As part of its early promotion for Metroid Dread, Nintendo has been producing some pretty neat 'reports' that showcase different aspects of the game, along with input from the development team. The latest update focuses on seven gameplay and story aspects that define the 2D saga - no Prime stuff here, in other words.
What we have is a mix of lore, game details and even a brief history lesson, which we've reproduced below. So, without further ado...

1. Samus Aran
Lead character Samus Aran is a super-skilled bounty hunter who has single-handedly confronted and defeated multiple galactic threats. She is said to be the strongest warrior in the galaxy.
Samus is renowned throughout the galaxy, but few know her true identity.
Metroid Dread Dev Team - Many people know Samus from the Super Smash Bros.™ series. (By the way, the Zero Suit Samus fighter who also appears in Super Smash Bros. is this same Samus, but without her Power Suit.)
In the Metroid Dread game, Samus’s suit appears to have changed quite a bit from her previous missions. In the Metroid Fusion game, Samus’ suit was greatly transformed after the emergency removal of pieces eroded by the X parasite and a life-saving injection of the Metroid vaccine—resulting in an organic appearance for her suit. Now, her suit is gradually returning to its original, mechanical Power Suit form.

2. Metroid
This enigmatic, floating life form has the terrifying ability to attach onto other organisms and absorb their energy.
Originally, the Metroid were artificially created by the Chozo—an intelligent species with a vision for galactic harmony—to destroy the dangerous X parasitical life form found on planet SR388.
Some have tried to weaponize Metroids because of their energy-absorbing ability, which has made this species the source of several conflicts in the past.
Samus was sent to planet SR388 by the Galactic Federation on a mission to eradicate the Metroid. She successfully accomplished her mission and returned with a Metroid hatchling in tow. As Samus was the first creature the hatchling saw, the “baby Metroid” imprinted onto her and believed Samus to be its mother. Soon after, however, this Metroid would become a source of conflict with the Space Pirates. In an ensuing battle, this Metroid would bravely sacrifice itself to save Samus. The species would go completely extinct after one of Samus’s later missions.
By the time of the Metroid Dread game’s events, the Metroid species no longer exists.
Metroid Dread Dev Team - You may not know if you haven’t played the series before, but this character that looks like a jellyfish is the titular “Metroid.” I’m sure some of you may have thought that the character Samus was named Metroid?
The name “Metroid” comes from the Chozo word meaning “ultimate warrior.”
While the Metroids have already gone extinct by the time of the events of the Metroid Dread game, it could be fun to speculate about what role they play in this adventure.
3. 35 years
To date, the history of the Metroid series spans 35 years, beginning with the original Metroid game released in 1986 for the Family Computer Disk System in Japan. The game would later release in North America and Europe for the Nintendo Entertainment System in 1987 and 1988, respectively.
The original game kicked off the story arc of what is commonly referred to as the “2D Metroid series,” which tells the tale of the uncanny, intertwined fates of Samus Aran and the enigmatic Metroids. The Metroid Dread game concludes this story arc.
Over 35 years, the 2D Metroid series has played out over these games, leading up to the Metroid Dread game:
Metroid (JP: 1986 / NA: 1987)

The original Metroid game tells the story of a battle that takes place between Samus and the Space Pirates on the planet Zebes. Later, this game would be remade and expanded on as the Metroid: Zero Mission game for the Game Boy Advance™ system.
The original NES game can be played on the Nintendo Switch™ system via the Nintendo Entertainment System - Nintendo Switch Online app*.
Metroid II (1991)

Samus is sent by the Galactic Federation to eradicate the dangerous Metroids found on planet SR388. She returns from her mission with the imprinted Metroid hatchling. This entry was later remade and expanded on with the Metroid: Samus Returns game for the Nintendo 3DS™ family of systems.
Super Metroid (1994)

