
Tucked away in the Nintendo Switch eShop, underneath the games that everyone is talking about such as Snipperclips, 1-2-Switch and The Legend of Zelda: Breath of the Wild (obviously), is VOEZ, a rhythm game originally released on iOS and Android devices last summer. Made by independent Taiwanese developer Rayark Games, the title has had a significant change in structure for its first console release.
At its core, VOEZ is just like any other rhythm game; a horizontal line appears at the bottom of the screen with notes matching the music's melodies falling down from the top. As these notes hit the horizontal line, your job is to tap them in time with both the visual and audible cue with the aim of completing the song. Notes can vary in style; some notes require only a single tap as it crosses the line, some need to be held for a set duration determined by a start and release point, and others need to be swiped across the screen, for example. Interestingly, with the game being controlled entirely by the touchscreen, this is the first game for Nintendo Switch which can only be played in handheld mode.

The thing that instantly sets VOEZ apart from its countless rhythm game rivals is that it is aesthetically stunning. Before you even jump into a song this is abundantly clear - the menus look great with a very sleek design and each song has a gorgeous piece of artwork complementing it on the song selection screen. During gameplay the notes travel down different lanes which can land at various points across your line, but rather than them being static lanes such as what is required for games such as Guitar Hero, these lanes dance with the music, moving all over the screen in time with beats that don't contain any notes for you to hit. In a way this can be quite distracting, especially as the lanes can sometimes switch sides even when a note is travelling down it, causing you to quickly reassess where you need to press at the last minute.
This is a welcome challenge however, not an annoyance. Accompanying a difficulty system of "Easy", "Hard" and "Special" (which includes things such as complex drum fills and both hands having to play independently) for your song choices, it helps to create a game which has a nicely balanced learning curve; starting off simple and increasing the pressure at a pleasing rate. Upon completion of a song you will be rewarded with a grade – A, B, C etc - and can also try to obtain a "Full Combo" (meaning you hit every single note), or an "All Perfect" (meaning you hit every note at exactly the right time). These can be tough to acquire and you feel a great sense of satisfaction when you finally manage it on a tough song. The main menu displays how many each of these you have achieved overall so the drive to increase those numbers is always there.

Also displayed on the menu is the number of charts you have played. Overall there are 348 charts in the game – this includes each variant of a song such as their difficulty – but even so results in a very impressive total of over 100 completely different songs to play through. The soundtrack mostly consists of J-pop, K-pop and Vocaloid style music, faster electronic music with some examples of dubstep and a few songs containing a more Western influence. The quality of these songs varies with some beautiful examples, ones that get stuck in your head for days and others that leave a lot to be desired – although of course musical preference will vary for everyone based on their tastes. The game's first and main song, 'Colorful Voice', seems to be constantly stuck in this writer's head for example, with 'Wilt' being a close second on the favourites list.
The soundtrack's implementation is where the Nintendo Switch version of the game differs from its mobile counterparts. In the mobile versions, whilst free to initially download, songs can be unlocked through collecting keys – which very occasionally appear during gameplay but mostly have to purchased. Watching adverts can also let you play some songs with others being available for free for a limited time. On Nintendo Switch you buy the full game from the Nintendo eShop and with that comes absolutely everything. After playing the first song the entire game unlocks and you are free to choose from any of those 348 aforementioned charts – there are no micro-transactions to be seen. Compared to the price of keys in the mobile version, buying the full game in this way is a hugely cost effective way to get all the songs.

The game does also have a story attached to it through the use of a diary. Each diary entry has a requirement for you to unlock ('complete two songs on hard difficulty', for example) which when completed fills in another piece of the story. You follow the story of Chelsea and her high school classmates as they embark on a journey to start a band together. Whilst this is a nice addition and once again contains some beautiful artwork, it is very easy to forget about and oddly doesn't seem like as much of a focus as it could have been. The story is never forced upon you; rather it is kept hidden away in the diary section of the main menu for you to discover on your own.
Conclusion
VOEZ is a beautiful rhythm game with a generous supply of songs and gorgeous artwork that makes you want to keep going back for more. The rhythm gameplay feels accurate and fits the songs nicely for the most part, particularly in harder difficulties, with a nicely designed learning curve to allow players to get into the swing of things.
The soundtrack can start to feel quite repetitive at times, with a number of songs blending together to create what feels like filler content, and the quality of sound could be a little better with some songs sounding quite compressed, but overall this doesn't dampen the enjoyment of the game too heavily. Overall, VOEZ is a very good entry to the rhythm genre and one to consider for portable, tap-along loveliness.
Comments 60
Looking at the interface I'm a little less annoyed about this design choice. I'll have to listen to the ost before I decide to take the plunge.
I hope the music is not too compressed. That's something that's difficult to experience via Youtube videos I guess.
This is the review I was waiting to see. I love rhythm games and was waiting to see if it justified the £19 price tag. Sounds like it does!
@Equin no. I am sestuna did tho
Not my kind of game but good to see it review well.
Does the game offer any kind of feedback when touching the screen? A rumble or a sound effect? I tried the mobile game and it feels kind of empty when you barely get any feedback that you've touched the note. The only things I noticed were some particles flying from the note. More the better your timing but even then it's really subtle. It makes me not care about how well I did when I can't even notice if I got a perfect or a miss. EBA, Rhythm Heaven, Theatrhythm, Hatsune Miku, etc. all have great feedback through sound effects, button presses and the movement of a stylus. I just can't help but wonder why Voez doesn't and if it was changed for the Switch version.
