
Developer Omega Force’s hack and slash Warriors games have become a genre in themselves with a fiercely dedicated following and more spin-offs than you’ve had hot dinners. Versions with famous properties – including One Piece, Gundam and Dragon Quest, to name a few – have helped widen the audience but Nintendo gamers will probably be most familiar with Hyrule Warriors and Fire Emblem Warriors.
A rift in space-time or some such nonsense once again brings together characters from Dynasty Warriors – the series that started it all – and its sister series, Samurai Warriors. These stablemates are also joined by the pantheon of Greek and Norse gods in the kind of crossover that makes Infinity War look like an episode of ‘70s Doctor Who. We could sit down and map out the convoluted route it’s taken to get here, discuss Serpent Kings and agonise over numbering discrepancies between East and West but, frankly, it’s best to take Basil Exposition’s advice – we’re here to hack and slash. And say what you like about the series, Warriors Orochi 4 certainly provides on that front.
You run onto the battlefield as one of a three-man party which you cycle between with ‘ZL’ and ‘ZR’. Large armies litter the map and you must sweep between them, capturing and defending bases, all the while moving in the general direction of a boss as your hit counter climbs to eleventy-stupid. ‘Y’ executes basic attacks and switching between characters immediately following a charge attack (‘X’) produces a cyclone which swirls enemies together for easy hits. This, in turn, fills your Musou gauge enabling you to press ‘A’ and watch the camera twist round as your fighter winds up for a powerful Musou Attack.

Magic moves are activated by pressing any of the attacking face buttons while holding ‘R’. Higher ranked enemies such as Base Captains can be locked onto by clicking the right stick, but your common-or-garden variety baddies swarm around and the camera isn’t particularly helpful when they flank you. Mounts are available by pressing ‘R’ and ‘B’ and offer some spectacular acrobatic moves, although they don’t help with the camera.
Every map is a combo-based playpen and your hit count soon reaches into the thousands. Skill and Growth points earned from battle are used to strengthen your party in whatever way you see fit, and procured weapons can be sold for gems or dismantled into their elemental parts for use on other weapons. Defeating certain characters will net you specific gear for your team and there are numbers and gauges galore to tinker with as you gain XP and level up. It’s not presented in the most intuitive way, but anyone who’s played an RPG should be fine navigating the skill trees and cumbersome menus.

The Japanese voice work is spirited, although parsing English text boxes that pop up during battle is nigh-on impossible while juggling hundreds of enemies. Team members can forge bonds by working together and you can watch their portraits talk to each other in bespoke interactions as their relationships blossom. Hardly scintillating, but serviceable.
Story Mode throws new characters at you at a steady rate from an impressive total of 170. Franchise aficionados obviously have newcomers at a disadvantage here, and stalwart fans will no doubt be thrilled to see all these returning noble warriors; outsiders, on the other hand, may have trouble remembering who’s who. Which isn’t necessarily the game’s fault (after all, who starts a series at number four?) but the characters on the selection screen tend to blur together as the roster balloons. There’s lots of big armour; what’s a helmet without half-meter-long gilded horns, eh?

Performance-wise, everything’s sharply rendered (a touch softer in handheld mode) and the framerate remains relatively steady in combat. There seems to be little in the way of obvious compromises for the Switch version, although that perhaps betrays a general lack of ambition; less pop-in and a few extra tufts of grass wouldn’t suddenly transform the visual experience. The soundtrack features some sweeping orchestral numbers but the bulk of the gameplay is accompanied by shredding guitars and/or electronica which doesn’t help shake the lingering monotony in other areas.
It’s odd just how willful that repetition is, from the roster to the music to the mechanics. Everything about the game is undeniably one-note, turned up to eleven at all times. It makes us wonder how Musou would fare as a service. A whole raft of DLC is available, from special mounts and costumes to new scenarios, challenge modes and BGM packs. The gallery mode that you unlock after chapter 2 allows you to peruse character models in different costumes, change their expressions and listen to every line they utter. There’s plenty for fans to sift through.

By snapping off the Joy-Con you can share the battle with a friend in local co-op. The controls scale down surprisingly well (although camera control is removed) and the gameplay arguably benefits from some camaraderie. Online mode was unavailable at time of review but promises action for up to 6 players, enabling you to create rooms or join friends by entering a seven-digit room number.
