
Whenever horizontally-scrolling Neo Geo shooters are discussed, two names inevitably dominate the conversation: Pulstar and Blazing Star. Both were developed by the same core team (Aicom, which then became Yumekobo) and both rely heavily on pre-rendered sprites rather than hand-drawn visuals. Neither title was ported around the time of release, and it's only very recently that they have gained a new lease of life on modern formats, and this - coupled with the eye-watering expense of owning the originals - has elevated this duo to near-legendary status amongst shooter addicts. Blazing Star is now available on the Switch eShop for less than the cost of a takeaway lunch, but does it really live up to the hype?
Like Pulstar, Blazing Star is heavily influenced by Irem's seminal shooter R-Type - it is rumoured that Aicom, the studio which became Yumekobo, was formed by ex-Irem employees, so the connection shouldn't be that much of a shock. There are no smart bombs in the game; instead, you rely on variations of your main shot plus a charged-shot reminiscent of the one seen in R-Type. Tapping the fire button releases a standard shot, while rapidly tapping it produces a slightly different shot type. Hold down the fire button and you'll charge your main weapon, which varies in effect and coverage depending on which of the six craft you've chosen. That's not all, however; press the B button after unleashing this focused charge and the resultant shot will be split, covering a wider area of the screen. As a consequence of this mechanic, Blazing Star quickly becomes an exercise in deciding which shot to use, and when; taking down a boss enemy's weak spot naturally calls for a single focused blast, while it makes more sense to deal with a screen packed with foes by splitting the charged shot to maximise destruction.

Each ship in Blazing Star varies in shot type, charged shot power and overall speed, so there's plenty of scope for replayability as you attempt to find the craft which best suits your individual play style. The Hellhound has an incredibly powerful fireball weapon, while the Windina's charged shot covers a wider range and boasts an explosive effect which remains on screen for a short time, dealing out damage. Pulstar's Dino 246 is also included, and has a Force Orb-style attachment which calls to mind the aforementioned R-Type - this can be used as a shield but cannot be fired off from the ship, as was the case in Irem's groundbreaking title. The developers clearly want you to experiment with these unique craft; when you continue, you're offered the opportunity to switch ships before starting from the exact point where you died.
During play you'll come across a range of pick-up items, some of which boost the power of your standard shot as well as increasing the charge time (and potency) of your charged weapon. Other score-boosting items include bonus pick-ups and "Lucky" panels, the latter of which are revealed when you defeat specific waves of enemies and count towards your ranking at the end of the stage. Scooping up these items triggers a somewhat annoying "Bonus!" voice sample, which - after repeated plays - could tempt you to turn the volume down entirely. It's a little easier to stomach the downright hilarious "Engrish" text which also appears; phrases like "Get it more!", "Dangerous! Pay attention to backward!", "Stay Cool! Someone wakes the noise up!" and "Don't be panic! I have a bad hunch!" might not be up there with the works of Shakespeare or Keats, but they sure do stick in the mind.

Pulstar has a reputation for being as hard as nails, and while Blazing Star isn't quite as face-smashingly frustrating, it gets pretty intense on the later levels, where the screen is awash with projectiles and there's precious little room to manoeuvre. This steep learning curve is exacerbated by the fact that the opening two stages are a cakewalk, and even the most inexperienced of shooter fans should be able to breeze through them without losing a single life. The fact that you pick up from where you left off the moment you die means that it's tempting to simply force-feed the game credits in order to finish it, but we'd advise against this tactic - it means you'll see the ending in the space of an hour and potentially ruin any long-term interest you have in the game. A better option is to limit yourself to a set number of continues, learn the enemy patterns and hone your talents - although even then, it should be stated that Blazing Star contains many situations where it's seemingly impossible to avoid death.
Like so many titles which use pre-rendered sprites, Blazing Star hasn't aged as well as it possibly could have done. That's not to say it's an ugly title by any means; in fact, there are moments when the visuals are quite striking, especially in two instances where an animated CGI background scrolls smoothly behind the action, or during the many explosive boss encounters (one of which is inspired by the massive battleship in R-Type). Performance wise, this this is a perfect port - right down to the slowdown which occurs when the screen is packed with moving objects. This might be seen as a negative but these moments are a godsend as they give you the chance to catch your breath and avoid a fiery end - which leads us to assume they were an intentional move by the developers rather than a technological shortcoming.

