ago, Legend Of Dark Witch 2, an absolute corker of a handheld game with great production values and tons of content got a 5 because the reviewer thought it was just a rehash of the first game.
And now this abomination which can only be considered a video game by the slimmest margins, and is on a damned HOME CONSOLE, gets a 4. It's just disrespectful to developers who put passion and effort into what they do.
Spoilers: If you Google the game's name, it's a completely free game available online, and one you can play in your computer or phone's browser without paying a cent. You can walk to the soda retailer of your choice, get one, and play the game in its entirety on your phone before you get back, and still enjoy your drink.
With all due respect to MADIAX, anytime one of the games bearing his name appears to have had some respectable spritework in it, I always assume it's something he licensed and brought to the eShop, as appears to be the case here and with other titles like Pixel Slime U.
19 levels?!?! Xenoblade Chronicles X and Hyrule Warriors Legends, eat your heart out.
A 10 minute game? The rating should be AVOID!
@MarioPhD
An embarrassment for Nintendo. Why is this garbage on any of their systems? If you can get it for free, it does not belong on the Wii or 3DS, unless it's also free.
You know it's an RCMADIAX game when the title is in ALL CAPS!
For $1.49 in the U.S. and with Off-TV gameplay on the Gamepad, I would say it is not a bad deal.
This is literally charging money for a free browser game that lasts 5 minutes. Regardless of how cheap the price, this kind of shameless practice should get an automatic 0/10. You can already play this on your phone/tablet if you want Off-TV play, and button control(s?) are pointless since there's only one input. So what reason was there to port this to Wii U besides pure greed?
@bert0503 RCMADIAX's alt confirmed...
@evenflow403 nah, @RCMADIAX himself comments on here from time to time. To his credit, he still provides NintendoLife with review copies of all his releases, in spite of their consistently low scores.
You would think after releasing however many piles of turd so far, that @RCMADIAX would finally learn how to make an actual game. I can make this game in 20 mins on my PC, and I suck at computers...
kind of a stroke of genius making the cute love story between cute characters. i already see people in love with the pandas on miiverse. this looks like it has a lot more personality than super robo mouse
@ikki5 Oh no, it sounds like you actually bought it?!
@feelinsupersonic You're pretty cute yourself, if that's you in the avatar. This game's only cute because he copied it from a cute source...
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