When Shovel Knight launched in 2014 it was already an indie darling. In our review we called it "utterly satisfying and wonderful." Shovel Knight became a massive critical and commercial success for Yacht Club Games, which is now a household name among gamers all over the world. Not content to rest on their laurels following Shovel Knight's success, the team at Yacht Club has been hard at work expanding the indie gem - first with the release of Plague of Shadows in 2015, and now with the first standalone expansion to the Shovel Knight universe, Shovel Knight: Specter of Torment.
Specter of Torment is a prequel to the original Shovel Knight which tells the story of Specter Knight, the scythe-wielding member of The Order of No Quarter. The Enchantress has tasked Specter Knight with essentially building the order on her behalf. This sets up Specter Knight's conflict with the knights who would become the same villains Shovel Knight faces in the first game, while also delving into his origin.
Unlike Shovel Knight and Plague of Shadows, Specter of Torment focuses on a single hub world versus an overworld map. All the familiar sights are there: vendors that will sell you items in any chests you may have missed, new clothing and unique items that will grant Specter Knight new abilities, at the cost of some of his darkness.
Where Shovel Knight and Plague Knight use magic power to utilize the curios they find on their respective journeys, Specter Knight uses his own inner darkness. Also, instead of life, Specter Knight is kept alive by his will, which functions in the same way a typical life meter would.
Much like Plague Knight before him, Specter Knight plays significantly differently than our titular hero. The core of Specter of Torment's gameplay centers around his scythe. While Specter of Torment takes place in familiar locales from the series, the new addition of lanterns in key locations is very important, as Specter Knight can use these to perform a rising or descending slash that will propel him toward and beyond his target. These lanterns are the setups for a number of platform puzzles that require precise timing. As with both prior entries in the series, the platforming in Specter of Torment is satisfying in a way that few games manage in this day and age.
Understanding how to navigate tricky terrain as our undead antihero comes easily thanks to Yacht Club Games's deft hand in level design. New elements are introduced in a very Nintendo-like fashion, with simple low-risk implementations coming early on before you take on more complex maneuvers. Each level feels simultaneously familiar and new, which makes sense given the game's premise.
Specter of Torment is short but sweet, clocking in at just under four hours on our first run through, though your mileage may vary depending on how strong your 8-bit platforming chops are. In your sanctum you'll find a magic mirror that will teleport you to any one of the Order of No Quarter's knights' lairs, lending a Megaman-like feel to the proceedings - however, interspersed throughout you'll experience playable flashbacks to Specter Knight's life as a member of the living, which serve to push the story forward. At the end, as is customary, Specter Knight will have a final confrontation with a boss which we won't spoil here, but it's every bit as entertaining as the rest of the game.
Conclusion
Specter of Torment is the latest in a fantastic series of games; it further cements Yacht Club Games's reputation as a developer capable of crafting experiences that are not only on par with, but often surpass the efforts of some of the largest studios in the world.
The game's excellent level design, charming art style and top-notch soundtrack hold up as well in 2017 as they did three years ago in the original Shovel Knight. If you haven't played a Shovel Knight game before, we would highly recommend you pick up Shovel Knight: Treasure Trove for your Switch instead of this, as it contains Specter of Torment as well, but if you'd rather save some cash you can't go wrong with Specter of Torment.
Comments 57
So i'm probably insane, but I spent all day playing this yesterday instead of Zelda and beat it in a sitting. It was pretty great.
@Sakisa When I got it I did the same thing! It was the first thing that made me put Zelda down!
Hmm, the Wii u version won't come sooner then April. Ah well, I have Zelda of course!
Wish I didn't have to wait another month to play it on 3DS. :/
Does this, like Plague of Shadows, come free with Shovel Knight on other platforms, or is it completely separate? If I'm already getting it free with my Wii U copy of Shovel Knight, I don't want to buy it, but if I have to buy it either way, it might be my second Switch game.
@TrueWiiMaster The other platforms (such as Wii U and 3DS) will get Specter of Torment as a free update just like Plague of Shadows. Though it will be closer to next month.
I'll play this expansion on Wii U. Stopped playing the main game at the last level. Another game I must get back to.
@KillerTan98
Thanks for the answer. I won't be getting this on Switch if I already have it coming free on the Wii U. Maybe later on I'll get Shovel Knight Treasure Trove on sale.
"Our Review: Scroll Down "
You sneaky beautiful human you!
@zip yeah, I've noticed they're starting to do that. Making us read the review
So...do I get a free upgrade for the 3DS version? Mine's currently off for repairs so I can't check.
@DekersHekers Yes, it is a free update for people who already own Shovel Knight, but it won't be available until April.
As good as this game looks, I'll wait for the Wii U and 3DS versions. I already got Breath of the Wild and Super Bomberman R to keep my Switch busy.
I am going to play the waiting game on this one and then hopefully buy a complete package on cartridge down the line. I really can't get enough of it!
I've skipped the 3DS and Wii U retail versions (they seem to be out of print), but I'm holding out for a retail version of Shovel Knight on Switch. Plz, Yacht Club? My Shovel Knight amiibo has gotten quite heavy and needs a work-out.