Warriors Orochi 4 is, at times, pleasantly, commendably banal. If you let that overwhelming fountain of characters and narrative nonsense flow over you and simply settle into eliminating wave after wave of enemies, you begin to realise that the repetition is the point; it leads you to that mind-cleansing flow-state. It becomes more appealing as you improve and encounter even more enemies, but we struggled to stay on that heightened plane for long and it’s tough to muster enthusiasm for attacking another dull army in another dull fortress. "Wait a second," we hear you cry. "Why did you rate the Hyrule and Fire Emblem Warriors so highly then?" It's pretty simple; even though those titles also suffered from repetition, crossover from their respective franchises somehow helped overcome this issue, and, in some respects, new features helped improve the core experience (especially in Fire Emblem Warriors).
Conclusion
It’s not for everyone, but Warriors Orochi 4’s multitudinous hordes can be pleasurable to sweep through, despite the game feeling by-the-numbers in many ways. This is simply more, and while fans might be able to forgive the bland presentation, we’d wager that non-devotees would have a much better time with the Zelda or Fire Emblem spin-offs – with the characters, settings and accoutrement you know and love helping to temper the monotony when you’re not quite ‘in the zone’.
Comments 58
I guess skins are everything.
Sorry but thumbnail here you pick is wrong, it's from Warriors Orochi 3 Utimate, not 4. You might be noticed that Zhao Yun appearance in that thumbnail from Dynasty Warriors 7 rather than from 8.
And because we don't have enough ports and we are so over-surrounded by exclusives titles :
Koei Tecmo just announced Dynasty Warrior 8 Xtreme Legends Complete Édition DX... LOL
I love the DW series. I would have gotten the game for switch if it had a stable framerate at 30 (would have prefered 60) but it seems to be an unstable framerate going into to low 20s.
The thing with the Warriors games is that I always start them, play about 3-5 hours, lose all interest, and then 2 years later, forget about losing interest, and buy another, repeat.
I've done this since the PS2 era.
@Heavyarms55 I am very guilty of this also.
@Gamerhenky
Does it even matter at this point?
It's not like these games get reviewed on their merits anyway.
The reviews for these games are even more generic and low effort than the games they tend to paint in such a way.
So why does it even matter that a review uses pictures from an unrelated game and a header from a game that came out in 2012?
Anyone with even the slightest bit of interest in the series knows by now that you don't look to mainstream sites for a worthwhile review on any of these titles.
Unless it has a Nintendo licence attached to it of course, in which case they all of a sudden get a heap of praise for being, well the same as the other games in the series.
Im only 5 hours into hyrule warriors so no need for more musuo madness. looks pretty insane though in a good way
I enjoyed the Hyrule and Fire Emblem variants of this game, but I fear without being skinned with characters and elements near and dear to me I would grow bored with the repetitive gameplay far more quickly. These games are chock full of content, but that content is rather samey.
@meppi64 or these games are just button mashers wmand the only way to add some interest to them is to provide fan service...
I wish these game's combo systems were more along the lines of Bayonetta or DMC, where there were more attack/link buttons to make new combo's spontaneous and experimental. That's what makes those games fun to me. I never understood how people can enjoy a game series where the gameplay involves mashing one button to win. I couldn't enjoy Hyrule Warriors despite the Zelda fanservice.
@Balta666 sure.....
I love Fire Emblem and Hyrule Warriors so Im very tempted to get this. The move set variety looks far better here than in those games although FE and Hyrule (FE especially) clearly have more polish
Notify me when they get Warhammer 40k license.
One Warriors game on a generation is more than enough for me. On Wii U it was Hyrule Warriors & for Switch I bought Fire Emblem Warriors which I haven't completed yet as its split-screen isn't good enough in compare of Wii U's asymmetric gameplay with a first player's screen on GamePad & a second's on TV. Me & my wife both have to wait a little more before we can live with this inferiority.
@Heavyarms55 This happened to me with Fire Emblem Warriors. I need to start playing it again. Hyrule Warriors however was great, many more hours were put into that.....
This review accurately captures the experience of playing one of these games.
Well I wasn't expecting this to receive any more than 7, which it clearly did not; but that still won't stop me from going and picking up my pre-order from GAME on Friday (along with Luigis Mansion ) I'm a complete sucker for any Warriors game, and can't wait to be able to play it at work
Sounds like a decent score for a Warriors game tbh. I'd give every Warriors game I've played a 6, Hyrule Warriors only getting a 7 because of it being Zelda fanservice. None of these games are masterpieces or are even great, mostly lazily made guilty pleasure games that I enjoy in small bursts, but not enough to pay more than $20 for.
@BANJO I like both of those games. It's just that the Warriors style gameplay loop loses me. After about 3-5 hours it stops being fun to me and starts feeling tedious. Then I take a break (2 years might have been a bit of an exaggeration) and come back to it a while later, and have fun again.
