The core Kirby series has seen something of a revival in recent years, after a long period of interesting yet different spin-off titles taking the main spotlight. Starting off with Kirby’s Return To Dreamland, this new era of mainline Kirby games has taken on a character of its own; almost standing apart as a distinct sub series. The latest release, Kirby Star Allies, stands as the most polished and enjoyable version of this ‘new’ Kirby yet, but it also shows that the main Kirby formula is starting to get a little tired.
Star Allies kicks off with a mysterious alien creature standing at an altar, performing a ritual which causes a series of creepy looking purple hearts to rain down across the universe. One heart, which is pink, falls onto a napping Kirby, which imbues him with the ability to cause his enemies to instantly become his friends. Naturally, our hero sets off to discover what the cause of this disturbance is, and finds himself caught up in an intergalactic adventure through cutesy worlds that - as is tradition - culminates in a battle against an eldritch abomination that looks weirdly dark when contrasted against all the smiles and colors.

As expected, this is a game that positively oozes charm in nearly all aspects, although it is a little light on original ideas. This is the first mainline Kirby game to make the jump to HD, and the extra level of definition shows in all the little details, whether you’re playing portable or docked. Be it a fallen star casting a soft glow on a nearby tree trunk or a sunset in the distance causing the pillars of a castle to cast long shadows, the effects are top notch and certainly qualify this to be in the running for the most visually impressive Kirby release to date. Even so, there’s a notion that the developer wanted to play it safe here; you’ll still find yourself running through the same grassy field, fire, water, etc type worlds that have appeared in Kirby games before, and while they certainly do look beautiful, it would’ve been nice to have seen an art direction that was a little more visually distinctive, such as the robotic landscapes of Kirby: Planet Robobot.
This is matched by a similarly well-done soundtrack that does little to surprise, but plenty to satisfy. There are many remixed themes that see a return from previous games to accompany the new music, and the whole soundtrack does a great job of matching and setting the overall tone. Whether it be threatening and mischievous track for a boss fight or a whimsical track as you wander through a grassy plain, you'd be hard-pressed to find a bad tune in this diverse soundtrack.
The same core gameplay of Kirby applies here, and there’s a good mixture of new and old powers on offer. Series staples such as Beam, Parasol, and Sword are present and accounted for while interesting new ones such as Spider and Artist help to bring new ideas into the mix. Each of the newer Kirby games has also included a central gimmick - whether it be a mech suit or supercharged versions of powers - though Star Allies doesn’t really have such a feature to make it stand out. Kirby’s heart ability enables you to turn up to three enemies into AI companions who will follow you around and fight alongside you. Building on top of this mechanic is power mixing, which enables Kirby (or allies with similar powers) to power up an ability with fire, electricity, and other things.

Brief, linear sections where you band together with your teammates to do things such as rolling into an unstoppable ball help to add some light gameplay variety, but the AI partners otherwise don’t add much to the overall gameplay experience aside from the option to have up to three friends jump in for local multiplayer. This is far from the first Kirby game to include such a mechanic and while it’s a nice feature to have, Kirby Star Allies doesn’t do much to try new things with the idea. If anything, it makes an already easy game significantly easier, as a full team can easily mow down most of the bosses and enemies you encounter.
Similarly, the power mixing mechanic is fun to play around with, but its limited options can make it feel somewhat tacked on. Essentially, any of the weapon-focused abilities can be buffed with elemental effects that augment their usefulness, while most of the other abilities have a combined super attack that can hit multiple enemies. It can be fun to discover these extra abilities and attacks, but the easy difficulty of the game hardly necessitates their use, which can make them feel like overkill in many instances. Often, we find ourselves using the ability mixing not because it was particularly useful, but just because it makes certain attacks look cooler.

While the main gimmicks of the game may come across as disappointing to some, the level design and overall pacing of Star Allies save it from being a total disappointment overall. The overall slow pace of the game doesn’t prioritize rushing you from one set piece to the next, but instead focuses on just giving you the space to goof off and take your time drinking everything in. It can be great fun discovering the nuances of different powers and how certain team compositions work together, and though the level designs will rarely challenge you, there’s just enough pushback to keep you interested in playing one more level.
Though exploration and puzzle elements feel dramatically dialed back, each level contains a series of puzzle pieces to collect, with one being a rainbow piece that’s a little more difficult to obtain. At the end of every stage, these pieces are then randomly inserted into one of a handful of 'Celebration Paintings' that call to mind the Puzzle Swap StreetPass puzzles and these paintings all reference past Kirby games. Even the most dedicated player will take quite some time to fill out these paintings, and they do a good job of adding much more replay value to what is an admittedly rather short campaign.

Though the campaign may be on the short side, the post-game content is arguably where the real game begins. Guest Star mode enables you to do a speedrun of the game while playing as one of any of the common enemies you face in the campaign, and this can provide interesting variations on the basic gameplay. Not only are you locked to that one power for a full run, but the difficulty is ratcheted up a little, and a variety of stat-boosting hearts - which boost health, speed, and attack - are scattered along your path. This RPG-lite approach to gameplay helps to keep repeat playthroughs from feeling too stale, while adding a new incentive for exploration.
Similarly, The Ultimate Choice is this game’s version of The Arena, and it tasks you with running a gauntlet of bosses with limited health refills in between. The difference here is that a difficulty slider at the beginning of an attempt dictates how many bosses you’ll face, but also how many puzzle pieces you’ll be rewarded with. As you’d expect, dialing that slider all the way up brings a difficulty level that will challenge even the most seasoned gamer, and there’s plenty of replay value to be found if you wish to try passing with all abilities.