Rhythm games are cool, but I can't see myself paying for one, especially right now, considering how much the Switch and all the accessories cost.
@Pahvi Thank you. It's a really weird design decision.
When is the US release day?
Everybody, this game is already on Android and iOS FOR FREE. If you want to test it out download it there.
lol... here we go, the first Android game rivalty for the Nintendo Shield, sorry Switch:
https://play.google.com/store/apps/details?id=com.rayark.valkyrie&hl=en
Now, why would you pay 19 quid, after you spend like 300quid on your console, to play this? I would guess you can find a used smartphone for 19 and install it on it.
Anyway, its a fun game on ANDROID ....on Switch . .please. Next up is then the "mobile port" of FIfa 2018
Glad to hear this turned out well - can't wait to try it!! =D
I just hope the Switch doesn't become a treasure trove of phone and tablet games that you have to pay for like the Wii U. I don't seem to see as much garbage games lingering in the Playstation Store or Xbox Store. Is Nintendo just open door policy on these releases? Have a level of quality for what gets released in your eshop, Nintendo.
@Pahvi That's what I thought as well but the sound effects make me appreciate the game design more. When I hear a sound that compliments the music and enhances the experience, I feel like the button presses / spots that you touch are meaningfully placed and well considered, instead of just being placed haphazardly. The sound effects tend to be something that you don't pay attention to while playing but you notice if you don't get the "perfect sound". It's something that's in the subconscious level while you listen to the actual music. I can see why they'd opt out not to include sound effects but it's almost a dealbreaker for me. I don't feel the same satisfaction.
As for the rumble, I'm not sure if the screen can rumble either but my phone rumbles while I type (I guess it's called haptic feedback) and I think it's a nice effect but when I tried the game on it, I was surprised that the game didn't support the same kind of rumble. If just typing messages can feel better with little rumbling, I can't help but think that it would enhance the rhythm gameplay as well.
@ironside1911 Read the review. It clearly states a good reason why you'd get this on Switch instead of mobile.
Not my kind of game, though.
@ricklongo No it doesnt, same way not many reviews on here state anything. Wow, 8 out of 10 ... again... for an android mobile port for 20 quid on a brand new "next generation" 300 quid console... yep.
Cant wait for the Mobile FIfa 2018 - will be 9 out of 10 and 29.95$.
You do realise you are digging your own console grave by supporting this? If they make money with this, wohoooo.. why should anyone else bother to port anything than android stuff. I mean its 8 out of 10 with zero effort.
@ironside1911 It says:
"The soundtrack's implementation is where the Nintendo Switch version of the game differs from its mobile counterparts. In the mobile versions, whilst free to initially download, songs can be unlocked through collecting keys – which very occasionally appear during gameplay but mostly have to purchased. Watching adverts can also let you play some songs with others being available for free for a limited time. On Nintendo Switch you buy the full game from the Nintendo eShop and with that comes absolutely everything. After playing the first song the entire game unlocks and you are free to choose from any of those 348 aforementioned charts – there are no micro-transactions to be seen. Compared to the price of keys in the mobile version, buying the full game in this way is a hugely cost effective way to get all the songs."
Like I said, not my kind of game, so I won't get it regardless, but I can definitely see the value in paying a price upfront instead of being nickle-and-dimed for potentially much more.
I enjoy rhythm games, but this isn't my type of art or music. Seems like a genuinely fun mobile enterpretation of Maimai though.
Looks interesting, I don't know if I will like it though
@ricklongo You dont watch much commercial presentations on tv, do you? Anyway, you might just as well read the game description on the developers website.
"is where the Nintendo Switch version of the game differs from its mobile counterparts. In the mobile versions, whilst free to initially download, songs can be unlocked through collecting keys"
If you justify this with a 20quid tag on a new 300quid console, ported from Android. Perfect. One small step for Nintendo, another big step towards the wall.
Just Dance, 1-2-Burned, Bomberman Android Beta and this ..
"Stellar" (someone used that word for the launch somewhere. funny stuff)
Seems fun. Might get this when it comes to US.
@ironside1911 Firstly, I'd appreciate if you dropped the tone. Seriously, I don't know what it is with people and their desire to antagonize strangers online in ways they wouldn't dream of doing in person.
"You dont watch much commercial presentations on tv, do you?"
I do watch a lot of them. I create them almost as often, though, as I've been an advertising copywriter for 12 years now. I suppose your point is that it's all marketing talk? I'm not entirely sure I follow.
My point is that there is value in paying upfront instead of being subject to microtransactions. I stand by that. I have no way of knowing whether it's worth it for this game, as I haven't played it and have no interest in doing so. But, going by the review, it's suggested that unlocking content for free on mobile isn't as reliable as one would hope, meaning the game will be much more expensive there for someone who plays a lot and wants to unlock everything.
@ricklongo So if there is even 1 percent of any rationality in your statements, when you think its OK to remind you its a rip off charging 20 quid for an Android game? If you are a copywriter, which i highly doubt, then how can you consider NL to be a real review site? The user scores compared to the sites scores show you that, so spare me the "I should know cause.. bla" talk.. its not about the tone its about not ignoring whats on and you just defend whatever its written there .. well, youre a copywriter.. did you copywrite this article?
Btw. another hint, the updated version:
Then later, when Switch should struggle, we should emphasize your strong selling point.
@ricklongo @ironside1911 In fact, this "all-in-one" package is probably cheaper and works better on the Switch than a phone because of a larger screen to be more precise with.
