The 3DS eShop has been host to some quirky releases, and a virtual portrayal of the Rubik's Cube certainly fits the bill. Cypronia aims to give you the puzzling experience on the go and at home with a dual release, no doubt hoping that nostalgia and a taste for a challenge will grab the eShop audience.
This review focuses on the differences between the Wii U and 3DS versions of Rubik's Cube, for the full game review, click here.
The main difference between the Wii U and 3DS versions of the game is in portability; as Rubik's Cube is based on a portable toy, the 3DS is the more obviously suitable choice. As the game isn't particularly involving it can easily be picked up to play on the go as a quick way to pass the time.
Besides this there isn't much in it between the two versions. The game uses the two screens in the same way on the Wii U GamePad and TV as it does on the 3DS dual screen, with the player using the touchpad to control the cube with the upper screen reflecting this activity. Unfortunately there is no use of 3D features on the 3DS, and the graphics are slightly less clear on the smaller - and lower resolution - screens.
As is the case on Wii U the online functionality is for leaderboards only, which is a limited but welcome feature on the 3DS.
Conclusion
The 3DS version of Rubik's Cube gets the job done in the same minimalist way as the Wii U iteration. Those who enjoy physical Rubik's Cubes will enjoy the portability that comes with this version, and it's a no frills way to pass some time on the go without too much commitment.
Comments 7
Wow... Contender for GOTY, am I right? Right up there with Slots777 and 7-Hand Poker...
If this had more cubes I would consider it, but at the moment, I won't spend money on a 2x2 and 3x3 simulator when I always have my 2x2 and 3x3 on me.
Seems like a great app for Rubik cube enthusiasts or people wanting to learn how to solve them.
At least in this one you can reset it if you mess up.
I have a question regarding screenshots on your reviews. When you take a screenshot of a game, do you have to get permission from the developer to post that screenshot onto this article?
Meh. I'll stick with my actual Rubik's Cube, thanks.
@Bolt90 they usually get their screenshots directly from the developer.
What? The real Rubik's Cube wasn't portable enough?
I'm sure I've even seen a keychain version of it at some point in my life for those wanting to save on precious real estate.
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