It wouldn’t be a Kirby game without some side-games, too, and Star Allies doesn’t disappoint in this area. Chop Champs sees you competing with friends or AI opponents to mash the 'A' button the fastest to chop down a tree while dodging obstacles, and Star Slam Heroes sees you timing button presses to fill up a gauge that determines how far you’ll hit a meteor back into space with your bat. Both of these games have three difficulty levels and support for motion controls, and while they ultimately aren’t much more than minor distractions from the main game, they’re still a welcome inclusion and fun to come back to now and then.
One aspect that won’t bother everybody, but still bears mentioning, is that Kirby Star Allies appears to perform at just 30fps. Given that the last few entries in the series were at least close to 60fps, and that this doesn’t appear to be a game that’s too taxing on the Switch’s humble hardware, this comes off as a bit of a disappointment. The game is still perfectly playable, and it felt a little less sluggish when playing on a TV, but the low framerate certainly detracts somewhat from the overall experience, and will no doubt prove to be a sticking point for some.
Conclusion
All in all, Kirby Star Allies is a fun, relaxing game that does a good job of showing off what makes the main Kirby series so great. The slow pace, diverse powers, beautiful environments, adorable enemy designs, and light difficulty ensure that this is an enjoyable ride from start to finish. But with that being said, there’s a lingering sense that the developer was a little too keen to play this one safe, and the lack of new ideas may come as a disappointment to series veterans. This is not the Super Mario Odyssey or The Legend Of Zelda: Breath Of The Wild of the Kirby series, but that doesn’t mean that it’s a bad game. If you’ve never played a Kirby game before, this is a fantastic place to jump in, but if you’re a longtime fan, you may not be blown away.
Comments 191
A 7/10 is still a good score. Sign me up for Kirby on Friday. And especially good as a month filler but not so time consuming. Means I can put in more time for Radiant Historia when I'm done!
A bit disappointed by the score, but after the demo it's frankly what I expected.
The demo didn't convince me, unfortunately.
A little lower than I expected but considering all the various spin-off adventures Kirby's been on, having this one play it safe is more than welcome.
Wow, only an average Kirby game? Ah, well. At least there's plenty of time for them to make another Kirby on Switch.
Not great, not bad. The price amongst other things(e.g. only 30fps, easy) is a turn-off.
Launch trailer just uploaded by Nintendo UK.
Kirby Star Allies - Launch trailer (Nintendo Switch)
https://www.youtube.com/watch?v=UwVzg1oj57k
74% on Metacritic so far from 33 reviews, 19 positive, 12 mixed, 2 negative.
http://www.metacritic.com/game/switch/kirby-star-allies/critic-reviews
My summary from reading the reviews is that it's:
-best played with friends
-vibrant, colourful and cheerful
-ridiculously easy
-over in a few hours (possibly 6 hours dependent on how much you complete)
-aimed at kids
-overpriced
-not a port
I didn't think I'd ever see a negative review of a Nintendo published Switch game from God Is A Geek but they're extremely damning and scathing. 4/10
still gonna try it out.
(yes i know, what i said earlier on Scribblenauts: Showdown. and how it was pricey and it's score. but, unlike showdown. im interested in this game more.)
"This is not the Super Mario Odyssey or The Legend Of Zelda: Breath Of The Wild "
Now I want open-world 3D Kirby game!
A couple years from now, when I see it used at Gamestop, I may pick this one up.
I really did enjoy the demo to the point that I went and pre-ordered it, I feel the pacing was a lot better compared to the last Kirby game I played, Kirby Wii.
I haven't played a Kirby game in a very long time so I'll be picking this up Friday
I am not too surprised by the score, the demo didn't do anything to convince me that it was worth full retail price. However, what does surprise me is that Eurogamer gave it a Recommended
Yikes, I was worried about that. That's a comparatively low score to all the other first-party Switch games reviewed here, as far as I can think of. Not that 7 is bad, but Kirby has become one of my favorite franchises, so it's not the score I wanted to see. I guess I'll have to play it for myself to really know though, as I'm okay with solid platformers that don't necessarily go out of their way to change things up. Still, I'm not sure I particularly like the obligatory AI helpers.
Nintendo Life gives 1st party title 7.
I think this scares away at least 100 000 potential buyers.
Nabbing. 'Bout time the puff ball made it to the HD world.
IGN called this the best Kirby game yet. Guess they haven't played Canvas Curse (aka Power Paintbrush) and Epic Yarn?
Anyway, the game looks gorgeous but way too simple and easy.
I think I'll have a similar take on this game as Chris Carter from Destructoid. Which means I will like it a lot. Too bad it'll be a little while before I buy it since my daughter kept deleting my Rainbow curse save file to see the opening cutscene and I figure the same thing will happen with Star Allies.
They need to do more to get me back to playing Kirby games after Epic Yarn and Return to Dream Land on Wii and Triple Deluxe and Planet Robobot on 3DS. While I liked all the aforementioned games, Star Allies seems like a safe, traditional sequel but I played enough of those.
It just looks like basically exactly what I'd expect from a Kirby game. Just an easy, casual, fun game. I'll be grabbing it to tide me over till some other games I'm looking forward to come out.
Good to know there's a few harder options thrown in. I'll have to see about this one.
Kirby series has always been a weird one for me because I think Kirby's Adventure on NES is one of the very best games on the system and one of my favorites ever, but no other Kirby game (besides the gameboy ones, mildly) has ever really grabbed me.
I just want a Kirby's Adventure 2 that looks and plays exactly like the NES game
It’s a great easy casual game. The demo is fun and my kids loved it. But when I played the demo I didn’t even need to touch any buttons and I automatically completed the demo stages.
I played the demo a couple of times and found it enjoyable in that way Kirby games are - a bit OTT and quite easy. However, I don't mind as it's actually nice to be able to play a game and not keep dying or getting stuck! I'm happy it's a mainstream game too, as Rainbow on Wii U was a bit annoying and overly childish.
