What’s the meaning of life? Are we alone in the universe? How do you know if the fridge light goes off after you close the door? It’s questions like this that have driven humankind to explore the planet, the cosmos, and ourselves. And the kitchen. This irresistible drive of curiosity and the addictive high of discovery are what Outer Wilds captures so well, letting this indie game put big-name space exploration titles to shame.
Mobius Digital’s mesmerising cosmic adventure that is Outer Wilds first landed on PC and Xbox in 2019 to serious critical acclaim. Receiving plaudits around the internet and a Best Game BAFTA to boot, it’s no surprise that it topped stacks of game-of-the-year lists. It’s been a long wait for Switch gamers hoping for a port, but it’s mostly good news: the indie masterpiece has kept its magic in the jump to Nintendo’s portable – albeit with a bit of a technical struggle. The Echoes of the Eye DLC has also found its way over as part of the Archaeologist’s Edition, although we received the base game for review.
Taking place in a miniature solar system trapped in a time loop, the game sets out to deliver a captivating narrative alongside its awe-inspiring celestial views. Starting on a small forested planet with a quaint village community, you play as a new astronaut embarking on your first space flight – again and again. Armed with spaceship and jetpack, you delve into the secrets of the universe, uncovering a profound story that will challenge your emotions as much as your intellect.
As a story-driven first-person game, there are elements of the walking sim about Outer Wilds. However, there are many moments of serious jeopardy and a variety of ways to die, always restarting the time loop. On top of that, 'walking' greatly undersells the fun of your character’s movements. Both the ship and jetpack are manoeuvred with the left stick, turning with the right, and using the 'ZL' and 'ZR' buttons to move vertically. Throw in L to change your rotation and you have a bit of a handful, but it adds up to a fluency of floaty movement that makes docking with mysterious spacecraft and racing over craggy landscapes a thrill.
This movement is the foundation of some exquisitely distilled exploration and mystery gameplay. Beginning on that tree-filled planet, the game gives away nothing: first, you have to find out what you have to find out. In exploring your surroundings in the night sky, you can launch seamlessly from the ground to the stars and back down into another world. Despite a sometimes overwhelming sense of scale – delivered with economical art direction, a rich soundscape, and an overall lighthearted air – all the planets can be zipped around in a minute or two, like a pocket-sized No Man’s Sky playset. The space physics are fun and convincing, allowing you to rocket around with just enough control to know what you’re doing and just enough chaos to make it a madcap ride. And it’s got to be the best realisation of different strengths of gravity that we’ve experienced in a game, with large planets heaving your ship down to them from space and limiting your jumps once you’re there.
If you like discovering secrets in games, you’ll be pleased to know that Outer Wilds is basically 100% secrets. Compared to other time loop stories, this one is all about gaining knowledge. You do use the loop to hone your skills like Tom Cruise in Edge of Tomorrow (Live Die Repeat), but these are not represented in an in-game skill tree: you just get better as a player. You also learn new skills, like Bill Murray’s ice sculpting in Groundhog Day, but again these are yours to keep in your head and could have been applied from the start of the game if only you’d known them. There are even elements of learning the relationships and movements of people à la Majora’s Mask, knowing where to go when and who cares about who. However, Outer Wilds brings its own emphasis on exploration and learning the layout and workings of the planets. A location might take several loops of experimentation to figure out how to get to, but eventually you can make a beeline there and reach it within a couple of minutes of waking up – all based on nothing but knowledge, with no unlockables or gating.
This all-out dependence on learning does mean the game can be rather inscrutable. Certainly, starting out can be a drag, and some more handholding might have gone a long way. But once you’re in, you’re in, and the purity of the find-out-for-yourself approach is what makes the game the marvel that it is. Meanwhile, a side effect of the wide-open world design is that you can arrive at clues to the story at just about any moment. This means that we came across some things that seemed like utter gobbledegook until we learned the context for them – at which point we’d forgotten what they said or where we’d read them. A ship’s log that survives the time loop does help in this regard, however, and it’s another small price to pay for the fundamental approach of true openness.
And so we come to the burning question for the Switch release: performance. The most important thing to say here is that we loved playing the game. However, if you are looking for a silky smooth play experience, sadly you won’t find it on Switch. Gameplay regularly feels under 30 frames per second, with inconsistencies and dropped frames aplenty. We also experienced some audio stuttering and one crash.
Fortunately, the drifty nature of the physics and controls – and the not-too-severe consequences of smashing into rocks – somehow let the game get away with its low responsiveness for the most part. Similarly, while there are some jagged lines and smudged textures – especially playing handheld – the art direction is quite accommodating of the graphical downgrades.
If you have access to the game on another platform, or if inconsistent frame rates are a personal bugbear, you will want to knock a point off the score below. The bottom line is that, despite some jaw-dropping action moments, the driving force behind Outer Wilds is the gradual reveal of its story – something that stutters and muddy textures can’t spoil.
