Arguably one of the most eagerly-awaited entries in M2’s acclaimed Sega Ages series, Sega’s classic ninja side-scroller Shinobi has pounced from the trees like a sneaky ninja to finally hit the Switch in its glorious arcade form. However, is one of Sega’s most beloved games still as awesome as we remember it? We're about to find out.
While there’s no doubting the quality, passion and obsessive attention to detail that M2 pours into all of its releases, it’s fair to say that the choice of titles in the Sega Ages series so far has been somewhat puzzling. For every masterpiece like Virtua Racing, Sonic the Hedgehog and Out Run, there’s yet another Columns or Puyo Puyo game to add to the pile; titles that are nice to have, but surely can't be games people are crying out for.
While some of these decisions from the left-field can work out quite well (this reviewer was grateful to be introduced to the unknown delight that is Ichidant-R, for example), it's Sega’s renowned arcade classics that always seemed the more sensible choice. While we continue to wait in vain for Sega to stop ignoring its amazing 32-bit catalogue, Shinobi is the type of arcade classic that that feels like it should have been here a long time ago.
For the uninitiated, Shinobi is a seminal side-scrolling coin-op released in the middle of the ninja craze of the 1980s, and doesn’t try very hard to hide its similarities with Namco’s earlier Rolling Thunder. You play as Joe Musashi, and your job is to rescue the children dotted around each stage before dashing to the end. It’s a bit like Michael Jackson’s Moonwalker, except with more shurikens and less concern about who the kids might be safer with.
It’s not the longest game in the world, but, in its original arcade guise, was sure to guzzle as many of your pennies as possible. Breaking things up is a rather nice first-person bonus stage where you have to take down incoming ninjas with your trusty shurikens. In addition to said shurikens, players also get the usual melee attacks, a katana and more – which Joe will use when appropriate – as well as a limited stock of special ninjutsu techniques that allow you to deal out extreme damage.
You knew all this, though – this is one of Sega’s most famous games, right? What you really want to know is what M2 has done with this Switch port, correct? Well, this is M2, so it goes without saying that the developer has gone the extra mile to give such an important game the treatment it truly deserves.
Of course, we get a pretty darn accurate port of the original System 16 arcade game, which can be played in its original form through the Arcade Mode. The new 'Ages' Mode, on the other hand, feels more like the main feature. Fundamentally, this mode is intended to make the game much more accessible to newcomers, as M2 was concerned that the game is too hard for many in its natural state. In this mode, Joe Musashi can take more hits rather than the single blow that would fell him in the original version. The game explains this somewhat by swapping out the iconic character's black ninja gear with the rather fetching white outfit from the later Revenge of Shinobi, the Genesis/Mega Drive sequel which famously did away with the punitive one-hit-kill mechanic. This white suit actually becomes red after taking a hit, giving a clear indicator as to whether your next blow may be your last, and is overall implemented extremely well.
Both the Arcade and Ages modes gain a rewind feature, cleverly framed by M2 as a new ninjutsu technique rather than a cheat. As the name suggests, this rewinds the gameplay by around 10 seconds so you can retry tough sections over and over again. It does make the game a bit too easy, but will probably be invaluable to speedrunners trying to perfect each portion of the game.
Regardless, the rewind feature can be disabled if you suspect that you may not be able to resist using it. Ba careful though, it is actually possible to rewind yourself into a dead-end since it will not rewind past that initial 10 seconds, even after starting from that point again, meaning you're stuck if you then subsequently die anyway. Less controversially, both modes also let you select which stage to start from, as long as you’ve reached that stage before already. In addition, the game also automatically saves a replay of your entire playthrough of the game, which can be viewed at any time. Not only that, but the replay displays exactly which buttons are being pressed at any moment; a nice touch which most other Sega Ages releases have, but feels a bit more relevant here to help speedrunners.