But this tends to compound with another bad gaming habit of mine - if I go too long without playing a game, I will want to start over, rather than picking up where I left off. Which is a big part of why there are a bunch of games I've played 2 or 3 times without ever actually beating them.
I really wish FE Warriors had even half the roster this game does.
Not based on a Nintendo property.
NL: Deduct the obligatory 3 points.
Yeah, That Frame rate dips. I think I may get this for Xbox-X instead.
https://youtu.be/EpUM0sUbMmY
Just like Hyrule Warriors and Fire Emblem Warriors. Wait for a sale (FE at $35 was good)
Especially that the FPS on the Switch version are awful. Maybe will have a patch at some point.
NL claiming "framerate remains relatively steady in combat" is laughable with all the videos popping up on Youtube today.
@Switch-a-Roony Yeah, I saw this one this morning. Should be even better on the X
https://www.youtube.com/watch?v=PyOrtkqSp-w
The mainline warriors games are so mindless it's really hard to enjoy them. It makes COD look intricate and strategic.
Nintendo fans were really spoiled by the Hyrule/FE versions. Doubly so on the FE version, I have to say somehow the fusion of mechanics from FE into Warriors breathed a new dimension into Warriors that the mainline series is sorely lacking. You actually have to use strategy and planning in FE Warriors unlike main games. I think I'm happy with that version for quite some time for my fill of this series. It was better than the fun but still by the numbers Hyrule version.
@Agramonte
Yeah itll drop fast I hope. The Xbox one X is 60FPS and HDR 4K. I'll get that for now and wait for a drop.
@meppi64 I don't know about that. Hyrule Warriors (Wii U) got a 7 from Nintendolife which is actually quite a bit lower than what the Metacritic score is.
Extrapolating from the PS4 version of Orochi Warriors 4 (which got a 78 Metacritic score) combined with the terrible performance of the game on the Switch it's not really that hard to see why it got a 6 (arguably, it should probably be lower).
This actually seems like one of the cases where Nintendolife is more in line with other reviewers in terms of scoring. Even the initial Metacritic reviews for Orochi Warriors 4 (Switch) are suggesting that it's going to be a middling game.
@Reignmaker @Spectra as said in the review:
" "Wait a second," we hear you cry. "Why did you rate the Hyrule and Fire Emblem Warriors so highly then?" It's pretty simple; even though those titles also suffered from repetition, crossover from their respective franchises somehow helped overcome this issue, and, in some respects, new features helped improve the core experience (especially in Fire Emblem Warriors)."
The problem isn't that it's not a Nintendo IP. It's that they are literally just button masher that don't Eben have the power of Nintendo IPs to help out.
FE:W actually has depth. You can't just pick one person and just steamroller everyone and still get a reasonable time. You have to swap people, send other people to control points, keep an eye on your fliers because they love getting shot with arrows, etc.
This game has more characters with less depth and more framer ate issues. THAT is why it got a lower score.
@Spectra I'd have to disagree. The FE:W game is virtually unplayable in some cases if you don't actually use strategy. The base warrior games have none of that. You're a one man army and you just run through the map wrecking everyone. You don't need to pay attention to the map at all.
In FE:W you're constantly moving around and shifting your heros everywhere to keep things going smoothly. It was pretty refreshing really. I'd say that alone is enough to give it a point or two higher than the basic warriors games.
If that doesn't appeal to you though, I can understand why you don't agree. Warriors games are a niche group no matter who's on the cover.
I picked up Hyrule Warriors yesterday so I am good for about six months. It really does look a lot better on switch.
Also there is nothing wrong with electric guitar.
@Spectra I'm not so sure it would score as high but I guess we can't know for certain. They would have to make another warriors game, swap everyone out with Nintendo IP, include none if the gimmicks that hyrule warriors or FE:W had and then we could see if there was bias.
I'm inclined to believe it would still review about the same, but that's just my opinion. It's a shame you didn't enjoy the games as much, did you but the game at full price?
@Spectra Nah, for the same reasons as the review really. The only difference between this game and FE:W is that FE has more strategy and characters I care about. So this game just doesn't interest me much.
I do like the whole "1 man army" thing but I also like having to strategies some which is why I loved FE:W so much. If I get another warriors game, it will be Hyrule Warriors (young link is so op, I love him and Ganondorf kicks butt).
@Spectra I kinda want it! But I got the version on 3DS and spent like, a month trying to do everything. Hyrule warriors wins as far as content is concerned. There is so much stuff to do, I never finished all the maps, lol.
