Top-down racers, whilst never boasting the same level of depth as their 3D counterparts, are reliably accessible. They tend to put a playful spin on what is otherwise an often daunting gameplay experience for newcomers, allowing almost anyone to dive right in immediately. Ultimate Racing 2D succeeds in this respect, boasting simplistic gameplay that is incredibly easy to get to grips with. The problem, though, is that it isn’t much fun – at all.
On the track, you control one of many classes of vehicles, including the obvious choices like supercars, go-karts, and motorbikes, along with more obscure vehicles like limousines and forklift trucks. The choice of tracks seems fairly broad at first, with multiple countries represented by a single track, but they’re all so similar to one another in look and design that you’ll often feel like you’re repeating the same stage over and over.
Driving around is incredibly easy to do, though some newcomers may briefly get confused, as you’ll need to move the analogue stick left or right to turn regardless of which direction your vehicle is facing. It’s easy to get your head around this once you realise what you need to do, and thankfully there’s little else to learn once you’ve mastered it. There’s also the option to use a boost, which once depleted, replenishes every time you pass the starting grid. It’s relatively effective on straights, but use it on a bend and you’ll almost certainly veer off into the barriers.
The gameplay itself is incredibly easy, but the same cannot be said for the opponent AI. Even with the difficulty dialled down, your fellow racers are fast, and they seemingly never make a mistake. If you happen to accidentally drive onto gravel or smash into a barrier, don’t be surprised if you then stay at the bottom of the leaderboard. Only by utilising your boost and cutting enough corners can you hope to climb back up to the top. It’s difficult to a degree that’s simply not fun, despite how simplistic the overall gameplay is.
Off the track, you’ve got a few different modes and options to choose from. You can take part in the career mode, which lets you gradually purchase more cars with coins as you progress. Season mode is essentially a Grand Prix taking place over multiple locations, and finally, single race is exactly what it says on the tin, giving you immediate access to the entire roster of vehicles.
You can tune the game’s difficulty before racing, and alter the locations’ weather conditions along with your tyre type (though the actual impact this has on gameplay is questionable). By default, the game’s camera is quite far away, giving you a good view of the track. There is, however, a real risk of losing your vehicle amongst the many similar-looking opponents, so mercifully you can move the camera closer in the settings to alleviate this problem. Ultimately though, none of it is enough to elevate what is sadly a very mediocre racing game.
Comments 26
Bad AI ruins games like this
This game is proof that the switch needs a good top down racer.
It looks a bit like Micromachines, just not as fun. That was a great game back in the day.
Hi, a message from the developer:
We can confirm that a patch is coming soon that will make the game easier by lowering the AI difficulty and grass damping. Unfortunately we were not able to publish the patch before release due to the Holidays. However the difficulty can be lowered already if desired.
We hope this will make the game a more fun experience.
Always disappointed when games like this get rotten reviews. Used to adore Super Sprint ... surely it must be pretty easy to make GOOD games in this style.
@Applimazing Thanks for the info, that'll definately make me more likely to give the game a go. Always good when developers take the time to engage with the community too.
@Olliemar28 Hi Ollie, I have a question regarding the ‘Con - Bland Track Design’
Aren’t these real life Tracks ? From what I saw on the eShop Video; they looked like real life Tracks, which for me would be preferred over made up Tracks.
@Applimazing As the above commenter as said, thanks for engaging the community. When do you expect the AI Patch to drop?
Also, I was wondering how many Tracks there are ?
Thanks
@Applimazing is this game related to the Magic Racing games on XBLIG? It looks very similar.
you want £9 for a game that would make an amiga blush seriously
not exactly Virtua Racing
Sorry, but this review is very poor.
Please talk about the 8 player same console multiplayer.
Please be more in depth.
On Steam it has a user score of 9/10 with 150+ reviews. Video reviews I've seen are positive. I was excited to see this review because I'm curious about buying the game.
The 8-player mode is my number one question, this review doesn't even mention it.
As a NL fan, I am disappointed not to get the information from the review, it seems very short on information. Please consider rewriting it or adding to it.
@thiswaynow Agreed, it's always great when game developers actively engage the gaming community. Also, loving your avatar pic... Lords of Midnight and Mike Singleton FTW!
@Gerald We expect the patch to come out in a few days as it's already submitted but it needs to be processed by Nintendo. The game contains 45 tracks.
@itsgood2slide It's not related to Magic Racing, but it looks similar indeed.
The game looks good to me, and surely can’t be any harder than Super Sprint was in the arcades!
Up to 8 players sounds pretty awesome, and real life tracks good too. And as always, I appreciate the developer engaging the community - I tend to purchase any game when this happens to help support them on their career
@Precinct1313 Thanks, I know it's not the most relevant for a Nintendo site but it's one of the most formative games of my childhood.
Looks right up my street, I'll be buying it for sure!
Thanks for the review!
@thiswaynow Mine too, love anything Singleton... Doomdark's Revenge, Dark Sceptre and Midwinter are all absolute classics of their day, you have excellent taste my friend!
This looks like one of those flash games I would have played on a web browser with a school computer back in the early 00's
@Precinct1313 Yes, I replayed LoM on my iPad a couple of years ago, it's still a brilliant game. Mike Singleton was an absolute legend, sadly missed.
@JayJ Pretty sure some of them actually had some charm too. This game is so lifeless. Blah.
"Top-down racers, whilst never boasting the same level of depth as their 3D counterparts"
The new patch is now available, adressing the main issues of this review.
The difficulty and grass damping have been lowered, which will allow for some mistakes without finishing last every race. The default camera is also zoomed in a bit more and coin mode championship prizes are increased to give a faster career progress.
We hope this will make the game a more fun experience for the players.
I added this to my Switch Wish List but the bad review turned me off. I'm grateful to the developer for giving us his or her time and an update, and I'm interested to hear what owners of the game think now.
I picked this up for a couple of dollars the other day and I quite enjoy it. The steering is easy enough to understand if you've played top-down racers before.
It looks like the developer did adjust the AI quite a bit as I haven't found the difficulty unfair at all.
It's definitely not Gran Turismo 7, but I think most potential buyers would understand that before buying.
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