
For many years, simulator games were previously the preserve of uber-serious players, keen to try out loving recreations of pastimes that could charitably be called dull. If a game had ‘Simulator’ in the title, it was a clear sign that it’d be an admirably straight-faced experience, with a focus on the most minor, granular detail. Though low budget and often lacking from a visual standpoint in terms of graphical bells and whistles, the immersion and realism was all that players wanted. There are stories going as far back as the '80s of people making real-time transatlantic journeys in flight simulator games, for example, which most certainly doesn’t sound like the kind of experience that most gamers are looking for.
The adorably stupid and surprisingly fun, GTA-with-caprines chaos of Goat Simulator seemed to kickstart an interest in oddball ‘Simulator’ games, however, light-heartedly mocking the seriousness of ‘real’ simulators and spawning countless, increasingly bizarre imitators of its own (Grass Simulator and Shower With Your Dad Simulator 2015 being two PC-based oddities that use the simulator name, but have very little in common with a traditional sim, or even Goat Simulator itself).

With Bee Simulator, we have a title that does take itself somewhat seriously – even offering some educational facts along the way, in the intro and loading screens, regarding the lifecycle of the bee and their importance to our environment – but, as with titles such as Goat Simulator, it does aim to be a more traditional game, too.
Set in a stylised world based on New York’s Central Park – albeit a nicely-idealised version inspired by the actual location, rather than attempting to truly replicate it – the main story mode of Bee Simulator sees players buzzing around in the role of a honey bee, collecting nectar for the hive. There’s a nice animated intro as well; the game starts with your little bee emerging from her larval form, at which point you can name her (the game suggests a Bee-related pun, but this can be immediately changed). Your newly-transformed insect is then shepherded through a quick flying tutorial by a very matronly bee, before setting off to meet the Queen and leave the hive for the first mission.

There’s a nice sense of scale – even inside the hive – as well as a wonderful ambience, due to the sounds of nature that you’ll hear. The humans your bee encounters throughout the story speak in a kind of garbled gobbledegook, not unlike the language heard in games such as The Sims.
A click of the right stick shifts the view into first-person ‘bee vision’, which helpfully highlights waypoints and objects that can be interacted with, colour coding things such as flowers to denote their rarity. Passing through an amber-coloured circle above a flower collects its pollen, which you’ll only be able to carry a limited amount of before needing to take it back to the hive.
There's a wide variety of flowers to discover and players will also engage in combat mini-games against other insects, such as wasps; combat in Bee Simulator is presented as a very simple rhythm action exercise in which you’ll make timed button presses in order to defeat your opponent. Another mini-game you’ll encounter is the waggle dance – also a rhythm action game – but instead of button presses, you’ll instead need to copy the movement sequence of the bee you’re trying to communicate with. The final type of mini-game is the race, in which you’ll need to fly through checkpoints with precision and often at great speed; it’s quite a contrast to the laidback, easygoing nature of the rest of the game. Rounding it all off is a lovely soundtrack – by no less than Mikolaj Stroinski, composer of The Witcher 3 and The Vanishing of Ethan Carter – which adds to the playful sense of wonder inherent in much of the game.
Though this all sounds fine enough, unfortunately, there are a number of issues with Bee Simulator. Flying in a less open environment feels extremely erratic and imprecise; though it can be a joy to move around in the more open environments of the park, the hive and other more restricted areas can be somewhat frustrating. The controls aren't as smooth and intuitive as we'd like, and this removes a lot of the fun that is hinted at by the game's core premise; flying around as a bee should be exhilarating, but it rarely hits that high here.

It’s due – in part – to this control issue that the game's races are maddeningly annoying affairs too; though the more gentle exploration is relaxing and satisfying, trying to quickly pass through checkpoints in sequence – with the most minor errors or drops in speed seeing your bee unceremoniously kicked back to the beginning of the race – is overly punishing, especially in a game that, in many ways, strives to be a family-friendly, laidback experience.
The visuals, though undeniably naturalistic, could certainly do with a bit more vibrancy; most areas feel somewhat muted and desaturated. The graphics lack detail too, but even then the frame rate still struggles at times. Loading times, particularly when starting the game, are also a problem. You’d be forgiven, when starting Bee Simulator, for thinking it’s crashed, as it hangs on what is pretty much a black screen (aside from three white dots in the corner) for what feels like a very long time.
Many of the non-threatening creatures in the environment feel lifeless and stiff (the humans encountered also fall into this trap, unfortunately, looking not entirely unlike mannequins), though their sound effects are nicely done and the sense of scale when discovering (and flying past) larger creatures is impressively handled. The campaign is incredibly short, which is a surprise given the game’s relatively high RRP. Though there’s a number of multiplayer modes (where players can compete or play co-operatively) and extra bee skins to add further value, it still feels a little threadbare for its price range.

