Despite what you may initially think, combining a fitness game with much-loved manga and anime series Fist of the North Star isn’t the completely left-field crossover it appears to be. In fact, it’s not even the first game based on the IP that makes the player swing actual punches.
Many years ago, this writer used to regularly frequent the Trocadero in London (RIP) to play the brilliant Fighting Mania: Fist of the North Star, a Konami arcade game where the player had to put on boxing gloves and punch six pads which would come out in various patterns. It’s not an exaggeration to say playing it was a regular highlight in this writer’s life at the time, despite not having much interest in Fist of the North Star.
What we have here, though, is instead a spin-off of Imagineer’s Fitness Boxing series, which has already had two more straightforward entries released on the Switch. The twist, naturally, is that instead of having inoffensively pleasant trainers teaching you how to jab, hook, and uppercut your way to better physical health, this time you’re led through your exercises by a big anime sod with arms like cartoon hams.
At first, your trainer is Kenshiro, the series’ main protagonist and a man who either has a comically tiny head or an obscenely large chest (most likely the latter). If his words of wisdom (such as “always focus on your abs”) don’t hit the spot with you, with regular play you can tick off achievements which earn you Fitness Points, which can then be used to unlock other characters from the game as instructors, including Mamiya, Rei, Thouzer, and Raoh.
Daily Workout is the Fitness Boxing Fist of the North Star's main mode and lets you set a few parameters designed to give you the type of workout you’re looking for. You can choose how active you want the exercises to be, which parts of the body you want to focus on, how long you want each daily route to last, and whether you want to include stretches or turn them off (so you can do that weird thing where you annoy your family and friends the next day by saying “oooh, my arms and legs ache with all that exercise I was doing yesterday”).
If you’re the rebellious type and don’t like the idea of being forced to take on a set daily routine – even if that routine is handed out by a man who looks like he could turn your ribs into soup by blinking at them – there’s also Free Training mode, where you can choose to take on any of the game’s 30 routines (some of which are initially locked), with three intensity levels.
So far, so Fitness Boxing, but there’s one mode that’s unique to this version, simply titled Battle. This lets you take on a series of enemies by performing the right type of punch to the beat, before eventually unlocking the ability to take on a more advanced enemy one-on-one. In fairness, it’s more or less the same thing as the normal exercise routines, just presented in a more entertaining way to make it look like you’re actually beating people up instead of having Kenshiro just shouting “one, two, three, four” at you.
Since it’s still Fitness Boxing at its core, the issues we had with that game and its sequel still apply here, no matter how appealing its makeover is. There’s still a disappointingly small selection of music to exercise to: six actual Fist of the North Star songs, and 14 ‘original’ tracks that feel suitably appropriate but are nevertheless disappointing for a series that’s known for having a badass soundtrack of its own.
It also still suffers from occasional instances where the game doesn’t quite detect your punches, which can be a bit annoying when you’re trying to get all ‘perfect’ ratings during a routine. It’s your typical Just Dance syndrome where the Joy-Con isn’t capable of perfectly reading an uppercut or a hook and so the game doesn’t always register your interpretation of it.
Of course, the counter-argument is that, as in Just Dance, it should be understood from the get-go that the movements you’re expected to perform can’t be accurately tracked, and that the whole point of the game is the simple act of taking part (and, in this case, getting fit by pretending to punch anime guys in the chops). As rhythm game fans who can’t relax if we can’t accurately register each hit though, we say “pfffft” to that.
Ultimately, then, your mileage with Fitness Boxing: Fist of the North Star will vary depending on parameters that are very similar to those of Imagineer’s mainline entries. If you’re willing to forgive a game that won’t always track every punch perfectly and accept that the main point of the game is to work on your fitness and have a bit of fun doing so along the way, then this might be worth a look.
Similarly, you also have to be prepared to have the sort of tolerance for repetition that most exercise programmes require. With 30 routines and 20 music tracks to choose from, there’s some variety here but given that this is something that’s designed to be used on a daily basis you’re looking at a month or two before things are going to start feeling a little repetitive.
Given the relatively basic nature of the gameplay, there’s an argument to be had that you could save $50 by just watching boxing fitness routines on YouTube. If you feel like adding gamification to exercise will make you more likely to commit to it, though, this is as good a place to start as any (even if Ring Fit Adventure, while more expensive, gives you more of a workout).
Conclusion
Like the standard Fitness Boxing titles, Fitness Boxing Fist of the North Star is a straightforward enough exercise game that will give you a workout if you commit to it. Despite its fun tie-in, however, the very basic gameplay combined with the limited number of routines and sparse music selection means you're going to need a strong tolerance to repetition.
Comments (26)
To be honest the game is too bizarre to not buy it.
Such a bizarre idea for a game.
