Rebellion's Sniper Elite 4 was released to some high praise back in February of 2017, and is widely regarded as the best entry in the long-running series to date; it's a fun and flexible sniper's paradise with ten lengthy campaign missions set across the largest, most varied and vertical levels that crack Nazi skull-exploder Karl Fairburne has ever had to contend with. There's plenty for ace-assassins to chew on in this one, with a hefty fifteen-hour story that's fully playable in both solo or co-op and a variety of multiplayer modes, all of which arrives here on Switch in fine form. This is a port that is easily equal to its predecessor with nary a bug or framerate drop in sight, leaving you free and unfettered to get right down to the very important business of slo-mo smashing fascist's jaws through their lungs in glorious X-Ray vision.
Sniper Elite 4 picks up in the immediate aftermath of the events of the third game in the series, with gruff central protagonist Fairburne landing in Italy to investigate a mysterious Nazi weapon. No sooner have Karl's leaden boots landed on the soft sand of San Celini than a plot involving desperate resistance groups, giant railguns, the Sicilian Mafia, backstabbing, double-crossing and enormous Nazi facilities begins to unfurl. This is easily the biggest Sniper Elite to date, with impressively large levels in which to get down to the rather worryingly addictive business of making an absolute mess out of your fascist foes.
The core gameplay remains much the same as previous efforts in the franchise, with Fairburne's main party piece – the slow motion, X-ray destruction of heads, hearts, lungs and other quite delicate areas of anatomy – still very much the centre of proceedings. Choosing to stealth as much of these enormous, enemy-infested environments as possible, you'll employ a multitude of tricks and traps; teller mines, tripwires, grenades, TNT, booby-trapped corpses, satchel charges and so on to bend your surroundings to your advantage. Beyond lining yourself up for plenty of the game's signature slo-mo sniper shots, you can rig objects to explode, quietly shoot large crates down upon the enemy and trigger glorious chains of explosions that take out multiple Nazi troops by targeting a munitions cache or the gas tank of a large convoy vehicle.
Passing planes and loud machinery will drown out the sounds of your gunfire, enabling you time your shots and move through areas undetected, and a new addition here also sees you provided with very limited stocks of suppressed ammo for your rifle – a precious resource that enables you silently despatch the enemy as you please. If you've played any previous Sniper Elite game you'll know the drill well enough, but here the fun has been added to with smarter and more reactive enemy AI and a more versatile Fairburne who can now hang out of windows or off ledges and clamber around walls and up pipes in order to get a better vantage point from which to scope out and tag enemies with his trusty binoculars. There's a fresh level of flexibility that has the positive knock-on effect of making being discovered and "going loud" a much more viable alternative than it ever was in previous entries in the franchise.
Indeed, where once we'd stick resolutely to keeping ourselves hidden at all times, save-scumming our way through tough assignments, being spotted in Sniper Elite 4 isn't as frustrating as it was in the past. Karl has a bevvy of new moves that allow for quick and nasty CQC kills when up close and personal, and the AI is such that you can toy with your opponent, making a real ruckus, taking out a bunch of baddies with your Thompson and then quite easily – at least on medium difficulty settings – vanishing into thin air again. In fact, making a big bunch of noise here – something we were once so terrified of doing in these games – is a tactic we started to use to our advantage, drawing the enemy into our pre-planned death mazes of tripwires and traps, giving them a little tease with some automatic fire before going ghost again to mop up the scene from long-range. It's good fun.
There are now also night time missions which allow you to snipe out light sources and, overall, this fourth entry in the franchise does a cracking job of providing plenty of opportunity for experimentation throughout its great big meaty levels. And these really are some meaty levels. You can easily spend upwards of an hour on each scenario – much more if you decide to attempt to ghost the whole thing or complete the laundry list of side objectives and collectable-gathering that's available in each and every area. As you play you'll rank up, earning XP for pulling off outrageous kills – there's nothing quite like the glory of a very long range, slow-motion double headshot to make you feel like a proper hero – and giving you points to use towards locking more an more pistols, machine guns and beautiful great big sniper rifles.
Sniper Elite 4 also gives you plenty of options with regards to fine-tuning its difficulty to suit your needs. You can make things as simple and automatic as you choose with your shots finding their targets easily, or you can have wind-speed, velocity and distance all play a huge role. The red indicator that helps you line up a shot as you hold R to empty your lungs and focus can be switched off entirely – something that really does up the ante – and the game even provides you with a shooting range where you can get to practising some completely unaided, super long-range ball-blasters.
