Since this review was originally published a patch has reportedly addressed or improved one or more of the issues cited. While we unfortunately cannot revisit games on an individual basis, it should still be noted that the updated game may offer an improved experience over the one detailed below.
Hindu characters aren’t a new concept in gaming but, despite a rich history, few have ever explored the religion’s mythology to such extensive detail until now. Starting life as a failed Kickstarter project in 2017 by Nodding Head Games, Raji: An Ancient Epic has been several years in the making, seeing a surprise launch last week as a timed Switch exclusive. Bringing us an isometric action-adventure game within ancient India, it makes for a refreshing experience that leaves you wanting more.
Our story focuses on a circus performer called Raji, who sets out to rescue her younger brother Golu after he’s kidnapped by demons under Lord Mahabalasura’s command. Taking sympathy with her plight, Raji receives assistance to stop this demonic invasion from the goddess of war herself, Durga, who joins forces with Lord Vishnu to narrate this adventure from afar. Set across several acts, the game takes a healthy dose of inspiration from Balinese mythology too, actively teaching players their history in the process.
You’ll start with Durga’s ancient Trishul but as you make it to later acts, new weapons are acquired that keep combat varied. This includes Lord Vishnu’s celestial bow, Sharanga, alongside his sword and shield, Nandaka and Srivatsa. Each weapon contains a skill tree, allowing you to enhance attacks with elemental abilities, including lightning-based ones through Durga or fire with Lord Vishnu. This is done through obtaining "favour" orbs, usually found as a reward for exploration.
As she proceeds, Raji’s journey will face frequent interruptions from demons as they attempt to stop her reaching Golu, creating a magic barrier upon arrival to keep fighting contained. You’ve got your standard light and heavy attacks to fend off demons, but Raji has a set of extra abilities, such as spinning around pillars to stun enemies, dodge rolls to avoid being hit and leaping from walls to deal Area of Effect damage.
As enemies get weaker, their health bar turns red and when this happens, Raji can launch a special finishing move, which also restores her health. Demons exhibit different behaviour patterns, so it isn’t as simple as just striking them repeatedly with the same attack combinations. Some will let you come close, providing good opportunities for melee damage, while others try to keep their distance, meaning you must rely on ranged weapons.
Some battles are centred near shrines to Kali, goddess of death, which collect demon blood as you slay them. Once charged up, these shrines bless Raji with a devastating Area of Effect attack, so it pays to take advantage when they’re present. It’s easy to learn, but combat can provide a fair challenge, proving highly versatile with a surprising level of depth.
Outside of combat, levels follow a linear structure and you encounter a series of rotating puzzles, some of which shed light on Raji and Golu’s past, but others offer a glimpse of their future. There’s also a series of platforming sections, utilising her acrobatic skills as a performer to pass tricky terrain via wall jumping or climbing high pillars. Perhaps due to the isometric camera, this can be rather easy to misjudge and a long fall can accidentally kill Raji. If she dies, progress restarts to just before that section, which minimises frustration, but the controls are not particularly precise.
Unfortunately, it only takes several hours to complete this journey, so those hoping for a longer epic will find themselves disappointed. But when the narrative is this good, it becomes a case of quality over quantity. That said, there are some technical issues and, in several instances, the framerate dropped quite significantly, even outside of combat. This is quite disappointing, as it hampers an otherwise lovely experience.
Where Raji falls flat on technical performance, it makes up for in presentation and is an excellent example of how to utilise environmental storytelling. Featuring some impressive visual designs, cutscenes are portrayed like shadow puppets, masking the game’s lower budget well but making it visually interesting. Each act contains a series of murals that depict the history of many deities, with Vishnu and Durga discussing them like old memories, adding to a beautiful aesthetic.
Conclusion
Raji: An Ancient Epic is a strong debut for Nodding Head Games but it’s just a shame there isn’t more of it. It brings a respectful take on Hindu and Balinese mythology, one which has a strong narrative hook that invests you in Raji’s personal adventure whilst offering enjoying gameplay. Though it suffers from some unfortunate technical issues, this is one journey we still recommend experiencing, especially if you're a fan of the genre.
