A literary classic meets a video game genre hybrid in Ebenezer and the Invisible World, a Metroidvania inspired by Charles Dickens' classic novel 'A Christmas Carol'. And during today's MIX Next online showcase, developers Orbit Studio and Play On Words have revealed that they'll be giving the gift of action platforming to gamers across the land on 3rd November.
Yes, this really is real, and not the ghost of Christmas Yet to Come. Ebenezer and the Invisible World is a beautiful-looking hand-drawn Metroidvania that sees Scrooge be anything but a Scrooge. Following his story after meeting the ghosts of Christmas Past, Present, and Yet to Come, he brings hope to the people of London and can resolve the problems of the many unsettled spirits.
All of the standard bells, whistles, and bows of the Metroidvania genre are here — Scrooge really will get to use swords and axes — but the fun thing will be collecting the many heirlooms such as Hannibal's Satchel to customise Ebenezer's skillset.
This will be a holiday season to remember — and you can find out more from the details below:
Dash through the cobblestone streets of London, encountering malicious phantoms and Malthus’ private guards along the way. Fortunately, Ebenezer has spirits up his sleeve. Summon familiar ghosts with distinct abilities, including impressive attacks, movement skills, and potent buffs. Repel the Unrepentant Ghosts lingering in the wake of the Dark Spirit’s return.
Investigate awe-inspiring locations including the magical London Observatory, the underground Necropolis, and the Old Bedlam Hospital. Traverse the invisible world, solving puzzles, collecting rare materials, and defeating ghastly bosses along the way. Master an intricate Metroidvania map filled with gorgeous, hand-drawn art with frame-by-frame coloring and animations, set to a dramatic soundtrack of reimagined Holiday favorites.
Customize builds with ghostly weapons like swords and axes, and precious heirlooms including Hannibal's Satchel, Maria's Charm and Sibyl's Crystal Sphere. Craft items and unlock new abilities and upgrades to ensure survival. Take on sidequests and encounter friendly NPCs, each with their own harrowing backstories, that may lend a hand in times of distress.
Ebenezer and the Invisible World brings a Christmas miracle to Switch on 3rd November. Will you be wishing for this under your Christmas tree? Tell us in the comments.
Comments 35
This is so stupid that, if there is a physical release, this will be a day one buy.
Janky looking gameplay mixed with poor use of one of my all time favorite pieces of literature. Seems absolutely awful, and a waste of everyone's time, money, and resources.
Sounds extremely goofy and outlandish
I'm in.
Didn't read the title correctly and thought it was out right now . That would've been a goofy thing to do, November is definitely more appropriate haha
Oh look another one.
This looks so bad that it could be good. I want a Santa or Jesus themed Metroidvania next please.
Crikey! Where on Earth did this spring from? This looks incredible... and utterly bonkers. I have a certain feeling about this one, so I may just ignore the reviews and go for this.
I'm always up for more Christmas media where Carol of the Bells actually feels appropriate. If it does well enough, maybe they'll follow it up with The Nutcracker or Steadfast Tin Soldier.
This was the moment. The moment I'd finally seen everything.
You obtained….
TINY TIM’S CRUTCH
It's a Bone Mama.
Don't let it lay an egg!
https://www.youtube.com/watch?v=Dt-L6BfpYrc
Metroidvanias are one of those genres that can produce really really good games or a big stinkfest. There almost is no in-between. (And I know some people hate that term and it just makes me want to use it even more.) mwahahaha
@nessisonett You need the +2 crutch to platinum.
@RevrsblSedgewick Came here to post the same video. You beat me to the ITYSL reference.
@TheBoilerman You don't internet much, do you? j/k
I like it. I must have it. Physical version please.
If the gameplay is tight I'll buy this because it is so weird.
i don’t know why but this gives me a few little Noah vibes. Maybe it’s how the spirits work?
@nessisonett Lol I imagine a double handed macelike weapon that inflicts a Weaken debuff on any enemies that get hit with it!
Not sure why so many negative comments. The gameplay looks shockingly promising, although clearly the premise is a bizarre one.