Hamster Corp's Hi-Score and Caravan modes make perfect sense in a game like Blazing Star, so those of you who love proving your skill and sharing it with others online should get plenty of entertainment as a result. Online scoreboards are also included, giving you even more reason to revisit the game time and time again to improve your personal best. Outside of that, there's the usual raft of difficulty toggles, screen filters and save state support.
Conclusion
Like so many Neo Geo games, there's little doubt that some of Blazing Star's appeal lies in the fact that at one point in time it was an almost totally unobtainable title unless you were comfortably rich. Even so, Yumekobo's esteemed shooter has enough quality to entertain even when stripped of its lofty status as a collector's item; the action is fast and challenging, while the controls are tight and responsive. The three shot types add tactical depth to the gameplay and some of the boss encounters will have you sat on the edge of your seat. The biggest complaints are the rather inconsistent pre-rendered graphics and the way in which the difficulty level smashes through the roof in the latter stages of the game, but these are minor issues when you consider how downright enjoyable Blazing Star is. One of the most famous Neo Geo shooters is now a essential purchase on your Switch, especially at this price.
Comments 49
This will be my first Neo-Geo game on the Switch. It just looks straight up awesome!
Definitely one of my favorite shmups.
Simply the best (on Neo Geo)!
Now THERE's a beautiful retro shooter...
Who needs Hyper Sentinel when you can get this gem for your Switch?
Are Neo Geo games on Switch in HD?
Time for an actual Nintendo Switch video of this great game:
This is my favorite game I have for my MVS cabinet. It's AMAZING.
Good review, minus the grammatical errors which I'm not going to bother pointing out anymore
Love this game. Picked it up day 1. Some of my favourites shmupping and some of my favourite Neo Geo Engrish.
One of my favorite oldschool arcade Shmups even though its extremely brutal and unfair
Has anyone already tried this and can tell me how well it performs? I recently bought Metal Slug 1 and I found that it stutters quite a bit.
Was this the case on the original hardware as well or is the emulation on the Switch to blame?
This is for me despite the fact I'm actually not very good at hard games I do like a shoot em up.
Now some one bring IKARUGA in portrait mode please !
@Fuz Here's another one: try to discern sarcasm in a post and forego the compulsion to respond to it if you can't appreciate it...
@countzero The video I posted in comment #6 is an actual Switch gameplay video, so that should give you a decent idea of how it performs.
I got it and it is a good time waster.
Got this mixed up with Pulstar, not that it was a bad thing cos this game rocks!
I tried sticking to one credit but gave up and spammed through to the end. But i continue to play it but with 6 lives per credit.
One of the best shooters out there.
Wow. The game runs perfect from the video in comment 6. Arcade on the go. The neo geo is great
@Fuz For the record: I was just poking a bit of fun at the expense of the other game because of the discussion I was having in its own article.
My compliments for your graceful reply, though. (tips hat)
@Fuz Both games are great in my opinion. In fact, I love quite a few Neo Geo games, so any more of them for the Switch is always a good thing.
@Ralizah This! I considered Metal Slug too....but I was considering Graceful Explosion Machine and it just looks kind of like it would get boring fast. This is almost half the price and looks amazing....I think it will be my first Neo Geo too!
@ThanosReXXX giggle.
I have had quite a few playthrough's with this game. It's very enjoyable! Rapid Fire is a welcomed blessing. The only flaw is the massive increase in difficulty on the last couple stages
@NEStalgia Well, as a fan of the series (got the compilation on the Wii) I can honestly say that the Metal Gear games are great, and it actually offers enough diversity in the gameplay.
If you look at it from that angle, then both Metal Slug and Blazing Star are on relatively equal levels of diversity, so then the only thing left is personal preference, either because of art style or genre.
On several sites, such as The ISO zone or Emuparadise, you can look up Neo Geo games, and you can try them out in a neat little program called NeoRAGEx, a dedicated emulator, with all the perks of an old CRT monitor, realistic scan lines included.
https://www.youtube.com/watch?v=ABVLlzqfqcs
I have the entire bundle (185 games) installed on my PC, and it's always good to be able to go back to them every once in a while. And it's also great for demo purposes before purchasing titles in the eShop...