The Space Pirates return to steal the Metroid hatchling for their own nefarious purposes. Samus must again travel to planet Zebes to retrieve the hatchling and put an end to the Space Pirate threat.
The Super Metroid game is available to play on the Nintendo Switch system via the Super Nintendo Entertainment System - Nintendo Switch Online app*.
Metroid Fusion (2002)

Aboard the orbiting Biologic Space Laboratories (B.S.L.) station, Samus battles many forms of the terrifying X parasite—a life form capable of overtaking organic creatures and mimicking their hosts completely based on their genetic information. One of these forms is the SA-X, a deadly mimic of Samus in her Power Suit at full strength.
Metroid Dread Dev Team - We developed the Metroid: Zero Mission and Metroid: Samus Returns games, which are remakes of the first two games in the series, but it’s been 19 years since a brand-new title released in this saga—which means we’ve kept you waiting for more than half of the 35-year history of the entire series to see what happens next. As such, we have plentifully poured in what we have been preparing, and we believe everyone will be able to experience the game with many surprises within.
There’ll be an introduction to the story at the beginning of the game, so those who have not yet played the rest of the series can jump right in and feel at home.
4. Exploration
The games in the Metroid series don’t follow a linear “clear the stage” setup—they are exploratory action games where you journey through a sophisticated, maze-like world. Picking up new items and weapons along the way lets you expand the areas you can visit, allowing you to explore new destinations and discover alternate routes. Map-reading and navigation skills can be quite helpful.
The map itself has evolved, too. Where previous maps used a simple cell-based view, this new map has become a more detailed navigational tool that can show things like differing terrains.
Icon Highlight

This feature allows you to highlight and view the same type of icons across all area maps. It can be extremely handy when looking for places you can newly explore after obtaining an ability.
Marker

Place up to six markers of different colors anywhere you’d like on the map. These markers will also appear on your minimap during gameplay.
Zoom

You can zoom in and out on the map screen to get a better look at things.
Hidden item hints

Glowing places on the map indicate there are hidden items within that range.
Expand the minimap

During normal gameplay, pressing the Left Directional Button on the Joy-Con™ controller will expand your view of the minimap in the top-right corner of the screen.
Metroid Dread Dev Team - Since the Metroid series of games is all about exploring, it was clear to us that the map—the foundation of exploration—would be an important thing for us to focus on. This new map is powered up from previous, traditional maps in terms of look and function, which we think will make exploring the world feel even smoother than before.
In addition, players can enjoy greater freedoms when exploring compared to in previous installments, which might encourage you to try new strategies each time you play through.
5. Arsenal and abilities
Samus’s arsenal includes a range of weapons. The Power Beam is her standard Arm Cannon attack, Missile attacks are powerful but restricted by how many Samus can carry, and her Bombs can break down certain walls and obstacles.
In addition to her weapons, Samus’s basic physical abilities and special abilities will power up as she explores and discovers new capabilities.
Powering up lets Samus get through doors that were previosuly blocked off, as well as get past obstacles and areas to continue on her journey.

Metroid Dread Dev Team - Every time Samus powers up, her offensive power and agility greatly increase. There will be more doors she can open, walls she can destroy, and paths she can take.
With this kind of progression, you might look at paths and barriers in a different light than you did before—and we believe the players holding the controller can, too, feel this same growth alongside Samus.
6. The Chozo
The Chozo were known to be a highly intelligent species capable of developing amazing technologies. Their primary mission was to achieve lasting harmony across the galaxy.
Once a very powerful force with both intelligence and military might, their position weakened over many years. Now, only a few of them have been sighted, and these remaining Chozo mostly try to avoid attention.
Chozo relics—such as ancient ruins from their former civilization—have been found in multiple locations across the galaxy.