People need to calm down and read things before making rash judgements. The community here really does consist of some absurdly ignorant people sometimes.
Oh, and also, the game has no user score yet @ironside1911 as it hasn't received enough yet (not that anyone really uses the feature).
@buildz Yea same they told the happy Wii U clients back then .. just relax, buy more android ports.
Oh and no, if nobody cares about the user scores around here, then how much are the paid ones worth.. funny
@ironside1911 I'm sorry, but I have absolutely no clue what you are wittering on about. Can you try rephrasing your reply?
"they told the happy Wii U clients"
They told what? Please explain.
"buy more android ports"
This is a handheld console as well, so, naturally, you're going to get more mobile-oriented experiences to make use of the handheld nature of the device. If you don't agree with it, you're in for a painful 4 years (assuming that is how long the lifespan of the system will be).
@buildz Please explain what? "Same marketing they told" .. wasnt hard, was it. You werent around when the Wii U was assaulted with cheap digital games? Come on, now suddenly the Wii U and all the mistakes are not visible here? Its like the same continuation, you have your tablet mobile Wii praising these digital stuff until nobody cares
Yes, tell it also the others ... tell them they will get mobile based ports on their 300quid console. Thats the point .... wont be any painful 4 years, just keep up the support and we cut it in half.
@ironside1911 Oh, I just realized you've been trolling every Switch-related article with this same breed of overly bombastic, personally-aggressive pseudo-rhetoric, so yeah, I'll stop wasting my time.
It's just kinda sad, because there are a lot of valid and rational complaints to raise about the Switch, and nice discussions to be had if people are willing to do it without resorting to strawmen and flammable anonimity-fueled words.
It's also sad because you clearly hate the Switch to the point of irrationality, and yet you've dedicated the last few days to ranting constantly about it in a website you clearly abhorr, perhaps just to get a reaction. One wonders what kind of offline life someone has to lead until they decide this is a reasonable way to spend their time.
Either way, don't bother responding. I, for one, have better things to do than read this kind of vitriol and indulge this kind of call for attention.
@ricklongo do you actually have any sort of arguments? Nice ignoring everything.. look at your words, nonstop, no substance.
So I wont start the kindergarden fight over your tirade, but I hope your postings are still around when Nintendo reports some "issues" with its switch future.
The only thing thats sad, to use your words, is that people pretend to care so much, like hugging trees to stop wars, and im sure like kids they have a good intention.. but as i said, and i stand to it, history repeats itself and you just fuel it.
@ironside1911 I was around, thank you. I don't need to be told when I was around to see stuff.
I wanted you to explain your comment as it seemed vague and unrelated. Now you've explained it, I understand what you mean.
"assaulted with cheap digital games"
The Switch will be no different. If you don't like it, ignore it. RCMADIAX faded into obscurity because of this.
"all the mistakes are not visible here?"
Well, not really. If you're trying to insinuate that this is a crap "cheap digital game", then you just need to go look up the reviews to see it isn't. Your comments are more justified on games like "Vroom in the night sky".
"praising these digital stuff"
Because the game is good. I understand you don't like the fact it was originally an Android game, but, that doesn't mean the game itself is inherently bad. If the game was riddled with micro-transactions and had terrible graphics and music, then, yeah, it would be bad. This is different though. Nintendo have been very selective with the Switch eShop (case in point: Nindies Showcase) and they've clearly deemed this good enough.
"mobile based ports"
Again, you're acting as if this wasn't expected. If you don't like it, just leave it. The 3DS got mobile based ports and it used to cost nearly $300 (I know it didn't exactly), yet you didn't complain then.
Also, stop suggesting the FIFA port will be the mobile game. They've announced it isn't. Not that anyone was surprised.
I'm done here. You clearly seem too ignorant and close-minded to actually be open to debate without insulting others and resorting to weak arguments.
@buildz Wait, Im supposed to stop suggesting the Fifa port will be the mobile game but the stuff you are "claiming" is verified science?
Nintendo have been very selective with the Switch eShop (case in point: Nindies Showcase) and they've clearly deemed this good enough..
Sorry what? You mean the BlackJack games, the slot games? Or do you mean THE NEW 3DS exclusive hit BRICK Racer?
Ok, i get it, thats the point, if you are happy with your flood of mobile ports, cause it will be anyway the same ,thats why also this company is constantly in decline. Lets see if your arguments will manage to push the console to 4mio this year ...
@ironside1911
1) http://www.polygon.com/2017/2/6/14522908/fifa-18-nintendo-switch-ea-sports
2) "Switch eShop" Yet you witter on about the 3DS eShop. I'll admit, the 3DS eShop can be garbage at times. However, we aren't talking about that. Go look at the Nindies Showcase and tell me they haven't curated a good selection of games for the Switch. This is no different.
3) "constantly in decline" Yet they turned a profit in the last quarter (October to December)...
Proof: https://article.wn.com/view/2017/01/31/Nintendos_third_quarter_profit_jumps_on_Pokemon_game_sales_k/
@buildz What happened to
"I'm done here."
Anyway, the FIFA link is funny, proves rather my point than yours. They will release a "special customized" version .. oh wow, yea, I remember those on the 3DS..nice.
No no, im talking about the eShop in general ... the switch eshop is a graveyard and this Voez wont add anything to it.
Ah right, constantly, funny just it, mark my 4mio words
Try to spin it hehe
"Although Chart-Track never officially releases sales figures, website GamesIndustry.biz has figures which suggest the Switch sold 80,000 consoles in its first week.