Probably undeserved that 9, still a good game. At that time it was good especially for the graphics, now it isn't eye opening.
I'd forgotten about 'Bonus ! Bonus! Bonus!'
Best Neo-Geo hands down!
@ThanosReXXX You're going to make me end up buying both! I never had too much interest in what was going on with Neo Geo back in the day due to cost, though I'd played some stuff in the arcade so many moons ago, I was never aware of what came from what brand most of the time. A lot of these Japanese games were such generic clones of each other they blended in back then.
Still, Metal Slug, there's so much in the action genre these days it blends into the woodwork. But a good shmup is a rare treat!
Such an awesome NeoGeo shooter.
@NEStalgia Oh, it's good alright. I used to lose quite a few coins in the arcade version of it...
And in general, far as I am concerned, there's only a few Neo Geo games that are bad, but most of them are good, unless you don't like shooters and fighting games, obviously.
They need to be making retro style shooters like this and Axelay, among others. As much as I can appreciate stuff like Geometry Wars and that Hyper Sentinel game, they really aren't what I'm looking for. Anyway, this game is brutal. Much like a bunch of people stated already, I gave up using only 1 credit and started spamming the coin button. I've been doing interrupt saves to take the game in bite sizes, though.
@ThanosReXXX I just remembered that I already own this game and Metal Slug on PC because of a Neo Geo Humble Bundle some time ago. Just tried both and Metal Slug stutters on PC also but Blazing Star runs flawless, so I guess it will be the same on switch as well.
@countzero Is that Metal Slug 1 or another one? I have all Metal Slugs on my PC, which is anything but up to date, and all of them run smooth as butter far as I can tell, and so do all other Neo Geo games.
Then again, I'm using NeoRAGEx (see comment #27) so maybe that helps. And I can't remember having seen any significant or noticeable slowdown in the Metal Slug Collection that I have for the Wii either.
Although to be honest, I'm not one of those people that gets annoyed (let alone notices) the occasional drop of a single or a couple of frames in a game, so the odd micro-hiccup here or there doesn't take anything away from me enjoying any game.
Maybe you should try to run Metal Slug with NeoRAGEx to compare it with the Humble Bundle version on your own PC, to find out if the problem lies with the conversions, or maybe it's something else.
Great review... I really really wish they would post video previews of the NEO GEO games in the Switch E-shop. You really need to see these games in action to appreciate the great gameplay they had for their time.
@ThanosReXXX NO. Do NOT recommend NeoRageX. That's over 17 years old and completely surpassed by any modern Neo Geo emulator. You'd be MUCH better served by using MAME, which is a hell of a lot more accurate, or even Final Burn Alpha if you don't want to use MAME.
@ThanosReXXX Metal Slug 1 stutters especially during big explosions. It is not unplayable just a bit annoying. As mentioned before Blazing Star runs perfect and Metal Slug 3 is flawless as well (at least in the first stage, I didn't play it further). I use the official Emulator that is bundled with the games.
@Firehawke Well, I will, and I did. I just like the menu and the layout. Also, the scanlines in NeoRAGEx look more natural.
I actually have MAME for all my other arcade games, but I think Neo Geo deserves its own emulator, and I do the same for NES, SNES, Megadrive, N64 and PSX. Only arcade games for me in MAME, so I'll keep on using NeoRAGEx and enjoying it, thank you.
@countzero Okay, that's odd, especially for an official emulator. But I do believe that it was also reported that the ACA series released on current consoles has received a patch, so perhaps that might make it work better.
And I'd still suggest you try the emulator I use, just to see if there is a difference. You'll be set up in minutes, since Neo RAGEx doesn't require any installs: it's a separate executable that only needs a folder of ROMs.
I'll try out myself as well sometime this week and I'll pay close attention to big explosions or much going on to see if I can notice any slowdown.
@ThanosReXXX You're welcome to continue to use what you like, assuming you can get it to even run stable on modern machines (it's prone to crashing post-Win 2000; it's that old) but please don't be suggesting it to others. You're making the MAME team's job that much harder.
@Firehawke I run it on a Vista machine with no problem whatsoever, so no idea what the heck you're talking about. It required some trying out of various settings, but other than that, no issues at all.