Metroid Dread Dev Team - In fact, Samus’s equipment—like the Power Suit and Arm Cannon—are Chozo technology. When Samus was young, she lost her parents and her home in a tragic incident and was raised by the Chozo on planet Zebes.
During that time, she received a Chozo DNA transplant, which allows her to adapt to environments that are otherwise harsh for humans.
On planet ZDR, where the Metroid Dread game takes place, there are various implications to be discovered surrounding Chozo civilization, which might connect with the game’s story in some way.
7. The X parasite
This parasitic life form is one of the deadliest in the universe. It can inhabit living or dead organic creatures and use their host’s genetic information to mimic them completely.
The Metroid species was created by the Chozo to destroy the X. Thanks to Samus, the X have been reduced to cosmic dust along with their native planet, SR388.

Metroid Dread Dev Team - The story in this game starts with a mysterious transmission that implies the X—which Samus was gravely afflicted by and is thought to have destroyed in the Metroid Fusion game—may still exist.
Are the X still out there, or is it something else? Please see for yourself.
That's it for this report, lots of neat detail for fans old and new. Let us know what you think, and perhaps speculate wildly on how this will follow on from Metroid Fusion's storyline.
[source metroid.nintendo.com]
Comments 41
This is going to be such a great game and a great hold over until prime 4 comes out.
I'm getting "Y can't Metroid crawl" flashbacks from that tagline quote lol.
This roundup is a very good way to summarize the events of the main series for newcomers or the curious.
Is this supposed to be a "So you've never played a Metroid game?" type thing?
Sad, but true: “Many people know Samus from the Super Smash Bros.™ series…”
@TCF
Lol I've played like 5 Metroid games and couldn't tell you a single thing about the stories. I ignore all of that completely.
(and I appreciate the fact that the games generally let you)
Okay, getting more excited now… 🤗
I’m extremely pleased that there are people out there thinking Samus is named Metroid. Please do not correct this.
NINJA APPROVED
No mention of Other M in the series retrospective, despite it being a mainline Metroid that was overseen by Sakamoto.
@Dezzy Very few people actually have played a Metroid game, so Nintendo’s approach is a wise one.
Let this be a reincarnation of the series. I hope everyone buys it!
Pretty sure that the X didn't survive and that in the immortal words of Giall Ackbar, IT'S A TRAP! set by the Galactic Empire… err, Federation.
@Dr_Corndog
They say "2D Metroid"; Other M is not technically a 2D game, because it switches between side-scrolling action and first-person action. Having said that, I'm getting the impression that they're trying to sweep the game under the rug.
@Euler @Tandy255
I don't know if "very few", but sometimes I get the feeling that people who either bash or praise the series haven't actually played these games.
@marandahir
No. The Federation wants to control the X. They sent the E.M.M.I. to the planet Dread takes place in because an unknown party informed them that there are X parasites in the planet.
This article helped me work out my worries that this would be short and/or poorly written story. If the original team has been thinking about Metroid at least half of the time the series was left in the fridge, then it's probably in good hands
@Stubborn_Monkey For younger players, Smash Bros is probably where they know her from. With NSO and the NES/SNES minis, they might have played around with Metroid and Super Metroid.
@Tandy255
Well... I don't know if many younger players would be much interested in the NES/SNES minis, they seemed more aimed at the crowd nostalgic for older games. Samus Returns was released in the 3DS, and handhelds tend to have a younger demographic. That and the NSO/Virtual Console games would definitely help popularize the series.
@Stubborn_Monkey
Is that your speculation, or do you have information that I lack? The article itself made the report sound fishy and a trap for Samus, the only person capable of hunting the X…
@marandahir
https://metroid.nintendo.com/news/metroid-dread-report-vol-1/
"One day, the Galactic Federation received video footage from an unknown source indicating that the X still lived. The Federation dispatched a special unit consisting of seven E.M.M.I. robots to the remote planet ZDR, believed to be the source of the transmission.
Soon after arriving on ZDR, the whole unit mysteriously vanished."
