Thank whichever deity (or prominent YouTuber, we guess) that you believe in for the "Boomer Shooter" explosion, and we mean explosion. Now that those who grew up on the original Quake (currently available in a very good edition on Switch) are themselves developers, we're seeing a bigtime resurgence of old-school style first-person shooters, and we can't get enough. Unfortunately they've been a little bit slim in the ol' pickings on Nintendo, with only a passable port of Ion Fury and the rather good Project Warlock holding up the side. Until now.
Yes! The game that kickstarted the whole Boomer Shooter thing, New Blood's brilliant, bloodthirsty Dusk, has finally hit the Switch after over a year of delay. Believe us when we say that the developers didn't just sit on their hands — this is a game polished to the nth degree, a port that feels completely native to the Switch. It runs at a locked 60fps with zero hitching, slowdown or stuttering. Levels load in about two seconds. And, in what's fast becoming a cliché, it looks spectacular on OLED. This is a port that should become a point of comparison in future, an exemplary effort that quite frankly shames all the half-speed, dingy attempts to drag other system's games onto handheld.
Every motion is as graceful as you'd need it to be. You move fast in Dusk, even faster when utilising the bunny-hop style of repeated diagonal leap, for which the game has a dedicated button. You'd think a game designed explicitly for mouse and keyboard would struggle on the Joy-Con's — let's face it — less than flawless analogue sticks. But it's tailored perfectly; you'll be a dab hand at even small motions within the first level. There's also gyro aiming, naturally, and sensitivity can be tweaked to whatever level you find the most appealing and intuitive. Truly, though, we never needed to — the stick control is so well calibrated that we were fine with it on the default settings.
Settings, that's something to latch onto; there are many. An FOV slider as well as multiple accessibility options - display changes, graphics you can make more or less pixellated to simulate your favourite software mode visuals... there's a lot here to appreciate.
That's enough praising the (flawless) port. What's the actual game like? Thankfully, it's also ace. We'd compare it most openly to Quake, the original, with its deceptively simple move-and-shoot gameplay belying complex, clever level design that feels playtested to within an inch of its life. Utilising an array of loud, violent weapons, you've got to bring down the various acolytes of a Lovecraftian monstrosity across three episodes of carnage, each one exponentially more complex, interesting and expansive than the last.
Shooting feels amazing, which is a good thing because it's pretty much the entire game — Dusk is suitably old-school in its pursuit of doing a single thing very well. Yes, there's exploration, key hunting and some platforming for (brilliantly hidden) secrets, but by and large you'll be utilising those trigger skills above all else. Difficulty options range from laughably simplistic to psychotically tough, but even on the hardest "Duskmare" level, the game feels fair and balanced in favour of skilled play. Unless you play with your eyes closed (the sort of insanity you should save for AGDQ), you'll always know what killed you, why and how.
Speed and slick motion are this game's priority over realism and weight, though thanks to excellent sound design every single time you fire a gun it feels like the world is about to come to a crashing end. This is a killer arsenal, literally and figuratively — you can dual wield shotguns, get precise with a hunting rifle, slice enemies to ribbons with twin sickles or simply blow them into smithereens with explosive rockets which, of course, also open up the world of rocket jumping. Perhaps there could be a couple more weapons to play with, or a more meaningful distinction between the ones you're given, but the ones you are given are excellent.
You'll need some awesome monsters to level all this pain at and, thankfully, you're given them as well. The first episode alone has mad cultists, chainsaw-wielding hillbillies and living scarecrows, not to mention toxic rats and baphomet-tastic goats. Things get a little more military in the second episode, and we don't want to spoil a thing about episode three. Rest assured that things get weird.
We haven't even mentioned the Endless mode, with its new Super Mario 64-parodying map for this version. Or the pre-order bonus Dusk '82, a fitfully fun freebie and a top-down take on the main game which reminded us of the under-rated Rock Boshers DX. Frankly, it's tough to fit everything that's good about Dusk into a single, relatively short review.
Conclusion
Dusk is one hell of an impressive piece of software and possibly the single best Unity port to Switch we've ever seen, sidestepping all the usual performance problems and delivering a brilliant experience of a brilliant game. We've tried to think of meaningful criticisms or negatives. Of course pad controls are never going to be as precise as mouse aim, but when the developers have tailored the analogue sticks to such a degree of precision, that would be churlish to ding them for. It's not as good a game as Quake, but almost nothing is. It's arguably a better port than Quake got, and that was itself excellent. There's a relatively limited arsenal of weapons — they're all great, but there's no iconic gun here, just your usual pistol, shotty, assault rifle, explosives, et al. Ultimately, Dusk is another absolute cracker in what's turned out to be a phenomenal month for Switch; a real horror show, and the highest of 9s.
