Digital card games have had a significant rise in popularity in recent years. These modern variations commonly feature online play, micro-transactions, thousands of unique collectible cards and often require hundreds of hours to properly understand the intricacies. Given the hype surrounding this specific type of card game, you’d be forgiven for thinking classic variants of the genre had gone the way of the dinosaurs. Fortunately, this is not the case.
UNO – developed and published by Ubisoft – acts as a reminder that classic card games are still fun to play. The biggest barrier to overcome with a game like UNO is its requirement of two or more people in order to be enjoyed. The beauty of the digital version is you no longer need family or friends to participate in the action. With the Switch port you can play UNO on the go or within the comfort of your own home on the big screen any time you like.
For those who haven’t ever played the American card game, originally developed in 1971 and acquired by the Mattel toy manufacturing company in 1992, UNO is a real gem. Like all timeless games, it’s easy to learn and hard to master. It’s also very addictive once you get the hang of it. The object is to be the first player to get rid of all your cards in each round and score points for the cards your opponents are left holding. Points in rounds accumulate and the first player to reach the set amount of points wins. In the digital version there’s a single round option as well.
To play UNO, each player receives seven cards at the start of the game and the remainder are placed facedown to form the draw pile. One card at the start of the game forms the discard pile. From here, the player left of the dealer starts play. The aim is to match a card from your hand to the card on the top of the discard pile either by the number, colour or symbol (with symbols representative of the action cards). If you are unable to match a card from your hand with the one on top of the discard pile, you must take a card from the draw pile in the hope you'll then have a matching card. As a player discards their second last card, they must yell “UNO” signifying they have only one card remaining. If they fail to do this and another player catches them out before their next turn, they must draw two cards for their mistake.
In its simplest form, this is how UNO works. Each of these explained steps in the digital version of the game happen very fast. You’ll need to adapt quickly and pay attention to keep up with what exactly is happening on-screen at all times. What’s convenient about UNO as a digital title is how it makes players more aware about what exactly they have to do. Not only does the game prompt the player when it’s their turn, but it will also fade out your cards if you are unable to make a move, or a card is played where you or the opposition must draw more cards, miss a turn or the colour has been changed with a wild card. There’s no longer any human error during these types of phases. Arrows surrounding the discard pile also make it easier for players to keep track of whose turn it is next when a series of reverse cards are played.
What you will need to keep a close eye on is what button to press when an opponent has made an error during their turn and you wish to challenge them. You’ll also need to remember to tap a button in order to call “UNO” – the requirement to press buttons for these types of calls keeps the important human element of the game intact.
The extra layer of depth in UNO is tied to knowing when to play certain cards. Better players are able to have a subtle influence on the outcome of turns and can often manipulate the game to their liking. Mastering each of the action cards can be the key to success. In many cases, a high percentage of luck will also provide you with a greater advantage. This luck and understanding of the game can be combined together to at least somewhat increase your chances of winning rounds on a regular basis.
To add to the excitement, Ubisoft has also placed themed decks in the game based on its own IP. These include Rabbids, Rayman and Just Dance. Within these decks are unique active cards that change the predictability of the game. Before playing a game, there is also an extensive list of house and classic rules you can enable or disable – these include stacking, 7-0, jump-in, force play, no bluffing and draw-to-match. The activation of these more advanced rules will depend on how serious you want your UNO sessions to be.
The social element of UNO is obviously what makes the experience so enjoyable. In the Switch iteration there are a number of ways to play the game. Locally you can take on the A.I. – that seem to have good and bad days – or you can team up with a friend or family member on the same system to take on the the computer. Unfortunately, if you want to play against another person locally you’ll need to have access to more than one Switch.
The online mode where you take on up to three players isn’t the smoothest experience, but is likely where you’ll spend most of your time. Occasionally you will suffer from the odd disconnect or even the rare crash which returns you back to the Switch HOME Menu. Load times in-between turns aren’t always the best, either. Apart from these minor issues, this mode does an admirable job being as thrilling as the actual card game. Probably the biggest concern about the online is linked to the sustainability of the game's community. Provided you’re patient you should be able to find a game or host one that brings in at least two to four players. Vacant spots are automatically filled with A.I. As host of an online game you can also enable and disable the rules which can have an impact on the length and level of challenge provided. To round this off, there’s leaderboards, an emote system and medals to unlock which you can display during matches.