When you realize Metroid means this guy all along...
@Stubborn_Monkey Compared to the audience of Smash, Metroid is small potatoes. Animal Crossing: New Horizons has outsold the entire back-library of Metroid's games.
Metroid is one of those game series that Nintendo cares about, believes can be a winner, but keeps getting bad draws when it comes to release windows, marketing, etc. Samus Returns was clearly targeted for a 2016 release but couldn't make it in time. The whole delay a game until it's good schtick that Miyamoto waxes on about. But by rushing a spin-off to release for the anniversary instead, while delaying the game fans would ACTUALLY enjoy playing, while simultaneously shutting down the fan-remake of the same game they were secretly remaking (for good reason, mind you), they lost a lot of good will.
I'd imagine that both Metroid Prime 4 and Metroid 5 were targeted for 2021 (35th anniversary) release window, but Prime 4 had to be delayed because of starting over from scratch. Notably, Metroid Prime 1 had similar issues where it was restarted from scratch and then rushed (cutting out boss fights with Kraid and an Ice Titan, and moving Thardus from Magmoor to Phendrana, leaving Magmoor pretty empty…). Luckily, they were able to dual-release Prime with Fusion and had such success that year greater than Metroid has ever experienced before or since.
They need to recapture such a market with Dread. It doesn't have to be an Animal Crossing or a Smash or a Zelda game, but it has to do at least as well as say, Fire Emblem Awakening did, since its success justified that series' survival and continuation onward to the present day.
@Stubborn_Monkey It’s a good game, to be sure, but none of them have even sold 3 million copies. It’s more internet-popular than actually one of Nintendo’s core series. It has good potential though, especially with the Switch’s success, which is why Nintendo is right to appeal to the broadest audience possible.
@marandahir well put.
@Euler @marandahir
"They need to recapture such a market" there isn't much to recapture, it seems. Focusing on Retro's efforts only, Donkey Kong Country Returns alone sold better than their three Metroid Prime games. Having said that, Samus herself seems to enjoy some popularity; but the public isn't very aware of the games themselves: gameplay, story lore, secondary characters, etc.
The 2000s, not very long ago, were the series' heyday: Fusion, Zero Mission, Retro's Prime games, Prime Hunters, even Prime Pinball. And despite all those releases, it is still somewhat obscure compared to Mario, Donkey Kong, Zelda, Animal Crossing, Pokémon, or even Splatoon.
What's true is that Nintendo never gave up on Metroid. There have been releases with more or less frequency over the past two decades - the only long period without Metroid was the late 90s, because they weren't sure about how to make the jump to 3D.
Well of course her name is Metroid. And everyone knows our goal is to exterminate Mother Samus Brain.
Samus is such a poser! 😜
Ah, the hype!!! The kind of hype I haven't felt for many years!
@Stubborn_Monkey Yeah, I picked up on that. But they could have included the 2D qualifier as a way of excluding Other M from the list without making it obvious they want to exclude Other M.
No, no, the character is Celeste.
The Metroidvania genre has grown a lot over the last few years. I’d be shocked if this isn’t the highest selling Metroid game of all time.
Hopefully it sells well and then leads to a 2D Metroid collection of some sorts being made available for the Switch.
@Euler
I don't think we could know how many people have, because we have no idea how much overlap in sales there is between each game.
Just played through Fusion again on the GameBoy Player attachment for the GameCube in preparation for Dread. Might run through Zero Mission and the GBA Castlevania trilogy next...
These data, lore, and informative articles are very well done. It is awesome to see how much love, and care goes into a title like this. Been so long since an M entry received this much content. No doubt Dread will be amazing. October is not far away
Erm, wasn't Metroid built around the feeling of Isolation and dread at it's core? With the exploration the cure to that feeling, discovering new abilities so the player felt capable despite being alone. Thought that was Metroid 101.
@Dr_Corndog
Yes, they've avoided mentioning Other M so much, it has become noticeable. I assume it's because of the backlash it got; Nintendo did heavily promote it up until release, and Sakamoto was fully involved with it. I seriously hope they don't go on ignoring it; I mean, yeah, it was contentious, but I don't think erasing it from the series' history is a good move.