And the version I use is a modified one that certainly isn't 17 years old. It isn't brand new, you won't hear me claiming anything like that, but it works perfectly, and I have 185 games in there in total, and all of them work just fine.
And why the heck should I care about the work of the MAME team? I don't even think that a single person recommending a different emulator to another person is going to have THAT much of an influence on them anyway.
@ThanosReXXX It does. One of the biggest problems with pushing for accuracy is that "good enough for me" means nobody cares about improvements and soon people come to see damaged (badly emulated) versions of games as "the way it really was"
But I'll leave it at this. To anyone else reading this, I'd honestly suggest nearly any other emulator over NeoRageX as even with hacks it's not even going to be 50% as accurate as a 10-year-old version of MAME (point in case: raster effects)
And yes, talking about this is legal-- if you'd purchased the Humble Bundle Neo-Geo package, the ZIPs inside the game packages are MAME-compatible Neo Geo roms. The only headache you'll hit is that the BIOS pack (neogeo.zip) is not up to date because it's missing a revision of the Universal BIOS..
That said, the HAMSTER emulations are actually quite good and I'm pleased to definitely recommend them. In fact, their recent focus on accuracy has been rather astounding to me. I'm hoping to see them bring their non-NG stuff over, too.
@Firehawke I can understand and agree with the first part, and badly emulated experiences is also not what I'm advocating, so apparently you misread me there.
I also told you that I have AND use MAME (and it's a recent version), just not for Neo Geo, and personally, I don't think that the raster effects in MAME are better than in NeoRAGEx. And I've tried all Metal Gears in both emulators, and the difference on my PC is next to invisible, other than the raster effect.
Funny thing is that you weren't even part of the discussion, so you're just butting in whereas all I tried to do is help someone out with the best intentions in mind, and my experiences with this emulator have been more than fine, so you ought to be able to understand that it's not all that strange for me to subsequently recommend that to another person, much like any other service or product that you've used and are satisfied with.
And no issues with BIOS files either: got them all...
But you're probably right in that we should leave it at this, since neither of us is going to convince the other. And I don't really appreciate people telling me what I should or shouldn't do, especially anonymous people.
To end on a more positive note: agreed again on the last part. HAMSTER's emulations are top notch, and here's hoping that they'll bring a lot more to the Switch.
@meltendo Yeah, I agree. I suspect it's a per-publisher thing, even big third parties don't all have videos for their games. Hamster must just not be posting them.
@ThanosReXXX So I broke down and bought both. No wonder you used to lose quite a few coins, this game is ridiculously impossible, it was designed for the sole function of eating querters non-stop I plowed through to the end just to see what it offers all the way through by pumping endless credits in (I think the online ranking might be a problem...I somehow ended up with the hi-score on the online ranking last night....NO idea how that should be possible considering the amount of credits I had to use and my failure to get above C-ranking in any stage ) Maybe everyone else is just "that bad" at old school shmups, but I'm not exactly good. Most shmup fans are hardcore and I haven't touched a legit one in a decade or so! Though my Super R-Type and Darius Twin carts on SNES got a LOT of use back in the day
But geeze this thing is brutal. R-Type being my favorite back in the day makes this one a delight, but for large sections I would shoot 2 things then get killed, shot one thing, then get killed. Bosses, they'd just body slam me repeatedly. And some of the attacks seem entirely cheap and unavoidable (nobody's said it's a true bullet h**l shmup but.....it truly is...)
It's a great game though...really represents the era well. I found that putting the B2 screen effect and particularly setting audio to bass boost + reverb type C really sounds /looks like the old arcade machines I know so well. Both from the handheld and in headphones. I also played with and without the auto-fire. Not arcade authentic, but mashing that poor Joycon feels wrong At least until I can hopefully get an HRAP!
Metal Slug is as good as I remember...I forgot how cool it was...it just plays so well...it's been 15 years or so since I last saw it.
