Mario Party Superstars looks set to revamp some of our favourite boards and minigames from the series' history – and early footage suggests that it's going to look fantastic – but here's something even better.
Mushroom Mix-Up, a minigame that Nintendo 64 owners might remember from the very first Mario Party, is making a grand return in Superstars. It's been given a visual makeover, as you'd expect, but it appears that Nintendo has also put a bit of thought into how the game can be more accessible for a wider audience.
As spotted by Twitter user @boukendreamer, the platforms in the game (which you need to jump between to stay alive) appear to have been redesigned to better accommodate colourblind players. Now, the platforms have different markings, meaning that it's easier to tell the difference between each one without the need for colour.
It's possible that the redesign was a simple artistic choice with the improved accessibility being a happy coincidence, but we'd like to think this was implemented on purpose. If so, well done, Nintendo!
Want more positive news? It's also been confirmed that Mario Party Superstars will be the first Nintendo game to receive Brazilian Portuguese localisation, a move which has understandably pleased plenty of Brazilian fans.
[source twitter.com, via nintendoeverything.com]
Comments 34
That's a nice touch. Hope this becomes the standard for Nintendo going forward.
Nintendo are normally pretty poor when it comes to accessibility, so it's nice to see them starting to do more to allow more gamers to play!
Question for this game.
Is this practically an HD remake of Mario Party N64 games on Nintendo Switch with better graphics since i didn't grow up by N64 and have no desire to play N64 games ?
Honestly, it looks like it was done on purpose
No doubt they received a well deserved, fair amount of criticism over the earlier design and corrected it
@Anti-Matter The boards are from the N64 games (Mario Party 1-3).
The minigames are at least from the N64 and Gamecube Mario Parties. It looks like they might have not featured minigames from Mario Party 8-10 (but 8-10 are the worst entries anyway). But there's at least one minigame from Mario Party 7 in the game. Most of the ones shown in the trailer were from Mario Party 1-3 from what I've seen.
MP2 & 3 are one of the best MP's though (Mario Party 1 not so much). I prefer them to Mario Party 4, and they're definitely better than Mario Party 8, 9 & 10, and in my opinion, Super Mario Party. Pretty much only 5-7 beat MP 2 and 3.
@BranJ0
I‘d say the Wii was the most accessible home console ever made and they included a lot of tools to help players have access to their games in recent years, such as MK8‘s driving assistance and Odyssey‘s assist mode.
I don‘t know if color-blindness was addressed or if that even falls in the same category but I think they put a lot effort into making sure that everyone can play their games.
Saw this tweet couple of days ago and it was noted in the replies that they also did the same thing in Top 100.
And here’s me still not knowing if I’m flinging a red or a green shell in mario kart!
@Duffman92 original nes had two buttons and a d pad. That’s pretty dang simple.
I don't see this being accidental.
This is definitely a nice little feature, good job by Nintendo.
It does look better, and I'm sure the texture budget was more limited back in the N64 days.
At least the mushrooms don't have to share the same design Everyone wins
With all these ports or remakes or remasters. When are we getting Double Double Dash?
@Anti-Matter you have some very strange outlooks. What does it matter if it’s a good game? The premise of the mini game and the party game hasn’t really changed and some of the classics are actually better than the newer ones.
You need to be more open minded and not have so many self imposed rules. It will lead to you being a happy person. I honestly don’t know why you asked this question. If someone said “there are new games” even though you never played the older games - if they are good why would it make a difference?
Yah! Gaming can and should be for anyone who wants to play. Everyone is welcome to gaming.
@Stocksy
I have never played any N64 games, nor even Mario Party games on N64 so i asked this question if Mario Party Superstars basically = Mario Party N64 Remake, i will get the Switch version since i can play almost Mario Party N64 games in one cartridge and i have no desire to play N64 games as i grew up by PS1 games when i was teenager and have no idea about N64 existence.
Very good move by Nintendo.
Accessibility should be a bigger priority for Nintendo and video games in general.
I noticed that when the Nintendo Direct, it certainly looks like it was done for accessibility (hope so), but it's great it was done.
