
Sometimes the power of technology can be rather scary and today might just be one of those days. A talented VFX artist, known on Twitter as @Hoolopee, has recreated the popular merchant / modern-day meme - Morshu from the 1993 Phillips CD-i game, Link: The Faces of Evil.
The character's body in the below clip is a "heavily modified Wario torso" ripped from Super Smash Bros. Ultimate, which apparently sped up the process. The rest of the character is modelled "by hand", and despite the joke of "RTX on" the whole thing has been animated in Blender, textured in Substance Painter and rendered in EEVEE.

The background assets of Morshu's shop have been thrown together with SketchFab, 3D Model Haven, Models-Resource as well as some original models.
It's not really RTX, as I used EEVEE. BIG fraud! However - the results I got from EEVEE were very comparable to a Cycles render and a fraction of the render time! The coolest part is that at lower detail - the whole scene runs in real-time on a GTX 1060 mama mia!
Would you like to see Morshu somehow make a return one day? What do you think of the above 3D recreation? Leave a comment down below.
[source twitter.com]
Comments 29
I like how he slaps the lantern in the back.
And they say that true beauty doesn't exist.
This proves them wrong.
This is the ideal male body. You may not like it but this is what peak performance looks like.
@neufel Who could possibly not like perfection such as Morshu???
I love how he made it look janky just like the Og one the work put into this is amazing a love it.
What has the world come to? sigh
I thought the way he moved was a little weird, but then again, it's on par with the original
"rendered in EEVEE"
Lightning effects with Pikachu?
How close he got to the original animated look, feel and actions is pretty amazing. Honestly, I could see a modern day remake of the CD-I games modeled like this. It would be horrifically awesome.
Just what I needed, a cup of nightmare fuel to start the day right.
This is high art
Should you buy a copy? Sure, "If you have enough rupees!"
@Terra Well, its certainly not sober art.
Hey guys, my dad's uncle's dog works at Nintendo and Panasonic, and he told me to tell you that Link CDI REMAKES ARE COMING!
This is both amazing and disturbing. The animation itself is very well done and syncs with the original well.
As someone that's starting to get to grips with Blender, this is pretty impressive.
@Taekw0ndud I am on MAXIMUM RENDER DISTANCE!...And I STILL can't find WHO TF ASKED!
Good morning world.
Can't wait for this scene:
"YOU'VE KILLED ME!!!"
"good."
So this apparently runs in realtime rather than being pre-rendered? Which is impressive.
I wonder how it'd look pre-rendered with subsurface scattering applied to the skin though.
sees image, immediately thinks "nope", not watching
"These, are the Faces of Evil!"
@Taekw0ndud you say it like it's a bad thing
"Your artists were so preoccupied with whether they could, they didn't stop to think if they should."
Thanks. I hate it.
Okay but why though?
Surprisingly on point! ^^
Look up RTX Morshu's Paradise, it's beautiful sniffles
Faces of evil was ahead of its time.
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