The catalog for Neo Geo is only partly interesting to me as so much is fighting games and I've never gotten into those. Not even back in the days when SF and MK had lines wrapped around the mall hallways did I find them too interesting. I played a few back then. Played a few since. I do have SFII on preorder.... and that'll probably fill my fighter needs well enough Side scrollers and space shooters always interested me more (and weird games like Burger Time.) The highlights of my arcade days were the legit Metroid cabinet in a random deli. (Few people seem to even remember arcade Metroid!) And remember when Mario 3 was released to arcades FIRST before NES? I had to roam around to find that machine Mario 3 with an arcade stick was an....interesting experience Though I later played it that way with the NES Advantage.
@NEStalgia You're welcome...
Nice to see you enjoyed them. I'm pretty sure that there will be a few more that'll be to your liking, and who knows what's next on the ACA list.
The Neo Geo also had a few decent platformers and although I also don't like ALL the fighters, there was more than enough diversity between them, to still be able to find a few gems among them.
But it would also be nice if they tackle some other systems. And if Nintendo themselves would add GameCube support to that, then we are going to get a really interesting console, or an even more interesting one than it already is...
@NEStalgia P.S. The game I spent so many coins on was Metal Gear, not Blazing Star. The first time I ever played that one was on my PC with an emulator...
@NEStalgia And an Arcade Metroid? Can't remember ever having seen that one either, so that's new for me too. I guess I'm going to have to look that up and see if it is compatible with MAME...
I bought this on a whim, really solid shooter, it gets a slight bit too bullet-helly for my tastes towards the end there but all in all I had a lot of fun.
Keep bringing those Neo-Geo gems I don't know about. Also that Stage 5 music was just awesome, I'm going to add that to my playlist asap.
@ThanosReXXX I'm not actually sure that arcade Metroid had any differences at all from NES Metroid. In that era Nintendo seemed to be in the practice of recycling old cabinet hardware as basically glorified pay-to-play demo machines for "big" NES titles (Metroid, Mario 3, etc.) In my play with it, I'm not really sure it was different, though I can't say it didn't have a better color palate than the 8-bit NES or not. Though I'm going back to, like 25 year old memories of waiting for a large with pepperoni and sausage, or something But, still, even if it's just the NES game, nothing's more fun than playing in the cabinet!
Yeah I spent more time with Metal Slug than Blazing Star yesterday....that really was a great action-platform/shooter-beat'em'up hybrid game. Blazing Star is just crazy fun if you pump quarters in, but man, that unfair full-screen attack pattern.... Everyone's a winner for $30 or less!
I wonder what systems Hamster would tackle? Neo Geo is cool because of it's arcade special-ness. I wonder if they'd go on to another arcade board, since it would be hard for them to handle any home console as most of the vendors are still operating their own licenses. (Unless we want an accurate emulation of Zelda CDi )
@NEStalgia Zelda CDI? For the love of all that is sacred, please no.
Did you also play the Metal Slug Collection on the Wii? That had 7 Metal Slug games, and far as I can remember, the emulation was pretty good.
Personally, I wouldn't mind seeing someone finally tackling Sega System and/or Sega Model arcade games, or Naomi arcade board games. I would love to play the arcade version of Virtua Racing and some of the other classic arcade versions.
And some of the real oldies are also nice. And how about Amiga games? Don't know if they were as popular in the States as in Europe, but there definitely were some great games on that computer as well.
No, I never got the collection. I wasn't into eShop on Wii. I think I bought Mario World and DKC and that was about it! 3DS was really the first machine I payed any meaningful attention to eShop.
Sega's arcade products would be really cool...and amazingly vast. Though that might be difficult to do...SNK is always eager to license out their catalog....while Sega's still going full throttle in that field and seems to operate more like Nintendo, keeping everything internal. I wonder what kind of gyrations would be required to get that kind of licensing underway? And access to their internal documents. I think it would be a HUGE hit, especially on Switch if they were to be able to line up all the business for it though.
I think Amiga in the US was super super niche. It has a VERY loyal following to this day among it's hardcore cult, but anyone not part of the cult as virtually never even heard of it and only core nerds are aware of it having been a brand name at all. Any time I run into an Amiga fan that's all they talk about non-stop was how great Amiga everything was and how ahead of its time it was..... But it gets blank stares from almost anyone else. I've never even seen an Amiga in person and I'm a complete technophile! It's one of those things that if you experienced it it in its day would be really hard to duplicate and if you didn't experience it, you have no idea why everyone's so fussed over it
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