By now we all know the story of how Devil May Cry 2 was subject to a rather troubled and fast-tracked development. Hideki Kamiya, the director of the first game, was not involved and his replacement – whom, to this day, has remained unnamed – was dismissed deep into development, replaced by Hideaki Itsuno for the remaining few months before release. Itsuno may have tried his utmost best to salvage the mess he was handed but, in the end, this sequel is quite rightly seen as a pretty big misstep for the series, and the intervening sixteen years haven’t made it any better.
Starring a strangely mute Dante – his swagger and cockiness removed entirely and replaced by bored and sullen anger – Devil May Cry 2 is a series of bad decisions that is only made playable by the fact it retains the signature combat of the first game. There are a few other positives; the camera does a better job at framing proceedings than that of its predecessor (although it has lock-on problems that see many of your foes remain offscreen as you pelt them) and it still looks pretty good in places. You also get to play as new character Lucia, who joins Dante in the city of Vie de Marli on a quest to stop fat-cat businessman Arius from raising the demon Argosax and destroying the world.
Playing through the game as Lucia sees the whole thing shortened by a bit; she's missing a few missions and bosses from a Dante run, but she does have a few unique levels of her own and is, more importantly, crucial to seeing the entire story as well as unlocking a playable Trish (from the first game) and a handful of other difficulty levels. However, this is pretty much where the good stuff ends and, for much its running time, Devil May Cry 2 is a bit of a mess.
First off, it’s hard to overemphasise how terrible the enemies and bosses you encounter in this sequel are; they're the very definition of cannon fodder and are happy to stand around – sometimes getting confused by scenery, sometimes not moving at all – as you hold down the Y button and shoot them until they are dead. You can use one of your swords if you like – that's what Devil May Cry is all about, after all – but really, you can beat almost every enemy (including the bosses) by just blasting away with your pistols and very occasionally moving around a bit.
The poor enemy AI is exacerbated by lazy level design which varies between long, dreary corridors – there’s no magnificent Gothic setting here – and rooms full of demons who patiently stand about waiting for you to dice them up before some door or other unlocks and lets you proceed. Puzzles are simple to the point of being unnecessary and the bosses… well, let’s talk about the bosses.
The first signs of trouble on this front occur in the third mission as you face off against a giant ape in a train station. There’s no explanation for this evil ape, but then again there's no explanation for virtually anything in this game; all pretence of a narrative seemingly dropped after the opening FMV sequence. This ape is just there, raging and angry but also quite happy to uselessly fumble around the tiny area you are both locked in allowing you to hold down that Y button until he ultimately expires.
There’s a tentacled boss in stage four that almost requires you to think about what you’re doing, until you realise that getting right up against it and hacking away is an almost painless and risk-free route to success. This is then quickly followed by Dante facing off against Geri and Freki, two wolves who jump around the screen, never actually bothering to attack and leaving you to dispatch them however you see fit. There’s a trio of infested military tanks (we don’t know either) who are dealt with by simply standing under the barrel of their main gun and hacking away because they can’t hit you. You then segue straight into a turgid helicopter battle which turns into a frustrating stairwell climb where you struggle against camera angles to see where you’re headed as a fiery pit fills the screen below you.
As far as boss battles go, the game continues in this vein right to the very end. None of them make a lick of sense, monstrosities appear out of nowhere for no reason (we particularly enjoyed the boss who morphs out of the side of a skyscraper) and it feels like at some point the developers decided the best thing to do with the mess they were in was fill the game with these huge, nonsensical setpieces and hope that players wouldn’t notice that everything in-between was a shambles. The simple switch puzzles, braindead enemies, boring urban environments, mute Dante… it’s just not very good.
Having said all of that, the combat that made the first Devil May Cry is still present and correct here – even if it is used against appalling enemies – and there’s a modicum of joy to be found in hacking away with your sword, jumping into the air and holding yourself there as you blast demons with bullets. Dante can do a fancy wall kick and flip now, which is absolutely useless in combat but a great way of grabbing some of the red orbs floating high around levels, and – if you switch your brain off entirely – you happily can blast through the entire thing in roughly five hours with very little resistance, just to say you did it.