Conclusion
If you can overlook the technical challenges – and we could – Outer Wilds remains a wondrous experience on Switch. With almost no gating and a free rein to investigate a rich corner of the universe, it captures the quest for learning in the most direct way possible: the only reward for progress is knowledge. Starting with no information at all, you come to understand the intricacies of this little solar system better than its inhabitants. Having soared through such an epic, introspective, and existentially inquisitive adventure, we probably came to understand ourselves a little more, too.
Comments 38
FINALLY. ok, 9/10, goin ahead and getting this. its odd i needed NLs review to push me........
Happy gaming to those who love this kind of thing!!
A 10/10 for depth and mystery. Inscrutable mysteries? In a game outside of Myst series? What is this gaming coming home to the golden days?
Started it on PC, but didn’t finish it (long story). Elated that it’s finally on Switch. One of the greatest games I’ve ever played in my 30+ years of gaming. Sets a new bar for puzzler / exploration.
Played the PS5 version; absolute masterpiece.
The more I think about it, I think one of my biggest gaming mistakes was trying Outer Wilds on Game Pass and giving up after 15 minutes because the ship controls were kinda weird at first. Maybe playing on a console I'm more comfortable with will help out, the game seems like a perfect fit on Switch as well with the time loop set-up. I imagine it is just as good as everyone says, I do enjoy a good story-driven game especially when the player actually feels involved in the narrative. I might not be the best at puzzle/exploration games like this, but I'm sure I'll manage if it is as good as it's hyped up to be. Only problem is I have too many games to play and this'll probably be going in the backlog, I think it'll be higher priority within the backlog but it's gonna wait a little bit regardless.
Definitely interested in checking this out now it's on Switch. Sounds right up my alley.
@Slim_in_Blue It’s like the review said: once you get the controls, it’s smooth sailing. I can see how getting into it would put people off, but I encourage sticking with it, because after you do, you never think about learning the controls, just adapting them to the different contexts, and you can focus solely on the story.
Yeah this struggled on PS4 so i'm not shocked the Switch is struggling hard with it. Its an amazing game though no matter where you play it.
This is probably my favourite game of all time. Journeying through this mystery for the first time is truly like nothing else. Delighted to see it's now available for Switch gamers. Enjoy folks!
Since Switch is the only platform you can buy a physical version for that I know of I'll be picking this up
@Xidnpnlss I figure they just become second nature after you get used to them. In my case, I was just checking it out on Game Pass, they felt wonky, and I just never came back to try it again before it left. I imagine I’ll be more willing to stick it out once I actually buy the game, that’s a bad habit I have with Game Pass of trying a game I’m interested in and forgetting it exists because I haven’t made a real investment into it yet. I do plan to fully play Outer Wilds and I’m sure I’ll enjoy it, just an unfortunate turn of events when I first tried to play it.
Good game but I think it's a much better game to play on PS+, you can really appreciate it more on something like a PS5 and it's not exactly a keeper IMO simply because it's kind of limited for a space exploration game. Like once you beat it there's no reason to really go back to it. That said the price is right and you could certainly do worse than buying it.
Please, if you're on the fence about this one, pick it up. It's truly a game like no other.
It commands a lot of your time up front before it starts to deliver enjoyment. Fine if you have a lot of time on your hands, but for anyone that typically finds themselves with small pockets of time to play something, this is a tricky one to recommend.
I feel like it needs an optional tutorial to help make it more inclusive. I'm sticking with it, but I'm not going to lie... these first few hours are quite tedious!
Do screenshots in reviews on Nintendo Life ever come with a caption? All I ever see accompanying them are “Captured on Nintendo Switch (Docked)” or “Captured on Nintendo Switch (Handheld)”. Surely a little icon would suffice, and we could then have a caption too?
I played a few hours and found it enjoyable. Then I became fully aware of the depth there is to discover. Which I found overwhelming as it's a lot to keep track of and then you add the time piece so I fell off. It's a little much and not concrete enough for me. Cute game and super cool premise, though.
Still working on this on PC. Glad to see the Switch version get a 9 out of 10. This game is a gem and I can't believe how long it took me to get into it.
NL reviews are the only ones I trust and I may grab this on Switch just to have a physical copy once that is released next year and show support for devs who do these wonderful Switch ports.
I also got it on sale on PC so devs that deserve support wilp get my support.
@GravyThief ima go ahead and agree with this. give us some of that wit!
@GravyThief they are randomly selected from the pool of screenshots. Don't think there's ever text related to the image.
I tried this for a few minutes years ago on PS4 and was unimpressed with the uneven frame rate. Yesterday I played it on OLED Deck and it has the same jittery stuff in the beginning area. I also don't think it has much visual options, like Kingdom New Lands and a few other games that feel like console ports to Steam. Anyways, I finally actually got started and can see how awesome this game could be. It got up to 90 fps once I got to a mostly barren planet, but more importantly it felt fun to decipher alien text and just experience the exploration the game offers. I got stuck, and didn't know how proceed, so I quit playing, but hopefully I'll get back into it. Lovely music, dialogue, 4 eyed characters, etc.