Ultimately, it’s difficult to know who the final product will appeal to; it would have been an excellent game for younger gamers, had it not been for the punishing design and 'instant failure' nature of the racing mini-games. More experienced players are likely to find themselves breezing very quickly through everything that Bee Simulator has to offer, despite the difficulty spikes. As such, it's stuck between a rock and a hard place.
Conclusion
Bee Simulator is a surprisingly thoughtful game with bags of charm to spare, a wonderful soundtrack and a reasonably detailed world to explore. However, the experience is seriously soured by the sensitive controls, along with the punishing – and very frustrating – racing segments. A few visual and technical problems crop up as well, which – when added to the game's brevity and distinct lack of content (especially for this asking price) – all conspire to make Bee Simulator a much less successful undertaking that it could have been.
Comments 49
I plan to buzz hard regardless.
I'll BEE skipping this one.
You know what's missing? Guns, like... Bee Guns.
And radioactive waste that build an insect race for domination.
And a trippy soundtrack.
And the bee is there to stop is, and he has a name. And guns.
... Basically this just needs to be Buck Bumble.
I feel like this site is reviewing so much shovel ware these days just so that when they give 8s and 9s to anything decent it looks warranted
According to all known laws of aviation, there is no way that a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyways. Because bees don't care what humans think is impossible.
@sixrings I find they don't review shovelware so much as "Hey keep your eyes peeled for (insert garbage here). What do you think? Let us know in the comments!" them.
@alphaelite I feel like you're quoting misquoted science.
What did the sushi say to the bee?
Wassabee!
@AlphaElite
That quote gets around a lot, but the actual science found that bees are able to achieve flight thanks to the unique wing movement.
https://askabiologist.asu.edu/how-do-bees-fly
@RupeeClock Just doing it for the meme.
@AlphaElite
Ah whatever, I had a physical copy of this game arrive a while ago, but I've not had the time to play it.
@RupeeClock
They don't care regardless, they buzz and fly anyway.
Dang, I was hoping this game would be so Zen. Maybe a "fixed" version somewhere down the road? I like that it's in Central Park, but it needs some purely serene wilderness settings: deserts, open plains, coastal areas etc.
Can't believe nobody made the Bees my god joke yet.
@Paraka
And retro pixels indie rogue lite twist. are we on switch ??
Wow that's a big pig
Ooh, half of my brain just thought of something, a hummingbird simulator. Has that been done? How about a butterfly sim? "Flight of the Monarch"? They travel a wide variety of terrain on their journey... 🤔 wait, am I ruining the chance of these games being made by requesting them? 🤐
Never thought this odd idea could take off. Correct I was.
@nin10dobot
Well there is Kolibri on the 32X but that's more a cross between Ecco and a shmup.
Getting this in the future when the price drops. The review is pretty much what I expected and is why I am not willing to pay $40. It looks fun, but assuming I will get about as much playability as Goat Simulator, which isn't much
Hive got to check this out eventually, but I'll bee waiting on a sale, since it sounds like the buzz is a little mixed. Don't want to get stung paying too much, and I've got plenty to keep me buzzy in the meantime... honey.
@AlphaElite To bee fair, they are pretty wobbly in the air.
Stop making fun of bees. They're dying like crazy and once they're gone, the world will become a sadder place. It takes courage and bravery for a bee to give up it's life to sting somebody. The poor bees slave to make honey for us and we just make fun of them and kill them. Bees are very nice and never sting out of hate but out of love. So, next time you get stung in the butt, remember it was out of love. So, today I challenge you to become a bee activist and also donate to help bees and protect them. Just send me a couple thousand dollars and you too can be a bee savior.
Call of bee - ancient beefare.
That's what it needs to get great scores.
It's a shame the controls are too sensitive as that's going to make a big difference to me. Think I could overlook everything else but the controls would drive me mad.
@Leuke Loving the bee puns
@wazlon There are control sensitivity settings.
With all those negatives, what does game have to do to get a 3 or 2?
@sixrings lots of shovelware on the switch.
There are controls sensitivity settings to adjust to your liking. Game itself is great with lots of fun and beautiful colors, especially for the kids. My kids and their friends absolutely love the Bee Simulator! It makes a prefect gift for upcoming Christmas too.
@wazlon There are controls sensitivity settings to adjust to your liking.
Shame it seems you can't use radiator fluid to make honey like the actual bees in New York.
All the different colours would have been neat.