That’s twice what the Wii U managed on its debut, and that was in the run-up to Christmas rather than the beginning of March.
However, it was still well behind the autumn launches of the Xbox One, at 150,00, and the PlayStation 4 at 250,000."]
Perhaps the Fifa mobile port will boost sales?
@ironside1911 Did you read the actual article fully? You're jumping to conclusions.
"customised version"
Ever considered that the base game needs to have extra functionality for the Joy-Cons, HD Rumble and handheld / tabletop mode? The fact the same developers who do the main series games (as the mobile titles are done by other people) and that it is sharing the same name as the other versions (FIFA 18) should be proof enough.
"eShop in general"
Fine. But your comments can't really apply to the Switch as the platform has just launched, and the only objectively bad game on there is "Vroom in the night sky", which isn't even a mobile-based title. I get your concern, but it's very early with the whole "doom and gloom" approach you're taking.
"boost sales"
Perhaps the FIFA 18 port will boost sales. If EA market it right, Nintendo could see a surge in sales as we are addicted to FIFA in the UK. A fully-featured, portable console port would be a good option for many.
@buildz How am I jumping to conclusions, when you simply interpret "customized version" in your own way? Anyway, its still a mobile port with added features, I can agree on that if thats your line. Never doubted, else this disaster would have been even bigger.
The concern was towards the support of it. It should be made clear to companies demanding premium-prices that different stuff than ports is expected. Else it becomes again a sect-like situation where the hardcore Nintendofans will defend it to the end while all the rest jumps off (again) and Nintendo will pull the plug for the same reasons they did with the Wii U.
That FIFA 18 mobile port boosting sales comment was actually sarcasm - I think FIFA is a driving game for some consoles, but not its stripped-down-old-engine-form
@ironside1911 This port of voez is beyond great! Like holy carp, I play on the mobile version and it's great. The fact that there's over 300 songs for 20 or so bucks makes this purchase already a great deal. Due to the F2P aspect of mobile voez I could only play 6 songs without investing any cash which results in a key being $1 each which would end up being pricey. The amount of savings and the amount of songs is bewildering as this is truly a steal! You can keep on complaining and doing all your shenanigans, but this is truly a beacon of light for those who love rhythm games and lovers of Rayark Games.
@Fernii-chan Right, actually now you convinced me, I dont know what I was thinking with all that before, it makes more sense now.
So in order to attract even more (new) happy clients to Nintendo-Land, I made this card that can you print out and pass on to everyone you might consider a gaming-fan.
Elite... Beat... Agents........ We need more of that.
I just realized why I can't find half the games this site is talking about: They're not on the US eShop! Shovel Knight, RMX, Setsuna and one or two other things I'm forgetting are pretty much all that's there outside the 1st party titles.
Waiting for those week 2 downloads!
@Ryu_Niiyama Also, just putting this here since it's the last relevant thread, but I tried a US eShop card on a Japan account, and no dice. So for buying from the Japanese eShop it's either going to be trying your real CC in it (since you're squeemish about that with the US store, I'm certain you're not going to like that for international transactions...), or importing Japanese eShop cards, likely for a hefty markup.
So region free eShop isn't going to be much of a thing for those of us who aren't willing to or can't do international charges direct on the eShop.
I still need to find a good physical importer though, preferably one that takes PayPal or Amazon Payments, and in a perfect world, one that ships from the US so I don't have to deal with receiving import packages which the post office makes into a major hassle, assuming it MUST be explosives and poisons....
@NEStalgia Why would you try a US eshop card? I think you misunderstood me earlier. I IMPORT eshop cards. They are locked by region/currency. I'll be picking up my monthly allotment on Friday. Not sure if I'm going to buy anything yet though...my 3ds purchase list for Japan is still pretty large.
Just go to an import site like play asia or nippon yasan and buy an eshop card. They will email the code to you.
@Ryu_Niiyama Yeah I figured that region free MIGHT mean region free cards too. It's asking too much for Nintendo to convert currency on their own I suppose.
I already have a physical backlog on 3DS, no need for import games. And all I want to play with is Switch now.... It's not like the card will go to waste. With a lack of retail games until Disgaea (and I might pre-order Has-Been Heroes...didn't look like much but heard it's fun, AND is physical, GS-only) some of those early eShop titles will be the bread and butter of the next month or two between Zelda runs.
Oh, that's great! I didn't realize they sent digital codes, I poked around PA and thought they had to ship the physical cards. AND they take PayPal... Any preferences, good/bad/etc between those two sites in your experience? Nippon Yasan seems to offer non-registered shipping options for physical goods....that would make delivery a lot easier (Setsuna physical copies have been tempting...) so they might be the winner unless there's reasons not to.
@NEStalgia Ah. First time importing? Region free never alters the currency lock. For instance on my ps4 I have to import playstation network cards from Japan. It has always been like that.
Anyway. I tend to use Nippon yasan for my eshop cards because they are pretty quick with the email. I do check both however just in case one is cheaper. I've never had any issues with either. I just buy based upon stock or price but I've never had a bad experience. There are other import sites like Amiami but I've always stuck with the two I mentioned. Let me know if you need any help.
