
No matter what your thoughts are on the open-world zombie survival game DayZ, there’s no denying its cultural importance. Ever since Bohemia Interactive first released the original ARMA 2 mod for PC users, there’s been a countless number of copycats and “spiritual successors” releasing on every platform under the sun. Its influence is still going on to this day; Valve’s PC gaming platform Steam is forever flooded with shovelware that poorly emulates the feeling of hopelessness that game manages to excuse. Now, Nintendo Switch has its own alternative.
Radiation City is more than “heavily inspired” by DayZ, it’s the off-brand version. If Bohemia’s original was a crunchy, delicious Pringle, what we have here would be the "Prongles" equivalent. It’s an apt comparison: just like how a Prongle is a dry, tasteless alternative of a Pringle, developer Atypical Games has somehow baked an even drier version of DayZ.

Atypical has improved upon the iconic survival title in at least one way; there’s at least some semblance of an overarching narrative here. Its beginning is basic; you’re placed inside the cockpit of a rickety aeroplane, high above the clouds of Pripyat. For no explained reason, you’re tasked with finding a missing journalist within the vast expanse of the irradiated city. All of this is told simply through visuals – your character takes a peek at a newspaper – and every other story beat is delivered through poorly-written emails strewn about the world, usually near a camp. Story here is not the focus, a blessing considering its quality; instead, the focus is on exploration.
As you explore, either on foot or by car, you’ll pop in and out of an endless number of repetitive copy-paste buildings in your search for better loot. Most of your findings will inevitably consist of the traditional survival game humdrum: clothing, food, crafting materials, basic melee weapons. Occasionally, you may be blessed with a firearm, but ammunition is scarce and letting off a round causes every enemy in a mile-wide radius to spring straight as you: their Mach-5 speed is almost as terrifying as their laughably rigid animations.
While you search frantically for items, you’ll inevitably pick up the most common discovery in the world of Radiation City: bugs. Just like its predecessor Radiation Island, Radiation City feels far from finished. Items disappear, enemies get trapped on the environment, you’ll get trapped on the environment – you get the idea. Sometimes sounds won’t work properly; sometimes, upon respawning, buildings won’t load in causing ranged enemies to insta-kill you on spawn. Weirdly, without even touching anything, the furniture will freak out and levitate in the air as soon as you get close. Technically, this game is a trainwreck.

It’s unsurprising to learn about Radiation City’s mobile origins. While fantastic titles certainly appear on both Android and iOS, open-world games of actual quality are few and far between. Unless you’re Rockstar Games with a mobile port of San Andreas or Gameloft with the Gangstar series, most open-world mobile titles are repetitive, asset-clones in copy-paste cities. As least Atypical Games’ effort is a lot better than some; it just feels bare minimum.
Outside of its bugs, there’s nothing really of note here. It shows its competency in the graphical department; as long as nothing is moving and you don’t look too close, it has an aura of something akin to a modern video game. As soon as you start moving, as soon as janky animations, horrendous pop-in and unstable framerates start rearing their ugly heads, everything falls apart.
It doesn’t help that, once again, moving from mobile to Switch has resulted in a considerable price hike on Nintendo’s platform. What was once £3.89 on Android is now £17.99 on Switch. For such an unfinished product, that’s a laughable ask.
Conclusion
Radiation City is shovelware, to put it bluntly. Within the entirety of its (admittedly large) open world, there isn’t a single original idea to be found. The ideas it copies from its contemporaries aren’t well implemented either. If you’re looking for an enjoyable open-world zombie game, look somewhere else. If you just want a thrilling undead experience, check out Resident Evil.
Comments 24
Timely cash-grab releasing this on Switch right after the HBO miniseries ended.
Id say the game is at about the same quality (or anti-quality) as Dayz, but without multiplayer (but with some story)
Huh, I had just sent in a request for a review code. I may still give it the benefit of the doubt, but judging by the score this doesn't seem too promising.
If this game had Multiplayer then I think it could be more justified. Playing a broken mess of a Zombie Survival game can be a real fun time with friends. That's one of the bigger appeals to DayZ lol
@JHDK what hbo mini series?
