Little Inferno, like Tomorrow Corporation's other titles, has found new life on the Nintendo Switch. First released back in 2012 as an early title for the Wii U eShop, then ported to PC and mobile device platforms, it was met with good reviews for its innovative take on the puzzle genre. Fortunately the trip to Nintendo's latest platform has treated the game well and brought with it an answer to a question many gamers had.
There is one major change to Little Inferno on the Switch: the inclusion of two-player co-op. The second player operates in exactly the same way as the first, meaning both have access to pull up menus, purchase items from the catalogue and start fires. Little Inferno sits you down in front of a fireplace with one goal: burn whatever you like. Each time you burn something you'll be rewarded with money, that money can then be used to purchase items to further burn things. It's very simple, but we found it - in a way - to be almost relaxing.
So, how does a Wii U game that used a Wii Remote as its primary control handle on the Switch? The answer is surprisingly well. The Joy-Con carries similar tech to that found in a Wii Remote (particularly the accuracy of MotionPlus) and so it's able to emulate screen pointing, though a bit differently as the Switch doesn't have an sensor bar. Instead the game will prompt you to lay the Joy-Con on a flat surface, then pick it up and press the plus button to center your cursor. After the brief initial setup it works just as a Wii Remote did and allows you to point and click your way to your fiery doom. Alternatively, you can treat the Switch as a tablet and use the touch screen in portable mode.
As you purchase items from the catalogue you'll unlock more items; once the first catalogue is completely filled you'll be prompted to unlock another that contains more items to buy, and the cycle goes on until you have purchased all seven catalogues. There is another prerequisite to purchasing new collections of items, however, and that is completing combos. At the top-right of the screen there's a small tab with a star on it. On this tab is a combo list; each combo on the list is named in such a way as to give you a hint as to what items you must burn together. The names are intentionally somewhat vague, as figuring out these combos is the main way you progress through the game's story, which is told to you through a series of letters you receive from other characters.
The impetus for burning everything is to survive a seemingly endless Winter going on just outside your home. Tomorrow Corporation - a reference to the game's developers - sells the Little Inferno, a home entertainment fireplace which is supposed to keep you safe and warm. At one point in the game you'll unlock a truly eerie commercial for the device which made us question Tomorrow Corporation's intentions with the device. The narrative is a bit of window dressing for the main experience, but we found it compelling enough to warrant pressing forward in this pyromaniac's fever dream.
The items that can be purchased, meanwhile, range from everyday household items like a cob of corn or a small toy, to strange wooden idols that will sing as they're engulfed in flames or, perhaps the creepiest of the lot, a school bus replete with screaming children. Each item you purchase has a delivery time attached to it that is given to you in real-world minutes. As you burn more items and complete combos, you will occasionally receive tickets that will remove that time in case you would like to plow through the story and get to the end.
Unlike most games of this nature, there is indeed an ending to be reached. You can reach this ending in short order if you're able to get through the combos quickly enough, though we found them to be just clever enough to keep us guessing for about four or five hours. Money isn't scarce, as you often get more for burning things than you paid to get them in the first place, so the length of play really is all about how long it takes you to figure out combinations. There are 99 total in the game, but you needn't find them all to clear it.
Conclusion
The Switch version of Little Inferno is a worthy update, adding two-player support as well as portability; it's also one of the Switch's most versatile titles, working in handheld mode with the console's touch screen, as well as in tabletop mode and TV mode with the option of playing in either single- or two-player, with each using a single Joy-Con as a pointer.
Like other Tomorrow Corporation games, Little Inferno is both dark and cute at the same time. If the concept appeals to you it's a title still worth your time, especially at its modest asking price.
Comments 27
Burn baby burn!
DiscoLittle Inferno!Like World of Goo before it this has been docked a point from its original review.
https://www.nintendolife.com/reviews/wiiu-eshop/little_inferno
Its "modest" asking price is the same as it was over 4 years ago with very little real effort added. But then we know what these trio of games are from Tomorrow Corporation.
Who said the switch doesn't have big games
To me this is a 10 in originality, humour, engagement and so many other factors. Totally adore it. One of those rare games you want to replay completely every so often. Like I will now on Switch!