As Ubisoft has the rights to the UNO licence, the presentation of this digital incarnation generally aligns with the theme of the classic game. The colourful and animated themed decks created by Ubisoft are a nice inclusion, too. The only criticism linked to this area of the game are the framerate issues. It’s nowhere near as smooth as a basic card game like this should be. Compared to existing releases on the likes of the PC, the Switch version suffers from the occasional drop in frames – which is particularly noticeable on boot-up. At times there’s the odd pause loading the game’s menus, too. Once you’re into a game though, the framerate is not really as concerning because it is a card game, after all. The title also seems to perform better in handheld mode; a patch could easily iron out these problems in the future. On a more positive note the classy music, sound of the cards being shuffled and in-game noises are very fitting.
Conclusion
Even if you don’t have fond memories of UNO – or any memories of it at all – as a digital adaptation on the Switch it’s quite satisfying to play. Although there’s no workaround to take on another player on the same system and the online experience can be a bumpy ride – along with slight technical performance issues – UNO on the Switch still manages to emulate what makes the original card game so addictive. This version allows you to play the game on the go or have fun in front of your television with another person for hours on end. When no one you know is available for co-op, you can always attempt to find a match online or hone your skill against the A.I.
If you’re seeking a digital card game based on a classic that is pick-up and play, and stays true to the source material despite the technical shortcomings, UNO is the one for you. Just be careful as you may lose track of time with this particular card game.
Comments 44
Even though it's already moderately priced (unlike Monopoly) if I ever decide to get this one it will be during a sale.
The file size is HUGE for Uno. Sheesh.
It’d be nice if you could invite friends online. Unless I’m missing something there doesn’t seem to be a way.
I would consider this game if not for the fact that it requires multiple switches for multiplayer. Local play would literally be my only reason to buy this, so I see no reason to need 2+ switches for it.
This is a game I would rather play with actual cards, but it's nice to have it on the console anyway.
@TheTetrisGuy me too.
For a huge developer Ubisoft can put out a lot of glitchy games. Mario v Rabbids was a smooth experience but that's probably because of the "watchful eye of Nintendo".A game like this though really needs to have a small file size, quick loading times and smooth online from day one, yet it has none of those. It's a shame as I would like to have a game like this in my collection. It may get patched later but by then the online lobby's could be dead as players won't stick around if they're being disconnected all the time .
What a strange type of titles, board games in a digital form, they not offer something exciting over their "paper" counterparts. For me it's dull to play these online, especially against strangers. As cards have to be hidden, you need to gather 3+ consoles which is too expensive, for me the deck of cards & company of friends are much superior. I may consider these titles only in a form of cheap collections 10-in-1 or if they redefine originals, let's imagine Culdcept Uno where you have to fight for a dominance of a board or Monopoly Party with fun minigames.
I actually like Uno quite a bit. Used to always play with my family around the holidays. Uno Attack is where it's at. Adds a frantic pace to the game and cards are shooting at you up to a dozen at a time. Timeless classic.
Where's Risk, Clue and Scattergories?
http://www.imdb.com/title/tt6290024/
Uno: The Movie is all that needs to be said about this. It shows how terrifying this game can be
No thanks. I have more fun playing Uno with actual cards and people.
@Prof_Yoshtonics
Uno and Skip-bo are what my family plays. They're such fun games. Used to play Spades and Canasta too, but have forgotten how.
Skip-bo! I completely forgot about that one. Yeah Uno's just one of those games that anybody can sit down and quickly enjoy. It's fairly self explanatory and ultimately FUN! I like Spades too. Haven't played for, probably, 15 years though. Lol
This game is dreadfully boring. The old Nintendo DS one that came with Skip-Bo and uno frefall was tremendously better than this. I wish I hadn’t got it. Very overpriced for what little it offers.
I would rather play it with actual cards. It is cheaper and more engaging.
Sorry I'm not going to waste any of my Switch storage memory or batteries to play a game I could physically play with actual cards which is more fun than on digital anyways.
@retro_player_22 "You been messin about with me n me kit?" "With a fishin rod eh?" " I wouldn't touch ya with a plastic one." and so on and so forth.