As far as ports go, it’s all here. Those who have experienced any of the other Sega Ages releases on the Switch will know pretty much what to expect in terms of presentation. The usual 4:3 mode is complemented by a stretched 16:9 option if you feel that Joe Musashi could do with gaining a few pounds, as well as a smoothing option utilising bilinear filtering for people looking for a cheaper alternative to smearing vaseline across the screen. More pleasing, however, is M2’s scanline implementation, which is really quite excellent. It’s a small thing, but so many retro ports get this wrong with awful, thick scanlines which darken the entire image, so it’s nice to see a developer get it so right. There are none of the extra home ports here, but this doesn't feel like as much of a loss as it does with the SEGA AGES: Fantasy Zone release.
Conclusion
Shinobi as a game has aged extremely well – it’s still an absolute blast to play today – and that goes a long way to making this a worthy download. The excellent variety of stages and enemies complement the tight gameplay which still feels spot-on even compared with later entries in the series, and its rather fanciful representation of ninjas is difficult to get too upset about when it’s just so much fun. We’d frankly like to see some later Sega games appearing in the Sega Ages range at some point, but it’s great to see a return to the company's heritage after some of the other more questionable releases.
Comments 84
Fantastic game glad to hear it’s a great port I will be downloading this the moment I get home from work
Don’t know why the rewind feature is put as a negative point. Weird
@Mr_Pepperami They couldn't think of a negative, so they made one up.
@Fiyaball haha I know right.
Just use some points to get the game for £0. Can’t wait! Always loved the Master System version back in the day.
The 1st Sega Ages game I get for the Switch. I can play Shinobi all day.
@Mr_Pepperami Yeh, weird when you can just ignore it; they even identified it as a positive - 'invaluable to speedrunners trying to perfect each portion of the game'
Bring on the classic arcade titles, Sega! This is shockingly late to the party, though it gives me hope for Altered Beast, Alien Storm and the Golden Axes
@sikthvash yeah that’s the way I see it. It’s just an extra option there that can be used or not. It’s your choice at the end of the day. Why would it being included be a negative, no one is forcing people to rewind.
If it includes the original arcade game intact, why is it ‘nigh on’ and not a perfect port?
@MrHeli I think certain graphical changes have been made nothing drastic it’s just not as it was originally
@Mr_Pepperami They might as well have put 'Some poeple might be allergic to Ninjas' or 'Not for Miss Marple fans' in the negatives =0p
Not a fan of the altered Spider-Man colours but other than that it all looks good to me.
@Gs69 gotcha
@Mr_Pepperami A jab at Mike Matei's recent tweet.
But don't worry he and purists like him don't bemoan the feature, just its use.
I have never been able to get into the Shinobi series. It just never feels good to play. Like stiff and clunky feeling I guess.
The greatest Shinobi game that exists, my favourite arcade game of all-time, a classic that never dies.
When I first played it I did not care for the mechanics and the gameplay seem odd but over time I grew to like it. Hopefully more titles will come but I would rather see a collection rather than this single digital download. I have never used the replay on any of the M2 ports I have. Just the save game.
@sleepinglion These are available on the Genesis classics collection. The price is reasonable and you get a lot of games including the ones you mentioned. Well worth it and the save game feature is a life saver when you use the Joycons.
@Mr_Pepperami Yeah, the "purists" are poisonous douchebags. Play your game any way you want. It's fun to feel the thrill of an unadulterated win for some, and for others, that isn't interesting at all. Sometimes, just seeing the way a game is put together at long last is a very rewarding experience when time or skill does not allow you to do so otherwise. It's such a non-issue.
@Keldorek I get people who want to play it through as it was originally, I really do but why bemoan an option for other people who don’t that you don’t have to use. It literally makes no sense to me. It’s like, who cares? Why does it impact your life?
@Mr_Pepperami Oh, right, I fully agree. I was pointing out that worrying over the purists can never be a con... haha...
Shinobi is the best videogame of all time.
I hope Sega continues to release their legendary games which are not on the Sega Mega Drive Collection.
@Keldorek totally👍🏻
@FragRed I did that for Outrun. This looks like another classic to add to my mini arcade collection...
@Mr_Pepperami There is a debate going on that people who use quicksaves and rewind features to complete a game did not beat the game as they did not overcame it's challenges trough skill and mastery.