Here we go! A free game to play in the Google play store and 18.99 in the Eshop. This kind of pricing will get old fast and for myself I will stick to retail cartridges and not come back to the Eshop if this the way its going to be. They are Double Dipping I Am Setsune in the Eshop right now. Saving money by not Manufacturing in north America but still charging retail. Im going to pass on that too until they have a sale. But i wont pay more than 24.99 for it or I will seek out the Japanese cartridge if I can find it for 39.99. Ebay people are probably already selling it for 75.00 or more. I just hope the Eshop doesnt overprice itself. I love the 3DS Eshop its pricing was right on most of the time with the huge standout being Steel Empire over priced. It was fun getting a cool game for under 10 bucks. Heck Level 5 treated us right with 7.99 titles that were all top notch. Sega treated us extremely good with all of their sega 3d classics at 5.99 and even cut the price in half during many many sales they offered up on those titles. So your gonna go and tell me Voez is going to Compare or be better than the Level 5 games or Sega 3d Classics......I doubt that and im not paying that bloated price for it. Dont do this in the Eshop for Switch. Just dont do it! I think the company who brought out Steel empire learned a hard lesson for it. Dont be like them.
@Ryu_Niiyama First time digitally importing or using a dedicated import vendor for games. I've imported handfuls of things via Japan and UK sellers selling through Amazon US before, but usually avoid it (or pay considerably more for a US shipped importer) due to the aforementioned USPS hassles! Never really had an interest in most Playstation import content, most of the Japan content I'd want gets localized anyway. Nintendo? Not so much....
Thanks for the offer to help! Looks straight forward so far. I'll probably go for Nippon Yasan. I've been familiar with Play-Asia and have window-shopped there often, and hadn't heard of N-Y, but the option of non-registered for physical (HOPEFULLY it works as seen...) would be the answer to all my issues for import games.
Totally semi-on-semi-off-topic question (since this is a thread for a JPop oriented game) that I've been meaning to ask, since you're the resident Perfume superfan, do you have any recommendations for groups in your "you might also like..." category? It's hard for someone to sift through JPop offerings (at least those that are easily locatable here) if you're not too deep into the genre. I can say I really like Perfume (though they at times they abuse the voice modulation electronics...), absolutely love the Tokyo Mirage soundtrack (speaking of things I've imported....), like most of the Vocaloid stuff I've heard, etc. But finding much more than that can be challenging if you can't understand the text on most things!
@Windy Voez (I haven't tried it) looks a LOT more complicated and entailed as a game than Guitar Hero or Rock Band, and that's a $60 package plus custom controllers and tons of DLC.... Victim of its genre. Licensing music costs more than the gameplay.
But if I'm not mistaken songs are $1 each on Google Play after the first few you get for trial, whereas this is, basically, a full retail package with a huge library of songs.
I'd prefer physical releases for everything, personally, as well, so no disagreement about eShop, but for what this is, for it's price, it's a good retail compilation release of a very niche game.
Setsuna...yeah...the Japan-only cartridge and full price eShop is ugly. It's a full retail game but we get no retail option outside Japan, like Capcom with Ace Attorney. But that's not Nintendo, it's Squeenix....did we really need another reason to loathe Squeenix's nickel and diming schemes? With region-free, I'm hoping that becomes less of an issue as imports ramp up.
@NEStalgia yeah I hope not. I really don't like to sound ugly about these things because I absolutely love gaming. I guess I'm just a grumpy old man now that I'm officially old lol. BTW wouldn't it have been sweet if we could have convinced the Makers of NEStalgia to bring that to the 3DS. I would have happily paid that monthly fee. I played that for about 3 months and just loved it. It would have been the perfect MMORPG for 3ds. Oh and before you have to ask I'm 51
@Windy eShop, and digital in general can be kind of sketchy in terms of pricing, and Damon Baker keeps kind of playing both sides in the quality department, first saying they're being selective, but then keeps specifying that they haven't opened the floodgates "yet" and "everything on steam can be on WiiU" etc. So I can't tell what their shovelware policy will be, or if they themselves have defined it yet.
If they keep it like it's been, I think it'll end up being well groomed. This game being pretty much a "digital retail" bundle of what on mobile is an F2P is a good sign (can't remember the specifics, I think it's 6 free songs, then $1 each on mobile, and it's a few hundred in this bundle for $20) so it's really packaged for the "retail oriented gamer" nicely. Setsuna...well...it's Squeenix, and it IS a full retail game in Japan....it's actually only about $10 more to import physical than to to buy the eShop version which I just might do, but I'm on the fence as to how worthwhile that game really even looks. Gotta' be careful with Squeenix!
@NEStalgia yeah i will definately pick up a physical copy if its only 10 dollars more. There will still be a trade in value to that. Im not really a collector even though if you saw my 2ds rack right now you would think I was, I like to trade in stuff sometimes and get a great or decent price on another new release. You cant do that with digital. Whats the fun in that
@Ironside1911 I know I responded pretty late, but thanks for your effort in making the cute business card, I have given them to three of my friends.
@NEStalgia I hadn't forgot about your question but you don't know what you are asking. I have a 1.5TB music collection of mostly FLAC and ogg vorbis (I'm a widdle bit of an audiophile) and my musical tastes are all over the place in both english and Japanese.
Haha, Perfume hated the autotuning as well and they complained. They are using their natural voices more now. It is hard to pick a group like them because like any artist that lasts for a while they change musical direction (even though they keep electropop as the roots cuz Nakata) as they make more music. I would say closest in sound to them would be callme but they only made like three singles. Every Little Thing has some similarities but single vocalist. If you are just looking for female ensembles I do like most of E-girls' work (plus they are great dancers) and their component groups (Except Dream because I was there when they started and I can't deal with how much the membership changed) which would be Flower, Dream and Happiness. However they are currently a 19 member group and that may be too much to deal with.