See, if Switch was just another console, I'd pass on this because I have it on Wii U and 3DS.
But being a hybrid, not only does this game include an HD handheld version by default, it offers something no other platform can- the ability to play on the TV, get up and go and keep on playing right where I left off (without even turning the system off!).
That's Nintendo power 😊
Another game to buy. I'm going to beat Zelda first.
So Specter Knight dies if he loses his will to live? What is this, Revenge of the Sith?
Can anyone attest to how it plays on the JoyCon C-buttons? I've been prerty comfortable on them in Zelda and Bomberman R, but I don't want to triple-dip if I need to buy a Pro controller as well*.
*and no, I'm not going to use the analog stick, you monsters.
Glad you guys rated it 9/10, it looks so fun!
Awesome can't wait for wiiu version
I forgot it was coming out on the Switch for launch. Good to hear it's out for some and great to see the high review score and read about its quality. Length is fine for me. I just replayed Shovel Knight and Plague of Shadows once more a few weeks back in anticipation for the next chapter. I just have to be patient as I'm sticking with the version I bought on Linux PC.
I'm thinking of triple dipping into shovel knight. It'd be a cool co op game for the switch. Treasure trove that is.
@Sakisa Same! I picked up the console at the midnight launch but Zelda was delivered later in the day. So I had a good few hours to play a download title. So glad I picked this.
Not quite as intuitive as the original, but once you get used to it, it's just as good a game.
@Spiders I played the entire thing with the split d-pad on the joy con and it was fine. It must have been fine, because it's a tough little game!
Something I didn't really consider buying soon. I seen a trailer on my switch and it looked so good on its screen. As well as the game play then this review put me over the edge. Bought it today. Looks great on my TV as well. I really like how it looks on the switch screen though.
@JaxonH
My exact reason. Did the same with FAST, have you tried that yet? Looks beautiful on the screen!
Game is great, but my sauna switch is not functioning propelly. Gotta go!
9/10? almost Breath of the Wild levels huh?
Haven't played any Shovel Knight so help me out - is this on like every platform already or is this new to Switch at the same time as others?
@speedracer216 was going to ask the same question
Stellar work again from Yacht Club Games.
@speedracer216
Switch gets access to Spectre Knight alone, or its included with Treasure Trove Edition (essentially a Game if the Year version of Shovel Knight.)
Wii U and 3DS have regular Shovel Knight, with the Plague of Shadows DLC for free. That version won't have Spectre of Torment until April. Which I'll have to wait on because I own Shovel Knight digitally on both 3DS and Wii U.
If I was in your shoes though, I'd get Treasure Trove on Switch. You'll have the best indie platformer on the best system, and will be able to play it on the go, have access to 2P mode with the Shovel Knight amiibo, and still have TV play. All on the same file. You won't have a reason to purchase it again. If you like games like Zelda 2 and Mega Man, you'll love Shovel Knight.
This is the second game I bought for Switch. My first Shovel Knight game as well. Awesome game!
I don't understand why this is available on the Switch first, if the game is finished for all platforms. But whatever, Horizon and Zelda will keep me plenty entertained until the Wii U version finally drops. Looking forward to it. I think this update was supposed to have gender swap mode too? So really, I'm going to be gearing up for 2 more playthroughs of Shovel Knight content.
@BrizzoUK
Oh absolutely 😊
I haven't played on Switch yet, but I had FAST on Wii U so I know what to expect. Ive just been so busy with Zelda. I got physical copies of Zelda, 12 Switch, Bomberman and ordered an imported copy of I Am Setsuna once I found out it has the exact same English options (and it was only $43 shipped to US from Amazon Japan, the digital version after tax would have been $42 from eShop, so why not?).
And downloaded Shovel Knight Treasure Grove, Fast Racing RMX, SnipperClips and the Japanese demo for Dragon Quest Heroes I & II (gotta love that region free).
Every game... it's like, I want it on Switch. That hybrid functionality is just too good not to
@greengecko007 Yacht Club says they worked with Nintendo to make the game happen for the launch. I'm guessing that means Nintendo made them an offer they couldn't refuse and fast tracked testing and approval. They say they have to finish the play testing and bug fixes for all the other versions. I don't love it, but it's no big bother to me. I'll have to make sure I survive for another month for its release...then I'll have to worry about making it to the next Shovel Knight campaign, which should be later this year as I recall.
Love Yacht Club, the shovel knight series is so much fun.
@Darkwario1 Not responding to anything you said, but saw your avvy and figured I ought to show you this:
@Kayfios Holy Moly. Bless you for showing me this. Thank you
I'll hold off this for now as I'm sure it'll get a physical release soon enough.
Would be great if you could make some kind of comment on how each Switch game performs battery-wise. How is everyone else going with it battery-wise?
Clarify something for me please - I haven't got either the Wii U or 3DS retail versions, but am planning to pick them both up soon, because I collect all Nintendo games.
Am I right in thinking one of the two games on Switch eShop is the original Shovel Knight in its entirety, and the other is a prequel?