Best game ever. 15 rubles out of 40 smeggles.
@brandonbwii
I think they mean Chernobyl but it might of just been me but I didn't see any mutants / zombies in the series. SO can't see the posters point they have nothing in common apart from radation.
@suikoden And that screen grab of the Ferris wheel and bumper cars in the amusement park look a whole lot like the one in Pripyat.
... and people complaint about my Radiation Island review back in the day... damn it, Atypical, what are you doing?
"It shows its competency in the graphical department; as long as nothing is moving and you don’t look too close, it has an aura of something akin to a modern video game."
Ouch, that's some harsh praise right there! Love it.
the eShop desperately needs some quality control
If only this level of honesty was applied to all games reviewed on this site.
Everything from the game industry is overpriced. Everything from Nintendo is grossly overpriced. It doesn't matter how cute the main character is or how deeply entrenched it is in our consciousness. If a game is 3gb and sells for 80 bucks it's over priced.
@Itzdmo
Take it you haven't been gaming long, remember the days of the snes were games could £40-60 and n64 games some £70!
So never understand this logic as in the whole games are cheaper more so when you take into account inflation and how short the games were
Wow it's a 2 that's rare in its self with Nintendolife
Glad to finally see a bad review on this website! Happy days! This game reminds me of mid-late 90s games on the PC, most looked great but were super dark and really boring and buggy to actually play. E.g. RoboCop 3, liberation on the cd32, dark forces etc. Shame to see a memory of that dark time returning!
@suikoden Couldn't have said it better myself.
I remember buying Game Boy games for $50+ and they were of mediocre quality compared to modern games (although at the time it was arguably worth it). Kids nowadays just don't understand how lucky they are.
On topic, I was really hoping this game would be great. Unfortunately, this is one game I'll have to remove from my wishlist.
Ouch! I bought Radiation Island a while ago but have yet to play it. Guess it will probably start and end there 🤪
@suikoden absolutely, I remember Shadows Of The Empire on N64 was $120 Australian dollars in 1996!
Top shelf games are around $80 AUD now, and of course most are around $20ish...
@suikoden So true...lol. Payed $80 for my Final Fantasy 3 (actually 6 in timeline) on the snes and $70 for Turok on the N64. I’m totally fine with paying $60 nowadays for games.
Played this on my iPad 2 years ago for £2 lol
The first was better but that’s not a huge compliment, so to think these shovel ware games are still being allowed on switch is disappointing. They might as well accept all the mobile crap that comes out as some of the games that have made it on the switch is mind boggling! They could easily cut 30-40% of the games on the store that fall in this category, I personally believe it makes the switch more appealing if you weeded out these quick cash grab games.
A game of this quality is almost insulting. I hope no one wastes their money on it. I find there is no excuse for releasing a game in this state in 2019. Finish your product before you release it. It sounds like it would be a fine bargain title if everything worked properly. But from the sound of it, nothing does.
this game is way better then day z lol you have bad taste in games day z is still broken and boring this game at least does it all better and is no bs online only with nothing but cheaters and a story . sorry but hard to take reviews serious when you look up history they really look like a job not even real gamers. this game is not good but its not worst and for what it does its done decent and better then day z on consoles
I do agree that this overpriced game is overbearingly buggy, but I do not agree with everything else that this disgruntled reviewer has written. This article reads like an edgy teen wrote it. It was surprising to see that an actual adult had written this garb. I was appalled to read, “radiation island is more than ‘heavily inspired’ by DayZ”. This game is nothing like DayZ, aside from the post apocalyptic zombie scenario as there is a completely different setting, story, and gameplay. Radiation island on the switch is indeed an overpriced port riddled with bugs, but it is no DayZ clone. That I can assure you.
@JHDK This game was released on iOS and Android devices about two years before HBO’s mini series was released. If anything, this game was meant to look more like GSC Game World’s S.T.A.L.K.E.R series. Their releasing on Nintendo Switch is most likely coincidental. If it was indeed, “a timely cash grab” then they would of also released their other game titled, “Escape from Chernobyl” as well.
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