The Switch is slowly but surely becoming one of the best available entertainment systems for multiplayer fun. The eShop is positively bursting at the seams with great co-op adventures and games that focus on simple, pick-up-and-play action for multiple players to enjoy. Party Golf is one of the latest titles to jump on board, hoping to find its way into your living room and give you a good laugh in the process. Does it succeed? Let’s take a look.
The entire game focuses around one extremely simple concept and, as you might expect from the title, that is to get the ball into a hole. Despite the initial simplicity, though, Party Golf has actually been designed really well; it takes that very basic aspect of golf and evolves it into something slightly different. In normal gameplay, four players (human or AI) will all be competing to reach the hole first and scores are given at the end of each round (reflecting how quickly each player managed to get to the goal). If anyone doesn’t make it to the goal before the round ends, scores are then dished out based on how far away from the hole they finished.
Unlike real golf, though, everyone is in a mad rush to fire their ball across the screen at the same time; balls collide in the air, power-ups can enable you to mess with nearby players, and there is a general sense of madness in every round. The game is perfectly functional as a solo experience but, like most party games, it is definitely enjoyed best with friends. Having multiple players sit around the TV, yelling at each other for knocking their ball off the stage as they were about to execute a perfect hole-in-one, is perhaps the game’s most enjoyable aspect and that cannot be replicated when playing alone. There is a rather nice solo player mode available, though, which we’ll get to a little later on.
Before that, let’s take a look at the main, multiplayer experience. The game boasts of having “over 100” modes available to play and this is (sort of) correct. The default mode is where you’ll definitely want to begin; players compete through as many rounds as necessary (you win by leading the table with 500 or more points and then winning another round) and everything is left at its standard settings. These other modes are basically the same fundamental idea but with different varieties on a whole host of parameters. As an example, the second available mode (called ‘Fruit Salad’) gives a random ball shape and size to each player which changes each round. These can be hilarious too – at one point our team of four were flinging around rubber ducks, bananas, a sand-timer, and a ridiculously over-sized brick that caused issues for everyone.
Some of these modes are great fun – one example has you playing in the dark, forcing you to locate the hole by illuminating sections of the screen with your ball’s flight path; unfortunately, though, others aren’t quite as strong. One particular level (which is actually great when played by four human players) is let down in single player thanks to the AI not understanding the specific task. In ‘Checking In’, you must hit a number of checkpoints before trying to sink your ball; the AI don’t try to do this, though – instead just flinging themselves right at the goal. This means that you will win every single round (as long as you complete the task) which eliminates the fun of competition.
Perhaps the game’s crowing jewel, though, is its ‘Custom Game’ mode. Here, you can make your own game modes by changing all of the parameters however you see fit. The options are truly staggering – you can change how balls are sized and shaped, their spin and bounce capabilities, the shape of the terrain, the scoring system, where tee-offs and holes are located, whether you want to put water on the course or not, whether or not to include a voting system which will allow players to change parameters between each round, specific rules to shots, how the camera works, how the aiming works, environmental factors, and so on. If we kept going we’d need to start a new website called 'Party Golf Life' just to have enough room for all the information – it is a very impressive feature indeed.
The solo player mode, which we touched upon earlier, is made up of a series of trials. These trials have you trying to sink the ball over a set amount of rounds with restrictions in place such as limits to the amount of shots or time you have. They are surprisingly challenging too – often even the slightest mistake has the potential to cost you the victory. Considering the game has such a multiplayer-heavy focus (you can actually play with eight players locally if you have enough Joy-Con controllers to share), this feature has a surprising amount of content.
For some, despite the amazing generosity offered in the customisation of the game’s settings, the game will likely work best in short bursts. We’d argue that the variety of ways to play (just about) justify the game’s cost but, essentially, you would have to enjoy the core ‘party-type’ gameplay to get the most out of this title. There are also a couple of little factors such as a temperamental loading screen and framerate drops (especially when playing with eight players) which stop the game from being perfect but, ultimately, it does its job rather nicely on the whole and there is an awful lot of fun to be had in the right company.
Conclusion
To answer our initial question of whether or not Party Golf can successfully join the eShop’s masterful collection of multiplayer goodness: quite simply, yes. The amount of customisation options are mind-blowing and essentially allow you to make the game be whatever you want it to be. The asking price at launch feels just a tad steep (a bit more polish and a slightly higher level of presentation wouldn’t go amiss) but, with the right friends around you, you’ll be having so much fun laughing at each other’s mistakes that you’ll hardly care.
Comments 26
Looks like another gem for Nintendo's collection.
This looks awful! Anyway when you gonna review putty pals or the count of lucanor?
this game is so damn fun! Initially I thought it ran the same as on PS4, but now I think it sometimes runs at a lower framerate. I'm a 60 fps addict, yet I had a blast playing this last night even though it ran at 30 or less frames per second. We were having so much fun the low framerate couldn't stop us from playing. Anyways, I heartily recommend Party Golf on Switch!
It does frequently run at 60 fps and stay there when in single player mode.
Would buy @ $5. Looks stupid, but fun stupid.
Know what the Switch needs? More golf-themed games.
How much in CAD$?