Art style and animation remind me of Forgotton Anne - not a bad thing.
They could turn anything into a Metroidvania these days. While the gameplay felt decent the animated backgrounds seem to look a tad blurry. Not sure if it was suppose to be like that but I guess since Scrooge is traveling through time with them ghosts that may be it.
Gonna be honest here: as I'm a sucker for Metroidvanias (and I see some "inspiration" from some PS1/DS titles from the series), a mix between the genre and a classic tale I love, why not? The only thing that'll put me off is a high price, which I don't think will be the case here.
My reaction is, but why? Even Scrooge from Duck Tales wasn't THIS crazy.
It looks good but why not create an original story with original characters for your game instead of using public domain works whose original incantations aren't thematically similar to the style that you're going for
Christmas-themed games are rare nowadays, so colour me interested
If video game genres had an investment market, this would be the signal to short Metroidvanias
I played the demo for it on my Steam Deck, it was a lot of fun. It was rather challenging as far as Metroidvania’s go that aren't aping the whole Souls-like designs.
The gameplay was smooth, visually it looked great, and while I'm not generally one to notice framerate drops unless they're pretty big, I don't recall experiencing anything like that. In fact, I dont recall even running into any bugs, although I could have just been lucky.
I'm looking forward to this since so many of the upcoming Metroidvania releases I've been watching are a long ways off, or still unknown. Too many if them have also been re ealed over time to be trying to incorporate the souls mechanics. Too many games in general are doing so.
I just watched a video by a YouTube creator I subscribe to, who focuses on indie game news, where the video talked solely about 22 upcoming Souls-like indie games. A good portion of them where metroidvanias too. That's far too many, in my opinion, espexially considering we've had about a half dozen Souls-like games more along the lines of a AA or AAA game released in the past year or two. As usually, everyone is following trends like crazy.
Far too many games are striving to be a Souls-like, Roguelike/Light, or Live Service game. It's akin to how every game supposedly needed a PvP multi-player mode tacked on during the Xbox 360 generation, or how so many games over the past decade are going for the open-world design, because it's popular.
Funny enough, an article I read the other day claims I sidereal information revealed that Microsoft wants the next Gears of War game to be open-world world because in their words..."it's what's popular these days." 🤦♂️
@Poodlestargenerica
I played the demo on Steam Deck, it's actually pretty smooth. Some of the animations do look rather stiff at times though. Overall, it played better than a lot of the Metroidvania games I've tried recently or demos of upcoming ones.
I hope the entire is at least as good as the demo was.
@somnambulance
Why not, someone made a Mortal Kombat style fighter with religious figures like Jesus. 😄🤦♂️
@John_Deacon
So I take it you may also feel the upcoming Metroidvania Prince of Persia game is overpriced at $50 US?
I sure think it is, especially since Assassin's Creed Mirage is also priced at $50 for the standard edition.
I particularly like how in the demo, Ebenezer could spend a small sum of coins and summon Tiny Tim. Who then appears on screen, and proceeds to beat enemies to a pulp with his crutch.
/s
@Kang81 I really don't have much info on the upcoming Prince of Persia, so it's hard for me to say anything about its price. But for $50 I'd expect great content and production levels, everything running perfectly
@John_Deacon
For that price it should be. I'm still not sold on it, and it's the first PoP game I'm aware of where you don't play as the Prince himself.
I'm cautiously optimistic, but then again it's an Ubisoft game, so waiting a few months to 6 months after release and it's highly likely to be on sale for nearly 50% off like most Ubisoft games.
Wow, I can't believe I missed the release! Combining a classic like 'A Christmas Carol' with Metroidvania is something I never knew I needed. As a fan of both the novel and gaming, I'm kicking myself for not catching wind of this earlier. Recently did a school essay on the ghosts in 'A Christmas Carol' for school, and this https://gradesfixer.com/q/what-are-the-four-ghosts-in-a-christmas-carol/ helped a bunch with analysis. Gonna check out the game ASAP. The cobblestone streets of London, ghostly weapons, and solving puzzles – sounds like a blast!
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