@UK-Nintendo Well, to be honest. Next to Zelda, the Switch currently doesn't have any other big games.
The first next big title coming to Switch, is a multiplatform re-release WiiU port of Lego City:Undercover.
Then we get another re-release WiiU port, Mario Kart 8 Deluxe.
The first new big title after Zelda will be Splatoon2 and that one isn't coming until Summer.
After that, we have to wait all the way until Christmas for Super Mario Odyssey.
Other games like Skyrim and Fire Emblem Warriors have no confirmed release date yet other than somewhere Q4 this year, which can easily be delayed till 2018.
@Jeronan thanks. I'll wait till Christmas than
I don't know what it is about this game but I really love it so much. It's quite possibly my favourite indie game. I wasn't sure if I was going to buy it again on the Switch but I'm glad I did as I enjoyed it just as much the second time... and then the third time when I played it again in handheld mode in bed.
@UK-Nintendo I am not trying to dish these indy games.
Some of them are fun to play in short bursts, but they aren't big games like Zelda or Super Mario, etc.
If the Switch truly wants to become a success, Nintendo needs to up their game with first party releases and get serious Third party support on their side.
Indy games and old retro ports alone aren't going to make this console successful.
@Jeronan You forgot FIFA18 and NBA2k18.
It's odd fun to buy stuff and set it on fire. A very strange, quirky game, but I enjoyed it quite a bit.
@UK-Nintendo - So only nine more months or so of snarky, pointless comments every time a game releases on Switch? Maybe you'll win that giveaway and the nonsense will end sooner.
@Jeronan I enjoyed this game on Wii U, but I agree that the Switch needs more big games announced, and quickly in order to look credible. "Triple A" third party support for the Wii U might have dried up pretty quickly after launch, but at least it was there in the first instance!
@bimmy-lee your really clever
I'm a little confused here... why exactly did this game score a 7? I'm re-reading the review and literally cannot find a single negative thing mentioned. Am I missing something?
@UK-Nintendo
He wasn't that clever. He cried about your snarky pointless comment with is own snarky pointless comment. I would say that's the complete opposite of clever, I understand your first comment. Let's face it though it don't matter what games come out for the switch there will be people that have wet dreams over them just because it's coming to switch, even if they are crap games
@NintySnesMan - Hey bro. Yeah bro. You're a bit predictable bro. Knew you'd be here to defend your bro, bro.
@bimmy-lee
Wasn't defending, just pointing out your pointless comment just like your last one Bro Bro Bro. It seems to be the way with you. A pointless person that steals oxygen from other ppl.
@gatorboi352 - I'm guessing because it's a bit on the shorter side, and definitely kind of weird and not for everyone. I played it for a while before I realized it was a puzzle game and not a fireplace/pyromaniac simulation.
@NintySnesMan - I have many reasons for being, stealing internet oxygen is simply one of them.
@bimmy-lee
Lol OK fair enough
These comments sections are a huge waste of time.
@chewytapeworm thanks for reading.
@SLIGEACH_EIRE Well, both games had different reviewers the second time they got reviewed. I'm sure I'd give a different score for this game compared to you too.
@NintySnesMan @UK-Nintendo
Sincere apologies to you both and anyone else offended. I'm guilty from time to time of taking what I perceive to be bait. That's not why I'm here. I just like Nintendo and have most of my life.
@bimmy-lee
No need for apologies, we are all guilty from time to time for many things on here. There is much bait to be had on here, but it's all just fun and games really, we can't take it all seriously. It's just a happy upside down kinda site, Anyways my man I didn't take offence to anything and I hope you didn't either and yes we are a happy Nintendo family for the most part but we don't always agree with each other on Nintendo matters, well that's Ninty for ya they bring out the good and bad in ppl lol
@bimmy-lee no need to apologise. It's all fun and neo geo games 😉
The subtitle of the article makes me think that the game takes place in an alternate universe where Bernie Sanders won the US election and his climate policies cool down the planet too much.
I am just not into the darker, almost distrubing theming of some of these. Kind of a big turn off.
Love the dry humor of this game
It's more like a piece of "interactive art" than a video game imo
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