Playing on Switch in both docked and handheld modes everything runs nicely here, as you’d expect for a game from 2003. It still does look quite nice in places and, if you’re a massive fan of Devil May Cry who wants to play this low point in the series out of some sort of historical interest, it’s a game that suits the pick-up-and-play nature of Nintendo’s console, with levels tending not to hang around for much more than fifteen minutes a pop. But when the best thing you can say about the game is how brief its levels are, you know you're scraping the bottom of the barrel.
Conclusion
Devil May Cry 2 is quite rightly regarded as a misstep for the now storied franchise; a confused and oddly bland game with a nonsensical story, boring level design, terrible enemy AI and a central protagonist who has seriously lost his mojo. There’s some fun to be had here and there by virtue of the fact it is a Devil May Cry game; that signature combat still intact, despite the fact it never really attempts to put your skills to the test. Still, there's no escaping the reality that this is one entry in the series you can absolutely skip without feeling like you missed anything. Roll on Devil May Cry 3.
Comments 62
At least it still looks good in places
I'm pretty sure "it still looks drab in places" as well.
Haven’t played this since it was originally released on ps2 back In the day. It was alright. Just remember it being a bit unimaginative and easy. I hope number 3s release isn’t linked to he sales for this one😬
But seriously now, does it still look good in places?
I’m confused. Are you saying it still looks good in places?
So... does it look good in places or what?
A 4 is almost generous for this "game"
Good review, that's exactly how I remember it.
I remember my wife watching me play this game and constantly saying - "What are you shooting at?" b/c you can kill so many enemies just by shooting at things off screen. Not good.
Glad it still looks good in places.
I heard it still looks good in places too
Awww why did they edit the Joys? It was fun while it lasted
Don’t you guys think it’s strange how it went DMC1 to DMC3 with no game in between?
Honestly, these are a lot of thoughts I had about Dark Souls 2. Frustrating elements in the levels and insanely easy bosses that you can gank. The only saving grace is the combat carried forward from the first game.
@nessisonett Um, ok. Bit of a weird place to bring up DS2, but I do have similar feeling towards it.
Id say Im shocked that Capcom made such a bad game and then decided to do practically nothing to improve it if anything upon its re-release but I’m not. I wish Capcom world get better management.
I only played the first two games and thought they were rubbish.
The first had lots of camera- and combat problems, and the second was just one of many mediocre action games.
It seems DMC3 saved a series that wasn't great to begin with.
Never gave the series another chance when it supposedly got better.
What's the best title to start with?
I could never understand the appeal of this series even back when it was popular.
@Anri02 There's a misconception that Devil May Cry 3 was the result of Capcom bringing back developers from the original game. The truth is that the people behind 2 simply went back to the drawing board, studied what made the first game successful, and leaned more towards its design philosophies.
Side note: it's still bananas to me that Capcom didn't even ask Kamiya to return for the sequels.
@James696 I know the team from the first game didn’t return for the third. I just think it’s strange they never made a DMC2, and just jumped straight to DMC3
I hereby dub "Still looks good in places" to be the new "7.8 too much water".
Well, at least it means that Devil May Cry is on the way (and dare I wish for Devil May Cry 5 some day?)
@nessisonett Dark Souls 2 is easily my favorite in the series, as I revisit it most often. There’s just so much flexibility afforded to the player. It’s the Souls game that says “yes” to the player and does a lot of unique and fun things. And for the record, all the bosses in Souls games are much easier when ganged up on. I just love the mood and setting that DS2 creates, and the DLC areas are fantastic. I can gush some more, but it’s time for work! Peace!
@rjejr "Confuse your loved ones" should count as "Joys" in the list, and even maybe raise it to a 5
Lol, another rushed port, not surprised.