Comments 88
Sorry for asking. What exactly is a 'boomer shooter'? Thanks
@GrailUK Shooter designed to imitate game design and aesthetic elements from older 90s shooters popularized by id Software hits like Quake, DOOM, etc. Usually involves fast character movement, complex/labyrinthine level designs, a lack of emphasis on narrative, etc. They're pretty much the antithesis of the 'cover shooter' subgenre that became popular in the mid-00s.
@Ralizah Ah. Thanks Ral (I thought it was going to be something to do with shotguns.)
Superb.I just bought it and will get stuck into it tonight.
Doom 1&2&64 ,Duke Nukem 3D and Quake have gave me some of my most fun gaming time on Switch.
I am patiently waiting for my copy from LRG
I have been waiting patiently for long for this to come to Switch.I have even turned down a good sale on Steam.Happy I did,it plays like a dream,probably my favorite shooter on Switch!
Yeah it's great. One of those games I knew I'd love even before playing it.
Also, anyone who has access on Steam,should try Amid Evil.Another excellent retro shooter from the same publisher,that is planned for a Switch release at some point!
Is it “Boomer” Shooter because the developers that made them were Boomers? Or just because things go boom (kinda standard across FPSs I would think). I’m thinking the original developers were more Gen X but I don’t have their ages right in front of me.
@Ralizah How are you so good at describing things?
@BoilerBroJoe The second top comment basically solves your doubt
I actually prefer the feeling of the guns in this game to the original Quake. The shotgun was underpowered in Quake, and here they have a really nice kick to them.
@Gwynbleidd Ah that definitely sounds plausible. Thanks! And @Edwirichuu I did see that comment but wasn’t sure how it related to the word. Though I guess things go boom more and faster when you’re frantically shooting and not taking cover!
now they need to remae quake3arena i played that game 15 year stright nothing compares an i mean nothing.. death match at 120 fps and 20 people fragging and gibbin it up..
Hands down my favorite retro styled fps in recent years. New Blood Interactive is a awesome developer. Hopefully Amid Evil gets a switch release as well.
Loving it, especially the whole cult/farmland atmosphere. I got Dusk '82 as a preorder bonus too, which is pretty cool.
I have Dusk downloaded on my OLED, but Metroid Dread has stopped me from starting it. I knew Dusk was good, but this review cements its quality and I’m looking forward to getting stuck in. Maybe as soon as this weekend.
Nice! This caught my eye on the Switch news channel and I immediately thought, ‘looking forward to NintendoLife’s review’. On the wish list it goes. I love my Switch 😊
GET OFF MY LAWN.
Trying to replay the joys of my youth.
Kiddos.
spitting into a jar
@Edwirichuu Glad I could help.
@oconnoclast That's my understanding of the use of the word "boomer" in this context as well. It seems to have only popped up fairly recently, alongside the use of the word "boomer" as slang for something old or old-fashioned.
Makes a lot more sense to me than the continued confused use of the term "millennial" to describe young people when even the youngest millennials are now in their mid-to-late 20s, lol.
Welcome to the existential dread that accompanies the realization that you're one of the olds now.
I was just looking at this game in the eShop and was loving how it looked based on the images, looks so good.
@oconnoclast Ah that makes sense too. I guess that makes us all boomers now! On the bright side, my old fear that I would never see a pixel art game again seems to have been wildly unfounded. It’s good to see the young’uns taking classic game history and aesthetics seriously.
Spitting my cereal across the room as I read the GYRO AIMING - whaaaaat I’m halfway through episode 2 and have been wishing for Gyro Aiming for 3 hours now - I need to check the settings
@Gavintendo i’m REALLY enjoying ‘82 as well - so intelligently designed and made with care
@GrailUK well, you're not wrong that it has something to do with shotguns. Running fast, strafing in circles, bringing shotguns close enough for the enemy to read what's written on the shells, and then never read anything ever again. A boomershooter without a VERY good shotgun, arguably isn't a good boomershooter.
From my limited understanding of these terms, 'boomer' has to do with the baby boom, a generation of people, when the industries and nations needed more slaves to do their dirty work. But I may be wrong here, and quite frankly, don't really see a reason to care all that much. It's a stupid word really, at least in my opinion.