Comments 63
And full of bugs. But they were quite entertaining.
I’m not a huge baby about frame rate, so I’m cool with that. However, having a sucky camera totaly ruins the experience.
Hopefully it’s not too bad, as i ordered it after the review.
This one didn't immediately excite me in the Indie World Showcase and most of what I've read since hasn't convinced me that it's something I need to play, especially at its current price. If it's ever significantly discounted (like 70-ish% off) I might give it a chance.
@Apportal "I'm not a huge baby about frame rate," I don't think people are babies about framerate. Ever experienced a migraine headache? Sometimes, low framerates can trigger that in people. And it's not a headache. A migraine literally stops your life until it subsides. Other people develop eye strain from low frame rates, so I'm sorry, but your insensitive comment just speaks mounds about you. On top of that, sometimes when people put down money for something, they want it to work well. Nothing wrong with any of that, so might want to rethink your stance!
@Primarina Ease off, bud. When someone says "I'm not being a baby about something," they are doing it in a way that calls out everyone else who has a complaint, a baby. Otherwise they would have just said, "low frame rates don't bother me." Pretty significant difference, so go white-knight elsewhere.
I will pick this up when it goes on sale. I was interested during the showcase, but the price is a bit stiff. When it hits $10-15 I will pick it up. I recently picked up The Sinking City for that price point and it is really cool too. Take care everyone.
@TG16_IS_BAE no, loads of people complain about frame rate in an unhealthy manner. They like to think it’s a major component in a game, when it’s really not. Don’t try and say people don’t complain, because they most definitely do. And I can take you to plenty of posts and comments backing me up.
“A migraine literally stops your life until it subsides”
Are you serious? No, they don’t. I’ve had migraines plenty of times, -not even from low frame rate- and on top of that, it doesn’t “stop my life”. They not only rarely get caused by said frame rate, but just drinking tea or water stops it.
So Why don’t YOU calm down and realize what I’m saying beforehand, “bud”? I’m not going to change my stance just because a 40 year old man-baby complains about it.
@primarena I didn’t see your comment, but supposedly you defended me. Thanks.
@Apportal Why are you calling people out on a forum, and then getting all bashful when you get called out for it? I'm sure your opinion about other people's behavior surrounding frame rate IS SO MASSIVELY IMPORTANT, like your ego. Just tone it down, you don't know everything about every person.
@TG16_IS_BAE I didn’t call anybody out. I simply said I didn’t care about frame rate like some others do. Did I mention any names? Nope. I don’t give 2 rat turds about my ego, I just care about people calling me out with half-you-know-what facts. Don’t try and act innocent when I clearly called you out with actual facts instead of you, who said the first thing that went to your mind.
I really enjoyed this game but its definitely flawed. Still the overall idea is awesome and I wanted to know more. The developers stated via YouTube they were going to work on some updates or fixes so I can expect some of these issues to be addressed. I wouldn't mind more content either or an alt ending.
@Apportal "I’m not a huge baby about frame rate,"
What does that quote from your OP, mean?
That means you observed the behavior of others, decided it was childlike, and are now resorting to be insulting without even asking first as to why someone might be "being a baby" about framerates.
You are literally lying when there's proof of what you wrote, right in front of your own eyes.
Sounds like this game turned out pretty well overall.. love the incorporation of mythology into the story. Somewhat unfortunately for my interest, so many awesome games just released on Switch. Glad to hear it's good though, it's on my wishlist for when I'd have time to play it.
@graysoncharles Precisely. There ARE some people that get snobbish about framerates, but there are people like you and I that are negatively affected, physically, by them. So the initial comment was very insensitive. You're right, too. Arguing with the other guy does not serve me.
@TG16_IS_BAE nope, you’re wrong. I said what I said because I don’t care about frame rate. I’m not disrespecting anyone else, I’m not shaming anyone, I just said I don’t care about frame rates.
I don’t want to get banned, so I’m going to stop here. You’re reasoning is faulty, and your points are invalid. Don’t think you in any way changed my point of view.
And likewise, you aren’t worth my time at all. I feel like I’m talking to a wall.
I hope you enjoy complaining and being snobbish, while ruining people experience with games. Such a cool guy you are.
