
Classic arcade styles have stood the test of time, making them ideal subjects for experimentation. Combine two in a certain way and you might just make a delicious chocolate/peanut butter combo of fun. The retro concoction of INVANOID, however, is a different matter.
INVANOID combines the downward travelling foes of Space Invaders with the ball-and-paddle mechanics of Arkanoid. Players control a small block at the bottom of the screen, trying to keep a ball aloft on the screen. This ball is the only weapon against the larger, one-eyed alien blocks descending in sets of rows, slowly fluttering like leaves on the… well, no. Just blocks moving left and right.
The only thing that ends the game is dropping the ball. Even if the enemy blocks reach yours, getting hit only takes the score down one point each time. Once a set of blocks reaches a certain depth, an exact copy will reappear at the top and begin its descent.

The only goal is to rack up as high a score as possible, but INVANOID lacks any incentive to invest much time in it. The player's block somehow feels both sluggish and slippery at the same time, with only the directional pad to control it. There is no fine-tuning with the analogue stick, nor do any bonuses show up that might help the player or change the circumstances of the looping situation at hand.
The appeal of many Arkanoid-type games is the feeling of being able to control the angle of the ball to some degree, but that isn't felt here. The block that serves as the paddle has such a small surface area that you'll often be more concerned with just saving the ball from doom than batting it in a certain direction. The game resets after only one life, but since it's the same simple, endless pattern, it doesn't really feel like even that matters.
There's little sense of control or player influence, the "invaders" don't feel like a threat, and there's no tangible joy in racking up the points. The game has a nice one-song soundtrack, at least.
Conclusion
INVANOID has a decent kernel of a concept in its arcade hybridization, but is completely lacking in the sense of immersion either original provided or the imagination to combine these styles into something that feels worth playing. There are better items out there to take up your space.
Comments 18
Is it just me, or are RCCAPSLOCK's skills regressing as he develops more games?
@PanurgeJr Agreed. Block Drop U was fine. Not perfect, but fine. Now he's making pay-for flash games and Slots777.
@PanurgeJr Pretty sure he didn't make this on but licensed it. He's done this a few times already and is really bad about letting people know which is pretty sketchy if you ask me.
Game of the Year
@PanurgeJr
Yup. That' exactly right. After Super Robo Mouse bombed (financially and with horrible reviews), he immediately went back to making crap games with even less depth than before. Skeasy, I would argue, has less depth than SkiFree did when I played it on Windows 95.
There is absolutely no reason to support him. He makes garbage games, and has no ambition to improve himself in any way. He's literally just doing it for the quick cash.
What bothers me the most about him is that he threatened to leave the Wii U community cause there was a "cheap stigma" against his company. Yet, he continues to produce complete crap, and dare I say it, he's now regressing into lazier and lazier "games."
I hate to say it about an up and coming developer, but this guy is a hack and does not deserve your hard earned money, even if he sells them dirt cheap.
He has a slot machine game coming out this summer. I'm sure it will get glowing reviews and be remembered for years to come...
Btw, I love the "RCCAPSLOCK" name, hahaha.
What became of the secret game that RCMADIAX was supposed to be working on?
I'm secretly hoping that he's been trolling us with these bad games and then, all of a sudden, BAM, top quality game comes out of nowhere.
@dizzy_boy I believe he said we would see that secret game a year or two from the point when Super Robo Mouse released, but only if SRM did well, which it obviously didn't.
@faint According to this page's info, RC is both the publisher and developer. I assume what you meant by "license" was he merely published it, which is almost as bad because he's supporting absolute trash.
You know, I have a pre-alpha build of a shmup I'm working on in Unity. If I were to release it today, it would probably get better reception than this.
..I avoid ...
He did not develop this game. You can play it here for free ...
https://www.scirra.com/store/royalty-free-game-templates/invanoid-2037
The free version has better visuals and controls better than the Wii U port.
Another piece of garbage stains the Wii U eShop.
You can't spell Invanoid without "AVOID".
I saw the thumbnail and honestly thought this was using Woah Dave assets.
oooh man this looks like total horse dung hahahaha
All games that can be coded in an afternoon should receive an 1/10.
All games that offer everything they have in 2 minutes should receive a 1/10 as well.
This is throwaway garbage like most of the games he's made recently.
The 300 games limit on my Wii U is filled up to the brim. I'm already deleting demos and unused apps. Once they're gone the couple of RCMADIAX games I have (Blok Drop U, Tabletop Gallery) will be next, along with crashing and glitchy games from the likes of EnjoyUp (Grumpy Reaper), the unfinished game from CW-Games (Chimpuzzle Pro) and a few of the horrible games/apps I won from Cypronia (My Style Studio: Hair Salon).
@SKTTR Wait, Wii U has a game limit?
Currently I have 239 downloaded games and apps. Not counting demos and I don't know if pre-installed software counts.
I guess I'm able to install less than 50 games now
@Airola
Yes, the Wii U unfortunately has the same 300-games limit as the Wii. I wish Nintendo would update this already.
Oh for God's sake @RCMADIAX. Can't you put some effort in to your work? A whole lot of developers make simple games but why do you make yours particularly mind-numbing? At least your Zenfa partnership looks to bear some fruit.
@dizzy_boy
That's what we all hoped we would get with Super Robo Mouse. LOL!
If you want to scratch your Space invaders' itch, download Titan Attacks for a buck now. Great game,lots of stages, and very, very rewarding.
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