Of course, true to series form, there are a few rough edges here and there – it really wouldn't feel like a Sniper Elite game without some, if we're honest – and enemies, smarter though they are, are still quite easy to manipulate into doing your bidding if you plan well in advance. The writing and characters are also still dull and forgettable, and the whole thing lacks the level polish and pizzazz of comparative titles such as Metal Gear V. This is also a supremely one-note affair that doesn't really switch up its agenda for the entirety of its campaign, and what you'll be doing in the first mission, you'll be doing in the tenth in terms of gameplay mechanics. However, when those gameplay mechanics revolve around something so consistently satisfying, grotesque and hilarious as watching a Nazi's internal organs contort and rupture in glorious X-Ray vision as he's hurled into the air via a large explosion, it's genuinely quite hard to complain.
With an entire campaign playable in glorious co-op mode and a pretty hefty multiplayer suite (that we sadly couldn't access for this review) there's certainly plenty for eager sharpshooters to sink their teeth into here and, as we mentioned, this is a Switch port that's every bit as successful as that of Sniper Elite 3. Those all-important gyro-controls are present, correct and perfectly implemented and performance is strong across both handheld and docked modes. Graphically there's been a downgrade, as expected, but it's not a particularly harsh one. This is still a very pleasant game to look at, especially in portable mode, with every single lung puncturing, skull-shattering, testicle twisting slo-mo moment perfectly preserved for your delectation.
Conclusion
Sniper Elite 4 is the best entry yet in this long-running franchise with great big meaty missions stuffed to bursting point with Nazis to snipe and stab in glorious slo-mo X-ray vision. There's a new-found flexibility to the gameplay, with Karl now able to shimmy and scurry vertically around levels and enemy AI that's much more up to the task than in previous iterations. There may be some slightly rough edges, with duff writing, naff characters and gameplay that doesn't change much from start to finish but, overall, this is playful sniper's paradise that lands on Switch in a truly impressive port. It's time to dust off that M1903 Springfield, find a nice vantage point and get to blowing great big bloody holes in fascist heads. The perfect antidote to 2020.
Comments (47)
I quite enjoyed this on PS4. It’s rather fitting it releasing on Switch at this time, being able to shoot fascists in the testicles and all.
Nice review, I really enjoyed the 3rd so this one is going to my ever growing wishlist.
BTW, no review for the Need for Speed?
Nice tag line.
Enemy AI is definitely still pretty easy to manipulate. I love how I can get in a bush and throw a rock near an enemy that's far away and then keep throwing them closer as the enemy gets nearer to me. They just follow it like candy strewn across the floor. 😂
This game is a 9/10. These three sniper elite ports have been amazing on switch! Really good quality
Disappointing that the switch version still has paid for DLC. Of a game this age and with all the DLC already created it really should be part of the package surely? I’d take a point or two off for that TBH.
"However, when those gameplay mechanics revolve around something so consistently satisfying, grotesque and hilarious as watching a Nazi's internal organs contort and rupture in glorious X-Ray vision as he's hurled into the air via a large explosion, it's genuinely quite hard to complain."
Hard to complain? This is disgusting.
As an anti-fascist Italian myself, while I can't say when I'll get to play this, I can only say: land some shots for yours truly, too.
@AwesomEli he said Nazi and not German. So it’s not xenophobic. I’m struggling to see an issue with a war game showing graphic violence TBH. I love these games but hate the war took place and never want any wars to take place again.
I’m a lover not a fighter.
Is it quite an easy to pick up and play game for someone new to this kind of title or is it very complicated?
@Clyde_Radcliffe I’d always been put off the franchise by the “sniper” in the title. Picked it up for switch anyway and love it and now played versions on ps4 - it’s easy to pick up but plenty to master. It’s not slow paced and plenty of action. I really liked it more than I expected and now I’m a paid up fan of the series.
I thought it would be too difficult and stealthily and it’s not at all.
9/10 from me easily! What a great port!
@WingZeroSys Idiots whining about how other people spend their money lol
@AwesomEli How so?
My copies will be arriving today. This game should make me take a break from playing PS5 and get back on Switch. Haven't been playing my Switch at all since last week, and that's something that has never happened since it's release.
@DeclanS98 It just looks so disgusting.
From the footage I've seen the graphics don't look as good as the third game.
I really like SE4, played it aplenty on PS4. It does show however that its a far more ambitious game than SE3. So while Switch port of SE3 looked just about on par with Xbox/PS4, this one looks a lot more muddy on Switch. Still a great port so far, performance is very stable.