It would've gotten a 7 if they called it "Fit of the North Star" smh
I’d grab this if there were an English physical release (the Japanese release only includes Japanese, but strangely, this version includes Japanese plus English and the usual European languages).
Other spin-offs would be pretty cool, but what I really want is a new Punch-Out, but I’d happily settle for a port of the Wii game as well.
i like the concept, it looks to be a fun time!
I'll pick it up at a discount.
You are already fit.
imho Is ugly, above all the dubbing... when will someone decide to make a real good hnk game? not a game where programmers make ken look ridiculous? (this or lost paradise... where ken become a bartender... for example)
I have been using the original fitness boxing as a workout tool when I cant get it a regular workout etc - its pretty good for a 30 minute dip. I havent used this "Last Battle" edition, but I dont have any problems with punches and moves not registering in the original game, unless im tired and screwing up hehehe. Work on your game Nintendo Life reviewer
@Itachi2099 yes, I will call the publisher today and let them know about a missed oportunity!
Nintendo fans trying to box.
Already dead.
One for the bargain basement.
I actually liked FB1 but have barely played FB2. They're going to make me buy this eventually, aren't they?
Cheers for the review.
no physical release
I enjoyed the first Fitness Boxing game and I’m a big fan of Fist of the North Star. I’m getting it.
It might be fun, but the joycons not registering hits would annoy quick. It would also be cool to see some exploding heads, given it’s Fist of the North Star.
I've played all three of these now and the biggest thing I noticed for getting the joycons to read right is to throw proper punches and turn off rumble. The rumble seemed to have issues on longer sessions in 1 and 2, so I've just kept it off in this one. For this game it feels like they are a bit less forgiving on the perfect punches though (or I've gotten worse).
Really for me the biggest pluses weren't really mentioned here: the whole unlock system changed to push for perfect sessions (outfits unlock after getting full marks in sessions when using that instructor, progressively requiring more perfect sessions as you go down the list), made the extra instructors only available after beating them in the boss battles (at the end of each battle "tree" there is a boss battle with the new instructor, each tree focuses on specific combos), and added a daily goal system (do three random things like get 500 punches or weigh yourself for bonus points to purchase unlocks) which is awesome for keeping engaged. Honestly the game has been more than I was expecting (a clone with Fist of the North Star characters thrown in); it feels more like a proper game this time around and I can see myself playing this for quite a while.
For those who are curious, the western (or at least the US) E-Shop release doesn't actually include any Asian voice options. I'm assuming it's due to licensing, but as someone who speaks both Japanese and English (and the store page clearly listing both in the language section) it's a bit disappointing. The game is super corny anyways though (the world is ruled by fitness!) and it's probably one of the best western voice overs I've heard in quite a while.
@paya Thank you for your comment/review. Very helpful. I prefer watching anime subbed so I'm a bit turned off by not having JPN voice actors, but the game not just being a quick cash grab will keep me interested. I'll probably still wait for a sale.
Tried the demo a week ago. My right shoulder still hurts 😅
It was a nice change from ringfit however, but I don't know- after I learnt the punches and how to position myself it feels like the game itself is no longer needed, maybe if I dig a little deeper into it I'd change my mind but as it stands Ringfit feels way more needed as a game for exercise than this.
I don't know why this game exists but I'm happy it does.
Shoulda called it Fitness of the North Star 1/10.
I am glad people have choices, but I don’t think the games are different enough to justify a repurchase at full price.
I have the first Fitness Boxing as a digital title and will just stick with that. Too bad there isn’t DLC or upgrade paths for digital title owners.
Who asked for this game 😅
Yeah, definitely not getting it at full price, but at a good discount yes because the Fist of the North Star theme is cool, I still find the combination as hilarious as the first time I saw it during that Direct and I really need a good excuse to convince myself to exercise more regularly!
@paya Great additions to the review and good to know about the voices, if it's the same for the European version I'll eventually get it from the Japanese eShop instead!
If there isn't a joke impossible mode that requires the player to actually do the ATATATATATA then what's the point?
@SmaggTheSmug It doesn't have impossible mode (yet, FB2 got No Mercy later so hopefully), but it does have the ATATATATATA in battle mode (against bosses)
I played the previous one for an hour per day, cut my calories by about 500 per day and went for a 90 min walk every day and lost 14lbs in a week. I'm going to get this one.
The first Fitness Boxing was my go to excercise tool during the lockdowns, I was one of those cases whose health and weight got progressively better the deeper into the "pandemic" we were, thanks to this little gem. I haven't been very diligent for the past few months but I still pick up the joycons for a boxing session every now and then, Fist of the North Star is a great setting, I might consider buying this one as the first game is kinda wearing off on me, listening to the same songs for 2 years is a bit tedious even for me
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