So... It's so bad it's good. Got it, I'll scoop it on sale along with part 1.
Why would they even bother rereleasing the second game? The fact it almost objectively sucks is common knowledge at this point.
@mikegamer The port is apparently fine. The problem lies with the original product this time.
I have not played this since release. Not going to pick up for Switch, already have it in the hd collection on pc. But I might run through it again. It's been awhile, and I need a break from V. Nothing in this review is wrong btw, fellow commenters. Truly the worst DMC game. Looking forward to finally getting 3 SE portable, whenever Capcom decides to drop it on us.
Just as garbage as I remember it 16 years ago.
Ah! The memories...
Hmmm, no one gonna mention the fact that they stopped describing bosses right before the super annoying one where you're trapped in a tiny room with the prior Wolves AND some Demon with a sword that is bigger than said room? There's no where to dodge to and the Wolves can actually hit you there, too.
I really liked the city with the demon tanks and helicopter tbh! Was my favourite part.
@Totaldude911 Capcom's gonna Capcom, should have had all three on Switch
Unfortunately, if this doesn't sell, DMC3 might not come to Switch.
@Mr_Muscle DS2 has a problem with its world, it just feels mostly off...i love the bosses, atmosphere, gameplay, length, but something isnt just al right with the game...in addition, that graphics fail...
@SKTTR 3 is a good place to start. Or 5. 4 is a good game, but the last half has you go back through the same levels in reverse order. They must have run out of money mid-development or something. DMC is also pretty good, but gets a lot of hate for being different.
Or just play Bayonetta, because it's better than all of them.
I can’t help it, I’m going to buy it anyway. I loved the first game on PS2, but then the second got bad reviews, so I never bothered with it, and then haven’t played a Devil May Cry game since. After 15 years of people going on about how bad 2 it is, I must try it for myself, and hopefully if Capcom is releasing the DMC game that everyone hates, they’ll release the rest of the series as well.
Everyone knows this is the worse one by far. Bring DMC 3 & 4 already.
@Bliquid I'd argue it's a 5 at best. Then again, I tend to use the entire 1-10 scale, and a 5 is considered average. It's nowhere near the dumpster fire most would have you believe. Remove the dmc wrapper though, and its mechanically solid action game, whose biggest crime is not requiring the usage of 90% of those mechanics. Which imo, takes it from being a decent action game, to barely average. Honestly, it speaks mountains bout the dev team, that after all the behind the scene shenanigans involved, they still somehow managed to put out a title this solid. If theyd had the time to make the enemies more engaging, the biggest gripe folks would have is the change to Dantes personality. Folks tend to forget, that a lot of what we love about 3, actually started in this title.
Not buying this, it's too bad Capcom couldn't give us the DMC Trilogy cause now no one is going to bother trying this sloppy sequel. Usually with sloppy sequel like this they tend to be bundle with the good sequel or original like Final Fantasy I & II, Super Mario All-Stars, and Final Fantasy X/X-2 HD Collection but by not bundling this with either DMC1 and/or DMC3 Capcom is losing money on just this game for being standalone. You did it to yourself Capcom for being lazy and greedy.
@BlackenedHalo What’s the problem with the world, other than the strange connection to Iron Keep? Also, graphics fail? Not sure what you mean there, either. Could you elaborate?
@Bliquid I gave it a four because our rating guide says a four is poor, I think the game is poor, which means I think it's a four. It's all very simple and there is no illuminati involvement or secret cults or passwords or meme pleasing or alien abductions.
This game was released under obligation for the trilogy. Which means..
On release Devil May Cry 2 averaged around a 7 out of 10, now it may not have aged terribly well but the core of the game is still the same. A 4 out of 10 does seem quite low when you look at the games that puts it alongside on this website.
