
Digger Dan DX is certainly effective at mining the past, pun not intended. Using the tried and tested formula seen in titles like Boulder Dash and Digger T. Rock, players must guide the titular Dan through a series of hazard-strewn mines by working out pathways and avoiding traps. Although it has been done before, the game works well as a quick time wasting exercise - perfect for a commute or lunch break - and is definitely worth the low asking price.
The concept is simple. Digger Dan DX is a 2D game in which you move Dan through the dirt in order to collect enough treasure to open the exit door. It sounds easy enough, but planning your way around is key. Take the wrong turn and Dan could end up trapped or - even worse - crushed under a massive boulder.

Although it could get quite repetitive, Digger Dan DX has a variety of features which make the gameplay more interesting. Explosive barrels, underwater sections and dangerous enemies all make for good additions to keep the game lively. Rocks and blocks are different in that rocks can be pushed to one side, whereas blocks cannot be moved manually. They aren't always an annoyance either, as at times they can help you by being dropped on buttons in order to open doors. There are also levels with floors that slow Dan's movement down by half, so there's a lot of variability built on such simple foundations.
Dan has help from his gopher pal, who can fit through small gaps that Dan can't. On certain levels you will switch between Dan and the gopher, allowing for the puzzles to become more complex. The gopher can't help you push rocks, but he is still incredibly helpful and a great gimmick which sets Digger Dan apart from similar titles. Difficulty progresses gradually over time, and there will be times when you will have to think hard before you start digging - the addition of a time limit keeps things suitably stressful. This is all part of the fun though, and the puzzles never seem unjustifiably hard - even if they do ask for more than one run at them.

As mentioned before, there is a lot of gameplay to be had with 100 levels in total. These are divided by difficulty, and once you finish one set of 25 levels you can progress to the next. Stages must be played in order, so there is no jumping forward. The levels do have replayability, as you can go back to achieve a higher score or collect the gold star for each level. Gold stars are obtained by collecting a special gem before the timer hits zero. The locations of the special gems can be somewhat frustrating as they seem to have just been placed willy-nilly; it would have been more rewarding if a puzzle element was added here rather than just digging and hoping for the best. An online leaderboard wouldn't have gone amiss either, as although it's nice to beat your high score, it's always that little bit nicer when you're beating others, too.
The graphics are nothing special but good enough considering the genre of game. The characters have an interesting 3D rendered look, but the environments could have used a little brightening up as they are mainly just greys, browns and yellows. The music is annoying - it's the same tunes over and over again and can get very grating indeed.
Conclusion
Digger Dan DX is a good game for those who want something non-committal to fill a few moments. You can play a level or two at a time, which serves well for occasions when you want something light to play. Despite its simple exterior, there is a surprisingly amount of gameplay to be had thanks to the 100 levels and the replayability factor of finding all the gold stars. Digger Dan DX is well worth its price tag, and recommended for puzzle gamers especially.
Comments 29
It lacked the "wow" factor Gunman Clive had when I spotted that price tag. Graphics could have been a lot better and more pleasant to look at. It just feels cheap.
I can't get gold star on the 2nd last level, and the last level is so big that I have no idea how to complete it!
never played to original but i have enjoyed this on 3ds and think it was well worth the low price.
Digger Dan Tooie or Threeie? in the works? ; )
review is too late!! I think this was half price at launch for a couple of weeks, but its back up to full price now (admittedly, thats still very very cheap...)
It would have been nice to have the review before the offer was over, but oh wells. For 89p it wasn't bad at all. One of the devs even helped me on Miiverse when I was stuck on a level.
@Moon - that was you, eh? It was me who helped.
Fair review, very happy with that.
All fine and dandy, but I already have Boulder Dash 3D XL, so my mining-for-diamonds needs are already satisfied.
I've enjoyed this quite a bit so far - it kind of reminds me of the old PC Jetpack by Adept Software (I freaking loved that game). I wonder if a level creator is possible here? Enemies for the most part are neat, puzzles and mechanics are varied, no level is stupidly challenging to simply complete.
My biggest complaint is that the time limits on some levels are a little tight, where not remembering the exact square the secret gem was in first try or hitting two corners instead of making the turn because you were a little too far forward is enough to make you miss the time bonus. The second complaint was mentioned in the article, the music, but it's not an experience killer by any means.
Another neat little extra would be like a small bestiary with quirky bios, some of these things look pretty interesting and it would be fun to know where they came from. Not you yellow bug that can go through solid walls, you can go away - but the rest of them.
Solid 7 1/2 out of 10 for a dollar. Great deal. Would purchase more from this studio.
@ap0001 A level editor is not out of the question and I have toyed with the idea of adding online leaderboards, but for both to be worthwhile, there really has to be a decent size userbase, so time will tell whether I add them.
If I do any updates, the first addition is likely to be more levels.
@Freelance That final level is split into several areas. Go through them logically in order, take your time and see what you need to do in each area. You can do everything you need to with Kaboom quite quickly then get him out of the way. Use the snapshots one by one after you've completed a reasonable amount of the map and are sure you've not made any mistakes.
That's be my advice, anyway. I always dread having to test that the Gold Star can be earned on that level after I've made any changes to the code.
@AlexSora89 Meanwhile, I have both games (Boulder Dash XL on two 3DS'), plus the DS version of Digger Dan so I guess now I know for sure my mining-for-gems-or-whatever addiction really IS out of hand!
@ImDiggerDan I think this game is a big improvement over the DSiware version (which I loved at the time). The levels progress much more smoothly, and the 60fps really makes a noticeable difference.
Hope this sells lots so there can be a sequel!
@World
Wait, given you apparently know more than I do, where can I find the X360 version of the original Boulder Dash XL? I'm a sucker for the various incarnations of Boulder Dash (minus Boulder Dash Rocks, which, ironically, sucked big time).
@ImDiggerDan Oh, hello! Once again, I'm very grateful for your help. I feel a bit silly not being able to work that bit out for myself.
How's the game performed thus far, if you don't mind me asking? Has it been worth it to port to the 3DS? (sorry if that's a bit personal, you don't have to answer!) I hope it's been worthwhile for you. I think for the price it's been pretty good.
@ImDiggerDan - great game, at a great price! It's kept me chilled out in between my epic bouts on FE Fates. Looking forward to your next project!
@AlexSora89 Hmm, as far as I knew, it was only on Live Arcade for 360 (along with iOS and PC). Unless it ALSO got a stealth physical release like the 3DS version did, although my brief Google/Amazon/ebay search tells me it probably didn't.
@World
Well, crud.
@Moon I have a confidentiality agreement with Nintendo, so I can't say anything too specific, but unfortunately as things stand, it really looks like I'm going to be out of pocket in the long term.
Wow what happened to Digger Dan, he looks completely... Different.
Never dig without your hard hat, Dan!
@AlexSora89 Sorry!
@World
No no, nevermind ^_^ it's just that I have the demo and apparently there's no option to purchase the full thing.
This sounds very similar to the old Crypt Raider game that I used to play a lot on Miniclip haha
I'll give it a shot.
@AlexSora89 Aw, that's rough! Hate when that happens!
Pretty bad game, tho
For £1.89, I've just purchased. Not sure when I'll get time to play it though!
I'm playing both the DSiWare game and this remake at the same time. Love seeing the levels redone, Digger Dan w/o a helmet, and all of it in (supah stable) 3D and 60 fps!
Yah its good.
ayy lmao
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