October is looking like a pretty stacked month for Switch owners if last week's Nintendo Direct Mini is anything to go by. During the Partner Showcase, we got a confirmed release date for Mario + Rabbids Sparks of Hope and confirmation that PlayStation 4 classic NieR: Automata would be getting a port called NieR: Automata The End of YoRHa Edition.
Launching on 20th October and 6th October respectively, these dates might seem quite far away, but the Fall season of games will soon be upon us. And we know already roughly how much space both of these releases will take up.
Starting with Ubisoft's unexpected Mario strategy shooter sequel, Sparks of Hope's Gold Edition will reportedly be taking up around 7.1GB of space on your Switch (or Micro SD card). The original — Mario + Rabbids Kingdom Battle — is minuscule in comparison, at around 2.3GB. Even the Donkey Kong Adventure DLC only adds another 1.5GB to the original size. We should expect a beefy campaign from an already gorgeous-looking game, then!
- Further reading - Feature: Mario + Rabbids Producer Talks Free Movement And Fusing Lumas, Rabbids, And Composers
NieR: Automata, on the other hand, comes in at around 10.9GB. That's a little smaller than the much larger Dragon Quest XI — another Square Enix Switch port — which sits at around 13.5GB. The PS4 action RPG from Yoko Taro and PlatinumGames is aiming to run at 30fps both docked and undocked on the Nintendo console.
Comparing the game to Platinum's other Switch releases, NieR: Automata is slightly bigger than both Bayonetta and Astral Chain, which are around 8.5GB and 9.6GB respectively. Bayonetta 2, however, is a bit larger, sizing up at around 12.4GB.
Don't forget that these file sizes may change closer to release, but this should give you a good idea of just how much room you might want to make in time for the two releases.
Will you be downloading these games, or picking up the physical releases? Let us know in the comments.
Further reading
[source nintendo.com, via nintendo.com, nintendoeverything.com]
Comments 16
Physical Mario & Rabbids for me. The first game was such a blast and the DK DLC was superb. The new features of a gridless combat and additional customisation (I think) with the Sparks adds an additional layer of complexity I think the game needed.
The turn around in opinion the game had from the pre-E3 leaks to when it was actually released was amazing to see.
Nier is a day one buy. I've wanted to play it since it was first released. M&R I'll likely skip, didn't really enjoy the first one.
I wouldn’t be surprised that there’s just more cutscenes in Mario and Rabbids than the first one seeing the trailers.
I already preordered a physical copy of Nier on Switch!
I already have it on Steam and PS4, but having it portable and complete on a cartridge is really handy in itself too.
Definitely physical for Mario+Rabbids then. It's both nicer on your file size and is more likely to steeply decline in price over the coming months after it's release. I'll definitely wait to grab it until it goes on those ridiculous sales but I'm still very excited regardless. Now all I need to do is find a way to avoid spoilers for potentially up to two months after release.....
I need a bigger SD card
I'll snatch a physical copy of Nier if I can find one.
Most of my Switch games are filed away as the same size...on my shelf.
It's an absolute miracle that they would be able to get the size down to an acceptable rate and still got the full complete game running great on Switch, Nier was close to 50gb on PS4 and that was just the vanilla version.
Mario rabbids, is so original, previous game was already amazing, and by the looks of this one, it will even top that!
Great job guys at ubisoft, working on this project.
Cant wait to play this gem.
The first Rabbids game was lengthy enough, quite lengthy. The increased file size doesn’t necessarily mean the second game is larger. It could indicate that less compression has been used. Because the visuals seem to be better, this could possibly be achieved by constantly streaming in uncompressed asset’s in real-time. This technique has been used since at least the PS2 to get around the constraints of low system memory.
@TommyTendo
I have a 512 GB card and less than half my collection is installed on it. I need a 2 TB card to exist sometime soon lol
Good to know cuz yea at this point in my Switch’s life cycle and having gone pretty much all-digital… space management is becoming somewhat of a minor issue.
The only games I want and/or anticipate purchasing physicals of are Zelda BOTW 2 and the eventual sequel to Mario Odyssey seeing as I’m sure their file sizes will be quite large and I can leave them in the system for long periods seeing as I’ll be playing them all the time.
… Wun can only hope.
"That's a little smaller than the much larger..." ???
I love that DekuDeals.com tells you how many GB your digital games total in case you needed to have them downloaded all at once.
All the bigger files size of Mario + rabbids means is it has more CG cutscenes.
@Arkay It's up on Amazon to pre-order for £35
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