@Anti-Matter Yes mostly and no at the same time. There will be 5 boards included from the Mario Party 1-3 games, those are all three of the N64 Mario Party games, but their waaay more boards than 5 between those three Mario Party games.
There will also be 100 minigames in Mario Party Superstars, from apparently all the main Mario Party games from the consoles (apart from Super)? At least up to Mario Party 8, but I think it was 9 and 10 as well. And that includes Mario Party games on the GameCube and Wii as well as N64.
@Xeno_Aura No confirmed mini games from 8 yet (not surprising since most are motion based), but we’ve gotten a couple from 9 & 10.
@Duffman92 Not sure I'd agree that the Wii was most accessible TBH, but I guess it depends on individuals. My son has cerebral palsy and fine motor issues so really struggled with the motion controls. He's learned to get by with most controllers from around PS2 onwards - usually by wedging them between his knees and using his palms on the sticks/buttons. But he found the Wii controller almost impossible. He struggled to hold it at all, and his lack of arm control meant he was often swinging it around wildly - Wii-mote and Nunchuck combo was out of the question for the same reason. Even using it sideways like a regular controller wasn't ideal as it has a rounded back it doesn't stay flat (and couldn't access the B button on the back). From memory, I don't think many Wii games had the option to use button controls instead of the motion controls either, so there were a lot of things on Wii he just couldn't play.
I'm still confused what the way of playing is for the boards. Is it going to be the Super Mario Party style or is it gonna be like a past Mario Party Game?
@dmcc0
As you said, it is always individual. Your case shows that it‘s probably impossible to call something 100 percent accessible.
I guess I was going for "accessible to all demographics" because it was easy and intuitive to use for most people and thus reached a lot of people including old folks in senior homes, moms, etc.
I just want to know if it'll be playable in portable?
@Late And also in Clubhouse Games' "Hit and Blow" game. In that the instructions screen outright says that the different patterns are for colorblind players.
@sixrings probably never but I want it too
I have been seeing of a lot of colourblind updates in games recently nice to expand the experience to other players
@Duffman92 Yeah, also depends on you definition of accessible I suppose. I guess if you're going for the broadest appeal then I'd agree that the Wii appealed to a lot of folk that wouldn't normally have played video games - I think the Switch is pretty high up there in that regard too; there are a few elderly folk I know that either have a Switch or are considering getting one. Given my circumstances I always think of accessibility as enabling someone to do something they may not normally have been able to to do and in that regard, video games have quite a way to go - stuff like color blind options, high contrast, options for text-to-speech, remappable buttons, adaptive controllers etc are still the exception rather than the rule in most cases.
This was already the case in Mario Party The Top 100.
That game used the Mario Party 2 version of this mini game, which uses lava instead of water, but they added shapes to the platforms back then too.
@Karst it’s not a n64 game it’s a switch game. This guy has so many rules he lives his life by…. If he has never played the n64 game and this is a updated switch quality version it’s completely irrelevant if they are new mini games or old…. Him merely asking the question means he can’t tell the difference so why would it influence his decision?!?!?
Basically he is saying “I don’t want to play any game that may have content from a n64 because I didn’t grow up with it”
It makes no sense like many of his self imposed rules.
Just watch a vid and if you like the game and like review play it. Don’t worry about where or when some of it was first designed.
Unless you have original and want new content…. It’s bonkers to rule a game out.
He is more than vocal in other threads of games he isn’t interested in preaching about his life views.
@Karst and tbh I was polite and just trying to make him see some logic. From the likes on my post I wasn’t alone in thinking it.
great to see this getting more common. i have trouble distinguishing red/greens and blue/purples especially in puzzle block games. any way to differentiate objects better is always a plus
This is awesome! I'm not colorblind, but it's great to see more options added to help potential players who are as well as players with other visual impairments.
I'm partially deaf and wish they'd add more visual prompts for things like fishing in Animal Crossing. It can be hard even for people with no impairments to hear and see things at times, and some people play with the sound off or whatever. We need more options like this, more controller options, too.
Remember the old days on the 64, how some of the mini games required an insane amount of torque on the joystick just to compete with your friends. Not looking so good for the poor little joycons
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