@GrailUK I'm asking the same thing because my father is a boomer and when grew up in the 1940's and 1950's they didn't even have color televisions, much less First Person Shooters, lol. Yeah, I never understood how boomer got to be a term used for people much, much younger than actual "baby boomers" born in 40's and 50's.
So happy that I pre-ordered a physical copy from Limited Run Games. Yesterday I got my copy of Doom: The Classics Collection from them. The first 3 Doom games on one cartridge.
@OorWullie Also need to play Ion Fury. I'm hoping that Blood eventually gets a port too. I have a friend that met Jon St. John (voice of Duke Nukem) at a convention last weekend and got his autograph.
@BoilerBroJoe I think the original Id Software team would be Gen X (born in the 60's)
This game is phenomenal. And the port is perfect, which is sadly not a given with retro styled games like this on the Switch (Ion Fury and Project Warlock being examples of how not to do it).
@Ralizah Yeah, I'm 39 and I'm a millennial and my father is 74 which makes him an actual boomer, lol. I've studied all the "generations" thoroughly going back as far as The Silent Generation which my great grandmother was apart of (born in 1899). She actually almost made lived in 3 centuries (she passed away in 1997).
@JustMonika @Shambo Yeah, it's a label that doesn't quite scan for me. Think I'll stick with shotguns They go boom
Got my physical edition on order at LRG, and am just waiting. Just got my Doom Classics Collection in the mail today!
Edit: Calling it a "Boomer Shooter" is pretty offensive to many people my age, although it doesn't bother me. I bet if I wrote something like "that's gay" you would be admonishing me. Some double standards around here. Where is the outrage from the "all-inclusive" SJWs?
@GrailUK
well the review does mention its quake inspired.
lots o shotguns in quake!
Please don't call them 'Boomer Shooters'
Boomers didn't play video games in the 90s. This is a dumb term.
I hope the endless mode gets couch co-op!
@GrailUK boom in the nightsky.
@13AM_Alex Gotta agree, since actual baby boomers almost universally hate video games and invented the "video games are corrupting the Youth" rhetoric against games like Quake and Doom.
EDIT: I should amend this, as "almost universally" is a bit of an exaggeration. There are certainly baby boomers who play vidyagames. I've known some myself. But no, they are not the majority. The majority of boomers were, and are, not gamers, and are generally opposed to gaming to this very day.
On topic, this looks like a blast to play! I still have to get Quake for my Nineties revival, but this is also going on the list.
I am not the biggest fan of FPSs but Dusk is one of the best FPSs I've ever played. It's right up there with Doom, Quake, and Wolfenstein 3D. Okay yeah those are all super old games but that's what Dusk is emulating and it does it perfectly. I might even say I prefer Dusk to all of those. Absolutely stellar game. I own it on Steam but I'm probably going to rebuy it on Switch because it's really that good.
@13AM_Alex I knew plenty of Boomers who played games in the 90s. My dad, a bunch of his friends, my exes' dads, neighbors I knew....and every single one of them almost exclusively played Doom/Wolfenstein and the like.
This is pretty cool, definitely on my wishlist now. Really digging this resurgence of these 90s shooters. Whether it be rereleases or newer games inspired by the classics.
So saying boomer shooter is OK but when I tell people to go play their millennial shooters they get offended.
Well, yeah, I generally dislike the term 'boomer shooter' since it's very innaccurate way to distinguish 'retro' from 'modern' games (as it's always a slipping line between the two) and more often than not is used in elitist/passive-aggressive kind of talk.
We don't really call Life is Strange as a 'zoomer adventure game', do we?
Any time to blast away the body parts were all in for it.
My only criticism is the gyro controls. They need to add an option to invert Y axis for gyro aiming. There’s an option to invert gyro X axis, but not Y. Seems like it’s tied to your main invert Y look toggle. Problem is I like my stick look inverted but my gyro aiming normal (so when I tilt the system down, I look down). Seems like a relatively easy thing to add in, really hope they do soon. I love using gyro aiming for small adjustments and fine tuning.
@DOOMguy My problem with the gyro controls is, they're only for vertical aiming. I don't understand that.Why can't I aim left and right with them?
@OorWullie I turned gyro sensitivity to max and it didn’t work.. turn it down one notch and worked fine
@OorWullie
That's right. It should be patched. Also, you cannot have your analog stick inverted for y axis and the motion controls regular at the same time. And that's the most intuitive and convenient control scheme for me: inverted stick + not-inverted motion controls for fine-tuning.