By the way, will Nintendo keep working with MercurySteam now that Metroid seems to be heading for actual popularity? I mean, the series will need a developer for future entries if Dread is successful, right? It would be kind of a waste if the series stagnates after it gets back in the spotlight. Also, Retro... right now, working on Prime 4 is what they must do (and I'm hyped for that game, I seriously am), but I hope they make a third Donkey Kong Country game not too far into the future (two Country games feels too little, dammit).
@TCF There was a war general Chozo in the unlockable artwork in Samus Returns who seemed to betray and slaughter the peaceful Chozo and assumed power over the Chozo army. In the E3 trailer you can see him for a brief second using a terminal.
My guess is that he's lured Samus to planet ZDR with a fake X parasite reading and will then use E.M.M.I drones he has hijacked from the Galactic Federation to kill Samus.
Why she starts the game at the core of the planet is a mystery to me though. Unless she is somehow drugged or knocked out. Maybe this Chozo is running a death game made specifically with her in mind, since she is a false Chozo in his eyes?
@Clamango I wonder if it makes her feel icky? 😂
I am still shocked that we are getting a new 2D Metroid game. Wow I remember how excited I was experiencing Fusion for the first time 19 years ago! Super Metroid was the game that made me a fan. Me, and my childhood friend watched his uncle speed run Super Metroid in the mid 90's! I was amazed by the exploration while exploring planet Zebes. The music alone is an experience. I hope Dread has an amazing soundtrack. Beyond pumped to play Dread. Metroid Hype!🙌🏽
@Stubborn_Monkey My guess is yes. I mean isn't that what they're doing now? I'd be fine with it. Samus Returns was awesome, and Dread looks incredible.
@Stubborn_Monkey
Re that quote about the X on ZDR; I read the report too. I don't trust the narrator; they could be Federation scum. Even if they show Samus the footage, it could be doctored by inserting digital scans from the BSL into footage of Planet ZDR. It's something the Galactic Empire could do easily (and did many times, doctoring Holonet broadcasts, I mean), so I have no doubt that the Galactic Federation here could do it, too.
I've got a baaaaaaaad feeling about this…
@Stubborn_Monkey
1986 to 1991, 4 year gap
1991 to 1993, 1 year gap
1993 to 2002, 8 year gap
2002 to 2004, 1 year gap
2004 to 2007, 2 year gap
2007 to 2010, 2 year gap
2010 to 2016, 5 year gap
2016 to 2017 , no gap
2017 to 2021, 3 year gap
Biggest gaps were between Metroid 3 and Metroid 4, and between Other M and Federation Force. No drought as long as the one in the N64 era, for sure (though I believe Metroid Prime was originally planned for the N64DD before moving to the Gamecube). But it's also clear that they WANTED to get The OFFICIAL Metroid 2 Remake to come out in 2016 (just as they wanted to release Federation Force in 2015 alongside the new Nintendo 3DS), but they just couldn't close the deal. And pushing it back a year was a big problem for the franchise - it caused the outrage over Federation Force being Nintendo's only offering for the 30th anniversary, and their simultaneous shut down of AM2R when we had no idea they were going to release their own remake the next year (because of Nintendo's standard cagey-ness around game reveals).
I can only imagine that Metroid Prime 4 reveal at that first Switch E3 of 2017 was an attempt to ameliorate the burnt fanbase, but the fact that Samus Returns was released AFTER people tossed their 3DSes for Switches was a further blow to the franchise. And then the production woes of Metroid Prime 4 came to light, and these past 4 years have felt like a real drought.
It's clear that Nintendo was satisfied with the product and decided to keep MercurySteam on for Metroid 5, but it's also clear that the WAY Nintendo markets Metroid has been a big issue for their sales.
@Stubborn_Monkey
I think Metroid 5's reveal could only have been better if they hadn't said we're sorry, no Metroid Prime 4 information at this time before the trailer, and kept that to be AFTER the reveal of Metroid 5 and it's release date. But otherwise, Metroid 5 is on track to be the biggest Metroid release since Prime, if not ever. They just stuck the landing with this reveal (other than what I said above). People are hungry for Metroid on its 35th anniversary, and they not only surprised us with something nobody thought would ever happen but really wanted to happen, but they also revealed "and it's coming out this fall" - exactly how they surprised us with Origami King last year. It's Nintendo's cagey-ness at its best. The trick is actually getting the game to come out in that intended release window.