After that I am more of a single vocalist fan, Nana Mizuki, Hitomi Shimatani, May'n (after Sheryl Nome...not before). Nami Amuro is like Madonna for me. I loved her early style, hate her current style but she does ballads and the occasional one off like no other so I can't walk away. After that I am all over the place musically. I'll listen to Filter one second and Arashi the next and then round it out with some Enya or the Yoshida Brothers. Don't get me started on video game soundtracks... Pretty much anything that isn't rap (as in post hip hop) or country barring Shania Twain gets a play in my house.
I will admit I don't listen to current music very much (stopped listening to the radio in like 2005), part of the reason why I love Japanese music is because I personally feel that they sit on a musical style and refine it as oppose to it being a fad per decade like in the US.
@Ryu_Niiyama Hah, this is great, I'd just assumed that my post got missed and/or I forgot to tag you with it (a very bad habit I seem to do to a lot of people...)
I'm going to guess however much an audiophile you are, I'm a lot more guilty. If you think my text walls on here are big, you should see audio forums I used to hang out Try this one, even before going into the whole signal chain, my audiophile (or really headphile, I don't have the money nor the room treatments for proper stereo audiophilia....if you're not going $10,000+ on room treatment there's almost no point): I have very big, very heavy planar magnetic headphones that I drive, over a balanced XLR connection from an 800W Marantz stereo amp which weights a good 20-30 or so lbs and is really just two monoblocks stuffed in a single chassis. 800W...driving headphones.... Of course 800W is rated at, what, 8ohm resistance, and the headphones are like 32ohm which really cuts the power down. Still, that's a very special kind of crazy I don't use it that often because I figure that much electricity and magnetic power buzzing around your head is probably not a very good thing to do too often (and did I mention they're heavy?) but for the right source material it's an absolute treat!
All that said, JPop is probably the very last place highly resolving gear would be desired!
Ahh, glad they're ditching the autotuning....autotuning is evil and makes every female singer sound like some kind of troll (and makes JPop singers sound like vocaloids....) I don't know what albums of theirs are newer or not, I'm limiting myself right now to whatever's on the streaming services I already have, so it's probably not their full catalog.
Not specifically going for female ensemble or anything just "good" that is strictly not cloning American pop. So much of what I get when I just search for JPop tends to be Japanese performers singing clones of the American pop-rock formula or hip-hop formula which isn't what I tend to think of when I look for JPop as a "sound". But in terms of male singers I suppose there's less in the forefront in JPop than female singers, but FWIW, of the Tokyo Mirage soundtrack for example, Black Rain is, far and away, my favorite on the album, seconded by Labyrinth Rock & Reincarnation, then Fly, then Tiki's set of songs (the "vocaloid" type one should be bad but is strangely addictive ) I'd buy any actual albums from these artists, except since they're technically voice actors by trade who can sing, they doubtfully have any!
I'm definitely going to write down all these names and look into them! It gives me at a minimum a place to start which is more than I had before!
Actually the dancing/etc is a secondary question of if there's any good concert videos you know if (including Perfume.) I never cared much for concert videos in any genre, but bought on a whim the Hatsune Miku Magical Mirai video last year (oddly inspired to due so after the Squid Sisters concert made me want to hear what the "real" grade vocaloids were like.) and discovered it was the single most fun concert I'd ever watched, so I was interested in real JPop concerts after that since they seem to put on a heck of a show over there.
Madonna...euch. I can't separate the voice from the person and that kills the voice for me no matter how solid it once was. These days, speaking of autotune.....
Genre-wise, well the audiophile (and 4x failed musician!) in me goes for classical and jazz first and foremost with electronica, oddly in 3rd place. Rap including most hip-hop is a no-go for me (though occasionally I'll hear something I like) (I cringe when I get JPop hip-hop....) country, and pop in general bores me (which is why I originally ignored JPop until discovering there's "something" about it that's great despite the pop label) but I'm a huge folk & bluegrass fan. Which at one time sounded odd until I discovered I'm in good company:
Interesting observation that Japanese music refines and refines rather than fad flipping....pretty consistent with most creative things in Japan, games included. My first thought is usually to say that I don't like modern US music because it's really mostly manufactured, but it's really hard to look at the Japanese music industry and not say the same. But the product doesn't seem as boiler-plate generic there at least at the moment. Could be because I'm just not as used to the formulas. Though I don't even KNOW what the fad here is. After the 90's it just kind of descended into "packaged product designed for mass production" music like it's trapped in a Disney musical forever and ever....
@NEStalgia Well, I guess we can just hijack this comment section unless you want to email me directly. I usually post at work so I try to keep my posts brief so if there is a delay it is usually because I'll wait until I get home to respond. Like I said I'm a little bit of an audiophile but I haven't put the money I need to into a rig (taiko, telescope, video games, IT certifications and martial arts eat up all of my money). I am saving up for a pair of Sennheiser HD 800S cans. However I am undecided on a decent DAC so I'll over research and then some new shiny comes out in my other hobbies and then I spend the money. Sigh. Also my receiver just died. So I need to replace that first. Your set up sounds pretty great however.