Also, it's only £34.99 at Smyth's which is £15 less than Nintendo RRP. I figure for that price, it's worth a shot.
Im not really sure why people would get upset over 30fps?! The game is still perfectly playable. I guess if technical details turn you off from a game then the switch really isnt the console for you!
Kirby is loved by my kids so the easy difficulty is almost welcome for me.
Yeah after I played the demo I wasn't impressed. I thought maybe the full game would ramp up the difficulty but, I guess not. I had high hopes for this one but for now, it's a pass. It's a good entry level game for kids though and should be nice for parents to play with their children.
@Prof_Yoshtonics that’s exactly the impression I got from the demo. Great to play with the kids with
I'd pay £30 maximum. The demo was ok but the game is far too easy. No challenge at all. And after all I do love a challenge.
You can't launch an 'ok', been there - done that game at that price point. Pass until price drops. Too many other better games on the system.
Is there a hard mode available right from the beginning? I did not mind Triple Deluxe and Planet Robobot on the 3DS, but they were honestly too easy...
@boatie Couldn't agree more. Kirby's Adventure was amazing.
The thing about Kirby games is that the developers put so many interesting systems into them (especially for combat, with all the powers, combos and animations) that would make a cool game on their own... But they feel wasted because it's a super easy Kirby game. There's no need for all those Sword fighting combos or Beam powers when you can just swallow the enemy or let your buddies take care of them. Which is a shame.
The Suplex or Yo-Yo power alone would make for a great base for a combat side-scroller like Shank. In a Kirby game it's just fluff.
The demo was an absolute bore, which is a shame, considering how thoroughly the new Mario and Zelda games hit it out of the park last year.
Let's hope Nintendo's 2018 improves dramatically (on the first party front; I'm actually pretty satisfied with the third party releases on Switch this year).
It was always going to be hard to follow Planet Robobot. I'm looking forward to paying this though, hopefully it's a safe entry to bring a wider audience in before doing something more crazy.
I kind of felt that way about Triple Deluxe, it didn't really add anything amazing but it was fun and super pretty so I had nothing against it, then Robobot happened later and was just amazingly good.
Kirby is out of stock every where in uk. Must do good
From what I've seen so far, it's a very safe and generic Kirby game. That's a shame, because I usually like the games that try something different (Epic Yarn, Rainbow Curse).
And it's €60! That's too much for a game that looks and plays very similar to Return to Dreamland. I'll wait for a price drop.
Robobot was immaculately designed. Every stage was well paced and done with a purpose. It's a labour of love, unlike this Star Allies which was ill-conceived. It's unfocused, playing alone you'll get a bunch of AI Allies creating confusion on the screen... in the end you fight without purpose, just chaotic button mashing. The Kirby games on 3DS have a more purposeful gameplay mechanics.
Kirby to me will always be an 8/10 game for the sheer fun factor alone.
I love Kirby... but never at £40, not unless it was something significantly different (e.g. GIVE US AN HD 3D KIRBY GAME NOW!), and regrettably not even Buff Dedede is significantly different enough. If it had somehow garnered a 9 or 10 then I'd be tempted, but as gorgeous as these 2D Kirby games are, they never do enough to warrant those premium scores.
When I see it for £20 new or used I'll start considering it.
Sorry Kirbs.
I'm picking it up. I had fun with demo. It was charming and colorful. I like the fact that the a.i. players were not complete idiots like in some games! For example Gears of War remastered on PC. Took forever to get passed the first encounter with a berserker cause Dom kept trying to use it's leg as a spot to take cover.
Not surprising after the so-so demo, think I'm gonna stick with his better 3DS titles for now.
Nice to see there's plenty of post game content though.
A 7/10 in Nintendolife for a Nintendo first party title means 5/10.
So I just played the 2nd level of the demo again and yeah, the game basically feels broken at 30fps. When scrolling starts to speed up, the game gets sooo choppy looking. Overall it seems rushed to have a 1st party game out, early in the year. It's a shame, oh what could have been.
I wasn’t a big fan of the demo, so if the full game is like that then the score seems fair
Wow, that’s a disappointment, especially after Planet Robobot. Will probably get it at some point but only after a price drop. Hopefully it will be patched as well with an improved framerate
@Prof_Yoshtonics yeah the framerate really isn’t too great. I’m surprised as let’s be honest it doesn’t look like it’s pushing graphical limits. They really couldn’t get better that 30fps out of it? Maybe it’s the amount of onscreen sprites and the A.I used?
@Davidiam007 Gears of War series would be much improved if they replaced Dom with Sir Kibble.
Maybe this game was made by a smaller team than usual so as to have more people and resources for smash switch. That would explain the 30fps and smash coming to switch so soon.
Anyway the game seems fine. If you find allies to be OP simply dont use them. Kirby games tend to be harder in the Arena though.
I've never bought a Kirby game (though one did come with my NES Classic) and I'd like to give it a shot. My expectations have been tempered by all the news of this game being too easy and the developers playing it safe. So I'm not as excited to play this as I have been other games. I may buy it Friday when it comes out. If not I'll wait till I'm finished with Bayonetta 2.
A "7" seems fair. At least on the surface, it doesn't look much different from previous games made in a similar way. Kirby is just one of those franchises that is either more of the same, or they do something really different like Rainbow Curse and to an extent Robobot.
Dialed back exploration elements is a real disappointment. The other games, save for some later stage bosses, were too easy and the exploration kept it interesting.
Also, only 30fps? The demo felt sluggish and awful. I was hoping the full release would have a bump.
Not buying.
A 7/10 sounds very reasonable. Will probably pick it up because couch co-op, not at launch though.