@Meuz
Its not nearly as shrarp, I think its because the levels are so much more complex in 4 compared to 3.
Played this on Xbox and honestly Sniper Elite 3 was miles better for me. I'm not sure why. Maybe because I like deserts and sunshine? I found SE4 a bit too physically dark in graphics and I found the game a bit depressing. Your milage may vary.
Anyways, Happy Gaming! 🙂
Was hoping this would arrive today not luck another game The Game Collection has failed to deliver on time.
@RasandeRose I think you may be right.
We just need Strange Brigade now 🤞🏻🤞🏻🤞🏻
Niiiice! Direct to the wishlist!
Now if I can get my hands on it soon here. But considering two first series I need to get those done as well.
I'm not usually into these types of games, but for some reason in 2020 the prospect of fighting fascism has piqued my interest. I may check it out!
@DeclanS98 Looked at his post history, what an edgelord...just here to hate by the looks of things.
I remember when I was 14.
Is it 30fps?
With 2/3/4 and Zombie Trilogy ported I hope they somehow manage to make a Switch port of Zombie Army 4. It's the only one I actually want to play.
I think these reviews need to do a better job of specifying exactly **what kinds** of co-op modes are available. Not just this review, but for most reviews on this site.
Is the campaign playable in local couch co-op? Or do you need 2 independent Switch consoles to do it?
I have actually always wanted to try this on the Switch as it has gyro controls which must feel super satifying when implemented well on a sniper game. So......may get this eventually, yeah
Heading to the store to pick up my pre-order for this soon. Definitely looking forward to having fun with this, as I have the previous games in the series too.
why do we never get a sniper elite from the Axis side (the glossed over history that seems to forget the Hungarians bulgarians romanians Italians never mind the various SS divisions from Baltic states etc) or even the russians as they were the countries that used snipers the most.
@Anguspuss It seems to only really be in multiplayer games. Like, you can play as the Taliban and the Nazis in Call of Duty but only if there’s a team of ‘goodies’ on the other side. I mean, hey, I’m not sure who would want to play a whole game as a Nazi but it’s interesting where they draw the line between it being ok and it being not.
@nessisonett @Anguspuss I think it’s more the backlash you’d get in the media if morally a game had you play as the Nazis or taliban in the game campaign.
Although in America it would probably be ok right now.
Can’t believe the Hitler DLC is $10 more. Will need a sale.
Looks pretty good but it’s £9.59 on the PlayStation store I would love to buy this for the switch but I’m guessing it’s full price would be great to play this on the go tho
You can try it out for free on Stadia if you sign up for the free trial.
@Gs69 £35 full price, looks like it's got a fiver off (15%) until the end of today.
Now that I found a trailer it looks like a decent game but the XRAY gimmick would wear quickly. If this is self contained and not a loot box/DLC ridden game thne I will get this. Otherwise no thanks.
@NGNYS
Can't just compare those numbers and think Switch got x8 memory performance compared to PS360. Its still have very low memory bandwidth that pretty much cripples the possible asset resolution. Would be so much better if the tegra chip would been a bit more complexed and atleast boosted a 72-bit memory bus, so that Switch could have a fair bit higher bandwidth compared to PS360-generation. Then it would really been able to take advantage of the fairly big ram-size.
Rebellion are another dev alongside Panic Button, Saber and Feral Interactive who make a mockery of those other devs who put zero effort into their Switch ports.
These Sniper Elite games aren't for me but I hope they are successful as a reward to Rebellion for putting the effort in.
@AwesomEli grow up and stop being such a snowflake
So much for the tolerant left!
That comment section is a minefield...
Anyway, great review! Looks really nice so I'll definitely pick this one up!
Excellent Switch port.
Playing with HD rumble, feeling your heart beat when holding your breath to snipe, and using gyro aiming which is absolutely superb (seriously, best gyro of any game I’ve played on Switch), it’s an experience you just can’t get anywhere else.
I am really not following the referring to it being a good time here in the year 2020 to blow up some fascists. Is that some innuendo threat against Antifa thugs? If so, let's leave politics out of the review please. This site has become far too political. Thank you.
Hi,
There is any onyone can solved this problem?
Sniper elite 4 on cadet level. After the first melee kill, I am supposed to use the R button on the nintendo switch controller to use binoculars. I press R and every other button but nothing happens except crouching.
May I know how I can solved this problem,
I have already deleted and reinstalled again, it is still the same.
First thing I'll do is turn off gore / xrays, so Overkill. Big fan of the series but excessive and silly now.
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