The new Contra game, Troll and I, Professional Farmer? It might be a personal opinion but there has to be some parity, I could dig out my PS2 version of DMC2 and it would still be better than those, so unless the game has somehow gotten worse from being ported to Switch (the review makes little mention of this beyond it being what appears to be a decent port) I fail to see how it can be so low.
It wasn't worth bothering with on PS2 either.
I find your lack of faith disturbing because I enjoy Devil May Cry games! My first was Devil May Cry 4 on PS3 and it came with a DVD anime with it too, $5 off. The last one I played was on Xbox One DMC Definitive Edition and the first one that I downloaded on my Switch. That’s why I don’t read these reviews because I want to play it and I like it even if a reviewer gives it a low score.
I have Bayonetta 1 and 2 on Wii U. No need to get back to Devil May Cry then I guess. I'll take Astral Chain then or wait for Bayo 3.
Welp, least its out the way and better games will be next. Wonder if they'll port over DMC4 and that DMC reboot.
@swagbag713 Having played the first 1/4 of DMC1 with a friend Blind-Run, I've gotta agree. Clunky camera and bosses in the first go-around. My friend died over and over to the scorpion boss, I whupped it because I was used to DMC bosses. But then again, we wouldn't have DMC3-5 (or, heck, let's get Nintendo-personal, current Mario and Zelda) if we just cancelled it altogether all because of DMC2 (or SMB2JP and LoZ2).
Capcom learned, Capcom improved, Capcom went on to be cuhrazy.
@Bliquid I played this whole thing the day it released on PS2 in one sitting, and came away crushed at how utterly Capcom failed to get anything right. It was though they played the first one and deliberately designed #2 to be the opposite experience: graphics, enemies, story, and acting are all bad. This version adds in the ravages of time, which I'm sure did the drab, cookie cutter design no favors. Honestly if I had reviewed this, I'm not sure I could have even given it a four.
@mikegamer SAYS "Lol, another rushed port, not surprised."
ANSWER: Be surprised! You are confused. This is a very good port. It's the game itself that sucked and still sucks.
I've only ever played DMC 1,2,& 4. However I don't remember #2 being bad. Maybe not memorable, but as I recall the fight with the scyscraper guy was an awesome highlight. Of the three I have played, #4 was by far my fav. I'm waiting till that one comes out.
The game looks good in places...like a toilet.... looks great in the can.
Sure, graphics don't single handedly make a game good or bad, but... The screen shots of this game look HORRIBLE!
@swagbag713 In a way you're right. Dante moved much better in 2 where 1 was literally resident evil somewhat adapted for as a 3d character action game. The problem was that while 2 had a lot of great ideas, it wasn't a good game and it wasn't even close to finished. The enemies, weapons, and levels were in no way well thought out. If you kept playing past the first helicopter fight, you had a lot of willpower
@ouroborous 4s pretty good. 3 is tied with 5 as my faves though.
@davisnetbattler5 2 came out 15 years ago and it's genuinely not good. for one, it was rushed so there's not much plot to speak of, but the main issue is that the weapons and enemies aren't at all balanced well. Everything just feels bad. But, they added movement abilities that weren't in 1 that were used later. So that's good. I'd say find 3 or 5 for cheap and ignore 2. The series is good, 2 is really better off ignoring
@Morph hindsight. 3-5 and other character action games improved the genre so much that the faults of 2 were magnified by like 100. And 2 had a lot of faults.
@Xansies No it’s ok I like 2 ! I really enjoy these Devil May Cry games. I am not going to stop playing it because to me I like the stuff that even 2 has a lot of fun things that I always admire. I love all the Devil May Cry games, they never fail me. And Dante is one of my favorite characters. He’s one of the coolest characters that I love.
@swagbag713 yeah, I totally played through the trilogy and 4 when 5 came out. I made it through 1, but it might as well had been a different genre. Like you said, three is where they sort of figured out how character action games should work. I couldn't make it through 2 at all
@Cosats Then it's a waste of resources
A 4 is too much for... this.
The devil will cry when he reads this review.
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