'This is not the Super Mario Odyssey or The Legend Of Zelda: Breath Of The Wild of the Kirby series' - Thank gosh for that; Odyssey and Breath of the Wild are entries in enjoyed series that simply don't appeal to me, so I'm glad Kirby is sticking to what works. It's a little disappointing to see it only get a 7/10, but it's merely a difference of opinion and I can see the vast difference between the mindset of the reviewer (looking for something new) than my own (looking for the best made version of an established formula).
My hopes are for a Kirby game so refined and polished that it can finally topple Kirby's Fun Pak as my all time favourite game (Kirby's Adventure Wii came close, as I'd place it amongst my top 10); which the charming demo and fan-service of beloved past characters being playable through free DLC gives me high hopes. I eagerly await Friday to play the latest entry in my favourite series; alongside my brother to delight in fantastic co-op gameplay (always a plus).
Pretty much what I expected from everything I’ve seen and heard. Still excited, though.
@SLIGEACH_EIRE you’ve changed your logo! It’s like when Dylan went electric....
On topic....yeh, Im ok with this summary, might be fun to play with the young ‘un plus the easiness appeals to me as I can’t seem to complete many games....
Realized about halfway thru the review I've never actually played a Kirby game before so that 7 may be an 8 for me. Probably helps that my kids are buying it so I'll be playing it for free. 😆
Those 2 mini games sound awful, and looked awful in Alex's vid, but speed run and boss battles should add a lot of play time for my kids who will 100% the game.
BTW, what does "speedrun" mean in this case? It reads like a normal level but with only 1 character, which could be fun, but I'm not one for being rushed off the screen or being chased.
I know I'm going to get it but I'm still not sure when. I'm currently playing Triple Deluxe (Nintendo Selects) which is well made game but not quite on the same level as Planet Robobot.
I didn't really enjoy the Star Allies demo. It was a bit too chaotic with me, my sister and two CPUs running around at the same time. Maybe it's better if I avoid summoning CPU controlled characters as much as I can, only bringing them for puzzles. Anyways, as I said, it can wait.
I skipped Robobot after Triple Deluxe felt too samey to me. Preloaded this one, however, as Kirby is one of the few games I can convince my girlfriend to play with me. Also, seeing one of my favorite comfort gaming series on HD for the first time (at least as far as mainline games are concerned) should be fun.
@citizenerased IGN also said that the NES was never released in Europe, so I'd take pretty much everything they say with a grain of salt.
@MatoFilipovic HAL does not have the ability to do that. They would have to hand it off to someone else
The differences in taste between the West and Japan are very clear in this game. Famitsu and other game magazines are giving great reviews to this game, 9s included, but outside Japan is considered mediocre...
I’m still getting it anyway.
I believe the 3DS had more than one main Kirby game. Wouldn't surprise me to see Switch get more. Hopefully they do innovate and make the games more difficult in the future, and the series stays on Switch. I have nothing against mobile, but I like buttons...
@SLIGEACH_EIRE I feel a little dumb for not cancelling my pre-order, but I am a bit concerned. The only reason I am keeping mine is because I think it will be a nice, easy, relaxing game to play through with my wife. If not for co-op, this would be off my list, for sure. Not because 75 is a terrible score, but the things I'm hearing seem very bothersome to me.
Whatevs. I'm still getting the game for the helpers aspect alone. Kirby has always had that fun aspect of beating the BURP out of enemies for me and I always enjoyed that.
Let's hope Platinum Games can lend their hand at a 3D Kirby game!
@ZeldaNX quick cash in from Nintendo. They need to get back to year 1 type stuff for Switch again and quick. Nintendo is known to drop the ball of momentum.
Does it keep track of who you use to beat the game with during the postgame play through?
@Mr_Pepperami I personally think it's just because the game was rushed to make an early 2018 release. If Kart and Smash and many other games could be 60fps on WiiU mind you. Then there's essentially no reason for a 2D Kirby game to be only 30fps in 2018 on Switch. Plus, the 3DS Kirby games are 60fps. Weird.
I'd never lobotomize myself willingly, so no kirby for me.
At last a new game that isn't a port.But its to easy unless your like 7 years old. My brothers 7 year old will love it though!. Now we got ports till June and i may not even get donkey kong as i had it on Wii U and shadow of Mordor is 10 pounds down my computer shop and i haven't even played that and that was one of the best games of 2017 i hear. So getting Aces for my 43rd birthday though. As for South park and Crash got them already and they come with switch tax. South park hasn't got the 1st one. and you can pick up South park and Crash for cheaper. At least i be picking up flipping death on my switch before June oh well lol.
Wouldn’t ever pay $60 for this. Will consider if I see it used for cheap. The AI helpers are the biggest turnoff for me. One would have been fine but three is too many - too much chaos.
I expected as much. The demo wasn't that great. I did order it though, since I am sure I'll get some enjoyment out of it. I skipped Kirby battle royale though, since that was just a cheap mini-game compilation.
But I'll say it again: They are milking the franchise HARD. They should have waited at least a year before coming up with a new Kirby. But Kirby is super-popular in Japan, it has almost turned into a yearly franchise. The pool of ideas has totally dried up, you feel it.
A pity since Kirby was on a very strong streak the last couple of years. If they don't let it rest for a while the quality will only go down, a terrible shame!!
On a sidenote: Why have all the enemies googly eyes all of a sudden? That's not Kirby!
I'm a fan and I like the gameplay. Not great but it's still fun.
Waiting for pre order!
@IronMan28 Where is the comment against mobile coming from? Of course the series will stay on Switch.
@MasterWario
i don't remember playing any difficult kirby games though i've never payed any past the nes/gameboy games.
i don't really think they're meant to be hard but maybe later games got more difficult.
i'll pick this up eventually. the demo was cute and colorful in a world of drab games; refreshing.