@graysoncharles @TG16_IS_BAE I want no part in your war with the other commenters . but im a seafarer for the last 9 years of my life. Actually, writing this comment from a ship somewhere in the Atlantic Ocean. and there are people who get easily dizzy while at sea. We called them babies. people around here will die laughing hearing someone get dizzy playing video games. when we make fun of sea sick people, there is nothing insensitive about that. they have to man up get a pair of sea legs and move on with life.
@jikflet Yeah, I'm pretty sure you are offering literally the worst solution to the problem. For some, they need to "man up," I get that. I'm a martial arts instructor and an Olympic Weightlifting coach, so sometimes that talk helps people.
But, I have clients that have vertigo. They get dizzy from push ups, because that movement is contra-indicative to their condition, which they can't do anything about. I don't tell them to man up, I find a movement that makes sense for their condition. My point is that having a lack of understanding for the individual will only create resentment and friction between you and the person...why on earth would you want to do that, especially when you are stuck on a boat with them?
@graysoncharles Good is your former boss and not you then. I'll be ok with jokes. I am a grown up. I can handle jokes. The only time I was close enough of getting sick was while going to Antarctica. after leaving Cape Horn in Chile, going south though Drake Passage, you have to go trough almost 4 days of continuous heavy movement. believe me, that will Man up anyone.
@TG16_IS_BAE @Apportal both of you, you’ve made your points. Leave it there. No more insults please. Keep on topic.
@Apportal Even if people (like myself) don't generally get headaches from lowish framerates, it can certainly make the experience less pleasant.
What would be the low frame-rate line for you to be " a huge baby" about? 5 fps? 10 fps? My point here is everyone can get to a point where a low framerate can make a game unpleasant or even unplayable, and so the general industry-accepted level to avoid this is around 30 fps because under that some people start enjoying a game less. Therefore consistently or noticeable dropping under that is a valid criticism.
It looks like for you, "However, having a sucky camera totaly ruins the experience" You might note that while many people feel that way, not everyone does either, so its a good thing they aren't "huge babies about camera angles" right?
My point is you can care about some aspects of a game's technical performance more than others, just don't go insulting people who are different. It's a good rule of thumb to use in general life too.
Once the backlog is trimmed a little, I can't wait to get in amongst this.
Poor Golu got kidnapped by Lord Mahabalasura's demons, but sometimes the real conflict is in the comments section.
@TG16_IS_BAE Maybe is just our lifestyle on board. but don't get me wrong, we don't bully or harass. Never!! thats zero tolerance between us. but jokes are fine. there is a huge difference. Life on a ship make you go trough so many things, people become stronger mentally. Thats why jokes are fine. it build your character. make seafarers closer to each other and that is essential for life on board. the same people make jokes on you, can save your life any day. the same people joy make fun of, you will do anything to save in an emergency. Having said that...and going back into topic, I want to play Raji. Was one of the best announcements from the direct. And actually the game being short is a plus for me.
@TG16_IS_BAE chill buddy, the guy did not meant to offend epileptic people or something... go enjoy your Sunday, it's looking like you need it...
@jikflet That makes more sense, and is much more understandable. I can only imagine what life at sea can be like, I live in a freaking desert, so yeah, quite the opposite experience!
@abdias I'm totally at peace with myself, don't assume anything based on a couple of comments on the net, lmao.
I actually have it already downloaded but haven't played it yet. Sounds like I paid too much for it but the cons aren't huge for me at all, so I am ok with having bought it
Why are people always arguing in the nl comments? Do Nintendo fans feel a definitive compulsion to argue?
@Cool_Squirtle No i don't think people are arguing, stop that!
Anyway, i'm surprised searching this page for "Prince" or "Persia" turned up nothing. When i saw the game i felt like "hey that's kinda PoP-esque", saw the wall-to-combat jump "hey that IS PoP-esque" and then the character going downwards, slashing through the banner "Yep, PoP it is". Like - that alone made me really really curious about the game. It looks really nice and i've been longing for a new PoP-experience. Not that i won't judge this game on its own merits, but that sure got me interested!
Probably end up being dirt cheap on Steam soon after launch.