Frame drops?! It's Uno for frak's sake! How on Earth are there frame drops in UNO!?
@Prof_Yoshtonics I'm on mobile and it kept correcting my sentence. I could only edit when I'm on PC.
Ubisoft can't even make [removed] Uno without technical issues. Christ.
On the bright side, at least this game is reasonably priced compared to a similar tabletop classic on the Switch that shall remain unnamed...
Local multiplayer only with multiple consoles? A bit too expensive then.
Now I can play with my self! Wait? What? Lol
Looks like another bargain bin game that you get when there's nothing else to play. As for those people who say they'd rather play the physical game - when was the last time you actually did that? I doubt it was recent.
I love Uno, I had a blast playing it on Xbox 360 online with friends some years ago. As soon as I saw this on the eshop I just had to get it.
Dont wast money,the PC version is free on Uplay.There are DLCs,but its nothing worth getting.
@retro_player_22 lol all in good fun my friend. Just a lil joke from Help, The Beatles movie.
Bought this on sight and am enjoying it. It gets the common criticism of "I'd rather play the real game with real people" that all card/board game video games do, but for people who love the game, finding others to play isn't always easy or a common occurance. Having these types of games on a game console with online and AI opponents means you can always play whenever you want.
oh snap more board/card games! Sweet! I love the switch. I feel like I'm the only one among my friends that plays chess/monopoly/uno. Just need a Hanafuda and Karuta game and I'm all set.
This game is really good.
I love UNO, and being able to play against the CPU with tons of house rules that can be toggled on and off at will, it's great!
@Randomname19
Thanks for the heads up, but keep in mind not everyone wants to play on the PC. One of the greatest benefits of buying a game on Switch is being able to play it anywhere.
@Rybo I agree, we have a hard time trying to find a room to get to play together but when we do get to play....oh man what a party.
I'd say this is a fair rating, the biggest problem for me is not the frame rate or the crashes, it's expected. What is a big problem for me is the online play. I would like to have a game where I could play with people on my friend's lists but I can't. Once that's fixed then I would give it a higher rating.
I already got UNO on the 3DS. It's a game of luck, I really don't see the any real tactic or strategy for this game.
The inability to play locally on one system is a real deal breaker for me. What an utterly wasted (lazy?) opportunity!
No sale. Thanks for the good write up though.
My only issue with the game is the dreadful loading times and online play. For a card game it should not take as long as BotW to load. And why the heck is 2GB big? For crying out loud, it's a card game! The DSiWare version is less than 100MB!
The online is just bad with constant disconnects combined with the terrible loading times sometimes makes it look like it crashed. (Which happened twice) Luckily, it offers a local co-op mode, but that's the only local multiplayer mode you'll get.
Overall, not bad, just needs to be ironed out. Ubisoft needs to fix the loading times, and fix the online mode. And as well add more offline options since there isn't much to do.
Regarding the requirement for multiple consoles to play local multiplayer, I suspect that's only necessary for playing AGAINST a local player - the Xbox One version of this game supports same-screen local multiplayer as long as you are both on the same team.
I do wish this review discussed the motion controls that the listing in the eShop mentioned (i.e flick the controller to play, draw, or pass cards for the physical feel of real-life UNO). Already owning the Xbox One version, I was hoping to find out if the motion controls were fun!
@Jayronauron Keeping your cards hidden and passing around a single Switch wouldn't be practical.
@Nincompoop It's a game of luck but there are some strategies you can use.
I'm really enjoying it and it's not always possible to have human players available so solo play is great. The intro does have a frame rate issue but since it's just the intro I really don't care. I have to believe we'll be seeing updates to this game. As for the actual game play, no crashes or frame rate problems. I see myself spending a lot of time with this.
When i got the game i couldn't play with my friend. kept getting errors and couldn't play with him. and i wish there were lobbies to help you find each other instead.
Is there crossplay?
If you like Uno, then I think you'll like this game. It's pretty straightforward. The online worked fine for me.
It's a bit of a pity that you can't choose how many players you want to play with, you always have to play with four players. And unfortunately you can't set the difficulty for computer-controlled opponents either.
disappointed to find i could start a local match without 2 AI players joining in. it says local play 2-4 players, but couldn't play this with ONLY 2 players (me and the wife)
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