This is a day one purchase for me for one sole reason... My 4 year old is having the time of his life with the demo! The controls and gameplay are easy enough for him to understand and enjoy it. I'm even having a great time playing it along side him. If I didn't have a kid this game wouldn't be on my list. However, I can honestly say I'm having a lot of fun with this title. If any of you have younger childern and want to experience a really fun game with them I recommend it 100%. We've played the Demo probably close to 10 hours. Starting to actually get sick of the same two levels over and over but it makes my little guy happy
I'm buying this for my 2 kids so it's good to see they won't have a problem beating it. My 4 yr old daughter loves kirby!
Sounds like a pleasant game, if not one that'll get me to plunk down my cash when more interesting games are available (on Switch or elsewhere). Playing the demo, I ended up feeling pretty disappointed in the game's performance - I've been playing Planet Robobot recently and the polished, smooth feeling present there was not the same in the 30fps Star Allies.
It's discouraging that HAL wrung better performance out of the 3DS hardware than they could out of the Switch, particularly given that Star Allies isn't even running at 1080p. I'm no snob for tech specs, but the different game-feel between Robobot and Star Allies was jarring.
this game doesn't deserve the same price as BOTW and Mario Odyssey.
this is a toilet game, would buy if 30€ or less
Looking forward to getting this on friday for 45 bucks from amazon prime and amazon credit card. I love any mainline Kirby game even if it's "easy".
I think this series is just not for me. I tried the demo and it was alright but honestly kind of boring. (also the controls were really awkward)
I feel bad because I played Kirby on the N64 and remember enjoying it but these days I just don't get anything from Kirby.
Looks fun enough for 2 - 4 player co-op... I pre-ordered on Amazon to get it at $48 with Prime... a couple days later it was "unavailable" on Amazon... not sure i have ever seen that... Switch owners must be very starved for Nintendo games.
At least it's not another Wii U port
@YummyHappyPills not necessarily, Kirby is fairly casual, I could see the next entry (or entries) coming to mobile in lieu of Switch. Nintendo can make easy money on mobile, so that's what makes me somewhat cynical. And I often make wat I believe are negative predictions in hopes of being wrong. Here's hoping I'm wrong and we get a superb entry on Switch within 2 years.
I suspect this is a very good game somewhat undone by the strength of Nintendo's recent first party releases and by how good Robobot was. BotW and Odyssey were generational and medium defining successes. Any new Nintendo title is going to be (at least subconsciously) evaluated against that unfair standard. Also not helping is the fact that Kirby's most recent major title (Robobot) was absolutely amazing and a major shake-up of the formula and place of Kirby.
A pleasant standard Kirby, which is something that would normally be celebrated, looks like a disappointment in context.
I have never played a Kirby game before, having tried the demo, I shall definitely not be buying this. Too easy and I found the computer allies do most of the work. Other than the fact it looks nice I don’t see any appeal
I love the joy you feel when you play it, the stunning graphics with so much small details and the nice use of HD Rumble. But I hope they can add higher difficulties for the story mode, certainly must be fairly easy, maybe just up the damage the enemies does and lower the help from the ai players.
There's been a bit of an overkill regarding the amount of Kirby games in recent years.
Slow down and do it properly.
Played the demo for a few minutes. Wasn’t convinced like a few other people. It’s very slow placed and a bit mundane so I won’t be getting this as I have too much to play.
Every time a new Kirby game is released we see people moan about the difficulty. I mean seriously. When was the last time Kirby was a difficult game to play.
Kirby has been a easy/casual game for god knows how long now
For the record, I hit 100% on my save (though this doesn't include all puzzle pieces or complete runthroughs with each character) and my Switch log says I played for ten hours. This one is definitely short.
I've never cared for the Kirby series in the past. Every time I've heard someone say give this game a try or this one is the best in the series, I've been disappointed.
I downloaded this Kirby game's demo and quickly played through with my youngest son. I had fun, but I think it was more because he was having fun. He may get it for his Switch, but I will surely not be getting it for mine.
I really enjoyed the demo. Looks like this will be my next Switch game.
Looking forward to this. My kids haven’t played any Kirby games before & I haven’t played any since the Gameboy days so the lack of innovation isn’t to troubling. Gameplay videos look fun and we had a blast with the demo. Time to earn some gold coins buying this on the eShop
I haven't played the demo, but while it seems a good game, I don't think it is worth $60 right now for me.
I'll wait for a sale.
@gatorboi352 Smash and Pokemon will just do that. if, they play their cards right.
I love kirby, but i feel this game is only worth $40. I will probably play kirby's adventure, and kirby triple deluxe to celebrate the launch of this game.
Not a bad review! I'll be sure to get this for my birthday.
At the end of the day I think this is a nice casual platformer that is good to play with the kids. I think this might be a case of Star Allies having a smaller dev team especially if a good chunk of HAL staff was called away to help with Smash
Funny how people are focusing on the 7/10 and ignoring the amount of content the game has to offer. Like Super Mario Odyssey, the story mode is short, but the post-game is where it really begins. And the Difficulty is mostly found there.
It wouldn't surprise me if 6 months down the line, when all the kids have full mastered it, Nintendo do an update with a 'hard' mode. Although it will more likely be called 'challenge' mode to keep the Kirby for everyone vibe.
IGN review says the game never dips below 60 FPS... this review says it runs at 30 FPS... who is correct? I find it hard to believe that Nintendo wouldn't have a game like this running at 60...
Is it 30 on handheld maybe? Would still be surprising...
The demo didn't impress me. A real snoozer played solo. Maybe there's some entertaining chaos to be had with three friends, but I prefer to get my multiplayer chaos from a game that engages me.