Not in a rush for this kind of stuff
What the hell happened to this comment section.
I have yet to play it, but it did give me prince of Persia vibes, and I love Hindu culture and architecture, so I might check it out later. Too bad about the camera, If I weren't so intrigued It would be a turnoff for me.
Superb game - 9/11 due to it filtering plebs by having them argue about frame rates online
@GilbertXI Nintendolife has pretty putrid commentators. The ignore feature is pretty useful though.
I enjoyed the game, and the mythology in it; I could not help but hum along to Mo' Horizons song Remember Tomorrow the whole time I played it though...and that is not a bad thing
This is next for me! Just have to drag myself through the last chapter of Rime, first.
Quite want to play this but the growing backlog and lack of time means I'll wait a bit.
@TG16_IS_BAE being civil (didn't bother reading the whole exchange, just saw it got heated) and curious, haven't heard about this issue before. Do the issues trigger when framerates are inconsistent, or is there a minimum frame threshold you've noticed where it doesn't trigger?
Did you experience the issue with older platforms and genres as well, like 2D sidescrollers?
@Kirby_Girl yeah I've noticed, push square and pure Xbox aren't much better.
@shazbot Older games never bugged me, because those always ran consistently. 3D games are much more taxing on a system to run consistently, so it really depends on the game, and especially it’s lighting and color palette. That’s usually the combination that triggers mine, but I was stabbed in my eye from an accident when I was a kid, so for me it happens from photosensitivity. Others have neurological disorders that cause migraines, so it may or may not be related to light. I don’t have raw frame data, as I never run an FPS counter during a game, I just notice pain when things get too jittery, frame-wise.
@TG16_IS_BAE sorry to hear that. And if you don't mind the intrusion, can I ask if movies ever trigger it? They run at 24fps, but it's a stable fps.
Camera is pulled way back for me to get any enjoyment out of this game. Its very buggy. Doesnt deserve a 7. Probley a 3
Bought this on day one. There is a reason none of the screenshots are from handheld mode.
The game is trash.
@shazbot I don't watch movies, haven't in 2 decades.
@Apportal
You probably mean tensions headaches. A lot of people confuse those with migraines. Trust me, those who have actually gotten migraines do know how debilitating they can be. And others that say things like "I get them all the time" probably aren't getting actual migraines. I've never gotten migraines from framerate problems, just regular headaches and nausea but some people are probably more sensitive than others. Just as some people are sensitive to flashes and get seizures and others don't.
@TG16_IS_BAE
P.S. I have come to the conclusion that my migraines are hydration and stress related, and I get them with auras which are annoying af and hurt like a bitch that 80% of the time I get them I have to throw up. So yeah, for me, life HAS to stop for several hours to half a day.
(Response is to Apportal but included both because of the argument)
I'm intrigued, but this is definitely falling into "wait for a good sale" territory for me. And by "good sale", I mean at least half off.
I played the demo on Xbox when it was available a month or so ago and enjoyed it- I did think the person on screen was little so I imagine playing handheld Would be hard on the eyes. I’ll pick this up eventually 😀
@BenAV
To be fair people who expect games to be hugely diminished in value before eliciting a sale would also lead to the death of the business lol. It's fair to say that you won't touch a game because it doesn't appeal to you, but putting that expectation on the developers comes across a little selfish. Price just isn't good enough of a qualifier to be the deciding factor - like I'll take a whole batch of nasty donuts because they are only a dollar.
This comments section has gone to sh*t, just because some guy said he doesn't care about Frame Rates and then a wise guy needed to call him out.
@OptometristLime I do buy a lot of games at or near full price. Just saying that a very short game that's just decent is the type of thing that I might consider at around $10 (AUD) or so. For $30+ it needs to be something I really want to play.
I don't have any expectations for them to drop the price though. They're more than welcome to sell it for whatever they feel is fair for their efforts and I wish them all the best.
Sounds good, I'll put in on to-get-list. I'll pick it up on a different platform though. No point in having to deal with framerate issues if there are alternatives.