This is the reason why I do not have the urge to play Hyrule Warriors and that FE Warriors game. I don’t care how good it is, the same formula makes me not want to touch it. It could be said the same with any Ubisoft Assassin’s Creed or Far Cry formulaic games but at least that has something different even though I’ve also have no urge to play their latest games either
@SilentHunter382 they will most likely patch it like the other games in the series/spin off's.
@Gaisaph FE:W adds some strategy to the mix so I wouldn't say they are the same games. More like they built off the generic warriors strategy.
Hyrule warriors focuses on fewer characters but that actually helps them stand out more and the hyrule game has a boatload of content and challenges that you have to do more than just run around flailing your arms.
If that's not your kind of things that's. Ool, I wouldn't lump all those games together so quickly though.
This is a pretty outrageous score from you guys. You ding it for being 'samey' but god knows you will give Smash Bros. 10/10 and presented the cut and paste Mario Party with a 9/10. Shame on you.
Warriors games are the potato chips of gaming. Just because they're called "crisps" now doesn't mean the flavor's all that different. I'll personally stick to my Triforce Lays and Wise Emblems, with the occasional One Pringles, thank you very much...though I do miss my Peerless Potato Gundams...
Honestly, I'm still interested. I know the gameplay is super repetitive but if my experience with previous Warriors games is any indication, the repetition can lead to a fairly zen-like experience. Not sure if I'll fork over full retail price for it, but whenever a decent sale hits I'll be sure to give it a go.
Well for anyone in the States that want to purchase this. Best buy is offering a $10.00 gift Card with its purchase. (across all consoles) bigger bonus if you've the Gamer club rewards shtick.
@Heavyarms55 I agree I'm like that, having to restart the game after not playing it for a while but never actually completing it after a few plays over a period of time. My baglog of games which have only partly been played is great...
Do they even know that FE Warriors had like half the roster as clones? It's a good game I have 90 hours on but Orochi has around x4 the heroes and almost all of them are unique with animations and combos.
The game flow is also much better as you can equip 3 heroes and switch them. this game is a much much better version muso game then FE Warriors and they gave it 6... meh.
Of course if you never played these game beware, but if you played FE warriors or Hyrule Warriors and enjoy them it's a must.
Just imagine Mario Warriors, OMG! Under the supervision of Nintendo.
it would be glorious, a 9/10 cause warriors but a 9/10.
I disagree with this review.
I just got this game and it looks great, it runs great, and it plays great.
You can't just knock a Warriors game for being a Warriors game. Judge on how good it is. Nintendo doesn't get a lot of these games. Other systems can get 30 or 40 Warriors games and still judge them on their merits, surely we can get three before we start docking points???
Judge the game on how good it is, not how similar it is to some other game that may or may not even be on the same system.
@Kalmaro I appreciate where you're coming from, but to respond to a couple of these...
"The problem isn't that it's not a Nintendo IP. It's that they are literally just button masher that don't Eben have the power of Nintendo IPs to help out."
You literally made my point in this first paragraph.
"FE:W actually has depth."
It's still a pretty laughable level of strategic depth, if we're being honest. At its core, it's a button masher, because that's the genre we are dealing with. And I noticed you didn't include Hyrule Warriors, which doesn't have the same depth and still suffers from optimization issues as well. You can't tell me with a straight face these games would score 9's without their IP.
@Reignmaker I didn't include hyrule because it's been a while since I played it on the 3ds,i can't remember too much strategy there either so I left it out.
The first comment I made I meant, this warriors game doesn't even have a Nintendo IP to boost it. That said, the Nintendo warriors games had more going for them than just name recognition.
Hyrule warriors gave you a TON of side quest to do and most of them had you using people you may not have normally used, fight under conditions that made things harder, etc etc. They were tricky to the point that you would struggle to win by just button maahong
FE:W even moreso. You had to balance which person you were using, sending other units out to capture bases while keeping the weapon triangle in mind. The amount of control you had over the other generals was refreshing. It actually felt like you were fighting with a group of people rather than just 1 guy slaughtering thousands.
If I had to rate that game, I'd probably give it an 8 or so. The game also gets points for looking fantastic.
@Kalmaro that won’t make me change my mind since the core gameplay is still musou. I wouldn’t mind seeing a streamer playing it but no way I’d sink a lot of hours into it.
@Balta666 I love when people call these games button mashers cause it shows they haven't really been playing them. Trust me, you will die pretty fast if button mashing is your only strategy on higher difficulties.