Really enjoyed epic yarn and looking forward to enjoying this with my two young kids.
Definitely a lower score than I was expecting. Still gonna buy it though.
I've pre-ordered the game because Nintendo, but I genuinely wonder how much a game like this would fetch on the Playstation store? I think I paid £15 for Unravel at launch...
I want to play this but I'll wait until I can find it for a lower price. I wouldn't be surprised to see it as a Nintendo Selects game for £20 in a few years.
It being easy sounds ok to me. I plan on playing it with my young children and they are not looking for a challenge just a fun, silly thing to do with dad.
Funny how a "low" score can make people detract from buying a game. Wii U's Kirby was initially received with lukewarm reviews and after some time it turned out to be beautiful and enjoyable.
I'm getting this one, Kirby has always been easy yet interesting and fun.
About the price, I was initially disappointed too, but then realised that it was my fault for considering it a portable, so cheaper, saga. I get why they priced it like they did.
I'm wanting to introduce my wife into gaming and this sounds like the perfect game for us. Casual, easy, fun with multiplayer, yup, gonna pick this one up albeit 'Used'.
If I get this, it will be for my wife since she loves Kirby. I enjoyed the GB ones and the SNES one but that's about all the love I have for Kirby.
It's been a while since I played a good Kirby...kinda glad it isn't a substantial spinoff. Getting because I think my girlfriend might like the co-op.
I'll be getting it! Love a good kirby game, very relaxing!
Still going to buy this game.
Planet Robobot is the best Kirby game ever made. Also really like the 3DS version of the NES Kirby.
This new Switch Kirby looks good and I already pre-ordered it. But I don't expect it to top Robobot.
A sluggish 30 fps will definitely bother me. Pass.
Edit: that being said, I'm sure my 5-year old would love it. Hmm, what to do?
This demo and Kirby Robobot was as boring to me. Its simply a too easy game. More for kids and teenagers and not for veteran gamers. Kirby games need to evolved.
@Dr_Corndog Same thoughts here.
7/10, 3/10, doesn’t matter if you’re a Kirby-holic. Got to have this game!
Sounds like a great game to raise my self esteem when I'm tired of getting killed in Bloodborne.
Not a great start for Nintendo this year. To many junk indi games at ridiculously High prices. Old ports at New game prices and a lack of new games.
Kirby according to the reviews is a reasonable mulit_player game but a poor single player game.
Nice score, getting 8's most other places too. Bring on Friday!
Got a bro and sis coming over to play through it with me and the missus.
Kirby games have always been pretty easy, so no surprise there. That being said, it seems like if you're playing alone the AI controlled allies basically play the game for you. This would be best played with others.
Games being 30 fps doesn't usually doesn't bother me that much, but on the demo it was incredibly jarring.
Pass for me. Shame considering how great Robobot is.
Not played Kirby since the Wii. Maybe I'll check this out at some point (looks like the same thing). My money tied up with Ninokuni2 right now.
Metacritic already at 75 - no rush to pay $60 for this.
My reasons for not buying it. Looks like the same old game with updated graphics.
I'll be getting this launch day, I was initially kinda suprised at the review scores but honestly they don't really matter to me in this case. I love Kirby games, and this looks fun for both single player and couch co-op, so it's a day one for me. I loved the demo, especially when I figured out how to immediately slaughter any of my allies at will.
I like my platformers but I can't see the point in something as uninspired looking as this when I still have stuff to do on Odyssey and Steamworld Dig 2, and haven't even bought Axiom Verge, Celeste or Owlboy yet.
Compared to games like Donkey Kong Country: Tropical Freeze, Celeste, and Super Meat Boy this game was way too slow and easy for me.
Glad that haven't rushed with Planet Robobot, then.
The Kirby series has been playing is safe since Super Star, with one diversion with Crystal Shards, which was a good concept with horrible execution.
Since then, at most, even the good Kirby games are usually "Super Star but with a gimmick".
Having been a long time Nintendo fan and yet never having played through a Kirby game I think I'll give this one a go. I enjoyed the demo well enough and my three year old son wants to keep playing it again and again with me. So at this point I might as well buy it.
This game stinks, its insultingly easy which just ruins the experience.
The demo was bright and colourful but I just got bored. Felt like I was wasting my time, the lack of challenge meant I was not getting much satisfaction and with no real story or narrative I had no real reason to want to keep going. When it ended I felt like I had had my fill. For a young gamer however they could do a lot worse and they 100% need to be rewarded too for their Switch purchase.
@electrolite77 Celeste is amazing!
Owlboy is good but for me nowhere near the level that it's hyped up to be.
I don't see it as one of the best platform games ever made.
In regards to Kirby, like Lego games there is no real challenge in difficulty but it's always been this way.
Don't know why people are so surprised every time these games are released
@NintenerdCentral yeah, £25 max
@0muros No, they don’t need to evolve. Not everything needs to be catered to “veteran” or “hardcore” gamers. Casual gamers, kids and basically anyone who just want to have some fun time without pulling their hairs out are also a very (even more than hardcore gamers) important part of the community.
I really don’t get all the complaints about it not being difficult. Kirby games have never ever been difficult.
Looks like a Kirby game with none of the magic, possibly rushed out and hyped because it's first party and another exclusive for the Switch. The way they handled combining abilities speaks volumes. Come up with creative and surprising combinations? Nah, just add elemental properties to everything. It doesn't feel like this was made by people who really cared, and fan service character additions later on isn't going to change that.
Seems about right.
Demo was ok, nothing special. It's not that it's a bad game. That's not it. It's just that it's a co-op focused game, and I wanted single player Kirby.
I'm still picking it up because it's still good fun and the AI does take care of the partners. But this is not a game I am all that excited about.
Now.