Anyway I adore classical music and of course video game music, not a bluegrass fan but I respect the craft. I prefer Irish and Japanese music for my folk influences. My parents are Motown fans and raised me accordingly so even though I'm 31 I blast Earth, Wind and Fire or the Temptations out my car like it just came out. I am also a big Techno and house fan (I love Genix and Orbital) ...recently getting into dub step...again because of Perfume. Anything produced/composed by Yoko Kanno or Yuji Kajura gets an automatic listen for me. Got into L'Arc En Ciel after seeing them in concert I think Hyde tries a little too hard with his vocals, but I love the lyrics of most of their music.
Perfume puts on the best show I've ever seen in my life and I go to several concerts a year. I love live music so I go to concerts (and comedy shows). Perfume has several concerts on DVD. I was at the NYC concert (I think i found myself in the video but I'm short and I was wearing dark clothes.) and it was amazing. I don't really pick up other concert DVDs other than Perfume because dancing is a big part of their image...and I learn their dances. Which I found out is useful when standing in line for two hours trying waiting to get into a Perfume concert. Also, if you are listened to streamed catalog you likely have a very small part of their catalog. They make a number of music videos however so Youtube can be your friend.
I agree with you with manufactured music being the theme of the day for both Japanese and US music. I'm a big 80's and 90's fan and some of my rock bands held on into the early '00s but I mostly listened to CDs in high school and abandoned radio entirely in college. Like I said I grew up on Motown. I tend to avoid most of the idol groups that have "graduations" for this reason (e-girls is my exception but they can dance so I'll keep them). I don't get vocaloid at all and I think it ruins perfectly good electropop or techno. Perfume has been together since the girls were in their mid teens...they are in their mid to late twenties now with only one roster change. Before they went to a major label they lost a member (I think the story is that her parents objected....I know they are kicking themselves now) and my favorite member Nocchi got the slot.
...Hey I like Disney...except Frozen... that was horrible, musically. I mostly liked the movie. Tarzan was still the best "let's use a big name to sing the songs in the movie instead of the credits" movie. I prefer the previous way Disney handled it. Actors singing the movie, big names doing what they wanted in the credits/remake. I sing contralto and squeak mezzo soprano so I belt out the Hunchback of Notre Dame OST on weekends.
Edit: Oh snap the beyerdynamic DT880 went down... ugh I need a second job. I like them because they focus on mids and highs...bass gives me a headache in general.
@Ryu_Niiyama Must resist audio text wall....must resist audio text wall....
Either email or the thread is fine....but since it's here...maybe someone's enjoying it while lurking And yeah, I end up saving the longer posts for when there's more available time as well.
So, you really are a legit headphile! I have more cans around than I should admit to without being embarrassed. Actually that was a big part of my wiring project for Switch. The PS4 & WiiU sit below the audio rack, and the Gamepad and Switch and 3DS sit atop the rack. I had to move my headphone holders off the rack to make room for the wireless headphone transmitters/docks for games + the Switches. I have to remember to move them back one of these days....somewhere. Having a "rack" for headphones is on its own pretty crazy. I have a crazy signal chain feeding 3 different heaphone setups. The big 800W marantz I mentioned powers HiFiMan HE-6, the big heavy planars I mentioned. But interesting you'd mention an interested in HD800S. I happen to have the original HD800 as well. Back when I bought all this stuff a few years back it was absolute top of the line short of electrostats...now they keep coming up with new ways to release slightly modified products at ever more insane prices and it's echoing regular stero hi-fi "expensive toys for rich boys" to blow spare money on with little improvement in return. Though I envy the HiFiMan Edition X from a comfort perspective.
Have you auditioned the HD800S? I haven't heard the S variant, but I'd caution if you haven't listened to them yet (and listened to them on your signal chain) those are not cans to rush into. Those are the "a little goo German for my tastes" cans I mentioned, the original 800. For classical they are AMAZING (for the right recordings, from the right sources), but they are VERY accurate and revealing meaning they will reveal every single flaw both in your signal chain and in the original recording. It's a great can for OCD analytical types who want to be aware of every flaw to criticize, but they can get in the way of simply "enjoying" music aside from those 10 recordings that you know were masterfully recorded and flawless. Again, that's the HD800, not the HD800S, but AFAIK the only thing they changed for the extra $500 is it reaches a lower low-end and they "fixed" some resonance issues in the chamber. But that's classic Senn to fix flaws and minor tweaks, give it a new paintjob and keep selling both products as tiers. Point being, be sure you've heard the HD800/S and heard it in your intended signal chain before dumping any cash on them! They're not for everyone. Honestly they're not for many people at all I refuse to use them for anything but classical where they do indeed perform wonderfully. And if you're intent on them, compare them against the "cheaper" (ha!) HD800 which should be mostly the same, maybe with a few resonance issues the S doesn't have, but both are going to reveal every flaw in the recording and chain, and both will outresolve (by far) almost any gear you're pairing with it.
What were you looking at for the DAC and amp?
Ouch on the DT880 breaking! Never been much of a Beyer fan, it's about the only brand I don't have! The highs drive me nuts. But a true classic all the same! Of the classics I'm still and HD650 fan. Laid back, can listen to it for hours, and velvety dark and shockingly high resolution for the dark sound. They broke one me once! A very broken relay in a tube amp blasted the driver. I heard the "pop" from across the room while the amp warmed up. I debated for a while before getting them repaired, and missed them so much I went crazy and bought a silver cable to go with it. I'll never make fun of cable people again, it actually DOES sound different!