Apart from these minor issues, the game is awesome! A must have for retro shooters fans. Way better in terms of gameplay than Project Warlock and Ion Fury, even though these games are quite solid themselves.
Nice, definitely will give it a try once I finish with Quake.
I'm not a boomer you are.
Bought the game because of this review. Holy crap, what a game. At the end of the 2nd level where hordes of enemies start coming at you and heavy metal starts playing, I knew I did the right choice. Appreciate the recommendation!
This is an astonishingly good game. I've loved beating all 30 levels of Dusk '82 (and playing quite a few over again), and now I'm lapping up Dusk '18 like a good dog. The dusk colors on the second level are really beautiful next to the black silouettes of bare trees on the OLED screen. Awesome music, awesome gameplay, awesome frame rate.
best FPS in years. so fast, so atmosperic
the switch port is SUPERB.
@all
also get the classic Dooms (1,2,64)
the latest free add-on maps for doom 2 are basicley brandnew games. incl. new textures, new songs, better lightning etc
some add-on maps are also much(!) better in design than the original levels.
Doom 1+2 with all the free add-on maps offer maybe around 100-120hours of great and brutally difficult oldschool fpsing for hardly 10bucks. cant beat that
This one come out of the blue for me. I didn't know it was coming to the Switch. Sounds awesome. Thanks for the review.
@120frames-please When I saw how smooth it
all runs and the many customisation options, I knew you'd be all over this.
What a game!
@13AM_Alex
Actually, boomers did and still do play shooters. My dad's 74 and has played them consistently since Wolfenstein back in the 90s. Doom. Quake. Unreal. Borderlands. Dying Light. If it has guns or any sort of FPS-type combat, he plays it even today.
Boomer shooter? Shouldn't it be gen X shooter? Pretty sure that was the generation that played these the most.
@JasmineDragon Exactly, that's the thing I got against the "boomer shooter" term the most. As someone who grew up gaming in the 90's, starting out with the Genesis and SNES, I remember boomers always being a very anti-video game generation. Back when the media was all hyper-conservative they were always trying to ban and censor all the violent games back then and they were always trying to demonize gaming and gamers in general.
It's like my parents are boomers, and I love them, but I have never known them to play or really even embrace video games. They usually just like to stick with their cable TV, the closest my dad gets to gaming is playing online poker (just for fun) and he likes to play pinball once in a while as well. Pretty sure I have never once seen my mom play a video game though, and most of my friends boomer parents were like that. I'm sure there's the odd exception but they are truly odd exceptions as far as that generation is concerned.
@AstralSoul Boomers who gamed in the Nineties definitely existed (my mother could often be found playing Sokoban, Tetris or Myst), but statistically they were a minority. When Doom came out in 1993, the baby boomers were 28-47 years old. The tail end of that generation had grown up with video games becoming more and more "normal", but the majority of them and almost all of the older ones still saw them as weird and potentially suspicious things nerds did. This is the background for the big moral panic around games at that time - most adults just weren't gamers, and they distrusted people who were.
Gen X (1966-1980) is the first generation where gaming was seen as a normal activity by most of its members, and even in Gen X there are plenty of people who still don't get it.
@JustMonika John Carmack is definitely Gen X, born in 1970.
This game is everything I had hoped for and more. It’s spooky for Halloween, fun, buttery smooth, addicting, full of secrets, and full of atmosphere. Truly a job well done to the developers!
@DOOMguy
That's exactly my issue with the controls! Devs, patch it please!
@OorWullie Yeah, it looks beautiful and is really fun to boot!
@OorWullie I've had a strange time with that. Sometimes I can use motion controls to aim left/right, but sometimes not. I think once I adjusted the motion controls sensitivity it changed that, but I'm not sure. Maybe they need to look at the motion control performance in the game...
@120frames-please Yeah, they're odd. There is definitely a little horizontal movement but it doesn't feel like I have much control over it. I read elsewhere that it's the Pro controller that's the problem and that they work fine with Joy-con. I haven't tried though.
@OorWullie I have experienced motion controls working both horizontally and vertically with Dusk. I just am not sure what allowed that. I think it was adjusting the sensitivity.
I don't get the excitement for it but I would hope a game like this would port well to the Switch.
@Shambo
It had to do with the boom in births that occurred after World War II when millions of soldiers came home to their wives and had children in the mid to late 40's. Nothing to do with "slaves" or "industry".
My dad, for example, is a baby boomer. He was born in 43 after my grandfather, an air force pilot, came home.