DKC Tropical Freeze? Dark Souls? Mario Tennis? Fire Emblem? Valkyria Chronicles 4? DQ Builders 2? Metroid Prime 4, Pokémon and Bayonetta 3? Smash Bros 5? Octopath Traveller?
Ya. Those are games I'm losing it over. Need... now.
Something I worry about the Kirby franchise, that with so many games the series might start to get boring as they've almost pretty much done everything they can with the main 2D series.
Might be time to experiment a bit more before putting out another traditional 2D adventure, like Air Ride, Paintbrush, Epic Yarn, etc. Hell, sequels to those would be much welcomed.
Or heck, maybe its time Kirby made the jump to 3D with a big grand 3D Platformer. Nintendo reinvented Zelda with BOTW, they could easily do the same with the Kirby series....
Omg. Nintendolife gave kirby 7. While gs and ign 8... hm...
The demo is bad though(
For some reason a 7 is what I just assumed the game would get TBH. Nothing wrong with a solid 7
A little surprised by this review, but perhaps because I have never played a Kirby game before I was really won over by the demo and am planning on picking the game up this weekend.
What happened here? This game isn't pushing the Switch hard enough to drop to 30 fps and what Kirby game (let alone any platform) stops the games flow to load the next room for 5+ seconds? Nintendo really must have compressed this game to fit on whatever size cart it came on. I will buy this at some point but these are some BIG sticking points to many and will no doubt leave a sour taste in many a players mouth
News flash, party poopers: KIRBY IS EASY!
Always has been and always will be.
Much like the pink puff himself (itself?), Kirby gameplay is all about sweet, sweet enjoyment. Sure, it's not for everyone - especially if you're looking for punishing difficulty - but it's Kirby. These games are always the same - simple fun. The bonus with this entry is the nice new lick of paint.
Also, good to hear the post-content has ability-limit runs. There's your challenge right there.
Truth be told this seems like a very fair review. Even though I'm a huge kirby fan and I'm ultra excited for the return of ability mixing, even I can see that this game doesn't do all that much that's new. That 30fps is pretty disappointing though.
@SwitchVogel Is there a true arena mode that gets unlocked after you beat the arena? That's what I'm really concerned about
Because it's a short game I'll wait for the price to come down. The comments around 30fps surprised me though and it just feels like a lot is missing from the game. Feel a bit short changed on this one.
@maruse Globally, each kirby game are almost all the same. Same difficulty with one or two differences. HAL laboratory loose a lot of buyer because of that. For the price of a 3ds game maybe...
I don’t expect dark souls level difficulty, but I do want a challenge at least. The demo played well and I’m willing to bet there are a few fun surprises along the way, but I won’t be picking this one up until it’s a Nintendo select
@Oat No, but you can unlock higher difficulties on the slider, so it's basically the same thing.
Great review Mitch. I won't be picking this up right away, but it's definitely on my wishlist. I'm never too fussed about the difficultly in Kirby games. Challenging games are fun and rewarding, but there's nothing wrong with easy games either. That's been the case for Kirby ever since he debuted back on the Gameboy, I don't expect it change now.
I wasn't really feeling the demo, hope it does good, just never been too much into kirby.
@holygeez03 No, IGN is just wrong. Gameplay in both handheld and docked is sub-60 FPS. It's particularly noticeable because the end of level goal game and all the menus run at 60 FPS.
It’s odd that IGN says the game is 60fps, but here they say 30fps. So which is it?
That's a shame... and hard to believe Nintendo couldn't get it running better. The Switch is awesome, but was rushed to the market... thanks in part to all the people out there that couldn't appreciate the WiiU, and Nintendo's failure to market it correctly.
I’ll be picking it up.
@eaglesfly76 It's 30fps, not sure why IGN reported on that. Everywhere says 30fps and playing the demo myself, I can confirm that. The menus run at 60fps, though lol.
After playing the demo myself, I was pretty underwhelmed with it. Granted, I'm not much of a Kirby fan, but with the allies by your side the game is pretty much on auto-pilot. They kill all the enemies for you and you have to rely on them to do their part to solve the already pretty simple puzzles. The level design also seemed pretty basic and too wide-open when compared to the 3DS titles which offered more compressed locations with more consistent action. It's a shame because the abilities in this game are fun to play around with, but the game around it seemed lacking to me unless you always have a group of friends to play with.
I'll pick this up when it go's on sale, played the demo and it was ok at best, but I don't see it being worth full Retail price. NES Kirby is still my favorite out of all of them.
Unless you are 7 years old rich kid, you shouldn't spend $AU 79.95 for this game.
7/10 from nintendolife that’s quite bad. Don’t think I’ll be picking this up.
@SwitchVogel alright, thanks for the reply
I'll wait for Kirby: Diablo in Dreamland: Prepare to Rip 'n Tear Edition.
I have never played a Kirby game. Never appealed to me, however I feel like I should play one to see if I am missing out. Any recommendations for a Kirby newbie?
@Turrican280 Yes, play the demo.
Kirby Superstar is the quintessential Kirby title IMO. This game borrows a lot from it.
@SmaggTheSmug
Thanks for the reply. I’ll do that then.
I have the snes mini which has Kirby’s adventure on. Worth playing?
@nopainjustgame
Why is the world is 7 out of 10 a bad score? You only buy 9 and 10/10 -games?
And this score is based on ONE reviewer. Several other reviews ogt 8 and close to 9. And some 4 out 10. But still. The majority seems to score around 8.
@Turrican280 SNES Mini has Superstar/Fan Pak which is the one I talked about. Kirby Adventure is also good.
My best friend pre-ordered it, so we'll probably play through it together
@Skalgrim what I mean is I find that nintendolife often give favourable reviews and so for this site I think a 7 is a poor score not that I think 7 is a poor score generally.