A sentiment I can get behind but people get older, I like the rewind feature when playing Aladdin and Lion King on switch lite, I have completed these games more than I can recall in the past, now i just want to enjoy the experience.
(heavy breathing)
I just gave a like to this article for that fantastic Moonwalker reference. Truly brilliant.
We want model 3 and Naomi games. This is crazy.
I played this on Virtual Console Arcade on Wii. Fun but oh my word it is indeed hard. I think I altered the number of lives to 100 and still got stuck. The rewind and 2 hit outfit will be most welcome.
No eShop it can fit on 64gb cart.
If you don't like the rewind feature, don't use it. Why in the world would it be considered as something negative?
The MJ was innocent brigade are going to be pissed at Nintendo life me thinks........It’s a bit like Michael Jackson’s Moonwalker, except with more shurikens and less concern about who the kids might be safer with.
That Moonwalker reference lol
@Zidentia He/she means the superior arcade versions (plus whatever extra features M2 gives them) like how the arcade version of the first "Golden Axe" was on the Wii's Virtual Console.
@USWITCH64 Pissed, nah it's not saying outright that MJ was guilty just referencing to the allegations.
Glad they did a Ages release for this. I really enjoyed the Genesis Shinobi games and the 3DS one too. Will be nice to finally play the original.
@sixrings
Do we though? Nobody wanted them when they came out. Besides myself, I’ve only ever met one person that owned a Sega Saturn, and maybe two that bought a Dreamcast (at a discount after discontinuation). Naomi-wise; the Capcom stuff and maybe Guilty Gear grew in popularity in tournaments and on PlayStation/Nintendo after the fact. And I never saw any Model 3 cabinets out in the wild. I mostly saw the same Virtua Fighter 1 and 2, Virtua Racing, and Daytona cabs, with no one ever putting quarters in them. Arcades were a ghost town in the late 90’s and Sega had completely lost ground in the home market.
@BulbasaurusRex
Oh. They seem pretty close to the arcade versions but I did not play these much until they came out on the Genesis. I dropped my quarters on other games. M2 did the ports as well
I would love to see M2 do a proper port of Daytona USA after what they did with Virtua racing.
such a charming racing game.
@robr
I saw a model 3 once a long time ago but I never had a chance to play it. In my frequent travels of arcades I certainly saw a bunch of Virtual games and Daytona's towards the end of the golden era before arcades pretty much vanished.
Genuinely annoyed at the reference to Jackson @sj33, uncalled for, I could care less what ‘side’ you’re on, Jackson is provably innocent of every charge ever levelled at him, those in Court & those made in a propaganda movie, but jokes about the abuse of children, real or imaginary, are just not funny @nintendolife
@khululy
I think that is a good idea. I was on a trip where we literally had unlimited tokens to play and one the last Daytona cabinets I played was the mulitplayer ones with vibration and movement.
@FragRed - how much is that in USD?
Examining the pattern of non-Sonic releases/announcements of their major IPs over the past couple of years (examples: Phantasy Star Online 2, Panzer Dragoon, Shenmue III), it's clear that Sega's priorities for what's handled in-house are dominated by Sonic to the detriment of everything else. When other publishers are releasing such highly asked-for titles (and Shenmue III even required a Kickstarter to get made), we simply can't expect much more than the current trickle of often questionably chosen games coming from M2 to help alleviate that void.
I'd love to see Sega just hand the reins over to M2 for compilations of their amazing catalogs of arcade, Saturn, and Dreamcast games to quickly fill in the gaps in everyone's retro libraries this console generation, but that's a pipe dream. We'll be very, very fortunate just to get even an HD remaster of beloved classics like Skies of Arcadia or gems that most Western gamers never got to experience like Shining Force III Scenarios 1-3, let alone any sequels or new installments. I have no doubt that Sega is and has been aware of the demand for such releases for many years now, but many of the development members responsible for those incredible games (example: Team Camelot) are no longer with the company, and their higher-ups have such a myopic focus on Sonic that despite their claims of planning to revisit more of their classic IPs a couple of years ago, it's proven to amount to mostly lip service.