And the prequel (Specter of Torment) isn't included in the full game (Treasure Trove)?
Thanks!
Huh? So do I get it right that if you already own Shovel Knight on another platform, that you get it for free on the Switch? Well, I own it on the PC and Wii U. My NNID and Nintendo accounts are linked but it still show as €25 in the Switch eShop. I don't even see the base game. Only, Specter of Torment and Treasure Trove.
@VR32F1END
Thanks for the write up! I hate Zelda 2 but I love Mega Man. haha
Shovel Knight seems pretty legit from everything I hear though. If I ever get a Switch there's a good chance I'll pick it up.
I was gonna wait until the 3DS version comes out, but then Yacht Club sent a review key for the Switch! Had no reason to wait, played it, loved it!
Wait, is this a free update?
@Darkwario1 Well, here ya go. Do with it what you will.
@Vriess You can update your game on the console you bought it on to get the extra bits. Not free on Switch.
Yacht Club are masters of level design and detail. Can't wait.
@olrodlegacy
Yeah, I asked Yacht Club via Twitter... I'll have to re-buy it on the Switch. Too bad, but I want play this game on the go.
I'll give my review on the game.
Absolutely a delight. I find it even better than the main story, although you have to play the main story to understand everything in this story. While Plague of Shadows was all well and fine, this took it to a whole new level. If I could, I'd give the game a 101/100. And yes, I find it better than BotW.
Thanks for the review, have bought Treasure Trove and it's great!
Got this when it came to PC, really really good game. Probably my favorite of the three current campaigns.
Welp, I got to play this game (on Wii U and 3DS) and have beaten it. It is a great game and one of the highlights to this generation's platformers, but compared to the previous Shovel Knight campaigns, this is probably my least favorite of the three.
Specter of Torment had a lot of chimes for me with its story that pulled me into it rather well and the dark setting for this entire campaign just fits right in. The platforming is definitely some of the more intriguing I've seen in any platformer I've played (i.e. Rayman Legends, Yumi's Odd Odyssey, Yoshi's Woolly World, etc.) as it made me think on my toes before acting. Specter Knight's past stages were also cool and would say that it's much better than sleeping at a campfire.
Behind all that, there are barely any fun weapon upgrades available to Specter Knight, which is one reason I knocked some points off. Shovel Knight had the Shovel Upgrades while Plague Knight had the Potions, both which were fun to use and made those knights more flexible. Specter Knight has...well, a scythe that can propel him to nearby targets. Woopee. Being able to upgrade your Curios is nice, but I feel like these upgrades didn't really take me that long to buy all the upgrades (and no, I did not have to backtrack to previous levels to rack up more cash) and the same goes for the armor. Speaking of buying, there's barely any other reason for me to use my cash on things that are not Curio Upgrades or Armor. Shovel Knight can buy Meal Tickets, Magic Upgrades, Relics, Armor, and Shovel Upgrades while Plague Knight can buy Relics, Potions, Robes (Armor), and Health Tonics. While having remixed music tracks is nice to hear, some of them just didn't fit well with me. The Explodatorium's remix rubbed me the wrong way for its unnecessarily fast-paced track while others like the first level and Propeller Knight's just weren't as good as their original counterparts. Lastly, the endgame lacked that buildup and climax that the previous campaigns had for me, especially since the game is one level short, cutting off the Tower of Fate: Ascent level, which satisfied that buildup for me in the previous campaigns with its level design and boss rush part. So sad to see it not the case with Specter of Torment.
Overall, I still think Specter of Torment is a great game behind these flaws. The platforming was very fun and the story and dark setting just makes Specter Knight shine alongside its playable knights, though its replay value and selection of upgrades made me wish that the game had more under its wing.
8/10
@StephenYap3
This is easily my favourite, followed by shovel knight.
The mechanic just works so well, and the powerups really helped calm the usual frustration levels I felt while playing plague knight.
I consider plague knight a "hard mode" and spectre a nice diversion from the main game. Fun in every way, and it made me feel like spiderman (seriously, that's so cool!)
@garfreek I liked Specter of Torment as well and I did like the Curios and mechanics, but if I were to place a vote in a poll on which Shovel Knight campaign I liked the most, then it'll have to be either Shovel Knight or Plague Knight (unless if King Knight has something to say about it) since Specter Knight, although great, just didn't satisfy me as much as its previous two campaigns did, especially since the game felt a little short in its length and selection of non-Curio upgrades.
I also don't understand how Plague of Torment is considered a "Hard Mode". I mean, sure he controls differently from Shovel Knight and the levels are the same for the most part, but I did like his platforming and combat options (especially his potions. Love that feature so much), not to mention that I felt that Plague Knight had the better final boss (Shovel Knight's had a good music track for its final boss while Specter Knight's was...meh).
@StephenYap3
I`ve finally reached the tower of fate with plague knight, but I still haven't got the hang of him. It got a bit better, but it still feels like a much tougher campaign for me.
And the fact I can't seem to just smack something in front of me annoys me to no end.
Still, that's all on me (and my skillset.)
But that's the beauty of this game, it was YOUR thing, everyone happy ^_^
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