Seems like Kirby, im excited.
@DarthMarth agreed - I’ll never understand people that put FPS over gameplay - surely it doesn’t matter what the FPS is the game fees like it plays right and is a blast to play?
Its incredible how ONE game can damage a franchise. I remember when I bought EPIC YARN. The art style looked amazing, an it was the first Kirby game I bougth since Kirby 64.
The game was so easy it was boring! I remember that after some time I asked my girlfriend to play coop with me. She was not a gamer. Even she was yawning because of how simple an easy the game was.
The moment I saw Star Allies I was wary of how simple an easy the game could be. It seems I was not let down.
What sucks is that Nintendo games dont go down that much in price. Hence, if you have a discount with Prime or Best Buy, you pretty much get the best price right now.
@Grandpa_Pixel Other websites have given the game better reviews than this supposed "Nintendo" website. The game is very fun and gorgeous looking.
The Kirby formula has been tired for years. It's always been far too easy, which can be nice but I'd love an option for a higher difficulty. Perhaps a 1 or 2 hit limit to really test you to avoid taking damage. I also think it would be much, much better if they implemented a way that you can only progress through certain points in levels with a specific ability. Working out which one you need, and backtracking to find it (rather than placing it near the puzzle) and perhaps only being one enemy in the level to get it from would be part of the challenge. Like playing Zelda but only being able to carry one item at a time and needing to go back a few rooms to pick up the one you need to progress further.
@onex Exactly. Games like Kirby are why I love Nintendo. Sometimes more challenging games take too much time and can even get to the point where they are not enjoyable.
I like games like this or at least games that have adjustable difficulty.
@Alikan That's the way to go- getting the extra five from the Prime credit as well.
I love a good Kirby game. I was so annoyed Amazon was sold out on physical pre-orders for this game. I couldn't get my Prime discount.
It would take my kids really wanting this for me to get this. Kirby and Yoshi are games I'll play with them. Heck, I still haven't played Mario Odyssey yet, just let the kids have fun with it.
My Wife and I have REALLY been enjoying the coop madness with Kirby on Switch! Well done game! Great gameplay and graphics. It is "kinda cute" as well (sarcasm).
After playing this over the weekend I can confirm that it is super easy! However! I was playing along with two kids and they had so so so much fun with this. They didn't even care about it not being a challenge, all they care about is turning into the different allies and smashing the bosses by spamming the attack button screaming at the TV and high fiving when the boss goes down.
In short, if you have young kids they'll absolutely love this!
@Stocksy I haven't even noticed the 30fps, and if I havent noticed then my kids most definitely haven't!
@DarthMarth
I agree with this, though I don't have kids. However, I played this with my wife last night and we had a blast. It's so fun swapping/combining special abilities. You can also combine abilities whenever you like, which I didn't realize before playing it. I thought it was just at certain times in the game. I can also see why it is 30fps. When 4 players are going at it, using special moves, etc., there can be a lot going on at the same time. Given that Nintendo always strives for buttery smooth 60fps when they do go for it, they probably found it wasn't maintaining it well enough so went with 30fps instead. It plays perfectly fine, I've never understood the rage quit people who don't play anything other than 60fps games. I get it, it's better and more fluid, but you're missing out on good games that are still perfectly playable.
I got a question: after playing a couple hours of this game I still can't see the difference between enabling and disabling the help feature in settings. I still keep seeing billboards with tips that I don't need, especially in this really easy game. What is, then, the difference? And I see tips in loading screens too.
@Moroboshi876 Main Menu > Options > Settings > Display tips = OFF
@Baker1000 "You must have this many lives in order to proceed."
But in all seriousness, they did something similar to that with Mass Attack. I do agree that they should make the puzzles less hand-holdy like Kirby's Adventure and Kirby & The Amazing Mirror.
As for the hit point idea, there's a secret option in Kirby's Dreamland that allows you to do just that; as well as how many lives you start with.
@Enigminator Yeah, I said I already tried that, but still see tips everywhere. And I wanted to know why.
@MoonKnight7 I think the main issue is that people expect more from Nintendo. It's a two part problem; the company hits 60FPS on most of its big releases, and this doesn't appear to be a very graphically intensive game. Sure, it can be pretty busy with four people at once, but people expect Nintendo to figure it out.
I can see the difference between 30 and 60 fps, but I for one don't see this Kirby game as a slow one, really. It shouldn't be a problem. A problem would be bad graphics, too short length or things like that. I'm more worried about the latter, although I'm addicted to the Chop Champ mode. Not as easy as it seems.
@SwitchVogel
Yeah, and I'm not trying to defend the decision or anything, but in all likely-hood, that is the reason why it is 30fps. Gotta be a reason. I'm quite certain that Nintendo could "figure it out" but at this point it probably wasn't worth the effort and manpower to get it there. I suppose it is a major title, but then again, it is Kirby, he's not Mario or anything like that. This was probably a "priorities" issue more than anything else. Me personally, I don't need Kirby to be 60fps, and that was probably Nintendo's thinking as well.
Eh, this game was ok. Probs not 100% it any time soon.
I love this game on the switch! It was a rather quick game to beat, but it still offered unique challenges that took me several tries to pass a world/level. I would recommend this game to any Kirby lover, and to a intermediate user of the Nintendo Switch just because the amount of controls you have to use at one time to defeat enemies,etc.
@JHDK it’s May 2021 as of this comment and it’s still 47.99 used at GameStop.
@boatie the only other mainline entry that plays exactly like Adventure is Squeak Squad on the DS (outside of the bubble mechanic), though that is only because Squeak Squad is based off Nightmare in Dreamland, a remake of Adventure. Honest question, though: what didn't grab you? The multi move copy abilities? The movement?
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