This game is worth $40! I mean, I know that's not realistic and the developer and publisher wouldn't ask that much, but Party Golf has at least 40 hours of fun playtime in it. Also, I like the idea of a Party Golf Life website! I don't yet understand the rules on some of the challenges(like when distance travelled factors into who wins the round). I really hope they make a demo of this game so people can try it with a friend and get how humorous and fun it is. When playing banana mode there are so many hilarious jokes that arise as everyone is trying to jam their banana in the hole! Plus the way bananas bounce in the game just makes it fun, funny, and challenging!
@Kalmaro It is a gem! Best multiplayer game on Switch in my opinion. Also the best multiplayer game on PS4! I've had so much fun playing this with friends and relatives. Really, once we get started we often play for 2 or 3 hours and it seems like no time went by!
Wasn't actually expecting much of this game, but am now considering picking it up. I come from a very big family, so we're always looking for fun multiplayer games. Maybe we should give this a shot.
EDIT: No pun intended.
This looks pretty fun actually.
I thought a HOLE IN 100+ meant it was going to be awful.
@Scrummer Obviously I think it's worth a shot! It seriously is my favorite multiplayer game on Switch, and I love Lovers in a Dangerous Spacetime, Mario Kart, Bomberman(especially older bombermans on SNES TG-16 thqt run at 60 fps), Snipperclips(so fun in 3 and 4 player!), Astro Duel, etc
I was really happy with picking this up yesterday and we immediately had a group of 6 playing it last night. There is a LOT more variety in the courses than I would have anticipated and the game is so quick and so approachable that everyone can get into it (meaning all different skill levels). It was much less overwhelming than Bomberman, Smash, Runbow or Driift (our typical go-to 5-8 player games), YET, this is a really good game. It 'feels' right. I'm super happy that I bought it.
...with one caveat - the UI! SO, SO bad!
The game has NO CONCEPT of what each person holding a Joy-Con means. If you try to select a profile for each person playing it ASSUMES one person is holding both joycons vertically instead of two people holding their own joy-con horizontally (which means you have to literally have each person hold their 1 joy-con vertically and have one person choose the profile with the analog stick and the other person press the 'A' button to select it!)
What's more, the person holding the 'right' joy-con CANNOT select a profile AT ALL - the best they can do is be the friend of the player on the 'left' joy-con who actually has a profile. PURE AND UTTER MADNESS!
It's clear they didn't change things for the Switch, and that is frustrating and quite frankly a missed opportunity.
Other than that, the game itself is really a lot of fun in large groups. I play a LOT in groups, and this is a winner, I just wish some thought had been put into the interface, I've never seen an eight-player game with such a bad interface.
@cyrus_zuo I find it is often difficult to get controllers working the way I want for everybody. I often go resynch them in the main Switch menu. Anyways, glad to hear someone else is enjoying the game as much as me and my friends are! Party Golf is awesome!
@60frames-please the additional frustration is that the stats only save for the left joy-con. Players holding the left or right controller don't feel any different, but the game treats the right joycon as a non player!
But yeah this is a really great party game. If it weren't I wouldn't care that the profile system is a complete mess and shoes a lack of effort in the switch port.
My friends and I didn't play this type of nonsense when we were 12... no reason to start now.
I am not enjoying this, mainly because I am finding it so hard to get the single Joycons to work (had to do the crazy eight player set up for four players to each use one joy on). As for profiles, couldn’t figure out how to have more than player ones profile, navigating the screens with the single Joycon was confusing. I am sure a lot of this is user error but I expect a better user interface on a $15 game. Also for a party game, the set up should be simple.
So....I don't think the article mentions how you actually play the game.
Do you just use the joystick to aim, or is it joystick to aim, press a button to fire? Can you change the amount of power by holding the button? Thanks in advance to anyone who can answer my questions.
From video footage it seems like it could be a fun game to pickup and play with friends.
Infinite Minigolf
Golf Story
Party Golf
The Switch quickly shaped up to be the dream console for Golf gamers.
All these party games... I wish I had friends who lived close enough to actually get together regularly and play party games. Most of my friends live at best, 30-40 minutes away(in mostcases they don't even live in the same country lol). Can't just go hang out after work like I could back in college or high school.
Sigh I guess that's one of the few downsides to living abroad.
@DeltaPeng You aim with the analogue stick. So if you press a little bit to the right you'll hit the ball a little ways when you hit the A button. If you push the analogue stick all the way to the right you'll hit the ball as hard as you can that way when you hit the A button. The beginning of each round is fun because during the countdown everyone is aiming(perhaps right at their neighbor's trajectory, to hit their ball like in billiards) and then as soon as it says 3 2 1 Golf! you can hit the A button and send your ball flying. This game is incredibly addictive. I even love playing it in single player mode. Just today I discovered the hit on the 1st bounce mode and love it!
Does each player need their own joy-con to play? Can you use each joy-con, aim then pass then fire when all the players are set up? I'd love to get this, but I only have two joy-cons and a pro controller
@King_Octorok It is easy to set up multiplayer where each person has their own controller (like one player has pro controller, another has 2 joy con). It isn't simple or easy to set it up where you each use one joy con. You have to turn on crazy 8 player mode, then hit the plus button on any controller you want to break in two (this would mean splitting a joycon, or splitting a pro controller where 2 people use one pro controller, it works!). So, with 2 joy cons and one pro controller you can play 4 player mode. I think you can go into custom game and turn off the AI computer players and just play a regular 4 player game that way. Hope I answered your question!
@King_Octorok There isn't any passing the controller. Everyone plays at once, which is part of what makes the game incredibly fun.
@60frames-please Thanks for such a thorough answer. It's much appreciated
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