Nintendo has been on something of a roll with surprise announcements lately, and one of them was the localisation of the third and final game in the BoxBoy trilogy, BYE-BYE BOXBOY! If you’ve already played the first two games, then this should come as no surprise — BYE-BYE BOXBOY is excellent.
If you haven’t played another BOXBOY before, don’t worry; you don’t really need to. The tale is told through silent vignettes, similar to those found in some of Nintendo’s iconic early games. BOXBOY is on a quest to vanquish the black smoke and save several worlds in the process; to accomplish his goal he will need to solve puzzles using his ability to spawn new blocks to clear obstacles, push buttons and guide his friends to safety.
It’s a game that hearkens back to the NES days, albeit with a bit of HAL Laboratory's more modern flourishes. There are no lengthy tutorials or cutscenes loaded with expositional dialog, just pure puzzle-platforming goodness. The puzzles range from simple stuff like throwing a block into a hole, to the more complex, involving using every tool in your arsenal to get through. On the whole, they’re not very challenging and make for a good game to relax with. The crowns you can collect in each stage through efficient completion add to the challenge, but ultimately they’re not all that daunting themselves.
Each planet will bestow upon BOXBOY a powerup that can only be used in that planet’s worlds, as the challenges are often themed around them. There’s some really fun stuff in there, like blocks that can explode or warp BOXBOY to their location. To create blocks, meanwhile, you just hold the Y button and push the d-pad in the direction you’d like to spawn them. When they first spawn they’re attached to your body, but you can choose to drop them by pushing down or throw them by pushing Y one more time. Each stage offers a different limit on the number of blocks you can spawn at once, and to add to it there’s also a number of boxes you’re allowed to spawn before the level’s crowns disappear, rendering you unable to collect them. We had little difficulty getting the crowns, in the end, especially when you consider the fact that you can push the L and R buttons at any time to restart from your last checkpoint.
If you’re more of a challenge seeker, there are bonus worlds that unlock after you beat the game that will provide a steeper challenge. Speaking of unlockables, there’s also a shop on BOXBOY’s ship from which you can purchase additional challenges, costumes, music and comics.
BYE-BYE BOXBOY!’s main story shouldn’t take you too long to complete. There are 8 worlds split across four planets, not counting the two challenge worlds that appear on the final planet after the credits roll. Even the most inexperienced of players are only in for a few hours of playtime, but what’s there is enjoyable. Unfortunately, once you’re done, you’re not likely to return. There’s little to encourage multiple playthroughs, as the costumes and comics don’t offer any material benefit in-game, though we did enjoy scanning our Kirby amiibo and playing as a square version of the pink puffball.
Conclusion
BYE-BYE BOXBOY! is a fitting farewell to our favourite monochromatic cuboid. Clever, but not too challenging puzzles, a decent if not toe-tapping soundtrack and an adventure that ends before it becomes tiresome make for a winning formula, especially considering the low asking price for a HAL Laboratory title. If you’re itching for something to do on your 3DS and want the most bang for your buck, you could do far worse.
Comments 24
For £4.49 this is a steal!
Great score for a great game (Still kinda mad at the 6/10 you guys gave BoxBoy😜)
I'd love the boxed version Japan received, with or without the amiibo.
@The__Goomba Seriously?! Who reviewed it? That was such a good game!
@Aaron09 @The__Goomba It was a 6/10 fwiw, and the 2nd one got 7/10.
@gcunit I must have misremembered, Still its at least a 8 or 9 imo.
@gcunit Still pretty low, if ya ask me
Hal's side project and a damn good series. I really want Hal to be expanded because their games are so good and while I love kirby they need to do something else.
I still haven't fully completed the first game, so it'll be a while before I get around to playing this. I have already bought it though, as well as the adorable (but useless) Qbby amiibo. <3
I'm still mad we never go the amiibo and cartridge release of all the games. Still I love me some Qbby.
I love Boxboy. I'm not much of a puzzle person, but I have all three, and I 100% Boxboy 2.
I was at an expo last Saturday hoping to see the physical game and maybe the amiibo imported, but no luck
I played it quite a bit, and I think its quite worth the money.
It's fun, but also kinda challenging sometimes.
I liked the first one but to me it was enough, it didn't leave me wanting more.
I enjoyed the first game and own the second one but never got round to playing it. If for some crazy reason I get round to playing BoxBoxBoy I might pick this up. Or if they release the trilogy on the Switch eShop as a bundle, I'd go for that for the right price.
I'm happyto see that it's highly praised. Thanks for the review.
I'd be all over a Boxboy Trilogy release on Switch. Just sayin'!
@The__Goomba I think the reviewer's bias against the retro GB aesthetic and the very relaxed gameplay style played a role. Generally, I think nintendolife does a good job of evaluating games according to two standards: did the game do what it set out to AND is there an audience that will connect with it? Preferences can inform the review, but it should be for the reader (and not the reviewer). On a site that I trust implicitly, this was an unfortunate evaluation of a great game.
A very cool little series, bursting with quintessential HAL charm.
All of these games are great puzzle games that deserve good scores. I would say: Boxboy!: 8 Boxboxboy!: 8 Bye Bye Boxboy!: 8.5
This game is pretty much the best in the series imo
If only they localized the trilogy cartridge in NA. I would buy it on the spot so I could get the other games too.
Would've give it a nine but ok
An 8 out of 10 is a solid score and I respect the reviewer's opinion, but I definitely would have given this a 9.
This was my first Boxboy game and I absolutely loved it.
@Muddy_4_Ever Really well said.
Am I the only one who feels a little sad each time the Qbabies make their sacrifice? :'-(
So sad to see this go. (-_-)
l I
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