@USWITCH64 I’m not part of any brigade, Jackson is provably innocent, thank God, if someone chooses to believe otherwise I can only assume they WANT him to be guilty, which I can’t quite get my head around.
@USWITCH64 mj was innocent I tell you. This is outrageous:-O(@_@)
@SwitchUp @SwitchUp it’s outrageous that a pro pedo propaganda movie built on the word alone of men in debt to the Estate of a dead man seems to carry more weight than the actual returned verdicts of a Judge and Jury, but what do I know?
Daytona
Daytona 2
VF
VF2
VF3
scud racer
Sega rally
Crazy taxi
18 wheeler
Virtua Tennis
Virtua NBA
Virtua Soccer
Ferrari 355 challenge
After Burner Climax
OutRun2
@robr just because people didn't want to pay $60 for a full priced arcade type game at home during the dreamcast era (I owned two dreamcasts so I could system link Ferrari) doesn't mean people wouldnt be excited for a $10 version in 2020. Especially in comparison to these releases which were from a decade or more earlier.
@SquareOneMJ What I find curious is that 10 years after it's death we only get a movie with 2 people who are proven liars, and either lie now or are guilty of perjury and 1 year after it's release no one came out with new allegations or proof against MJ and yet still people WANT him to be guilty so bad.
@khululy nothing curious about it, people will literally do anything for money. Both men got themselves in serious financial difficulty thought they could get a quick hush hush payout from the Michael Jackson Estate... when that didn’t happen, and they got chucked out of Court, TWICE, their propaganda movie was born. It’s a last throw of the dice for two failed extortionists.
@SwitchUp As I understand it he was acquitted of all charges, I was merely highlighting a risky joke by NL
Still holding out for Enduro Racer.
Man, I wish Joe Musashi joins Smash.
Listing a new feature as a "con" seems pretty dumb, especially when it's one 'purists' don't even have to use if they don't want to...
During the Street Fighter 2 hype, a bar in the town I lived had three arcade cabinets, which were SF 2, Final Fight and one more, which they changed over time. For some time, the third cabinet was Shinobi and I can say I spent a lot of coins playing it as a kid. I loved it, although I couldn't go very far with just one coin. That's a sure purchase for me!
@Mr_Pepperami the rewind is pretty much cheating honestly. Therefore it is a negative. It also is implemented because many gamers cannot even go through most games from the 80s and 90s as they are to difficult for them. Sad but true.
I played this game all the time at Pizza Hut back in the late 80s, early 90s. Back when you actually ate inside of the location. Stained glass lights, greasy joysticks due to all the kids playing the games after eating greasy pizza, songs on the jukebox, red cups... memories.
The Switch might not have a VC, but with all the arcade games coming over, plus NES/SNES online and all the classic game compilations, they are getting closer and closer to making up for it. Now we need QBert, the Midway arcade games (Defender, Smash TV, Tapper, etc.), the Atari mid 80s games (Marble Madness, Paperboy, Roadblasters, etc.) and more.
The rewind feature is a good addition for new age gaming. It can also be viewed as a positive for the arcader that lost tens of dollars in quarters playing this gem, as in using the rewind feature as revenge.
I personally don't care what constitutes beating a game to someone other than me. If I have to resort to beating the game with the rewind, I cheated. I would much prefer to play a clean run. However, I won't knock the rewind feature, because it's not obligatory.
Shinobi for smash!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@Dirty0814 So just don't use it if you personally consider it a negative to do so. Having more options is almost never a bad thing.
Also, just as many gamers couldn't get through those games when they were new, either. Although, at least arcade games had a legitimate excuse for it, and many non-fighting arcade games were still reasonable beatable if you pumped in enough money. More console games from that era should've had a difficulty level option, though, although some of them at least had cheat codes.
"Purists may bemoan the rewind feature"
What? xD
"Art critics may bemoan the choice of color pallet"
I really hope you didn't actually dock points off of your review score for an optional feature there...
Love it or hate it, it really doesn't hurt the game.
This brings me back to the Mario 3D Land discussion about its super tanooki suit that actually did mess up "perfect save file" attempts.