@TG16_IS_BAE I’d like to see evidence that Ocarina of Time, which ran at an unstable 17fps, triggered a wave of migraine attacks. Current gen Sony / XBox marketing really left its mark with some guys. And I’m suffering from immobilizing migraines (including vomiting at the end of the day if unlucky) as well, but video game frame rates are definitely not what is triggering them.
Btw, magnesium helps some people (take a lot over a couple of days but don’t take all at once). There are other effects, check out the “magnesium and the brain” article over at PsychologyToday if interested.
My uncle died instantly from low frame rate 10 years ago whilst playing Superman 64. Please don’t make jokes about it.
I like to think he is up there shining in heaven, with a solid 60fps in everything he does.
@ashaka Ocarina of Time was hot garbage, so I avoided that game. Just could not get into it, no matter how hard I tried and I LOVE Zelda games. As a kid, I didn't have these issues until after I sustained an eye injury, and Ocarina was before the injury.
@Apportal "Are you serious? No, they don’t. I’ve had migraines plenty of times, -not even from low frame rate- and on top of that, it doesn’t “stop my life”. They not only rarely get caused by said frame rate, but just drinking tea or water stops it."
Pro tip: you've never actually had a migraine... If drinking water solved it, you were simply dehydrated. If you don't have a clue what you're talking about, don't talk about it.
@BenAV
I was surprised to find such an abridged review here, and couldn't develop much of an opinion myself based on that. However I do see that length was the primary demerit and that is painful since the art looked top notch. You've got a point there 'cuz price to length is one of the closest correlations for gamers in this entertainment deluge, even if we might like to buy everything in an ideal world.
Hi,
I am from India. I want to give a little perspective about the video game scene in India.
The video game scene never took off in India. Never. Back in the 90s there used to be some companies which used to fake the NES/SNES consoles and the cartridges were all pirated because of which some people got exposure to it. And whatever these were, they were way out of reach for the masses. We had our own economic issues because of which they never reached the masses. So, people never got introduced to the "gaming" culture as such.
Our socities have had their own problems - socio-economic, cultural, a stressed middle class and to be honest, the only proper exposure that people have had to gaming is via the mobile phone platforms (free games on google play) and that, as anyone would know, is not the best introduction to video games.
The other thing was that it is always considered a "kids" thing to play games in India. As a grown up, if you say that you play video games they look down upon you. This is mostly a cultural problem.
Therefore, I think that it is massive that an indie game of a decent quality has even come out of India at all. I can only imagine the struggles these people who have made it, in India, would have had to go through to make this a reality.
My one request for anyone reading this would be: if this game even mildly interests you, please buy it. And please buy it at full price so that the devs get the money. I can assure you that I am in no way associated with them, I did not know about this game myself until a day ago and yet it fills me with so much Joy that something like this has come from my country. It is an amazing thing.
@Alaninho This comment just made my day! But sorry for your loss though!
cool game!
many thanks
Recommended on Eurogamer and a decent review here, that’ll do me but I’ll definitely be waiting on a price drop first. Seems quite short for a £20 game.
The game itself sounds good, but the narrative focuses too much on a religion I don't care about for it to suit my tastes. (Although, I bet the story is great for those who do enjoy Hindu narratives.) I'll pass, but call me if they ever make a Judeo-Christian based spiritual successor.
@BulbasaurusRex you do realize this is like the first game... like ever... in the history of gaming that purely focuses on Hinduism right? You also do realize there are like a gazillion Jude-Christian games/movies/songs/books/art/cookies/clubs/people/buildings/countries/(I could go on but you get the point)? If so much content is available that exactly caters to your religious taste, why then... do you feel compelled to mention your "not caring about Hinduism"? How would you like it if people start sharing with you that they don't care about Judeo-Christianity?
So what? I'm Christian, so I only care about Christian religious games. I already said it's fine for those who do like Hindu stories, but I'm not one of them. It doesn't matter how rare a game genre is if it doesn't suit my personal tastes. Stating your opinion about a specific game is kind of the point of these discussions on game review pages. If someone doesn't like Judeo-Christian products, then they're perfectly free to say so, and I wouldn't care one bit.
I don't rhythm games either, but I don't care if someone else likes them as long as they don't force me to play with them.
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