Zelda has had similar release widow and announcement timing woes, it just has a large enough audience to gobble it up even if delayed. But Skyward Sword is a great example of how even a titan of a franchise like Zelda can face this issue. SS's first trailers were revealed with HD graphics and better framerate because it was developed on HD devices. Then the gameplay demo failed horrendously. And then the game was shown running on an actual Wii and people saw how fugly it could look. They claimed the pointillism-style artwork would make that 460p resolution pretty, and it helped mitigate the issues, but showing what it could be and then giving us something worse was a huge mistake. And then it came out at the tail end of the Wii's lifetime, and required a the Motion Plus Wiimote or Motion Plus adaptor to old Wiimotes, and still had problems. And ultimately, it wasn't the open expansive game Zelda had previously sold us on, and the game had a lot of bugs and frustrating QoL issues, and people felt let down by all of these issues. So its marketing and design flopped hard, and the game sold poorly despite being on the most successful home console Nintendo has ever produced. But now the HD remaster on the Switch has resolved all of the issues above that it could resolve, is released at a time when tons of new players brought into the franchise by BotW are hungry for more Zelda, and has no competing Zelda games to buy (or download from 3rd parties like AM2R was for Samus Returns & FF), so the release was massively successful, amiibo supply and scalper fiascos aside.
It's just… Zelda could bounce back from multiple release fiascos like SS. Nintendo seems to have enough belief in the Metroid team to know it's not MercurySteam's fault that M:SR on 3DS underperformed. I doubt they'd bring back Next Level Games to make another Metroid game, though. More likely to let them focus on making future Luigi's Mansion, Mario Strikes, and Punch-Out!! titles.
@marandahir
Nah, I don't think it's some kind of ambush by the Federation - they do want to get their hands on the X, but that's it. They're shown to be more or less OK during the entire series, only Fusion and Other M had the "Fed's going bad" theme (In part, because the series needed new antagonists now that the Space Pirates had been dealt with in Super Metroid).
Samus had previously given them the last Metroid, and they had discovered the way to use its powers for good. Fusion has them deciding that the X have potential, while Samus considers that the X is a threat to the universe. There's also the secret Metroid breeding programme, which Adam guarantees is "for peaceful application only"; a somewhat dubious claim, but hey, as said before, Samus herself had given them the last Metroid to research it (Also, the vaccine that saved Samus' life and gave her X-neutralising powers was developed from cells of that same last Metroid, so they managed to do some good).
In Other M, there's the conspiracy to use Metroids and Space Pirates as weapons, giving the impression that the Federation is becoming just like the Space Pirates, but there's the feeling that it's more a faction inside the Federation than the Federation as a whole.
So when it comes down to it, it's not that the Federation wants Samus dead (As stated before, they saved her life with the Metroid vaccine); it's that they want to capture the X and Samus opposes that. I think that the antagonist in Dread won't be the Federation, it'll perhaps be the Chozo that seemed to appear in the trailer.
tl;dr: Galactic Federation not so bad, just very misguided.
And regarding how Nintendo handles the series... eh. Samus Returns may not have had much attention, but at least it worked as a training ground for MercurySteam before moving on to an all-new game (Also, the fact that we're getting Dread makes me guess that they must've deemed the sales acceptable). Metroid Prime 4 being restarted means that the game is important enough to spend extra time and money on it. Nintendo may not be perfect, but I feel that right now they're doing things well regarding Metroid. I think the upcoming years will be good for Samus.
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