I've always been fascinated by bees and ants, so I bought this right away. Even my love of social insects can't make me love this game. The story must have been written by people who are so eager to preach environmentalism, they couldn't spare the time to actually learn anything about bees first. It is so preachy yet ignorant! This is how you get kids running around screaming about the environment, yet have not idea about anything (like a certain Swedish girl that travels around by yacht to avoid burning jet fuel, but her crew flies around the world to man the yacht). And the voice acting is GOD AWFUL! It's just about unbearable listening to the dialogue.
@Leuke - You should "bee" ashamed of yourself.
Apidya on Amiga is still the best Bee game.
Darn. Was looking forward to this one. Maybe on sale, doesn't seem worth forty bucks.
I’ll still try this later down the road. Sounds interesting
@KitsuneNight
I remember being bummed by it's bad reviews. Oh well.
EDIT: oops wait a minute, does "being bummed" mean something different in the UK? Sorry, what I MEANT to say is that the bad reviews for Kolibri left me feeling disappointed and let down... in my buttocks.
😊 whew, glad I cleared THAT up!
I would lie if I said I had high hopes for this, but I am still a bit disappointed by what I read here. A bee simulator that actually takes the subject somewhat seriously sounds neat. Hopefully they manage to survive for a sequel and make it the game this one was supposed to be.
@Xylnox Haha! ... (butt stuff)
@Mamabear Yeah after a significant sale
@Antraxx777 Hehe
You know what was a fun insect game? SimAnt. Man, I had fun playing that game.
@AlphaElite
Indie games are not shovelware. Garfield Cart Racer is a much better example of shovelware
@Old_Man_Nintendo I think you responded to the wrong person. I never said anything like that in this thread.
Dont believe the hate! Its a 10/10. Bought it and played it, its brilliant. Just look at the readers score.
@AlphaElite 1st rule of actual science: Make sure the science you read and quote comes from actual science. These days there are people, actual human people, who think science has some political agenda. This is because they don't understand the business of science and how conclusions are reached. These people deliberately try to mislead the genuinely curious and thoughtful. Like you and me. Don't let them win. Confirm your suspicions with research. It's so easy these days, you don't even need a library. ✌️😬
There are several more rules, such as "science is only conclusive after peer review" and "never trust science by people who hate science or profit from it's obfuscation" but let's focus on that first one till we've really got it down.♥️
Incidentally, cuz it's very important, 100% of peer reviewed climate science find that climate change is real and is a problem because of humans. Interesting side note, to illustrate the importance of doing one's own research, is that building a new car does now environmental damage than driving one ever will. So driving a 30 yr old V10 pick up truck is better for the Earth than a brand new hybrid.
And knowing it's half the battle. ✌️😬👍
@Xylnox In general, bees don't die when they sting. Only honey bees. Some bees can't sting at all, but the ones that can, for the most part, will zap yr arse then bumble away humming "Insects victorious" in C flat (little music joke there).
However it is VERY true that the world would be a sad place without bees. Follow it down the causal line. Without bees what happens to the flowers? Without flowers what
then to the creatures that consume flowers and the plants that dead flowers help to grow? What's happens to the creatures that consume them x and the creatures that consume them and so on and so forth, and finally to us? Without bees, we might just all need a new place to.
Vote Bee 2020
(My mischievous spell check keeps changing 'bees' to 'beers'. Thusly, according to my compy, "without beers we might just all die" and "Vote Beer 2020!" Honestly, that last one would explain a lot about American politics, currently.) ✌️😑
@He_Never_Helps Ya, I typed the last part as a joke but the beginning was partly true. I love honey and use it whenever I have oatmeal. I read up on bees and honey when I was younger and found out that millions or something like that were dying and I think it was pesticides that were killing them, if I remember correctly.
Honey has an antioxidant/s that are almost unique to it and like one or two other things and also honey goes straight into the blood stream, which is bad for diabetics I think. I'm doing this all from memory, so I may not be correct or accurate but anway, I really do love honey.
The way you talk of simulators is as though you've not heard of a company called Codemasters, but then why would you, they're British. Oh yeah, Nintendo Life is British too. Perhaps you're not British Jason? Or maybe you're too young or perhaps not interested in the history of video games. Unfortunately, I'm ancient and sold games such as BMX Simulator and Grand Prix Simulator back in the 80's.
Whilst these games were not the serious simulator games that you suggested simulators were back in the 80's, I do remember typing in the code for a flight simulator that was printed in a magazine. This was so that I could make a transatlantic flight to the US, at night.
In any case, my daughter likes bees so thank you for taking the time to review this game, sounds like it might be a little bit of fun.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...