As someone that loves Doom and Quake, I'm kind of ashamed of myself for learning about this game a week ago lol.
wow pretty nice game i cant stop playing right now
@JasmineDragon I wonder what generation will find anime and visual novels as normal, lol. Those are my two addictions and I just got into visual novels and I got into anime back in 2018. I went so hard that I got a Yui Hirasawa (from K-ON!) tattoo on my left arm, lol
@JasmineDragon I have Quake and Dusk pre-ordered through Limited Run Games. Also going to pre-order Crysis 2 Remastered and Crysis 3 Remastered as well.
@BoilerBroJoe "Boomer Shooter" is a generational label(baby boomer generation), referring to classic old school 90s FPS games like Doom, Quake, etc. While it has a nice ring to it, ironically it is not at all accurate because most baby boomers didn't play those games! It was gen X and older millennials like myself who did. For example, my parents and my wifes parents are boomers and trust me, none of them were playing Doom in the 90s LOL.
@OorWullie just wanted to let you know I’ve just bought Dusk really looking forward to playing it after your enthusiasm for it 😊
@AmplifyMJ Nice one pal. I'm confident you're going to love it. I played a new map last night and I think I now love the game even more than I already did.
I look forward to reading what you think of it.
@OorWullie
DUSK. When I 1st started playing, it seemed like your standard classic 90s FPS shooter. I’m about 4 hrs in and this game is really good! It’s the kind of game that makes u feel a certain kind of way when you play it. It’s unsettling and creepy but the gunplay and overall gameplay feel great. It runs buttery smooth on Switch, and I’m having an absolute blast blowing away the bizarre foes you encounter….especially lighting up those klansmen looking mofos lol. Really a great title, kind thanks for the recommendation OorWullie!
@AmplifyMJ
Hope you are enjoying it as well! It’s a great game to pick up and play, very atmospheric especially with headphones on. This game would be even better with multiplayer.
@Rainz I am very much enjoying it, been playing it in bed with my AirPods and as you say, very atmospheric! Thanks.
@Rainz I noticed you were playing it and wondered what you thought of it. One of the things I love most about the game is the journey it takes you on. You're never quite sure what to expect next. It's full of surprises and has some really epic moments. For the most part, each new map is better than the last. I absolutely LOVE this game.
Wait till you play the final episode, wow.
@AmplifyMJ Glad to hear it. Enjoy.
This is the his next game by the way. Let's hope it comes to Switch too. I'd say it's likely since DUSK is only on PC and Switch.
@Rainz
https://youtu.be/cUx0IxuoCgE
@OorWullie
I just passed “Dead of Night”…this game is awesome! You are bang on, the gaming experience only intensifies with each level. The music is so underrated!..it does a great job in adding to the atmosphere. Story is starting to unfold with some great WTF moments. Secrets are cleverly hidden, I’m looking forward to replaying from the start. It’s an excellent piece of software.
Thanks for the link! These guys are on my radar now…new game looks like a mix of Quake, Dusk and Dishonoured from what it appears. Looks really good, hopefully DUSK sells enough to certifiy more future ports!
@Rainz @OorWullie the secrets! I’m usually pretty good at sussing them out in games, but in Dusk I might not find a single one in a map! Looking forward to a second play through 😊
@Rainz The game only gets better from where you are. I've started replaying it on Cero Miedo difficulty with Intruder Mode on, which makes you start each map armed only with your sickles. It becomes pretty strategic from just the 2nd map. It might just be too tough going for me though
@AmplifyMJ @OorWullie
The secrets indeed! Very cleverly placed, I’ll scout them all out in that 2nd play through. Love how there’s very little hand holding in the game, I just discovered that fire has a purpose in the game lol. I have come across a couple bars of soap…they seem useless but I have a feeling they might have some use in this game…maybe they’re there to clean up all the bloody mess lol? There are also some crystals or gems that appear to have an effect when shattered? So many unknowns I love it!
@Rainz @AmplifyMJ I'm pretty sure the bars of soap are just a collectible. There's one hidden in each map, you just need to pick it up to register it as collected. Try throwing it at an enemy.
As for those crystals.... I'm saying no more.
@AmplifyMJ @OorWullie
If you are currently working remotely from home and have a virtual meeting to attend that does not require your camera to be on…I highly recommend playing a quick run through DUSK! Quarterly projections my bum!…I’m out here blowing away the Klan and shot gun toting scarecrows! 😆 Best meeting ever! Highest of recommendations!
Boomer shooters, back when shooters had the guns and the level design.
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