But this? Just don't use it. Heck, for an arcade game, rewind is a pretty good tool to practice certain spots in the game on the fly for instance. Sure, it needs some way to terminate leaderboard entries for runs that used it, sure.
But in general? What's the big deal?
I mean it would be nice if there were some Dreamcast titles released, but because the console was such a massive failure (even though I loved it), they’d probably think it a bad idea. ("well you didn't buy our console so why should we bother?") I could see them leaning more heavily towards arcade titles that devoured money. Saying that Virtua Fighter 3 was absolutely massive in Japan.
Who knows what they’ll do, they seem more Sonic-centric when it comes to console games than anything else and look at their track record for making decisions.
@Mr_Pepperami - probably because people with less willpower (like me) will use it rather than being legitimately killed - thus damaging the sense of achievement when beating the game. Which was always a big part of it. At least, I think
@Zidentia I want the arcade versions. Golden Axe: The Revenge of Death Adder, was way more impressive than Golden Axe II on the Genesis. I do have the collection, but arcade ports are superior
SEGA BASS FISHING
@sleepinglion
That makes sense. Like I said I did not play them much in the arcades but I did play II and comparing Death Adder from what I see online looks like it was indeed a much better game. Hopefully Sega will see that as a viable port.
@kingbk Q-Bert would be amazing but I do not think the Joycons are well suited for that game. You would need a Hori pro or similar to make it feel right. I dropped a lot of money in that one.
@Dirty0814 I am against cheating in any form. The rewind feature is indeed a form of cheating but in a sense the new save state feature is as well. I do not use the rewind feature, I think you could be right that many gamers today do not have the patience to methodically go through levels to achieve nothing but a high score. The other problem though is the Switch controllers are adequate for general gaming on the go and at home but seriously lacking if someone had quarters at stake. I fight my left Joycon all the time especially in 80s-90s games where precise moves are required. I just do not want to do without it while it is repaired and I am not convinced that have a real solution for it.
@Dirty0814
While we all agree that games are (on average) way easier now, many of those 80’s/90’s games (especially the quarter munchers) offered a false difficulty in the form of cheap deaths in order to either accumulate more quarters or to artificially extend the length of an otherwise short game. I implement cheats, sparsely, when faced with old school bs. Heck, the second wonderboy game is pretty much unplayable without M2’s joystick waggle cheat.
@robr all of those so called cheap deaths are avoidable in all games back then. Gaming was all about practice and getting better. Now devs just make it super easy so people won't cry about it being hard. I remember when there were no difficulty levels.
@Zidentia Arcade1UP is making a Revenge of Death Adder cabinet with the original, Altered Beast and Shinobi included. But it's pricey. The other option is emulation, which doesn't feel as shady when you can't legally purchase the title anywhere right now
@sleepinglion That is good news. I do like the direction their stuff is taking. It is pricey for one or two games per cabinet but certainly gives it an authentic feel.
@Zidentia Agreed, it's a bit steep for only a few titles
Dudes, save the denial of MJ’s kiddie diddling for Sonic and Moonwalker. Shinobi has a way more kick ass Wham! soundtrack.
EDIT: AGES Mode is a ten minute cakewalk.
Edit-edit: You can quarter feed your way through most of Shinobi at the arcade and the levels are super short. Save states and rewinds are a mute point.
@khululy
I would argue in favor of save states and rewinds because it allows/forces the player to practice and keep attempting the part that they are having difficulty with. Having to start from point a, over and over again, doesn’t get someone better at point z, it just makes them redo what they are good at ad naseum.
@Elvie
This entire game is a Rolling Thunder reference. 🤪
@MARl0
I’m not going to argue with you on the first three games being stiff and clunky. That is literally the only challenge,
Shame they took out the Marilyn Monroe artwork and made a few other little changes but I’m guessing they didn’t want to get sued!
On 5th final level of the game you cant continue if you lose all your lives...but in MAME version you can dip switches to have 5 lives/coin. So its much easier. So its kinda cheat too. The rewind feature make the game too easy. I can finish it in one go anyway i'm pro
I love the M2 Arrange mode, here. Sterling job.
Anyone know why this isn't available on the eShop anymore?
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