And after all that gear what have I used mostly for the past 2 years? A phone, a lossy streaming service, and randomly either noise cancelling Audio Technicas or my wireless RS-280s or whatever they are...they're basically a wireless HD550 which is great for games. I just bought some HiFiMan Edition S as my "on the go" Switch cans since Nintendo didn't see fit to give me bluetooth....it's at least a portable open back (with massive drivers and the clamping force of a vice grip.)
(And I typed all that and didn't even get to the actual music part....grrr, darn you for drawing me into an audio conversation after I've behaved so well off that forum for years! )
Edit: I'll get back to the rest later, and I just realized the sheer volume of typos in that post. Rather than fix them I'll just issue a blanket apology here!
Edit 2: Did you just say bass gives you a headache simultaneously with you like daiko???
@NEStalgia I'm going to answer the second edit and I'll get back to the rest of your post sometime later.
I play taiko and like any other performer I wear ear plugs. Otherwise I'm cringing the entire practice. My taiko at home is muted, because neighbors. Plus you don't hear taiko, you feel it. It will rattle your insides faster than your eardrums, lol. Unless your are in front of an odaiko (the large bass drums) or a heavy handed shime daiko (sharp backing drums...sharper than a snare drum) player. Although my old group did break a number of glasses when we played in hotels (we always tell them to take refreshment tables outside...oh well).
@NEStalgia Ok let me get back to this as promised.
As you know my furniture situation and the death of my av receiver I'll not repeat it here. I got bitten by the av bug a few years back when I first got into woodworking (this is related I promise) due to wanting to build a home arcade setup (I think you are aware of my fighting game passion) and get into speakerbuilding. Well I was in college then and as I learned more and more about costs and as I lived in apartments I decided that a nice av/speaker set up was a no go. It is a bit of a pipe dream but I want to get back on working on my Phd first. Hence the reason for my move across country. So I decided to get into headphones instead; although I have a garage that I'm turning into a woodworking shop so we shall see if the dream stays dead. I totally respect your can setup! I listened to HD800's but not the S. I thought the HD800's had been discontinued which is why I've switched focus to the HD800S but again my DAC (well DAC/ amp combo really) indecisiveness kills me. Either way I need to find a new av haunt so that I can demo cans again. You've inspired me with your boss setup.
I've been considering the Shure SHA900 and the Grace Design m920 but then I keep wondering if that is over kill since I'm running this through my pc to my av receiver for the most part anyway and then I end up not buying anything at all. So then I start looking for a sound card equivalent and then I analyze myself into not making a purchase. Or a new Taiko or computer parts in general.
I'm using the new house as an excuse to focus on one project at a time rather than tossing money at everything as I worked some really insane hours over the past 4 years (90 hours a week were a minimum and my eye condition actually makes that a little bit more dangerous for me than the average person because I get eye fatigue much sooner than most people...not good when driving home and you can't see anything because your eye lost the ability to focus... when you are sleeping on the side of the road and you aren't a trucker it is time to re-evaluate a few things.) and I want to take better care of myself. I'm only in my early 30's... life hasn't gotten to the fun parts yet.
I'll use my phone for pandora but that is it. Otherwise I use a FiiO X1-II first gen. I sorta want to upgrade for bluetooth since I use the player when working out but then I'll get into bluetooth earbud hunting and funds are a little tight right now. I'd like a better HiFi player in general but the X1 gets the job done and is cheap enough that if I drop a dumbbell on it I won't care...too much.
Yeah mids and highs are my bread and butter... Never could get into lows...sensitive hearing. Jeez, I'm sorry about the repair project with your HD650s, but hey you have been inducted to the church of the cable... I'm a member as well. Just looked at the HiFiMans...nice! I don't get to use my switch enough on the go for that. I just tossed a pair of those apple earpods in my case (yeah they are crap but I have extras from buying a new phone and I decided not to trash them this time) and that gets me through. Plus I kind of play my switch in really, really short bursts at work. and when I'm home it is on the dock.
Then there are my other hobbies. Going to conferences saps most of my disposable income right now and of course ALL of my hobbies cost more in my new state. Which means less money to spend on an audio setup...but I'm always designing and planning in my spare time. Such that it is.
@DJKeens All of those thoughts seconded. I'd much rather pay a flat fee upfront than get nickel-and-dimed to unlock every little thing. Voez is incredibly polished and has a lot of content. Well-worth the price tag, IMHO.
It's also worth mentioning that this games does a great job of creating the sensation that you're actually playing an instrument, given that it's just on a flat screen. It's one of the only two handed rhythm games I've played in this sort of format, and it's a lot of fun. The "dancing" note lines add something unique to the experience too.
@Late There is feedback; it's just visual. Perfect hit = big golden visual effect (basically a big diamond). Great = big white visual effect. OK = small blue visual effect. Miss = no visual effect, and you'll notice that your combo tally resets. It actually works quite well, without being intrusive and breaking the fluidity of the experience. You also can turn on hit sounds, though I personally enjoy it more without them.
@kirbygirl I noticed the visual feedback when I tried the game on my phone. Unfortunately, it doesn't give me the same kind of satisfaction. I didn't know you can turn on hit sounds. Is that option only available on Switch? I didn't come across it while playing on my phone.
@Late I haven't tried the iOS or Android version, but on the Switch version, there's a little sound icon just below and to the left of the speed icon for each track. Personally, I prefer it off though. The actual rhythm of the music is a spot-on guide in this one, unlike some similar games in which the required taps sometimes seem rather random.
VOEZ is no longer available on the North America eShop. I was considering buying it, but apparently missed out. Another reason I prefer physical games.
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