I liked the dlc but I didn't love it the way I did the base game. The base game has one of the best final sequences and conclusions of any game, enjoy!
I risked and bought it for Switch day one. I knew I am going to miss analogue triggers, high fps and finer visuals from owned PC version, that I never finished. I realized I am more successful finishing games on Switch. Outer Wilds are such a fit for it. I can confirm it’s absolutely playable even when fps drops and you need precise controls in disoriented moments. Knowing how demanding the game can be I find it miracle that we have this solid port. There is something magical to lay in the bed with this lightweight console, put on your headphones and dive into this little and beautifully crafted world.
9/10? This is one of the most 10/10 i have ever played in my life. It was a life changing game. Outer wilds became one of my favourite games of all time. I will never forget this masterpiece.
While better performance would've obviously been preferable (and hopefully Switch's successor could help in that regard if it has backward compatibility), I seriously doubt it will deter me from enjoying this game if it's as good as this review - as well as many others - mentions so I'm looking forward to eventually getting and playing it!
I'm eager to play this game I've heard so much about, but right now I've got too many great games to play... I'll get it later on, though! For sure. Good to see it made it to Switch, it's easier to pick up and play.
Let's hope they have fixed a bit the tecnical issues by then.
Sounds the like the sort of 'one of a kind' that demands to be played by anyone who loves immersing themselves in a game. Definite purchase, but waiting for the physical.
@Everyone:
Outer Wilds is very high ranked among the best games I've ever played. The biggest problem is, that every piece of information, people get about that, spoils something. When I got into that game, I just saw a few screenshots and understood theres something with a timeloop and nice visuals. But I didn't have any concept of how unbelievably great my time with this game could eventually turn out. If anyone ever missed exploration in any game, then OW delivers nothing but that. This game isn't great action, platforming or smart riddles. Its just what happens when you decide to push the sheer exploration aspect as high as possible. And what has to be done to provide that. Like creating a whole galaxy with believable dynamics within an actually working timeloop that comes with so many great things to explore. Not just on certain spots in space, but also in time. Kotaku ranked this on #1 of the most important games of the past decade (the then past decade a few years back) and I totally agree. This game is an absolute masterpiece. Many people won't like it as its just not everyone's cup of tea, but those who are into it, are gonna love it.
You might also hop over at backloggd.com as this game is just one of the most celebrated ones, sitting at 4.6 rating out of 5
https://backloggd.com/games/outer-wilds/
And with no nintendo tax, to boot.
@Slim_in_Blue I'd say that this is a big issue with Game Pass in general. It's why I quit it after a couple of months. You have access to everything, you don't own anything; gotta sample as much as you can before the day they delist it or you stop your subscription. Backlogs and wishlists are far too long already without a distraction like that.
@NinjaNicky not at all; good developers can optimise a game properly and you don't feel like you're getting a substandard experience on Switch at all. It's just annoyingly common now that they don't.
I absolutely love this game but I am not sure if I would enjoy it on the Switch with the performance being poor. I might still pick up a physical copy because I want to own it though and digital ownership is not ownership.
The fact they got this working at all - let alone fine for the kind of game it is - is a minor miracle. You’ll be missing some textures and the occasional drop, but it takes nothing away from what makes this game so glorious. If all you have is a Switch or want it portable, this version is a must have.
@N64-ROX I don’t actually dislike Game Pass, I do like it as a demo platform of sorts. Example, Guilty Gear Strive is a game I never would’ve bought because I’m not usually a big fighting game fan, but it’s on Game Pass so I could try it and it turns out I love it, so I bought it and all the DLC later with the Game Pass discount. I’ve played my fair share of games on the service in full, Guardians of the Galaxy, Star Wars Jedi Fallen Order, I haven’t finished it but I’ve finished Halo CE and most of Halo 2 in the Master Chief Collection. I like it as a service, and if I’m not currently interested in buying any more games it’s nice to just pop on a game and see how it turns out. It isn’t perfect, but for what it is, I like it and it’s worth the price whenever I remember to sub. Outer Wilds was really a victim of my attention span more than anything, though Game Pass did play a part in my dropping it at first. In the end it hasn’t really harmed anything, I still want to play Outer Wilds and the only difference is I’ll have to buy it instead of playing it on Game Pass, what a shame I’ll have to own a game I actually want to play rather than renting it!
Outer Wilds is one of those games like Nier Automata, No Man’s Sky, or Dark Souls, that I admired from afar then rejoiced when the Switch port was announced. It was a long 2 years (?) waiting for this one, and just a little more waiting now for the physical edition arrive.
All I’ve heard about this game leads me to believe I’ll love it, just as long as I have time to explore it properly! It sounds like I might have to jot down notes to make progress, though, knowing my unreliable memory. 😅
Another one from Annapurna Interactive. I like their games, and since I've heard high praise, I will have to consider this. I will wish list it for now.
@ObamaCare
Just jump in. Hope it's a fun trip.
My brother had been really talking up this game to back when he was playing it. I might need to give it a go on my Steam Deck OLED. It seems like it is regularly on a deep discount.
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