@HollowGrapeJ bayonetta is a button mashers and I die a lot in it lol. This is a dumbside version of those as I played some of them and no you don't die a lot
@Balta666 If you play Warriors Orochi 3 Ultimate on hard or chaos, you have to make sure not to get shot by too many archers which will end you if you're just slashing away at enemies.
Also, you need to pay attention to what kind of weapons you're using along with attributes that might help or else you're probably going to struggle. Some enemy officers literally one shot you if you slip up.
Hyrule Warriors is another one. The Adventure Mode maps all usually have a specific requirement. Although, they have set difficulty, some of them can be downright ridiculous. Like, "don't get hit" for example.
I get that these games just look like basic hack & slash on the surface, but anyone who's invested time into them along with the different modes can tell you there's usually more to it than that.
I don't play games on hard modes. Just play the games on the difficulty intended by the creator
@Balta666 Well, if you're playing it like that, then yeah. The enemies can be laughable. They are pretty much just there to throw around without any real problem.
Even so, I still enjoyed knocking them around like that. Hard mode really keeps you on your feet and makes it more than just mindlessly button mashing, but if you don't enjoy playing the game on normal modes either, it's probably safe to say these games aren't really for you.
Yeah I prefer games that challenging me on normal mode and the battle fill more like a dance like hollow knight for instance. But there are games for every taste out there
@Gamerhenky
I know right. Someone reviewed the game with no clue about the franchise. At least they could do a little research before writing the review. But they did not.
@Cobalt
Don't poke fun at Dynasty Warriors 8 XL. That's seriously the best Musou game out there. As good as Hyrule Warriors is, DW8XL is head and shoulders better.
Also the review says and I quote
"Why did you rate the Hyrule and Fire Emblem Warriors so highly then?"
The answer to that question is because the people at NL who reviewed those games are idiots. Fire Emblem Warriors is terrible. Not as bad as Warriors All Stars but it's still totally not worth buying at all. Garbage all round.
Hyrule Warriors on the other hand is pretty good. Sure it's story is not all that good but the adventure mode is great if you're ok with the repetativness of it. I do recommend the Switch port of that.
I really think the staff at NintendoLife need to research what is a good Musou game before they try to review them. They have shown they don't have a clue. This review proves it. There's not even any comparisons to Orochi 3 to say what is better or worse in Orochi 4.
The review does not mention quite a few things like
If there is any other game mods apart from the story mode
If there is an in game encyclopedia
How the weapon upgrading works
How the character upgrading works
How the dodging and blocking mechanics work in game
etc etc
It feels like the reviewer played a coulple of stages in the story, looked at the DLC and wrote a review based on that. There is zero depth here.
FInally the score of 6 is a joke. The joke is that someone who clearly has not played enough of the game to write a proper review can give the game a score.
NintendoLife should be holding this reviewer to account over this shoddy review. That's if NintendoLife actually care about the quality of their reviews.
******
Based on other better reviews of the game it seems this game is for the hardcore Musou fans only. I'll certainly be getting it but only when it's on a good sale.
Dynasty Warriors 8 XL on the other hand, every Musou fan should be getting that game. It's fantastic in almost every way. It is showing it's age a little and there's no proper dodge mechanic. But past that the game is amazing and it portrays the story so well. Also if you want to read up on the story of anyone or any battle you can in the extensive encyclopedia section.
Don't expect DW9 to be ported to the Switch anytime soon. That game is actually pretty bad. I won't go into the reasons here, just be happy you don't ever get to play it oin Switch.
@meppi64
Exactly. They praise the Nintendo made games for the sole reason of keeping the early review copies rolling in.
It's pretty sad when they review to what Nintendo wants to hear and not as an accurate reflection of the reviewer's opinionm of the game.
When Dynasty Warriros 8 XL is released for Nintendo Switch, I wonder if the reviewer will properly review it. That game is seriously a 9/10 at the absolute lowest. I'd even argue it's worth 10/10. But I din't believe in review scores as they are meaningless these days. All I will say is DW8XL is a must buy for all Muso fans.
@Fake-E-Lee
Ehhhh... honestly, I think FE Warriors and Hyrule Warriors is better. The combos in this game seemed to be much shorter and slower. Performance seemed fine, no issues like that. And it’s a fun game, too. Just... not as fun as those other two games. Imo.
BUT.
If you love DW8 I have a feeling you’ll love this game.
@Fake-E-Lee
Fire Emblem Warriors is the best mousou game I've ever played. Its phenomenal. The new mechanic allowing you to direct individual characters Fire Emblem style, with orders to defend, heal, attack, follow, etc. Its just amazing.
Go for that one. That's my advice
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